fantasy 0.1.9 → 0.1.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/CHANGELOG.md +23 -10
- data/COLOR_PALETTE.md +159 -0
- data/README.md +4 -4
- data/lib/fantasy/actor.rb +62 -65
- data/lib/fantasy/color.rb +182 -1
- data/lib/fantasy/cursor.rb +21 -0
- data/lib/fantasy/global.rb +4 -1
- data/lib/fantasy/hud_text.rb +17 -7
- data/lib/fantasy/image.rb +2 -0
- data/lib/fantasy/includes/jumper.rb +4 -24
- data/lib/fantasy/includes/move_by_cursors.rb +34 -17
- data/lib/fantasy/includes/move_by_direction.rb +2 -2
- data/lib/fantasy/includes/mover.rb +3 -3
- data/lib/fantasy/includes/user_inputs.rb +60 -0
- data/lib/fantasy/loop.rb +58 -8
- data/lib/fantasy/mouse.rb +9 -0
- data/lib/fantasy/music.rb +2 -0
- data/lib/fantasy/shape.rb +55 -0
- data/lib/fantasy/sound.rb +2 -0
- data/lib/fantasy/version.rb +1 -1
- data/lib/fantasy.rb +4 -0
- metadata +7 -2
checksums.yaml
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---
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: fb68d8561352d746b2ccdbec94196c568436a0164619f325f0762c200d9d4a71
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data.tar.gz: a11a5b19442edc60fc11d3c803ec40df543c9f1a176f7f7d6a3b11ad4dcf2eed
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metadata.gz: e705ad65f134cf775e3bf2ef847643bbd8a2efcc49630837f555f57df019573c9356190db394cddb647ed95420441ea0ce8d42099ba43f006c89e05b63452fa9
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data.tar.gz: c6e6506581053c11940b0fd3bed2205ae4b003a2efd35016a84e04640cc75ad9300a8276ff8562ec8f33eba229b3017c7ba4f38306d165271d637e7c0e51b66a
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data/CHANGELOG.md
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@@ -1,8 +1,24 @@
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## [
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## [0.1.11] - 2022-03-26
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-
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- Better jumping and gravity physics
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- Support Shape.rectangle
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- Support on_click callback on Shapes and Actors
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- Support on_cursor_* callbacks on Shapes and Actors
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- Support Color.palette with 150 colors + transparent
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## [0.1.9] - 2022-03-25
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- Adding platformer support
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- Jump
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- Gravity
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- Music background support
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## [0.1.7] - 2022-03-17
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- HudText accepts alignment property. Valid values: 'top-left, top-right, center'
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- Initial release
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## [0.1.5] - 2022-03-16
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- Camera can be controlled by cursors
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- Background image can be replicable
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## [0.1.7] - 2022-03-17
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## [0.1.0] - 2022-03-11
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-
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- Initial release
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-
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-
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- Gravity
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- Music background support
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## [Unreleased]
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data/COLOR_PALETTE.md
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# Color.palette
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```ruby
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Color.palette.orange
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Color.palette.crimson
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Color.palette.transparent
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[...]
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```
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-  orange
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-  red
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-  orange_red
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-  tomato
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-  dark_red
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-  fire_brick
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-  crimson
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-  deep_pink
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-  maroon
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-  indian_red
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-  medium_violet_red
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-  violet_red
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-  light_coral
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-  hot_pink
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-  pale_violet_red
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-  light_pink
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-  rosy_brown
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-  pink
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-  orchid
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-  lavender_blush
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-  snow
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-  chocolate
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-  saddle_brown
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-  brown
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-  dark_orange
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-  coral
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-  sienna
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-  salmon
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-  peru
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-  dark_goldenrod
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-  goldenrod
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-  sandy_brown
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-  light_salmon
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-  dark_salmon
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-  gold
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-  yellow
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-  olive
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-  burlywood
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-  tan
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-  navajo_white
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-  peach_puff
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-  khaki
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-  dark_khaki
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-  moccasin
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-  wheat
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-  bisque
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-  pale_goldenrod
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-  blanched_almond
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-  medium_goldenrod
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-  papaya_whip
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-  misty_rose
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-  lemon_chiffon
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-  antique_white
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-  cornsilk
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-  light_goldenrod_yellow
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-  old_lace
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-  linen
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-  light_yellow
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-  seashell
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-  beige
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-  floral_white
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-  ivory
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-  green
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-  lawn_green
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-  chartreuse
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-  green_yellow
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-  yellow_green
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-  medium_forest_green
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-  olive_drab
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-  dark_olive_green
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-  dark_sea_green
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-  lime
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-  dark_green
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-  lime_green
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-  forest_green
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-  spring_green
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-  medium_spring_green
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-  sea_green
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-  medium_sea_green
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-  aquamarine
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-  light_green
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-  pale_green
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-  medium_aquamarine
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-  turquoise
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-  light_sea_green
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-  medium_turquoise
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-  honeydew
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-  mint_cream
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-  royal_blue
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-  dodger_blue
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-  deep_sky_blue
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-  cornflower_blue
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-  steel_blue
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-  light_sky_blue
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-  dark_turquoise
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-  cyan
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-  aqua
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-  dark_cyan
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-  teal
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-  sky_blue
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-  cadet_blue
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-  dark_slate_gray
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-  dark_slate_grey
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-  light_slate_gray
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-  light_slate_grey
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-  slate_gray
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-  slate_grey
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-  light_steel_blue
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-  light_blue
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-  powder_blue
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-  pale_turquoise
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-  light_cyan
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-  alice_blue
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-  azure
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-  medium_blue
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-  dark_blue
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-  midnight_blue
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-  navy
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-  blue
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-  indigo
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-  blue_violet
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-  medium_slate_blue
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-  slate_blue
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-  purple
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-  dark_slate_blue
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-  dark_violet
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-  dark_orchid
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-  medium_purple
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-  medium_orchid
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-  magenta
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-  fuchsia
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-  dark_magenta
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-  violet
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-  plum
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-  lavender
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-  thistle
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-  ghost_white
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-  white
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-  white_smoke
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-  gainsboro
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-  light_gray
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-  light_grey
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-  silver
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-  gray
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-  grey
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-  dark_gray
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-  dark_grey
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-  dim_gray
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-  dim_grey
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-  black
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data/README.md
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- Allow camera move
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- Easy to follow one actor
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### Colors palette
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### Colors palette
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- Not deal with RGB or anything, just a list of colors (
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- Not deal with RGB or anything, just a list of colors. See [Color.palette](COLOR_PALETTE.md)
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### Pause Game (TODO)
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player.gravity = 200
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player.move_with_cursors(left: true, right: true, up: false, down: false, jump: true)
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player.
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player.on_jumping do
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Sound.play("jump")
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player.image = "warrior_jump")
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end
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player.
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player.on_floor do
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player.image = "warrior")
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end
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```
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data/lib/fantasy/actor.rb
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include Mover
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include Gravitier
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include Jumper
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include UserInputs
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attr_reader :image, :moving_with_cursors
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attr_accessor :image_name, :position, :direction, :speed, :
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attr_accessor :image_name, :position, :direction, :speed, :jump_force, :gravity, :solid, :scale, :name, :layer
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attr_accessor :collision_with
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def initialize(image_name)
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@dragging_offset = nil
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@layer = 0
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@gravity = 0
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@
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@jump_force = 0
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@collision_with = "all"
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@on_floor = false
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@on_after_move_callback = nil
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@on_collision_callback = nil
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@on_destroy_callback = nil
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@
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@
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@on_jumping_callback = nil
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@on_floor_callback = nil
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Global.actors << self
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end
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else
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# Direction moving
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unless @direction.zero?
