fb2image 0.0.1
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- data/.gitignore +18 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +22 -0
- data/README.md +50 -0
- data/Rakefile +1 -0
- data/bin/fb2image +3 -0
- data/fb2image.gemspec +24 -0
- data/lib/fb2image.rb +84 -0
- data/lib/fb2image/bmp.rb +182 -0
- data/lib/fb2image/version.rb +3 -0
- data/spec/fb2image_spec.rb +58 -0
- data/spec/spec_helper.rb +10 -0
- metadata +109 -0
data/.gitignore
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data/Gemfile
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data/LICENSE.txt
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Copyright (c) 2013 Kazuhiro Yamada
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MIT License
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.md
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# FB2Image
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Convert Frame Buffer to Image (png, bmp..)
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## Installation
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Add this line to your application's Gemfile:
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gem 'fb2image'
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install fb2image
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## Usage
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# require 'fb2image'
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width = 100
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height = 20
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# make gradation fb
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line = (0...width).map {|x| [x * 255 / width, 0, 0, 0] }
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fb = ([line] * height).flatten
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# initialize FB
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fb = FB.new(width, height, fb, {
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:bits_per_pixel => 32,
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:red_shift => 0,
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:green_shift => 8,
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:blue_shift => 16
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})
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# create png
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fb.write_png("tmp/gradation.png")
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# create bmp
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fb.write_bmp("tmp/gradation.bmp")
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## Contributing
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1. Fork it
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2. Create your feature branch (`git checkout -b my-new-feature`)
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3. Commit your changes (`git commit -am 'Add some feature'`)
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4. Push to the branch (`git push origin my-new-feature`)
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5. Create new Pull Request
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data/Rakefile
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require "bundler/gem_tasks"
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data/bin/fb2image
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data/fb2image.gemspec
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# coding: utf-8
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lib = File.expand_path('../lib', __FILE__)
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$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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require 'fb2image/version'
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Gem::Specification.new do |spec|
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spec.name = "fb2image"
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spec.version = FB2Image::VERSION
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spec.authors = ["Kazuhiro Yamada"]
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spec.email = ["yamadakazu45@gmail.com"]
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spec.description = %q{Convert Frame Buffer to Image}
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spec.summary = spec.description
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spec.homepage = "https://github.com/k-yamada/fb2image"
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spec.license = "MIT"
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spec.files = `git ls-files`.split($/)
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spec.executables = spec.files.grep(%r{^bin/}) { |f| File.basename(f) }
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spec.test_files = spec.files.grep(%r{^(test|spec|features)/})
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spec.require_paths = ["lib"]
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spec.add_development_dependency "bundler", "~> 1.3"
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spec.add_development_dependency "rake"
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spec.add_development_dependency 'rspec'
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end
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data/lib/fb2image.rb
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# -*- coding: utf-8 -*-
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require "zlib"
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require "fb2image/version"
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require "fb2image/bmp"
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module FB2Image
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# Your code goes here...
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class FB
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attr_accessor :src_width, :src_height, :width, :height, :fb, :thinning_rate
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def initialize(src_width, src_height, fb, opts={})
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@src_width = src_width
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@src_height = src_height
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@fb = fb
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@thinning_rate = opts[:thinning_rate] || 1
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@width = @src_width / @thinning_rate
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@height = @src_height / @thinning_rate
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@r_shift = (opts[:red_shift] || 0) / 8
