feature_flipper 1.1.0 → 1.2.0
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- data/README.md +60 -55
- data/examples/dynamic_states.rb +4 -4
- data/examples/features.rb +4 -4
- data/lib/feature_flipper/config.rb +5 -5
- data/lib/feature_flipper/version.rb +1 -1
- data/test/feature_flipper_test.rb +6 -6
- metadata +3 -3
data/README.md
CHANGED
@@ -18,6 +18,36 @@ configuration file after requiring FeatureFlipper:
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require 'feature_flipper'
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FeatureFlipper::Config.path_to_file = "#{RAILS_ROOT}/config/features.rb"
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Example config file
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-------------------
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FeatureFlipper.features do
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in_state :development do
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feature :rating_game, :description => 'play a game to get recommendations'
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end
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in_state :live do
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feature :city_feed, :description => 'stream of content for each city'
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end
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end
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FeatureFlipper::Config.states = {
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:development => ['development', 'test'].include?(Rails.env),
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:live => true
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}
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This is your complete features.rb config file. In the example there are two
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states: `:development` is active on development boxes and `:live` is always active
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(this is the last state a feature goes through).
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The feature `:rating_game` is still in development and not shown on the
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production site. The feature `:city_feed` is done and already enabled
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everywhere. You transition features between states by just moving the line to
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the new state block.
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You can take a look at the `static_states.rb` in the examples folder to
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see this in detail.
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Configuration
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-------------
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@@ -27,10 +57,11 @@ FeatureFlipper cares about:
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* states
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* features
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-
You first define multiple 'states' which normally depend on
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(for example: the state '
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you add 'features' which correspond to logical chunks of work in
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These features then move through the different states
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You first define multiple 'states' which normally depend on the environment
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(for example: the state 'development' is only active on development boxes).
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After that you add 'features' which correspond to logical chunks of work in
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your project. These features then move through the different states
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as they get developed (for example: :development -> :staging -> :live).
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### Defining features
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@@ -39,22 +70,24 @@ more detailed description, a ticket number, a date when it was started, etc.
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Features are always defined in a state, you cannot define a feature which
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doesn't belong to a state.
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in_state :
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in_state :development do
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feature :rating_game, :description => 'play a game to get recommendations'
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end
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### Defining states
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A state is just a name and a boolean check. The check needs to evaluate to
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-
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`true` when it is active. For a Rails app you can just use environments:
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-
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FeatureFlipper::Config.states = {
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:development => ['development', 'test'].include?(Rails.env)
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}
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Usage
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-----
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In your code you then use the `show_feature?` method to branch depending on
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wether
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wether a feature is active or not:
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if show_feature?(:rating_game)
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# new code
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@@ -64,42 +97,12 @@ wether the feature is active or not:
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The `show_feature?` method is defined on Object, so you can use it everywhere.
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-
Example config file
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-------------------
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-
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FeatureFlipper.features do
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in_state :dev do
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feature :rating_game, :description => 'play a game to get recommendations'
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end
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-
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in_state :live do
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feature :city_feed, :description => 'stream of content for each city'
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end
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end
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FeatureFlipper::Config.states = {
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:dev => ['development', 'test'].include?(Rails.env),
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:live => true
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}
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-
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-
This is your complete features.rb config file. In the example there are two
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-
states: `:dev` is active on development boxes and `:live` is always active
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(this is the last state a feature goes through).
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-
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The feature `:rating_game` is still in development and not shown on the
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production site. The feature `:city_feed` is done and already enabled
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everywhere. You transition features between states by just moving the line to
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-
the new state block.
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-
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-
You can take a look at the `static_states.rb` in the 'examples' folder to
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see this in detail.
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-
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Cleaning up
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-----------
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The drawback of this approach is that your code can get quite ugly with all
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these if/else branches. So you have to be strict about removing
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de-featurizing)
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these if/else branches. So you have to be strict about removing features
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(we call it de-featurizing) after they have gone live.
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Dynamic feature groups
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----------------------
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@@ -107,43 +110,45 @@ Dynamic feature groups
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As soon as we have the feature_flipper infrastructure in place, we can start
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doing more interesting things with it. For example, dynamic features which
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are enabled on a per user basis. This allows you to release features to
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employees only
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employees only or to a private beta group, etc.
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### Defining dynamic states
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A dynamic state is defined a bit different than a normal, static state.
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FeatureFlipper::Config.states = {
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-
:
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:employees
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:development => ['development', 'test'].include?(Rails.env),
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:employees => { :required_state => :development, :feature_group => :employees }
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}
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It has a required state and a feature group. The feature group defines
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-
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-
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-
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a symbolic name for the group of users who should see this feature. You
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can name this whatever you want. The required state is the state that gets
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looked at for all other users that aren't in the feature group. The required
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state (:development) must be a defined, static state.
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### Setting the feature group
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The
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The feature group is set globally and is active for the whole thread.