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@velocity = Coordinates.zero
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last_position = @position
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apply_forces(max_speed: @speed)
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move_by_direction
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# Check collision after cursor moving
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if @solid && @position != last_position
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end
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# Cursors moving
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@velocity = Coordinates.zero
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last_position = @position
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apply_forces(max_speed: @speed)
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move_by_cursors
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# Check collision after cursor moving
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if @solid && @position != last_position
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manage_collisions(last_position)
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end
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# Jump moving
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unless @
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# # Jump moving
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# unless @jump_force.zero?
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# last_position = @position
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# add_force_by_jump
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# apply_forces(max_speed: @jump_speed || @jump_force)
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# # Check collision after jump moving
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# if @solid && @position != last_position
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# if manage_collisions(last_position)
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# @jumping = false
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# end
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# end
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# end
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# Gravity force
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if !@gravity.zero?
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add_force_by_gravity
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end
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#
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-
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last_position = @position
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|
-
add_force_by_gravity
|
|
152
|
-
apply_forces(max_speed: @gravity)
|
|
148
|
+
# Apply forces
|
|
149
|
+
last_position = @position
|
|
150
|
+
apply_forces(max_speed: @speed)
|
|
153
151
|
|
|
154
|
-
|
|
155
|
-
|
|
156
|
-
|
|
157
|
-
|
|
158
|
-
end
|
|
152
|
+
# Check collision after gravity moving
|
|
153
|
+
if @solid && @position != last_position
|
|
154
|
+
@on_floor = false
|
|
155
|
+
manage_collisions(last_position)
|
|
159
156
|
end
|
|
160
157
|
end
|
|
161
158
|
|
|
@@ -168,7 +165,15 @@ class Actor
|
|
|
168
165
|
other.on_collision_do(self)
|
|
169
166
|
|
|
170
167
|
if other.position.y > (last_position.y + height)
|
|
168
|
+
on_floor_do unless @on_floor
|
|
169
|
+
|
|
171
170
|
@on_floor = true
|
|
171
|
+
@jumping = false
|
|
172
|
+
@velocity.y = 0
|
|
173
|
+
end
|
|
174
|
+
|
|
175
|
+
if other.position.y + other.height < last_position.y
|
|
176
|
+
@velocity.y = 0
|
|
172
177
|
end
|
|
173
178
|
end
|
|
174
179
|
|
|
@@ -198,12 +203,12 @@ class Actor
|
|
|
198
203
|
@on_destroy_callback = block
|
|
199
204
|
end
|
|
200
205
|
|
|
201
|
-
def
|
|
202
|
-
@
|
|
206
|
+
def on_jumping(&block)
|
|
207
|
+
@on_jumping_callback = block
|
|
203
208
|
end
|
|
204
209
|
|
|
205
|
-
def
|
|
206
|
-
@
|
|
210
|
+
def on_floor(&block)
|
|
211
|
+
@on_floor_callback = block
|
|
207
212
|
end
|
|
208
213
|
|
|
209
214
|
|
|
@@ -220,16 +225,15 @@ class Actor
|
|
|
220
225
|
instance_exec(&@on_destroy_callback) unless @on_destroy_callback.nil?
|
|
221
226
|
end
|
|
222
227
|
|
|
223
|
-
def
|
|
224
|
-
instance_exec(&@
|
|
228
|
+
def on_jumping_do
|
|
229
|
+
instance_exec(&@on_jumping_callback) unless @on_jumping_callback.nil?
|
|
225
230
|
end
|
|
226
231
|
|
|
227
|
-
def
|
|
228
|
-
instance_exec(&@
|
|
232
|
+
def on_floor_do
|
|
233
|
+
instance_exec(&@on_floor_callback) unless @on_floor_callback.nil?
|
|
229
234
|
end
|
|
230
235
|
|
|
231
236
|
|
|
232
|
-
|
|
233
237
|
def collisions
|
|
234
238
|
Global.actors.reject { |e| e == self }.select { |e| e.solid? }.select do |other|
|
|
235
239
|
if(
|
|
@@ -259,37 +263,30 @@ class Actor
|
|
|
259
263
|
actor.solid = @solid
|
|
260
264
|
actor.layer = @layer
|
|
261
265
|
actor.gravity = @gravity
|
|
262
|
-
actor.
|
|
266
|
+
actor.jump_force = @jump_force
|
|
263
267
|
actor.collision_with = @collision_with
|
|
264
268
|
|
|
265
269
|
actor.on_after_move_callback = @on_after_move_callback
|
|
266
270
|
actor.on_collision_callback = @on_collision_callback
|
|
267
271
|
actor.on_destroy_callback = @on_destroy_callback
|
|
268
|
-
actor.
|
|
269
|
-
actor.
|
|
270
|
-
|
|
271
|
-
actor
|
|
272
|
-
end
|
|
273
|
-
|
|
274
|
-
protected
|
|
272
|
+
actor.on_jumping_callback = @on_jumping_callback
|
|
273
|
+
actor.on_floor_callback = @on_floor_callback
|
|
275
274
|
|
|
276
|
-
|
|
277
|
-
|
|
278
|
-
|
|
275
|
+
actor.on_cursor_down_callback = @on_cursor_down_callback
|
|
276
|
+
actor.on_cursor_up_callback = @on_cursor_up_callback
|
|
277
|
+
actor.on_cursor_left_callback = @on_cursor_left_callback
|
|
278
|
+
actor.on_cursor_right_callback = @on_cursor_right_callback
|
|
279
|
+
actor.on_space_bar_callback = @on_space_bar_callback
|
|
280
|
+
actor.on_mouse_button_left_callback = @on_mouse_button_left_callback
|
|
279
281
|
|
|
280
|
-
|
|
281
|
-
@on_collision_callback = block
|
|
282
|
-
end
|
|
282
|
+
actor.on_click_callback = @on_click_callback
|
|
283
283
|
|
|
284
|
-
|
|
285
|
-
@on_destroy_callback = block
|
|
284
|
+
actor
|
|
286
285
|
end
|
|
287
286
|
|
|
288
|
-
|
|
289
|
-
@on_start_jumping_callback = block
|
|
290
|
-
end
|
|
287
|
+
protected
|
|
291
288
|
|
|
292
|
-
|
|
293
|
-
|
|
294
|
-
|
|
289
|
+
attr_accessor :on_after_move_callback, :on_collision_callback, :on_destroy_callback, :on_jumping_callback, :on_floor_callback
|
|
290
|
+
attr_accessor :on_cursor_down_callback, :on_cursor_up_callback, :on_cursor_left_callback, :on_cursor_right_callback, :on_space_bar_callback, :on_mouse_button_left_callback
|
|
291
|
+
attr_accessor :on_click_callback
|
|
295
292
|
end
|
data/lib/fantasy/color.rb
CHANGED
|
@@ -1,5 +1,186 @@
|
|
|
1
|
+
require "ostruct"
|
|
2
|
+
|
|
1
3
|
class Color < Gosu::Color
|
|
2
|
-
|
|
4
|
+
attr_reader :a, :r, :g, :b, :name
|
|
5
|
+
|
|
6
|
+
def initialize(r:, g:, b:, a: 255, name: nil)
|
|
3
7
|
super(a, r, g, b)
|
|
8
|
+
|
|
9
|
+
@a = a
|
|
10
|
+
@r = r
|
|
11
|
+
@g = g
|
|
12
|
+
@b = b
|
|
13
|
+
@name = name
|
|
4
14
|
end
|
|
15
|
+
|
|
16
|
+
def hex
|
|
17
|
+
[@r, @g, @b].map do |e|
|
|
18
|
+
e.to_s(16).rjust(2, "0")
|
|
19
|
+
end.join
|
|
20
|
+
end
|
|
21
|
+
|
|
22
|
+
def to_s
|
|
23
|
+
result = "r:#{@r}, g:#{@g}, b:#{@b}, a:#{@a}, hex:#{hex}"
|
|
24
|
+
result += " (#{name})" unless name.nil?