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@g_shift = (opts[:green_shift] || 8) / 8
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@b_shift = (opts[:blue_shift] || 16) / 8
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@bits_per_pixel = opts[:bits_per_pixel] || 1
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@bytes_per_pixel = @bits_per_pixel / 8
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end
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def write_png(dest_path)
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depth = 8 #@bits_per_pixel
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color_type = 2
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img_data = ""
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open(dest_path, "wb") do |f|
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# ファイルシグニチャ
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f.print "\x89PNG\r\n\x1a\n"
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# ヘッダ
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f.print chunk("IHDR", [@width, @height, depth, color_type, 0, 0, 0].pack("NNCCCCC"))
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# 画像データ
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@height.times do |y|
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line = []
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@width.times do |x|
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idx = (y * @src_width * @thinning_rate) + (x * @thinning_rate)
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pixel = @fb[idx * @bytes_per_pixel, @bytes_per_pixel]
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r = pixel[@r_shift, 1]
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g = pixel[@g_shift, 1]
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b = pixel[@b_shift, 1]
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line << [r, g, b]
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end
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img_data << ([0] + line.flatten).pack("C*")
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end
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f.print chunk("IDAT", Zlib::Deflate.deflate(img_data))
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# 終端
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f.print chunk("IEND", "")
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end
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end
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def write_bmp(dest_path)
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image = BitMap.new(@width, @height)
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@height.times do |y|
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@width.times do |x|
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idx = (y * @src_width * @thinning_rate) + (x * @thinning_rate)
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pixel = @fb[idx * @bytes_per_pixel, @bytes_per_pixel]
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r = pixel[@r_shift]
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g = pixel[@g_shift]
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b = pixel[@b_shift]
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image.pset(x, y, r, g, b)
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end
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end
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image.write(dest_path)
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end
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private
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# チャンクのバイト列生成関数
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def chunk(type, data)
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[data.bytesize, type, data, Zlib.crc32(type + data)].pack("NA4A*N")
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end
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end
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end
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data/lib/fb2image/bmp.rb
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# -*- coding: utf-8 -*-
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module FB2Image
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class BitMap
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def initialize(width, height, dpi = 96)
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@width = width
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@height = height
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@line_size = width * 3 + (4 - (width * 3) % 4) % 4
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@buf_size = @line_size * height
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@buf = "\000" * @buf_size
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@bit_count = 24
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@compression = 0 # 圧縮無し
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@size_image = 0
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@x_pix_per_meter = (39.375 * dpi).round
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@y_pix_per_meter = (39.375 * dpi).round
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@clr_used = 0
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@cir_important = 0
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end
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def clear(r = 255, g = 255, b = 255)
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line = b.chr * @line_size
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@width.times do |x|
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line[x * 3 + 1] = g
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line[x * 3 + 2] = r
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end
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@buf = line * @height
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end
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attr_writer :buf
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attr_reader :width, :height
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# BMPファイルを出力する
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def write(filename)
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file_size = 14 + 40 + @buf_size
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data_offset = 14 + 40
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open(filename, "wb") do |f|
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f.print 'BM'
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f.print [file_size, 0, data_offset].pack("l*")
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f.print [40, @width, @height].pack("l*")
