felflame 1.0.1 → 1.0.2

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data/Gemfile.lock CHANGED
@@ -1,7 +1,7 @@
1
1
  PATH
2
2
  remote: .
3
3
  specs:
4
- felflame (1.0.1)
4
+ felflame (1.0.2)
5
5
 
6
6
  GEM
7
7
  remote: https://rubygems.org/
data/felflame.gemspec CHANGED
@@ -23,7 +23,7 @@ Gem::Specification.new do |spec|
23
23
  # Specify which files should be added to the gem when it is released.
24
24
  # The `git ls-files -z` loads the files in the RubyGem that have been added into git.
25
25
  spec.files = Dir.chdir(File.expand_path(__dir__)) do
26
- `git ls-files -z`.split("\x0").reject { |f| f.match(%r{\A(?:test|spec|features)/}) }
26
+ `git ls-files -z`.split("\x0").reject { |f| f.match(%r{\A(?:test|spec|features|deprecated|codeclimate|logos)/}) }
27
27
  end
28
28
  spec.bindir = "exe"
29
29
  spec.executables = spec.files.grep(%r{\Aexe/}) { |f| File.basename(f) }
@@ -1,5 +1,5 @@
1
1
  # frozen_string_literal: true
2
2
 
3
3
  module Felflame
4
- VERSION = "1.0.1"
4
+ VERSION = "1.0.2"
5
5
  end
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: felflame
3
3
  version: !ruby/object:Gem::Version
4
- version: 1.0.1
4
+ version: 1.0.2
5
5
  platform: ruby
6
6
  authors:
7
7
  - Tradam
@@ -155,25 +155,6 @@ files:
155
155
  - Rakefile
156
156
  - bin/console
157
157
  - bin/setup
158
- - codeclimate/env.rb
159
- - codeclimate/export-coverage.rb
160
- - codeclimate/test-reporter-latest-linux-amd64
161
- - deprecated/components/00_renderable.rb
162
- - deprecated/components/01_sprite.rb
163
- - deprecated/components/02_label.rb
164
- - deprecated/components/03_player_control.rb
165
- - deprecated/components/04_map.rb
166
- - deprecated/components/05_interactable.rb
167
- - deprecated/components/06_collidable.rb
168
- - deprecated/components/07_battle.rb
169
- - deprecated/components/07_indoor.rb
170
- - deprecated/components/07_overworld.rb
171
- - deprecated/components/debug_singleton.rb
172
- - deprecated/helpers/00_tileset.rb
173
- - deprecated/helpers/01_component.rb
174
- - deprecated/systems/00_update_levels.rb
175
- - deprecated/systems/10_player.rb
176
- - deprecated/systems/99_render.rb
177
158
  - docs/CNAME
178
159
  - docs/FelFlame.html
179
160
  - docs/FelFlame/ComponentManager.html
@@ -206,10 +187,6 @@ files:
206
187
  - lib/felflame/stage_manager.rb
207
188
  - lib/felflame/system_manager.rb
208
189
  - lib/felflame/version.rb
209
- - logos/felflame-logo-text.png
210
- - logos/felflame-logo-text.svg
211
- - logos/felflame-logo.png
212
- - logos/felflame-logo.svg
213
190
  homepage: https://felflame.tradam.fyi
214
191
  licenses:
215
192
  - MIT
data/codeclimate/env.rb DELETED
@@ -1 +0,0 @@
1
- ENV['CC_TEST_REPORTER_ID'] = '48d1c389052ea205cb4d72b05f7606fc53a9b5def70c2bfdd957efb73657d32c'
@@ -1,16 +0,0 @@
1
- require_relative 'env'
2
-
3
-
4
- class ReportCoverage
5
- class <<self
6
- def format
7
- puts
8
- puts 'Formatting Coverage...'