|
|
25
|
+
|
|
26
|
+
result
|
|
27
|
+
end
|
|
28
|
+
|
|
29
|
+
class << self
|
|
30
|
+
attr_reader :palette
|
|
31
|
+
end
|
|
32
|
+
|
|
33
|
+
@palette = OpenStruct.new({
|
|
34
|
+
"orange" => Color.new(r:255, g:165, b:0, a:255, name: "orange"),
|
|
35
|
+
"red" => Color.new(r:255, g:0, b:0, a:255, name: "red"),
|
|
36
|
+
"orange_red" => Color.new(r:255, g:69, b:0, a:255, name: "orange_red"),
|
|
37
|
+
"tomato" => Color.new(r:255, g:99, b:71, a:255, name: "tomato"),
|
|
38
|
+
"dark_red" => Color.new(r:139, g:0, b:0, a:255, name: "dark_red"),
|
|
39
|
+
"fire_brick" => Color.new(r:178, g:34, b:34, a:255, name: "fire_brick"),
|
|
40
|
+
"crimson" => Color.new(r:220, g:20, b:60, a:255, name: "crimson"),
|
|
41
|
+
"deep_pink" => Color.new(r:255, g:20, b:147, a:255, name: "deep_pink"),
|
|
42
|
+
"maroon" => Color.new(r:176, g:48, b:96, a:255, name: "maroon"),
|
|
43
|
+
"indian_red" => Color.new(r:205, g:92, b:92, a:255, name: "indian_red"),
|
|
44
|
+
"medium_violet_red" => Color.new(r:199, g:21, b:133, a:255, name: "medium_violet_red"),
|
|
45
|
+
"violet_red" => Color.new(r:208, g:32, b:144, a:255, name: "violet_red"),
|
|
46
|
+
"light_coral" => Color.new(r:240, g:128, b:128, a:255, name: "light_coral"),
|
|
47
|
+
"hot_pink" => Color.new(r:255, g:105, b:180, a:255, name: "hot_pink"),
|
|
48
|
+
"pale_violet_red" => Color.new(r:219, g:112, b:147, a:255, name: "pale_violet_red"),
|
|
49
|
+
"light_pink" => Color.new(r:255, g:182, b:193, a:255, name: "light_pink"),
|
|
50
|
+
"rosy_brown" => Color.new(r:188, g:143, b:143, a:255, name: "rosy_brown"),
|
|
51
|
+
"pink" => Color.new(r:255, g:192, b:203, a:255, name: "pink"),
|
|
52
|
+
"orchid" => Color.new(r:218, g:112, b:214, a:255, name: "orchid"),
|
|
53
|
+
"lavender_blush" => Color.new(r:255, g:240, b:245, a:255, name: "lavender_blush"),
|
|
54
|
+
"snow" => Color.new(r:255, g:250, b:250, a:255, name: "snow"),
|
|
55
|
+
"chocolate" => Color.new(r:210, g:105, b:30, a:255, name: "chocolate"),
|
|
56
|
+
"saddle_brown" => Color.new(r:139, g:69, b:19, a:255, name: "saddle_brown"),
|
|
57
|
+
"brown" => Color.new(r:132, g:60, b:36, a:255, name: "brown"),
|
|
58
|
+
"dark_orange" => Color.new(r:255, g:140, b:0, a:255, name: "dark_orange"),
|
|
59
|
+
"coral" => Color.new(r:255, g:127, b:80, a:255, name: "coral"),
|
|
60
|
+
"sienna" => Color.new(r:160, g:82, b:45, a:255, name: "sienna"),
|
|
61
|
+
"salmon" => Color.new(r:250, g:128, b:114, a:255, name: "salmon"),
|
|
62
|
+
"peru" => Color.new(r:205, g:133, b:63, a:255, name: "peru"),
|
|
63
|
+
"dark_goldenrod" => Color.new(r:184, g:134, b:11, a:255, name: "dark_goldenrod"),
|
|
64
|
+
"goldenrod" => Color.new(r:218, g:165, b:32, a:255, name: "goldenrod"),
|
|
65
|
+
"sandy_brown" => Color.new(r:244, g:164, b:96, a:255, name: "sandy_brown"),
|
|
66
|
+
"light_salmon" => Color.new(r:255, g:160, b:122, a:255, name: "light_salmon"),
|
|
67
|
+
"dark_salmon" => Color.new(r:233, g:150, b:122, a:255, name: "dark_salmon"),
|
|
68
|
+
"gold" => Color.new(r:255, g:215, b:0, a:255, name: "gold"),
|
|
69
|
+
"yellow" => Color.new(r:255, g:255, b:0, a:255, name: "yellow"),
|
|
70
|
+
"olive" => Color.new(r:128, g:128, b:0, a:255, name: "olive"),
|
|
71
|
+
"burlywood" => Color.new(r:222, g:184, b:135, a:255, name: "burlywood"),
|
|
72
|
+
"tan" => Color.new(r:210, g:180, b:140, a:255, name: "tan"),
|
|
73
|
+
"navajo_white" => Color.new(r:255, g:222, b:173, a:255, name: "navajo_white"),
|
|
74
|
+
"peach_puff" => Color.new(r:255, g:218, b:185, a:255, name: "peach_puff"),
|
|
75
|
+
"khaki" => Color.new(r:240, g:230, b:140, a:255, name: "khaki"),
|
|
76
|
+
"dark_khaki" => Color.new(r:189, g:183, b:107, a:255, name: "dark_khaki"),
|
|
77
|
+
"moccasin" => Color.new(r:255, g:228, b:181, a:255, name: "moccasin"),
|
|
78
|
+
"wheat" => Color.new(r:245, g:222, b:179, a:255, name: "wheat"),
|
|
79
|
+
"bisque" => Color.new(r:255, g:228, b:196, a:255, name: "bisque"),
|
|
80
|
+
"pale_goldenrod" => Color.new(r:238, g:232, b:170, a:255, name: "pale_goldenrod"),
|
|
81
|
+
"blanched_almond" => Color.new(r:255, g:235, b:205, a:255, name: "blanched_almond"),
|
|
82
|
+
"medium_goldenrod" => Color.new(r:234, g:234, b:173, a:255, name: "medium_goldenrod"),
|
|
83
|
+
"papaya_whip" => Color.new(r:255, g:239, b:213, a:255, name: "papaya_whip"),
|
|
84
|
+
"misty_rose" => Color.new(r:255, g:228, b:225, a:255, name: "misty_rose"),
|
|
85
|
+
"lemon_chiffon" => Color.new(r:255, g:250, b:205, a:255, name: "lemon_chiffon"),
|
|
86
|
+
"antique_white" => Color.new(r:250, g:235, b:215, a:255, name: "antique_white"),
|
|
87
|
+
"cornsilk" => Color.new(r:255, g:248, b:220, a:255, name: "cornsilk"),
|
|
88
|
+
"light_goldenrod_yellow" => Color.new(r:250, g:250, b:210, a:255, name: "light_goldenrod_yellow"),
|
|
89
|
+
"old_lace" => Color.new(r:253, g:245, b:230, a:255, name: "old_lace"),
|
|
90
|
+
"linen" => Color.new(r:250, g:240, b:230, a:255, name: "linen"),
|
|
91
|
+
"light_yellow" => Color.new(r:255, g:255, b:224, a:255, name: "light_yellow"),