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In Rails you would define a before_filter like this:
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class ApplicationController < ActionController::Base
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before_filter :
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before_filter :set_active_feature_group
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def
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def set_active_feature_group
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# we need to reset the feature group in each request,
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# otherwise it
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FeatureFlipper.
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# otherwise it's also active for the following requests.
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FeatureFlipper.reset_active_feature_groups
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if logged_in? && current_user.employee?
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FeatureFlipper.
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FeatureFlipper.active_feature_groups << :employees
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end
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end
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-
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The condition if someone is in a feature group
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store it in the database, in Redis,
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Don't forget to reset the feature group, without it the feature group
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is active forever. The condition if someone is in a feature group
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can be anything: You can store it in the database, in Redis,
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look at request parameters, based on the current time, etc.
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Take a look at `dynamic_states.rb` in the examples folder to see this
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in detail.
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data/examples/dynamic_states.rb
CHANGED
@@ -26,7 +26,7 @@ FeatureFlipper::Config.path_to_file = "features.rb"
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puts "=== first example:"
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# no
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# no active feature_group set, so the required_state of badges is looked at
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if show_feature?(:badges)
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puts "shiny new badges not live on prod yet"
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else
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puts "\n=== second example:"
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# now we set the
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# now we set the active feature_group. Usually depending on the logged in user
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FeatureFlipper.
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FeatureFlipper.
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FeatureFlipper.reset_active_feature_groups
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FeatureFlipper.active_feature_groups << :employees
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if show_feature?(:badges)
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puts "shiny new badges for this user"
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data/examples/features.rb
CHANGED
@@ -4,7 +4,7 @@
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#
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FeatureFlipper.features do
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in_state :
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in_state :development do
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feature :rating_game, :description => 'play a game to get recommendations'
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end
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@@ -18,7 +18,7 @@ FeatureFlipper.features do
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end
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FeatureFlipper::Config.states = {
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:
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:employees
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:live
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:development => ['development', 'test'].include?(Rails.env),
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:employees => { :required_state => :development, :feature_group => :employees },
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:live => true
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}
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@@ -51,7 +51,7 @@ module FeatureFlipper
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else
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group, required_state = active.to_a.flatten
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end
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(FeatureFlipper.
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(FeatureFlipper.active_feature_groups.include?(group)) || (states[required_state] == true)
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else
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active == true
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end
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@@ -91,11 +91,11 @@ module FeatureFlipper
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StateMapper.new.instance_eval(&block)
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end
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def self.
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Thread.current[:
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def self.active_feature_groups
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Thread.current[:feature_system_active_feature_groups] ||= []
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end
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def self.
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-
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def self.reset_active_feature_groups
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active_feature_groups.clear
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end
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end
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@@ -76,12 +76,12 @@ context 'dynamic feature groups' do
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setup do
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FeatureFlipper::Config.path_to_file = 'features.rb'
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FeatureFlipper::Config.reload_config
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FeatureFlipper.
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FeatureFlipper.reset_active_feature_groups
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end
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test 'should show a beta feature to the feature group' do
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Rails.stubs(:env).returns('production')
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FeatureFlipper.
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FeatureFlipper.active_feature_groups << :beta_users
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assert show_feature?(:beta_feature_old)
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assert show_feature?(:beta_feature_new)
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test 'should not show a beta feature if not in the group' do
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Rails.stubs(:env).returns('production')
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-
FeatureFlipper.
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FeatureFlipper.active_feature_groups << :different_feature_group
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assert !show_feature?(:beta_feature_old)
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assert !show_feature?(:beta_feature_new)
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@@ -97,7 +97,7 @@ context 'dynamic feature groups' do
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test 'should always show a beta feature on dev' do
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Rails.stubs(:env).returns('development')
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-
FeatureFlipper.
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FeatureFlipper.active_feature_groups << nil
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assert show_feature?(:beta_feature_old)
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assert show_feature?(:beta_feature_new)
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@@ -105,8 +105,8 @@ context 'dynamic feature groups' do
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test 'can be in two feature groups at the same time' do
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Rails.stubs(:env).returns('production')
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-
FeatureFlipper.
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-
FeatureFlipper.
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FeatureFlipper.active_feature_groups << :beta_users
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FeatureFlipper.active_feature_groups << :employees
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assert show_feature?(:beta_feature_new)
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assert show_feature?(:employee_feature)
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metadata
CHANGED
@@ -4,9 +4,9 @@ version: !ruby/object:Gem::Version
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prerelease: false
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segments:
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- 1
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-
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+
- 2
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- 0
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version: 1.
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version: 1.2.0
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platform: ruby
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authors:
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- Florian Munz
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@@ -14,7 +14,7 @@ autorequire:
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bindir: bin
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cert_chain: []
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-
date: 2010-
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date: 2010-06-01 00:00:00 +02:00
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default_executable:
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dependencies: []
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