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f.print [1, @bit_count].pack("S*")
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f.print [@compression, @size_image,
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@x_pix_per_meter, @y_pix_per_meter,
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@clr_used, @cir_important].pack("l*")
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f.print @buf
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end
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end
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# BMPファイルを読み込む
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def BitMap.read(filename)
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buf = nil
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open(filename, "rb") do |f|
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buf = f.read
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end
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if buf[0] != ?B or buf[1] != ?M
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raise('[Error] read: Invalid Header')
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end
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real_buf_size = buf.size
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buf_size = (buf[2, 4].unpack("l*"))[0]
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if buf_size > real_buf_size
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raise('[Error] read: Invalid Buffer Size')
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end
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data_offset = (buf[10, 4].unpack("l*"))[0]
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if data_offset != 54
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raise('[Error] read: Invalid Data Offset')
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end
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width = (buf[18, 4].unpack("l*"))[0]
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height = (buf[22, 4].unpack("l*"))[0]
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bit_count = (buf[28, 2].unpack("s*"))[0]
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if bit_count != 24
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raise('[Error] read: Unsupported Color Depth')
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end
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compression = (buf[30, 4].unpack("l*"))[0]
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if compression != 0
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raise('[Error] read: Compression Not Supported')
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end
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pix_per_meter = (buf[38, 4].unpack("l*"))[0]
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dpi = pix_per_meter / 39.375
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image_buf = buf[54, buf_size]
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image = BitMap.new(width, height, dpi)
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image.buf = image_buf
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return image
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end
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# (x1, y1) - (x2, y2)の部分画像を取り出す
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def clip(x1, y1, x2, y2)
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return if x1 > x2
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return if y1 > y2
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return if x2 < 0
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return if y2 < 0
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return if x1 >= @width
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return if y1 >= @height
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x1 = 0 if x1 < 0
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y1 = 0 if y1 < 0
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x2 = @width - 1 if x2 >= @width
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y2 = @height - 1 if y2 >= @height
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clip_width = x2 - x1 + 1
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clip_height = y2 - y1 + 1
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clip_image = BitMap.new(clip_width, clip_height, self.get_dpi)
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for y in 0 .. (clip_height - 1)
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for x in 0 .. (clip_width - 1)
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color = self.pget(x1 + x, y1 + y)
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clip_image.pset(x, y, color[0], color[1], color[2])
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end
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end
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return clip_image
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end
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# x, y, r, g, b は整数であることを期待している
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def pset(x, y, r, g, b)
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return if x < 0 or @width <= x
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return if y < 0 or @height <= y
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r = 0 if r < 0
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g = 0 if g < 0
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b = 0 if b < 0
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r = 255 if r > 255
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g = 255 if g > 255
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b = 255 if b > 255
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@buf[(@height - 1 - y) * @line_size + x * 3 ] = b.chr
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@buf[(@height - 1 - y) * @line_size + x * 3 + 1] = g.chr
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@buf[(@height - 1 - y) * @line_size + x * 3 + 2] = r.chr
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end
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# x, yは整数であることを期待している
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# 戻り値は[r, g, b]な配列
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def pget(x, y)
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x = 0 if x < 0
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x = @width - 1 if x >= @width
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y = 0 if y < 0
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y = @height - 1 if y >= @height