|
|
92
|
+
"seashell" => Color.new(r:255, g:245, b:238, a:255, name: "seashell"),
|
|
93
|
+
"beige" => Color.new(r:245, g:245, b:220, a:255, name: "beige"),
|
|
94
|
+
"floral_white" => Color.new(r:255, g:250, b:240, a:255, name: "floral_white"),
|
|
95
|
+
"ivory" => Color.new(r:255, g:255, b:240, a:255, name: "ivory"),
|
|
96
|
+
"green" => Color.new(r:0, g:255, b:0, a:255, name: "green"),
|
|
97
|
+
"lawn_green" => Color.new(r:124, g:252, b:0, a:255, name: "lawn_green"),
|
|
98
|
+
"chartreuse" => Color.new(r:127, g:255, b:0, a:255, name: "chartreuse"),
|
|
99
|
+
"green_yellow" => Color.new(r:173, g:255, b:47, a:255, name: "green_yellow"),
|
|
100
|
+
"yellow_green" => Color.new(r:154, g:205, b:50, a:255, name: "yellow_green"),
|
|
101
|
+
"medium_forest_green" => Color.new(r:107, g:142, b:35, a:255, name: "medium_forest_green"),
|
|
102
|
+
"olive_drab" => Color.new(r:107, g:142, b:35, a:255, name: "olive_drab"),
|
|
103
|
+
"dark_olive_green" => Color.new(r:85, g:107, b:47, a:255, name: "dark_olive_green"),
|
|
104
|
+
"dark_sea_green" => Color.new(r:143, g:188, b:139, a:255, name: "dark_sea_green"),
|
|
105
|
+
"lime" => Color.new(r:0, g:255, b:0, a:255, name: "lime"),
|
|
106
|
+
"dark_green" => Color.new(r:0, g:100, b:0, a:255, name: "dark_green"),
|
|
107
|
+
"lime_green" => Color.new(r:50, g:205, b:50, a:255, name: "lime_green"),
|
|
108
|
+
"forest_green" => Color.new(r:34, g:139, b:34, a:255, name: "forest_green"),
|
|
109
|
+
"spring_green" => Color.new(r:0, g:255, b:127, a:255, name: "spring_green"),
|
|
110
|
+
"medium_spring_green" => Color.new(r:0, g:250, b:154, a:255, name: "medium_spring_green"),
|
|
111
|
+
"sea_green" => Color.new(r:46, g:139, b:87, a:255, name: "sea_green"),
|
|
112
|
+
"medium_sea_green" => Color.new(r:60, g:179, b:113, a:255, name: "medium_sea_green"),
|
|
113
|
+
"aquamarine" => Color.new(r:112, g:216, b:144, a:255, name: "aquamarine"),
|
|
114
|
+
"light_green" => Color.new(r:144, g:238, b:144, a:255, name: "light_green"),
|
|
115
|
+
"pale_green" => Color.new(r:152, g:251, b:152, a:255, name: "pale_green"),
|
|
116
|
+
"medium_aquamarine" => Color.new(r:102, g:205, b:170, a:255, name: "medium_aquamarine"),
|
|
117
|
+
"turquoise" => Color.new(r:64, g:224, b:208, a:255, name: "turquoise"),
|
|
118
|
+
"light_sea_green" => Color.new(r:32, g:178, b:170, a:255, name: "light_sea_green"),
|
|
119
|
+
"medium_turquoise" => Color.new(r:72, g:209, b:204, a:255, name: "medium_turquoise"),
|
|
120
|
+
"honeydew" => Color.new(r:240, g:255, b:240, a:255, name: "honeydew"),
|
|
121
|
+
"mint_cream" => Color.new(r:245, g:255, b:250, a:255, name: "mint_cream"),
|
|
122
|
+
"royal_blue" => Color.new(r:65, g:105, b:225, a:255, name: "royal_blue"),
|
|
123
|
+
"dodger_blue" => Color.new(r:30, g:144, b:255, a:255, name: "dodger_blue"),
|
|
124
|
+
"deep_sky_blue" => Color.new(r:0, g:191, b:255, a:255, name: "deep_sky_blue"),
|
|
125
|
+
"cornflower_blue" => Color.new(r:100, g:149, b:237, a:255, name: "cornflower_blue"),
|
|
126
|
+
"steel_blue" => Color.new(r:70, g:130, b:180, a:255, name: "steel_blue"),
|
|
127
|
+
"light_sky_blue" => Color.new(r:135, g:206, b:250, a:255, name: "light_sky_blue"),
|
|
128
|
+
"dark_turquoise" => Color.new(r:0, g:206, b:209, a:255, name: "dark_turquoise"),
|
|
129
|
+
"cyan" => Color.new(r:0, g:255, b:255, a:255, name: "cyan"),
|
|
130
|
+
"aqua" => Color.new(r:0, g:255, b:255, a:255, name: "aqua"),
|
|
131
|
+
"dark_cyan" => Color.new(r:0, g:139, b:139, a:255, name: "dark_cyan"),
|
|
132
|
+
"teal" => Color.new(r:0, g:128, b:128, a:255, name: "teal"),
|
|
133
|
+
"sky_blue" => Color.new(r:135, g:206, b:235, a:255, name: "sky_blue"),
|
|
134
|
+
"cadet_blue" => Color.new(r:95, g:158, b:160, a:255, name: "cadet_blue"),
|
|
135
|
+
"dark_slate_gray" => Color.new(r:47, g:79, b:79, a:255, name: "dark_slate_gray"),
|
|
136
|
+
"dark_slate_grey" => Color.new(r:47, g:79, b:79, a:255, name: "dark_slate_grey"),
|
|
137
|
+
"light_slate_gray" => Color.new(r:119, g:136, b:153, a:255, name: "light_slate_gray"),
|
|
138
|
+
"light_slate_grey" => Color.new(r:119, g:136, b:153, a:255, name: "light_slate_grey"),
|
|
139
|
+
"slate_gray" => Color.new(r:112, g:128, b:144, a:255, name: "slate_gray"),
|
|
140
|
+
"slate_grey" => Color.new(r:112, g:128, b:144, a:255, name: "slate_grey"),
|
|
141
|
+
"light_steel_blue" => Color.new(r:176, g:196, b:222, a:255, name: "light_steel_blue"),
|
|
142
|
+
"light_blue" => Color.new(r:173, g:216, b:230, a:255, name: "light_blue"),
|
|
143
|
+
"powder_blue" => Color.new(r:176, g:224, b:230, a:255, name: "powder_blue"),
|
|
144
|
+
"pale_turquoise" => Color.new(r:175, g:238, b:238, a:255, name: "pale_turquoise"),
|
|
145
|
+
"light_cyan" => Color.new(r:224, g:255, b:255, a:255, name: "light_cyan"),
|
|
146
|
+
"alice_blue" => Color.new(r:240, g:248, b:255, a:255, name: "alice_blue"),
|
|
147
|
+
"azure" => Color.new(r:240, g:255, b:255, a:255, name: "azure"),
|
|
148
|
+
"medium_blue" => Color.new(r:0, g:0, b:205, a:255, name: "medium_blue"),
|
|
149
