fastlane-plugin-unity3d 0.1.0 → 0.1.1
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checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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1
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---
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SHA256:
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3
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-
metadata.gz:
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4
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-
data.tar.gz:
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+
metadata.gz: 709ef3b834bed8d0697451645292c1b39e31210336b4af5a91d4afc63b749ba8
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4
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+
data.tar.gz: b4031162066212d48a91b7368bef4c254be1cbd5f11af997e4d1666182e1de32
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SHA512:
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-
metadata.gz:
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7
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-
data.tar.gz:
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+
metadata.gz: 0053223ff50337082a1abf3fa53d2042f8a004360d66e33d53813a0975a2c8ef533c036936fd05544d9c657f20dcdeb25b35d0466f34c258c655c1d910bca0e8
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7
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+
data.tar.gz: c57d033592329194cde1ea1ac127402bdcd636a47beabd80445a152cc139c7042f04de5b6ba8171653f15d2fedf5c9be678c46a6c392f35ac0e63577739e9c06
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@@ -21,10 +21,11 @@ module Fastlane
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paths << "C:\\Program Files\\Unity\\Editor\\Unity.exe"
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elsif OS.mac?
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paths << "/Applications/Unity/Unity.app/Contents/MacOS/Unity"
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-
paths
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+
paths += Dir[File.join('Applications', '**', 'Unity.app', 'Contents', 'MacOS', 'Unity')]
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elsif OS.linux?
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paths << "~/Unity/Editor/Unity"
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end
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+
puts paths
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return paths.find { |path| File.exist?(path) }
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end
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