9
- puts `./codeclimate/test-reporter-latest-linux-amd64 format-coverage -t simplecov`
10
- end
11
-
12
- def upload
13
- puts `./codeclimate/test-reporter-latest-linux-amd64 upload-coverage --id #{ENV['CC_TEST_REPORTER_ID']}`
14
- end
15
- end
16
- end
@@ -1,19 +0,0 @@
1
- FelFlame::Components.new('Renderable', z: 0)
2
- =begin
3
- class Components
4
- # If an entity can be rendered on screen
5
- class Renderable < Helper::BaseComponent
6
- attr_accessor :z
7
-
8
- def initialize
9
- @z = 0
10
- end
11
-
12
- def set(**opts)
13
- opts.each do |key, value|
14
- self.send "#{key}=", value
15
- end
16
- end
17
- end
18
- end
19
- =end
@@ -1,57 +0,0 @@
1
-
2
- FelFlame::Components.new('Sprite', :x, :y, :w, :h, :path, :angle, :a, :r, :g, :b,
3
- :source_x, :source_y, :source_w, :source_h,
4
- :tile_x, :tile_y, :tile_w, :tile_h,
5
- :flip_horizontally, :flip_vertically,
6
- :angle_anchor_x, :angle_anchor_y, primative_marker: :sprite)
7
-
8
- #Components::Sprite.define_method('primative_marker') do
9
- # :sprite
10
- #end
11
-
12
- =begin
13
- class Components
14
- # If an entity can be rendered on screen
15
- class Sprite < Helper::BaseComponent
16
-
17
- attr_accessor :x, :y, :w, :h, :path, :angle, :a, :r, :g, :b,
18
- :source_x, :source_y, :source_w, :source_h,
19
- :tile_x, :tile_y, :tile_w, :tile_h,
20
- :flip_horizontally, :flip_vertically,
21
- :angle_anchor_x, :angle_anchor_y
22
-
23
- def set(x: @x, y: @y, w: @w, h: @h, path: @path, angle: @angle, a: @a, r: @r, g: @g, b: @b,
24
- source_x: @source_x, source_y: @source_y, source_w: @source_w, source_h: @source_h,
25
- tile_x: @tile_x, tile_y: @tile_y, tile_w: @tile_w, tile_h: @tile_h,
26
- flip_horizontally: @flip_horizontally, flip_vertically: @flip_vertically,
27
- angle_anchor_x: @angle_anchor_x, angle_anchor_y: @angle_anchor_y)
28
- {x: @x = x,
29
- y: @y = y,
30
- w: @w = w,
31
- h: @h = h,
32
- path: @path = path,
33
- angle: @angle = angle,
34
- a: @a = a,
35
- r: @r = r,
36
- g: @g = g,
37
- b: @b = b,
38
- source_x: @source_x = source_x,
39
- source_y: @source_y = source_y,
40
- source_w: @source_w = source_w,
41
- source_h: @source_h = source_h,
42
- tile_x: @tile_x = tile_x,
43
- tile_y: @tile_y = tile_y,
44
- tile_w: @tile_w = tile_w,
45
- tile_h: @tile_h = tile_h,
46
- flip_horizontally: @flip_horizontally = flip_horizontally,
47
- flip_vertically: @flip_vertically = flip_vertically,
48
- angle_anchor_x: @angle_anchor_x = angle_anchor_x,
49
- angle_anchor_y: @angle_anchor_y = angle_anchor_y}
50
- end
51
-
52
- def primative_marker
53
- :sprite
54
- end
55
- end
56
- end
57
- =end
@@ -1,32 +0,0 @@
1
-
2
- FelFlame::Components.new :Label, :x, :y, :text, :size_enum, :alignment_enum,
3
- :a, :r, :g, :b, :font, :vertical_alignment_enum, primative_marker: :label
4
- =begin
5
- class Components
6
- # A dragonruby label wrapper
7
- class Label < Helper::BaseComponent
8
-
9
- attr_accessor :x, :y, :text, :size_enum, :alignment_enum,
10
- :a, :r, :g, :b, :font, :vertical_alignment_enum
11
-
12
- def set(x: @x, y: @y, text: @text, size_enum: @size_enum, alignment_enum: @alignment_enum,
13
- a: @a, r: @r, g: @g, b: @b, font: @font, vertical_alignment_enum: @vertical_alignment_enum)
14
- {x: @x = x,
15
- y: @y = y,
16
- text: @text = text,
17
- size_enum: @size_enum = size_enum,
18
- alignment_enum: @alignment_enum = alignment_enum,
19
- r: @r = r,
20
- g: @g = g,
21
- b: @b = b,
22
- a: @a = a,
23
- font: @font = font,
24
- vertical_alignment_enum: @vertical_alignment_enum = vertical_alignment_enum }