|
+
"dark_blue" => Color.new(r:0, g:0, b:139, a:255, name: "dark_blue"),
|
|
150
|
+
"midnight_blue" => Color.new(r:25, g:25, b:112, a:255, name: "midnight_blue"),
|
|
151
|
+
"navy" => Color.new(r:36, g:36, b:140, a:255, name: "navy"),
|
|
152
|
+
"blue" => Color.new(r:0, g:0, b:255, a:255, name: "blue"),
|
|
153
|
+
"indigo" => Color.new(r:75, g:0, b:130, a:255, name: "indigo"),
|
|
154
|
+
"blue_violet" => Color.new(r:138, g:43, b:226, a:255, name: "blue_violet"),
|
|
155
|
+
"medium_slate_blue" => Color.new(r:123, g:104, b:238, a:255, name: "medium_slate_blue"),
|
|
156
|
+
"slate_blue" => Color.new(r:106, g:90, b:205, a:255, name: "slate_blue"),
|
|
157
|
+
"purple" => Color.new(r:160, g:32, b:240, a:255, name: "purple"),
|
|
158
|
+
"dark_slate_blue" => Color.new(r:72, g:61, b:139, a:255, name: "dark_slate_blue"),
|
|
159
|
+
"dark_violet" => Color.new(r:148, g:0, b:211, a:255, name: "dark_violet"),
|
|
160
|
+
"dark_orchid" => Color.new(r:153, g:50, b:204, a:255, name: "dark_orchid"),
|
|
161
|
+
"medium_purple" => Color.new(r:147, g:112, b:219, a:255, name: "medium_purple"),
|
|
162
|
+
"medium_orchid" => Color.new(r:186, g:85, b:211, a:255, name: "medium_orchid"),
|
|
163
|
+
"magenta" => Color.new(r:255, g:0, b:255, a:255, name: "magenta"),
|
|
164
|
+
"fuchsia" => Color.new(r:255, g:0, b:255, a:255, name: "fuchsia"),
|
|
165
|
+
"dark_magenta" => Color.new(r:139, g:0, b:139, a:255, name: "dark_magenta"),
|
|
166
|
+
"violet" => Color.new(r:238, g:130, b:238, a:255, name: "violet"),
|
|
167
|
+
"plum" => Color.new(r:221, g:160, b:221, a:255, name: "plum"),
|
|
168
|
+
"lavender" => Color.new(r:230, g:230, b:250, a:255, name: "lavender"),
|
|
169
|
+
"thistle" => Color.new(r:216, g:191, b:216, a:255, name: "thistle"),
|
|
170
|
+
"ghost_white" => Color.new(r:248, g:248, b:255, a:255, name: "ghost_white"),
|
|
171
|
+
"white" => Color.new(r:255, g:255, b:255, a:255, name: "white"),
|
|
172
|
+
"white_smoke" => Color.new(r:245, g:245, b:245, a:255, name: "white_smoke"),
|
|
173
|
+
"gainsboro" => Color.new(r:220, g:220, b:220, a:255, name: "gainsboro"),
|
|
174
|
+
"light_gray" => Color.new(r:211, g:211, b:211, a:255, name: "light_gray"),
|
|
175
|
+
"light_grey" => Color.new(r:211, g:211, b:211, a:255, name: "light_grey"),
|
|
176
|
+
"silver" => Color.new(r:192, g:192, b:192, a:255, name: "silver"),
|
|
177
|
+
"gray" => Color.new(r:190, g:190, b:190, a:255, name: "gray"),
|
|
178
|
+
"grey" => Color.new(r:190, g:190, b:190, a:255, name: "grey"),
|
|
179
|
+
"dark_gray" => Color.new(r:169, g:169, b:169, a:255, name: "dark_gray"),
|
|
180
|
+
"dark_grey" => Color.new(r:169, g:169, b:169, a:255, name: "dark_grey"),
|
|
181
|
+
"dim_gray" => Color.new(r:105, g:105, b:105, a:255, name: "dim_gray"),
|
|
182
|
+
"dim_grey" => Color.new(r:105, g:105, b:105, a:255, name: "dim_grey"),
|
|
183
|
+
"black" => Color.new(r:0, g:0, b:0, a:255, name: "black"),
|
|
184
|
+
"transparent" => Color.new(r:0, g:0, b:0, a:0, name: "transparent")
|
|
185
|
+
})
|
|
5
186
|
end
|
data/lib/fantasy/global.rb
CHANGED
|
@@ -2,7 +2,7 @@ require "ostruct"
|
|
|
2
2
|
|
|
3
3
|
module Global
|
|
4
4
|
class << self
|
|
5
|
-
attr_accessor :actors, :hud_texts, :hud_images, :backgrounds, :tile_maps, :clocks
|
|
5
|
+
attr_accessor :actors, :hud_texts, :hud_images, :backgrounds, :tile_maps, :clocks, :shapes
|
|
6
6
|
attr_accessor :debug
|
|
7
7
|
attr_accessor :setup_proc, :loop_proc, :button_proc
|
|
8
8
|
attr_accessor :presentation_proc, :game_proc, :end_proc
|
|
@@ -28,6 +28,7 @@ module Global
|
|
|
28
28
|
@backgrounds = []
|
|
29
29
|
@tile_maps = []
|
|
30
30
|
@clocks = []
|
|
31
|
+
@shapes = []
|
|
31
32
|
@last_frame_at = Time.now
|
|
32
33
|
@debug = false
|
|
33
34
|
|
|
@@ -116,6 +117,7 @@ module Global
|
|
|
116
117
|
@hud_images.clear
|
|
117
118
|
@backgrounds.clear
|
|
118
119
|
@tile_maps.clear
|
|
120
|
+
@shapes.clear
|
|
119
121
|
@camera.position = Coordinates.zero
|
|
120
122
|
|
|
121
123
|
@clocks.reject(&:persistent?).each do |clock|
|
|
@@ -142,6 +144,7 @@ module Global
|
|
|
142
144
|
def setup
|
|
143
145
|
Sound.preload_sounds
|
|
144
146
|
Image.preload_images
|
|
147
|
+
Music.preload_musics
|
|
145
148
|
end
|
|
146
149
|
|
|
147
150
|
def seconds_in_scene
|
data/lib/fantasy/hud_text.rb
CHANGED
|
@@ -1,11 +1,12 @@
|
|
|
1
1
|
class HudText
|
|
2
|
-
attr_accessor :text, :size, :color, :visible, :layer, :in_world, :position, :alignment
|
|
2
|
+
attr_accessor :text, :size, :color, :background_color, :visible, :layer, :in_world, :position, :alignment
|
|
3
3
|
|
|
4
4
|
def initialize(position:, text: "")
|
|
5
5
|
@position = position
|
|
6
6
|
@text = text
|
|
7
7
|
@size = "medium"
|
|
8
|
-
@color =
|
|
8
|
+
@color = Color.palette.white
|
|
9
|
+
@background_color = Color.palette.black
|
|
9
10
|
@visible = true
|
|
10
11
|
@layer = 100
|
|
11
12
|
@in_world = false
|
|
@@ -18,7 +19,9 @@ class HudText
|
|
|
18
19
|
|
|
19
20
|
def draw
|
|
20
21
|
if visible
|
|
21
|
-
|
|
22
|
+
unless @background_color.nil?