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149
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addr = (@height - 1 - y) * @line_size + x * 3
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b = @buf[addr ]
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g = @buf[addr + 1]
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r = @buf[addr + 2]
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|
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return [r, g, b]
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end
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def get_dpi()
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return (@x_pix_per_meter / 39.375).round
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end
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160
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def set_dpi(dpi)
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@x_pix_per_meter = (39.375 * dpi).round
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@y_pix_per_meter = @x_pix_per_meter
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end
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+
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# x0, y0 は、貼り付ける始点(左上)の座標
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def paste(image, x0 = 0, y0 = 0)
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return if image == nil
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image.height.times do |from_y|
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y = y0 + from_y
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next if y < 0 or @height <= y
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image.width.times do |from_x|
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x = x0 + from_x
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next if x < 0 or @width <= x
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|
+
color = image.pget(from_x, from_y)
|
177
|
+
self.pset(x, y, color[0], color[1], color[2])
|
178
|
+
end
|
179
|
+
end
|
180
|
+
end
|
181
|
+
end
|
182
|
+
end
|
@@ -0,0 +1,58 @@
|
|
1
|
+
# -*- coding: utf-8 -*-
|
2
|
+
require 'spec_helper'
|
3
|
+
module FB2Image
|
4
|
+
describe FB do
|
5
|
+
let(:create_fb) do
|
6
|
+
width = 100
|
7
|
+
height = 20
|
8
|
+
|
9
|
+
# make gradation fb
|
10
|
+
line = (0...width).map {|x| [x * 255 / width, 0, 0, 0] }
|
11
|
+
fb = ([line] * height).flatten
|
12
|
+
|
13
|
+
return FB.new(width, height, fb, {
|
14
|
+
:bits_per_pixel => 32,
|
15
|
+
:red_shift => 0,
|
16
|
+
:green_shift => 8,
|
17
|
+
:blue_shift => 16
|
18
|
+
})
|
19
|
+
end
|
20
|
+
|
21
|
+
describe "#write_png" do
|
22
|
+
it "should write png file" do
|
23
|
+
fb = create_fb
|
24
|
+
fb.write_png("tmp/gradation.png")
|
25
|
+
end
|
26
|
+
end
|
27
|
+
|
28
|
+
describe "#write_bmp" do
|
29
|
+
it "should write bmp file" do
|
30
|
+
fb = create_fb
|
31
|
+
fb.write_bmp("tmp/gradation.bmp")
|
32
|
+
end
|
33
|
+
end
|
34
|
+
|
35
|
+
describe "sample_code" do
|
36
|
+
width = 100
|
37
|
+
height = 20
|
38
|
+
|
39
|
+
# make gradation fb
|
40
|
+
line = (0...width).map {|x| [x * 255 / width, 0, 0, 0] }
|
41
|
+
fb = ([line] * height).flatten
|
42
|
+
|
43
|
+
# initialize FB
|
44
|
+
fb = FB.new(width, height, fb, {
|
45
|
+
:bits_per_pixel => 32,
|
46
|
+
:red_shift => 0,
|
47
|
+
:green_shift => 8,
|
48
|
+
:blue_shift => 16
|
49
|
+
})
|
50
|
+
|
51
|
+
# create png
|
52
|
+
fb.write_png("tmp/gradation.png")
|
53
|
+
|
54
|
+
# create bmp
|
55
|
+
fb.write_bmp("tmp/gradation.bmp")
|
56
|
+
end
|
57
|
+
end
|
58
|
+
end
|
data/spec/spec_helper.rb
ADDED
metadata
ADDED
@@ -0,0 +1,109 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: fb2image
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.0.1
|
5
|
+
prerelease:
|
6
|
+
platform: ruby
|
7
|
+
authors:
|
8
|
+
- Kazuhiro Yamada
|
9
|
+
autorequire:
|
10
|
+
bindir: bin
|
11
|
+
cert_chain: []
|
12
|
+
date: 2013-08-08 00:00:00.000000000 Z
|
13
|
+
dependencies:
|
14
|
+
- !ruby/object:Gem::Dependency
|
15
|
+
name: bundler
|
16
|
+
requirement: !ruby/object:Gem::Requirement
|
17
|
+
none: false
|
18
|
+
requirements:
|
19
|
+
- - ~>
|
20
|
+
- !ruby/object:Gem::Version
|
21
|
+
version: '1.3'
|
22
|
+
type: :development
|
23
|
+
prerelease: false
|
24
|
+
version_requirements: !ruby/object:Gem::Requirement
|
25
|
+
none: false
|
26
|
+
requirements:
|
27
|
+
- - ~>
|
28
|
+
- !ruby/object:Gem::Version
|
29
|
+
version: '1.3'
|
30
|
+
- !ruby/object:Gem::Dependency
|
31
|
+
name: rake
|
32
|
+
requirement: !ruby/object:Gem::Requirement
|
33
|
+
none: false
|
34
|
+
requirements:
|
35
|
+
- - ! '>='
|
36
|
+
- !ruby/object:Gem::Version
|
37
|
+
version: '0'
|
38
|
+
type: :development
|
39
|
+
prerelease: false
|
40
|
+
version_requirements: !ruby/object:Gem::Requirement
|
41
|
+
none: false
|
42
|
+
requirements:
|
43
|
+
- - ! '>='
|
44
|
+
- !ruby/object:Gem::Version
|
45
|
+
version: '0'
|
46
|
+
- !ruby/object:Gem::Dependency
|
47
|
+
name: rspec
|
48
|
+
requirement: !ruby/object:Gem::Requirement
|
49
|
+
none: false
|
50
|
+
requirements:
|
51
|
+
- - ! '>='
|
52
|
+
- !ruby/object:Gem::Version
|
53
|
+
version: '0'
|
54
|
+
type: :development
|
55
|
+
prerelease: false
|
56
|
+
version_requirements: !ruby/object:Gem::Requirement
|
57
|
+
none: false
|
58
|
+
requirements:
|
59
|
+
- - ! '>='
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: '0'
|
62
|
+
description: Convert Frame Buffer to Image
|
63
|
+
email:
|
64
|
+
- yamadakazu45@gmail.com
|
65
|
+
executables:
|
66
|
+
- fb2image
|
67
|
+
extensions: []
|
68
|
+
extra_rdoc_files: []
|
69
|
+
files:
|
70
|
+
- .gitignore
|
71
|
+
- Gemfile
|
72
|
+
- LICENSE.txt
|
73
|
+
- README.md
|
74
|
+
- Rakefile
|
75
|
+
- bin/fb2image
|
76
|
+
- fb2image.gemspec
|
77
|
+
- lib/fb2image.rb
|
78
|
+
- lib/fb2image/bmp.rb
|
79
|
+
- lib/fb2image/version.rb
|
80
|
+
- spec/fb2image_spec.rb
|
81
|
+
- spec/spec_helper.rb
|
82
|
+
homepage: https://github.com/k-yamada/fb2image
|
83
|
+
licenses:
|
84
|
+
- MIT
|
85
|
+
post_install_message:
|
86
|
+
rdoc_options: []
|
87
|
+
require_paths:
|
88
|
+
- lib
|
89
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
90
|
+
none: false
|
91
|
+
requirements:
|
92
|
+
- - ! '>='
|
93
|
+
- !ruby/object:Gem::Version
|
94
|
+
version: '0'
|
95
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
96
|
+
none: false
|
97
|
+
requirements:
|
98
|
+
- - ! '>='
|
99
|
+
- !ruby/object:Gem::Version
|
100
|
+
version: '0'
|
101
|
+
requirements: []
|
102
|
+
rubyforge_project:
|
103
|
+
rubygems_version: 1.8.23
|
104
|
+
signing_key:
|
105
|
+
specification_version: 3
|
106
|
+
summary: Convert Frame Buffer to Image
|
107
|
+
test_files:
|
108
|
+
- spec/fb2image_spec.rb
|
109
|
+
- spec/spec_helper.rb
|