25
- end
26
-
27
- def primative_marker
28
- :label
29
- end
30
- end
31
- end
32
- end
@@ -1,26 +0,0 @@
1
-
2
- FelFlame::Components.new :PlayerControl, north: 'up', south: 'down', east: 'right',
3
- west: 'left', interact: 'space', menu: 'enter'
4
- =begin
5
- class Components
6
- # Gives control(keyboard or otherwise) over an object
7
- class PlayerControl < Helper::BaseComponent
8
- attr_accessor :north, :south, :east, :west, :interact, :menu
9
-
10
- def initialize
11
- @north = 'up'
12
- @south = 'down'
13
- @east = 'right'
14
- @west = 'left'
15
- @interact = 'space'
16
- @menu = 'enter'
17
- end
18
-
19
- def set(**opts)
20
- opts.each do |key, value|
21
- send "#{key}=", value
22
- end
23
- end
24
- end
25
- end
26
- =end
@@ -1,21 +0,0 @@
1
- class Components
2
- # dragonruby label wrapper
3
- class Map < Helper::BaseComponent
4
-
5
- attr_accessor :json_name, :json, :x, :y, :tilewidth, :tileheight, :a, :r, :g, :b
6
-
7
- def set(json_name: @json_name, x: @x, y: @y, tilewidth: @tilewidth,
8
- tileheight: @tileheight, a: @a, r: @r, g: @g, b: @b)
9
- { json_name: @json_name = json_name,
10
- json: @json = Helper.get_json_tiles(json_name),
11
- x: @x = x,
12
- y: @y = y,
13
- tilewidth: @tilewidth = tilewidth,
14
- tileheight: @tileheight = tileheight,
15
- r: @r = r,
16
- g: @g = g,
17
- b: @b = b,
18
- a: @a = a }
19
- end
20
- end
21
- end
@@ -1,16 +0,0 @@
1
- class Components
2
- # If an entity can be rendered on screen
3
- class Interactable < Helper::BaseComponent
4
- attr_accessor :z
5
-
6
- def initialize
7
- @z = z
8
- end
9
-
10
- def set(**opts)
11
- opts.each do |key, value|
12
- self.send "#{key}=", value
13
- end
14
- end
15
- end
16
- end
@@ -1,22 +0,0 @@
1
- class Components
2
- # If an entity can be rendered on screen
3
- class Collidable < Helper::BaseComponent
4
- class <<self
5
- def add(entity_id)
6
- super(entity_id)
7
- #add to grid?
8
- end
9
- end
10
- attr_accessor :grid
11
-
12
- def initialize
13
- @grid = [[]]
14
- end
15
-
16
- def set(**opts)
17
- opts.each do |key, value|
18
- self.send "#{key}=", value
19
- end
20
- end
21
- end
22
- end
@@ -1,4 +0,0 @@
1
- class Components
2
- class Battle < Helper::Level
3
- end
4
- end
@@ -1,4 +0,0 @@
1
- class Components
2
- class Indoor < Helper::Level
3
- end
4
- end
@@ -1,16 +0,0 @@
1
- class Components
2
- class Overworld < Helper::Level
3
- attr_accessor :x, :y
4
-
5
- def initialize
6
- @x = 0
7
- @y = 0
8
- end
9
-
10
- def set(**opts)
11
- opts.each do |key, value|
12
- self.send "#{key}=", value
13
- end
14
- end
15
- end
16
- end
@@ -1,13 +0,0 @@
1
- class Components
2
- # If an entity can be rendered on screen
3
- class DebugSingleton
4
- class <<self
5
- @data = false
6
- attr_accessor :data
7
-
8
- def id
9
- 0
10
- end
11
- end
12
- end
13
- end
@@ -1,56 +0,0 @@
1
- # Coverage Ignored because the functionality of this
2
- # code will not be used for the core of FelFlame.
3
- # It will most likely be released as a seperate package
4
- # The code will most likely be kept here until it
5
- # eventually will be migrated to a new git repo
6
- # :nocov:
7
- class Helper
8
- # Returns a loaded map and its dependecies(images,json)
9
- # If any are missing then it will load them from files
10
-
11
- @json_data = {}
12
- class <<self
13
- attr_accessor :json_data
14
-
15
- def get_json_tiles(json_name, hitbox: false)
16
- unless hitbox
17
- return nil if json_name == 'hitbox' && !Components::DebugSingleton.data
18
- end
19
-
20
- if self.json_data[json_name].nil?