|
|
23
|
+
font.draw_markup_rel(text, screen_position.x + shadow_offset, screen_position.y + shadow_offset, 1, position_rel.x, position_rel.y, 1, 1, background_color)
|
|
24
|
+
end
|
|
22
25
|
font.draw_markup_rel(text, screen_position.x, screen_position.y, 1, position_rel.x, position_rel.y, 1, 1, color)
|
|
23
26
|
end
|
|
24
27
|
|
|
@@ -33,6 +36,17 @@ class HudText
|
|
|
33
36
|
found_font
|
|
34
37
|
end
|
|
35
38
|
|
|
39
|
+
def destroy
|
|
40
|
+
Global.hud_texts.delete(self)
|
|
41
|
+
end
|
|
42
|
+
|
|
43
|
+
def width
|
|
44
|
+
font.markup_width(text, 1)
|
|
45
|
+
end
|
|
46
|
+
|
|
47
|
+
|
|
48
|
+
private
|
|
49
|
+
|
|
36
50
|
def position_rel
|
|
37
51
|
case @alignment
|
|
38
52
|
when "top-left"
|
|
@@ -69,10 +83,6 @@ class HudText
|
|
|
69
83
|
end
|
|
70
84
|
end
|
|
71
85
|
|
|
72
|
-
def destroy
|
|
73
|
-
Global.hud_texts.delete(self)
|
|
74
|
-
end
|
|
75
|
-
|
|
76
86
|
def draw_debug
|
|
77
87
|
Global.pixel_fonts["medium"].draw_text("#{@position.x.floor},#{@position.y.floor}", screen_position.x, screen_position.y, 1)
|
|
78
88
|
end
|
data/lib/fantasy/image.rb
CHANGED
|
@@ -1,30 +1,10 @@
|
|
|
1
1
|
module Jumper
|
|
2
|
-
def
|
|
3
|
-
|
|
4
|
-
execute_jump
|
|
5
|
-
end
|
|
6
|
-
|
|
7
|
-
if @jumping
|
|
8
|
-
continue_jump
|
|
9
|
-
end
|
|
10
|
-
end
|
|
11
|
-
|
|
12
|
-
def execute_jump
|
|
2
|
+
def jump
|
|
3
|
+
add_force(Coordinates.up * @jump_force)
|
|
13
4
|
@jumping = true
|
|
14
5
|
@on_floor = false
|
|
15
|
-
@final_vertical_position = @position.y - @
|
|
16
|
-
|
|
17
|
-
on_start_jumping_do
|
|
18
|
-
end
|
|
19
|
-
|
|
20
|
-
def continue_jump
|
|
21
|
-
add_force(Coordinates.up * @jump)
|
|
22
|
-
|
|
23
|
-
if(@position.y <= @final_vertical_position)
|
|
24
|
-
@position.y = @final_vertical_position
|
|
25
|
-
@jumping = false
|
|
6
|
+
@final_vertical_position = @position.y - @jump_force
|
|
26
7
|
|
|
27
|
-
|
|
28
|
-
end
|
|
8
|
+
on_jumping_do
|
|
29
9
|
end
|
|
30
10
|
end
|
|
@@ -1,26 +1,43 @@
|
|
|
1
1
|
module MoveByCursor
|
|
2
|
-
def
|
|
3
|
-
if Gosu.button_down?(
|
|
4
|
-
|
|
5
|
-
elsif Gosu.button_down?(Gosu::KB_UP) && @move_with_cursors_up
|
|
6
|
-
add_force(Coordinates.up * @speed)
|
|
7
|
-
elsif Gosu.button_down?(Gosu::KB_RIGHT) && @move_with_cursors_right
|
|
8
|
-
add_force(Coordinates.right * @speed)
|
|
9
|
-
elsif Gosu.button_down?(Gosu::KB_LEFT) && @move_with_cursors_left
|
|
10
|
-
add_force(Coordinates.left * @speed)
|
|
11
|
-
else
|
|
12
|
-
# @velocity.x = 0
|
|
2
|
+
def move_by_cursors
|
|
3
|
+
if Gosu.button_down?(Cursor.down) && @move_with_cursors_down
|
|
4
|
+
move_by(Coordinates.down)
|
|
13
5
|
end
|
|
14
6
|
|
|
7
|
+
if Gosu.button_down?(Cursor.up) && @move_with_cursors_up
|
|
8
|
+
move_by(Coordinates.up)
|
|
9
|
+
end
|
|
10
|
+
|
|
11
|
+
if Gosu.button_down?(Cursor.right) && @move_with_cursors_right
|
|
12
|
+
move_by(Coordinates.right)
|
|
13
|
+
end
|
|
14
|
+
|
|
15
|
+
if Gosu.button_down?(Cursor.left) && @move_with_cursors_left
|
|
16
|
+
move_by(Coordinates.left)
|
|
17
|
+
end
|
|
15
18
|
|
|
19
|
+
if Gosu.button_down?(Cursor.space_bar) && !@jumping && @on_floor && @move_with_cursors_jump
|
|
20
|
+
jump
|
|
21
|
+
end
|
|
16
22
|
end
|
|
17
23
|
|
|
18
|
-
def move_with_cursors(down:
|
|
24
|
+
def move_with_cursors(down: nil, up: nil, left: nil, right: nil, jump: false)
|
|
19
25
|
puts "#{@name}: move_with_cursors(down: #{down}, up: #{up}, left: #{left}, right: #{right}), jump: #{jump}"
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
26
|
+
|
|
27
|
+
if down.nil? and up.nil? and left.nil? and right.nil?
|
|
28
|
+
down = true
|
|
29
|
+
up = true
|
|
30
|
+
left = true
|
|
31
|
+
right = true
|
|
32
|
+
end
|
|
33
|
+
@move_with_cursors_down = down || false
|
|
34
|
+
@move_with_cursors_up = up || false
|
|
35
|
+
@move_with_cursors_left = left || false
|
|
36
|
+
@move_with_cursors_right = right || false
|
|
37
|
+
@move_with_cursors_jump = jump || false
|
|
38
|
+
end
|
|
39
|
+
|
|
40
|
+
def move_by(direction)
|
|
41
|
+
@position += direction * @speed * Global.frame_time
|
|
25
42
|
end
|
|
26
43
|
end
|
|
@@ -4,15 +4,15 @@ module Mover
|
|
|
4
4
|
@acceleration += force
|
|
5
5
|
end
|
|
6
6
|
|
|
7
|
-
def apply_forces(max_speed:)
|
|
7
|
+
def apply_forces(max_speed: Float::INFINITY)
|
|
8
8
|
@acceleration ||= Coordinates.zero
|
|
9
9
|
@velocity ||= Coordinates.zero
|
|
10
10
|
|
|
11
11
|
@velocity += @acceleration
|
|
12
|
+
@velocity.resize(max_speed) if @velocity.length > max_speed
|
|
12
13
|
|
|
13
14
|
unless @velocity.length.zero?
|
|
14
|
-
@
|
|
15
|
-
@position += @velocity
|
|
15
|
+
@position += @velocity * Global.frame_time
|
|
16
16
|
end
|
|
17
17
|
|
|
18
18
|
@acceleration = Coordinates.zero
|
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
module UserInputs
|
|
2
|
+
# Set callbacks
|
|
3
|
+
def on_cursor_down(&block)
|
|
4
|
+
@on_cursor_down_callback = block
|
|
5
|
+
end
|
|
6
|
+
|
|
7
|
+
def on_cursor_up(&block)
|
|
8
|
+
@on_cursor_up_callback = block
|
|
9
|
+
end
|
|
10
|
+
|
|
11
|
+
def on_cursor_left(&block)
|
|
12
|
+
@on_cursor_left_callback = block
|
|
13
|
+
end
|
|
14
|
+
|
|
15
|
+
def on_cursor_right(&block)
|
|
16
|
+
@on_cursor_right_callback = block
|
|
17
|
+
end
|
|
18
|
+
|
|
19
|
+
def on_space_bar(&block)
|
|
20
|
+
@on_space_bar_callback = block
|
|
21
|
+
end
|
|
22
|
+
|
|
23
|
+
def on_mouse_button_left(&block)
|
|
24
|
+
@on_mouse_button_left_callback = block
|
|
25
|
+
end
|
|
26
|
+
|
|
27
|
+
def on_click(&block)
|
|
28
|
+
@on_click_callback = block
|
|
29
|
+
end
|
|
30
|
+
|
|
31
|
+
# Execute callbacks
|
|
32
|
+
def on_cursor_down_do
|
|
33
|
+
instance_exec(&@on_cursor_down_callback) unless @on_cursor_down_callback.nil?
|
|
34
|
+
end
|
|
35
|
+
|
|
36
|
+
def on_cursor_up_do
|
|
37
|
+
instance_exec(&@on_cursor_up_callback) unless @on_cursor_up_callback.nil?
|
|
38
|
+
end
|
|
39
|
+
|
|
40
|
+
def on_cursor_left_do
|
|
41
|
+
instance_exec(&@on_cursor_left_callback) unless @on_cursor_left_callback.nil?
|
|
42
|
+
end
|
|
43
|
+
|
|
44
|
+
def on_cursor_right_do
|
|
45
|
+
instance_exec(&@on_cursor_right_callback) unless @on_cursor_right_callback.nil?
|
|
46
|
+
end
|
|
47
|
+
|
|
48
|
+
def on_space_bar_do
|
|
49
|
+
instance_exec(&@on_space_bar_callback) unless @on_space_bar_callback.nil?
|
|
50
|
+
end
|
|
51
|
+
|
|
52
|
+
def on_mouse_button_left_do
|
|
53
|
+
instance_exec(&@on_mouse_button_left_callback) unless @on_mouse_button_left_callback.nil?
|
|
54
|
+
end
|
|
55
|
+
|
|
56
|
+
def on_click_do
|
|
57
|
+
puts "XXX: on_click_do: #{@on_click_callback}"
|
|
58
|
+
instance_exec(&@on_click_callback) unless @on_click_callback.nil?
|
|
59
|
+
end
|
|
60
|
+
end
|
data/lib/fantasy/loop.rb
CHANGED
|
@@ -9,13 +9,13 @@ class Game < Gosu::Window
|
|
|
9
9
|
|
|
10
10
|
def button_down(button_id)
|
|
11
11
|
case button_id
|
|
12
|
-
when
|
|
13
|
-
when
|
|
14
|
-
when
|
|
15
|
-
when
|
|
16
|
-
when
|
|
17
|
-
|
|
18
|
-
when
|
|
12
|
+
when Cursor.down then cursor_down_pressed
|
|
13
|
+
when Cursor.up then cursor_up_pressed
|
|
14
|
+
when Cursor.left then cursor_left_pressed
|
|
15
|
+
when Cursor.right then cursor_right_pressed
|
|
16
|
+
when Cursor.space_bar then space_bar_pressed
|
|
17
|
+
|
|
18
|
+
when Mouse.left then mouse_button_left_pressed
|
|
19
19
|
end
|
|
20
20
|
|
|
21
21
|
Global.button_proc.call(button_id) unless Global.button_proc.nil?
|
|
@@ -23,6 +23,46 @@ class Game < Gosu::Window
|
|
|
23
23
|
super
|
|
24
24
|
end
|
|
25
25
|
|
|
26
|
+
def cursor_down_pressed
|
|
27
|
+
Global.cursor_down_proc.call unless Global.cursor_down_proc.nil?
|
|
28
|
+
invoke_input_method("on_cursor_down_do")
|
|
29
|
+
end
|
|
30
|
+
|
|
31
|
+
def cursor_up_pressed
|
|
32
|
+
Global.cursor_up_proc.call unless Global.cursor_up_proc.nil?
|
|
33
|
+
invoke_input_method("on_cursor_up_do")
|
|
34
|
+
end
|
|
35
|
+
|
|
36
|
+
def cursor_left_pressed
|
|
37
|
+
Global.cursor_left_proc.call unless Global.cursor_left_proc.nil?
|
|
38
|
+
invoke_input_method("on_cursor_left_do")
|
|
39
|
+
end
|
|
40
|
+
|
|
41
|
+
def cursor_right_pressed
|
|
42
|
+
Global.cursor_right_proc.call unless Global.cursor_right_proc.nil?
|
|
43
|
+
invoke_input_method("on_cursor_right_do")
|
|
44
|
+
end
|
|
45
|
+
|
|
46
|
+
def space_bar_pressed
|
|
47
|
+
Global.space_bar_proc.call unless Global.space_bar_proc.nil?
|
|
48
|
+
invoke_input_method("on_space_bar_do")
|
|
49
|
+
end
|
|
50
|
+
|
|
51
|
+
def mouse_button_left_pressed
|
|
52
|
+
Global.mouse_button_left_proc.call unless Global.mouse_button_left_proc.nil?