21
- self.json_data[json_name] = $gtk.parse_json_file "assets/json/#{json_name}.json"
22
- raise Exception.new "#{json_name} is null and not loaded. Cannot get json tile" if self.json_data[json_name].nil?
23
-
24
- if self.json_data[json_name]['type'] == 'map' #json_name.split("_").first == 'map'
25
- self.json_data[json_name]['tilesets'].each do |tileset|
26
- tileset = Helper.get_json_tiles(tileset['source'].split('/').last.delete_suffix('.tsx'))
27
- # download tileset here
28
- # $gtk.args.gtk.http_get 'https://mysite.net/#{tileset['name']}.png'
29
- end
30
- end
31
- end
32
- self.json_data[json_name]
33
- end
34
-
35
- def get_tile(json_name:, tile_index:)
36
- if json_name == 'hitbox' && !Components::DebugSingleton.data
37
- return tile_index - 1 if tile_index > 1
38
- return {}
39
- end
40
-
41
- json_tiles = self.get_json_tiles(json_name)
42
- raise Exception.new "Error, json file not a tileset" unless json_tiles['type'] == 'tileset'
43
- return tile_index - json_tiles['tilecount'] if tile_index > json_tiles['tilecount']
44
- source_height_tiles = (tile_index.to_i / json_tiles['columns'].to_i).to_i# * json_tiles['tileheight']
45
- { w: json_tiles['tilewidth'],
46
- h: json_tiles['tileheight'],
47
- path: json_tiles['image'].split('mygame/').last.delete('\\'),
48
- source_x: [((tile_index % json_tiles['columns']) - 1) * json_tiles['tilewidth'], 0].max,
49
- # source_y gets special treatment
50
- source_y: [json_tiles['imageheight'] - ((source_height_tiles + 1) * json_tiles['tileheight']), 0].max,
51
- source_w: json_tiles['tilewidth'],
52
- source_h: json_tiles['tileheight'] }
53
- end
54
- end
55
- end
56
- # :nocov:
@@ -1,74 +0,0 @@
1
- class FelFlame
2
- class Helper
3
-
4
- =begin
5
- # Unused:
6
- class Level < FelFlame::Helper::ComponentManager
7
- class <<self
8
- def data
9
- @data ||= { add: [], remove: [], grid: FelFlame::Helper::Array2D.new }
10
- end
11
-
12
- def add(entity_id)
13
- super
14
- data[:add].push entity_id
15
- end
16
-
17
- def remove(entity_id)
18
- data[:remove].push entity_id
19
- super
20
- end
21
- end
22
- end
23
- =end
24
- =begin
25
- class Array2D < Array
26
- def [](val)
27
- unless val.nil?
28
- return self[val] = [] if super.nil?
29
- end
30
- super
31
- end
32
- end
33
- =end
34
- =begin
35
- class ArrayOfHashes < Array
36
- def [](val)
37
- unless val.nil?
38
- return self[val] = {} if super.nil?
39
- end
40
- super
41
- end
42
- end
43
- =end
44
-
45
- =begin
46
- module ComponentHelper
47
- class <<self
48
- def up? char
49
- char == char.upcase
50
- end
51
-
52
- def down? char
53
- char == char.downcase
54
- end
55
-
56
- def underscore(input)
57
- output = input[0].downcase
58
- (1...(input.length - 1)).each do |iter|
59
- if down?(input[iter]) && up?(input[iter + 1])
60
- output += "#{input[iter].downcase}_"
61
- elsif up?(input[iter - 1]) && up?(input[iter]) && down?(input[iter + 1])
62
- output += "_#{input[iter].downcase}"
63
- else
64
- output += input[iter].downcase
65
- end
66
- end
67
- output += input[-1].downcase unless input.length == 1
68
- output
69
- end
70
- end
71
- end
72
- =end
73
- end
74
- end
@@ -1,34 +0,0 @@
1
- class Systems
2
- class UpdateLevels
3
- @co = Components::Overworld
4
- def self.run
5
- @co.data[:add].each do |id|
6
- @co.data[:add].delete(id)
7
- if !(Components::Sprite.id & Entity.signatures[id]).zero?