|
|
53
|
+
|
|
54
|
+
check_click
|
|
55
|
+
end
|
|
56
|
+
|
|
57
|
+
def invoke_input_method(input_method_name)
|
|
58
|
+
(
|
|
59
|
+
Global.actors +
|
|
60
|
+
Global.shapes
|
|
61
|
+
).sort_by(&:layer).each do |e|
|
|
62
|
+
e.send(input_method_name)
|
|
63
|
+
end
|
|
64
|
+
end
|
|
65
|
+
|
|
26
66
|
def update
|
|
27
67
|
Global.update
|
|
28
68
|
|
|
@@ -51,9 +91,19 @@ class Game < Gosu::Window
|
|
|
51
91
|
Global.tile_maps +
|
|
52
92
|
Global.actors +
|
|
53
93
|
Global.hud_texts +
|
|
54
|
-
Global.hud_images
|
|
94
|
+
Global.hud_images +
|
|
95
|
+
Global.shapes
|
|
55
96
|
).sort_by(&:layer).each do |e|
|
|
56
97
|
e.draw
|
|
57
98
|
end
|
|
58
99
|
end
|
|
100
|
+
|
|
101
|
+
def check_click
|
|
102
|
+
(
|
|
103
|
+
Global.actors +
|
|
104
|
+
Global.shapes
|
|
105
|
+
).sort_by(&:layer).each do |e|
|
|
106
|
+
e.on_click_do if Utils.collision_at?(e, mouse_x, mouse_y)
|
|
107
|
+
end
|
|
108
|
+
end
|
|
59
109
|
end
|
data/lib/fantasy/music.rb
CHANGED
|
@@ -0,0 +1,55 @@
|
|
|
1
|
+
class Shape
|
|
2
|
+
include UserInputs
|
|
3
|
+
|
|
4
|
+
attr_accessor :kind, :position, :width, :height, :stroke, :color, :fill, :stroke_color, :layer
|
|
5
|
+
|
|
6
|
+
def initialize(kind:, position:, width:, height:, stroke: 1, fill: true, color: Color.palette.black, stroke_color: nil)
|
|
7
|
+
@kind = kind
|
|
8
|
+
@position = position
|
|
9
|
+
@width = width
|
|
10
|
+
@height = height
|
|
11
|
+
@stroke = stroke
|
|
12
|
+
@color = color
|
|
13
|
+
@fill = fill
|
|
14
|
+
@stroke_color = stroke_color
|
|
15
|
+
@layer = 1
|
|
16
|
+
|
|
17
|
+
Global.shapes << self
|
|
18
|
+
end
|
|
19
|
+
|
|
20
|
+
def self.rectangle(position:, width:, height:, color: Color.palette.black)
|
|
21
|
+
Shape.new(kind: "rectangle", position: position, width: width, height: height)
|
|
22
|
+
end
|
|
23
|
+
|
|
24
|
+
def draw
|
|
25
|
+
case @kind
|
|
26
|
+
when "rectangle"
|
|
27
|
+
draw_rectangle
|
|
28
|
+
else
|
|
29
|
+
raise "Shape.kind not supported: '#{@kind}'. Supported kinds: 'rectangle'"
|
|
30
|
+
end
|
|
31
|
+
end
|
|
32
|
+
|
|
33
|
+
def destroy
|
|
34
|
+
Global.shapes.delete(self)
|
|
35
|
+
end
|
|
36
|
+
|
|
37
|
+
private
|
|
38
|
+
|
|
39
|
+
def draw_rectangle
|
|
40
|
+
if fill
|
|
41
|
+
Gosu.draw_rect(@position.x, @position.y, @width, @height, @color)
|
|
42
|
+
end
|
|
43
|
+
|
|
44
|
+
unless stroke.zero?
|
|
45
|
+
draw_frame(@position.x, @position.y, @width, @height, @stroke, @stroke_color || @color)
|
|
46
|
+
end
|
|
47
|
+
end
|
|
48
|
+
|
|
49
|
+
def draw_frame(x, y, width, height, stroke, color)
|
|
50
|
+
Gosu.draw_rect(x, y, width, stroke, color)
|
|
51
|
+
Gosu.draw_rect(width - stroke + x, y, stroke, height, color)
|
|
52
|
+
Gosu.draw_rect(x, height - stroke + y, width, stroke, color)
|
|
53
|
+
Gosu.draw_rect(x, y, stroke, height, color)
|
|
54
|
+
end
|
|
55
|
+
end
|
data/lib/fantasy/sound.rb
CHANGED
data/lib/fantasy/version.rb
CHANGED
data/lib/fantasy.rb
CHANGED
|
@@ -4,14 +4,18 @@ require "gosu"
|
|
|
4
4
|
require_relative "fantasy/version"
|
|
5
5
|
|
|
6
6
|
require_relative "fantasy/coordinates"
|
|
7
|
+
require_relative "fantasy/cursor"
|
|
8
|
+
require_relative "fantasy/mouse"
|
|
7
9
|
require_relative "fantasy/includes/move_by_cursors"
|
|
8
10
|
require_relative "fantasy/includes/move_by_direction"
|
|
9
11
|
require_relative "fantasy/includes/mover"
|
|
10
12
|
require_relative "fantasy/includes/gravitier"
|
|
11
13
|
require_relative "fantasy/includes/jumper"
|
|
14
|
+
require_relative "fantasy/includes/user_inputs"
|
|
12
15
|
require_relative "fantasy/tween"
|
|
13
16
|
require_relative "fantasy/draggable"
|
|
14
17
|
require_relative "fantasy/color"
|
|
18
|
+
require_relative "fantasy/shape"
|
|
15
19
|
require_relative "fantasy/actor"
|
|
16
20
|
require_relative "fantasy/utils"
|
|
17
21
|
require_relative "fantasy/global"
|
metadata
CHANGED
|
@@ -1,14 +1,14 @@
|
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
|
2
2
|
name: fantasy
|
|
3
3
|
version: !ruby/object:Gem::Version
|
|
4
|
-
version: 0.1.
|
|
4
|
+
version: 0.1.11
|
|
5
5
|
platform: ruby
|
|
6
6
|
authors:
|
|
7
7
|
- Fernando Guillen
|
|
8
8
|
autorequire:
|
|
9
9
|
bindir: exe
|
|
10
10
|
cert_chain: []
|
|
11
|
-
date: 2022-03-
|
|
11
|
+
date: 2022-03-26 00:00:00.000000000 Z
|
|
12
12
|
dependencies:
|
|
13
13
|
- !ruby/object:Gem::Dependency
|
|
14
14
|
name: gosu
|
|
@@ -47,6 +47,7 @@ extra_rdoc_files: []
|
|
|
47
47
|
files:
|
|
48
48
|
- ".rubocop.yml"
|
|
49
49
|
- CHANGELOG.md
|
|
50
|
+
- COLOR_PALETTE.md
|
|
50
51
|
- Gemfile
|
|
51
52
|
- LICENSE.txt
|
|
52
53
|
- README.md
|
|
@@ -64,6 +65,7 @@ files:
|
|
|
64
65
|
- lib/fantasy/clock.rb
|
|
65
66
|
- lib/fantasy/color.rb
|
|
66
67
|
- lib/fantasy/coordinates.rb
|
|
68
|
+
- lib/fantasy/cursor.rb
|
|
67
69
|
- lib/fantasy/draggable.rb
|
|
68
70
|
- lib/fantasy/global.rb
|
|
69
71
|
- lib/fantasy/hud_image.rb
|
|
@@ -74,8 +76,11 @@ files:
|
|
|
74
76
|
- lib/fantasy/includes/move_by_cursors.rb
|
|
75
77
|
- lib/fantasy/includes/move_by_direction.rb
|
|
76
78
|
- lib/fantasy/includes/mover.rb
|
|
79
|
+
- lib/fantasy/includes/user_inputs.rb
|
|
77
80
|
- lib/fantasy/loop.rb
|
|
81
|
+
- lib/fantasy/mouse.rb
|
|
78
82
|
- lib/fantasy/music.rb
|
|
83
|
+
- lib/fantasy/shape.rb
|
|
79
84
|
- lib/fantasy/sound.rb
|
|
80
85
|
- lib/fantasy/tilemap.rb
|
|
81
86
|
- lib/fantasy/tween.rb
|