8
- @co.data[:grid][@co.data[id].x][@co.data[id].y] = {} if @co.data[:grid][@co.data[id].x][@co.data[id].y].nil?
9
- #@co.data[:grid][@co.data[id].x][@co.data[id].y].merge!({ player: true })
10
- puts @co.data[:grid][@co.data[id].x][@co.data[id].y].inspect
11
- elsif !(Components::Map.id & Entity.signatures[id]).zero?
12
- if Components::Map.data[id].json['tilesets'].last['source'].split('/').last.delete('\\').delete_suffix('.tsx') == 'hitbox'
13
- Components::Map.data[id].json['layers'].each do |layer|
14
- layer['chunks'].each do |chunk|
15
- chunk['data'].each_slice(chunk['width']).with_index do |row, row_index|
16
- row.each_with_index do |tile, column_index|
17
- if tile.to_i == Components::Map.data[id].json['tilesets'].last['firstgid'].to_i
18
- @co.data[:grid][column_index][row_index] = {} if @co.data[:grid][column_index][row_index].nil?
19
- @co.data[:grid][column_index][row_index].merge!({ hitbox: true })
20
- end
21
- end
22
- end
23
- end
24
- end
25
- end
26
- end
27
- puts @co.data[:grid]
28
- end
29
- Components::Overworld.data[:remove].each do |id|
30
- Components::Overworld.data[:remove].delete(id)
31
- end
32
- end
33
- end
34
- end
@@ -1,41 +0,0 @@
1
- class Systems
2
- class Player
3
- @co = Components::Overworld
4
- def self.run
5
- Components::PlayerControl.data.each do |id, data|
6
- puts6 "Right: #{@co.data[:grid][@co.data[id].x+1][@co.data[id].y]}"
7
- puts6 "Left #{@co.data[:grid][@co.data[id].x-1][@co.data[id].y]}"
8
- puts6 "Down #{@co.data[:grid][@co.data[id].x][@co.data[id].y+1]}"
9
- puts6 "Up #{@co.data[:grid][@co.data[id].x][@co.data[id].y-1]}"
10
- #puts6 @co.data[:grid][@co.data[id].x + 1][@co.data[id].y][:hitbox].nil?
11
-
12
- if !(Components::Sprite.id & Entity.signatures[id]).zero?
13
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- (@co.data[:grid][@co.data[id].x + 1][@co.data[id].y].nil? ||\
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- elsif $gtk.args.inputs.keyboard.key_down.send(data.west) &&\
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- (@co.data[:grid][@co.data[id].x - 1][@co.data[id].y].nil? || @co.data[:grid][@co.data[id].x - 1][@co.data[id].y][:hitbox].nil?)
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- Components::Sprite.data[id].x -= 64
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- @co.data[id].x -= 1
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- end
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- #Components::Sprite.data[id].y -= 64 if $gtk.args.inputs.keyboard.key_down.send(data.north)
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- #Components::Sprite.data[id].y += 64 if $gtk.args.inputs.keyboard.key_down.send(data.south)
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- #Components::Sprite.data[id].x -= 64 if $gtk.args.inputs.keyboard.key_down.send(data.west)
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- unless tile.zero?
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- loop do
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- tile = Helper.get_tile(json_name: Components::Map.data[key].json['tilesets'][iter]['source'].split('/').last.delete('\\').delete_suffix('.tsx'), tile_index: tile)
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- break if tile.is_a?(Hash)
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- raise Exception.new "#{Components::Map.data[key].json['json_name']} not valid map, exceeded tile range" if (iter += 1) >= Components::Map.data[key].json['tilesets'].count
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- end
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- unless tile.empty?
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- tile[:x] = Components::Map.data[key].x + (Components::Map.data[key].tilewidth * column_index) + chunk['x']
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- tile[:y] = Components::Map.data[key].y + (Components::Map.data[key].tileheight * row_index) + chunk['y']
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- tile[:w] = Components::Map.data[key].tilewidth
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- tile[:h] = Components::Map.data[key].tileheight
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- $gtk.args.outputs.sprites << tile
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- end
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- end
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- end
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