em-websocket-server 0.1.1 → 0.1.2
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- data/README.markdown +1 -1
- data/em-websocket-server.gemspec +6 -9
- data/lib/web_socket.rb +11 -0
- data/lib/web_socket/client.rb +69 -0
- data/lib/web_socket/frame.rb +20 -0
- data/lib/web_socket/server.rb +146 -0
- data/lib/web_socket/util.rb +50 -0
- metadata +6 -9
- data/examples/chat.html +0 -40
- data/examples/chat.rb +0 -33
- data/examples/tictactoe/tictactoe.html +0 -51
- data/examples/tictactoe/tictactoe.js +0 -130
- data/examples/tictactoe/tictactoe.rb +0 -215
- data/examples/timesync.html +0 -29
- data/examples/timesync.rb +0 -35
- data/lib/em-websocket-server.rb +0 -158
data/README.markdown
CHANGED
data/em-websocket-server.gemspec
CHANGED
@@ -1,6 +1,6 @@
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spec = Gem::Specification.new do |s|
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s.name = 'em-websocket-server'
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-
s.version = '0.1.
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+
s.version = '0.1.2'
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s.date = '2009-12-14'
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s.summary = 'An evented ruby websocket server built on top of EventMachine'
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s.email = "dan.simpson@gmail.com"
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@@ -16,13 +16,10 @@ spec = Gem::Specification.new do |s|
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s.files = [
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"README.markdown",
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"em-websocket-server.gemspec",
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-
"
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-
"
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-
"
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-
"
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-
"
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-
"examples/tictactoe/tictactoe.js",
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-
"examples/tictactoe/tictactoe.rb",
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-
"lib/em-websocket-server.rb"
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+
"lib/web_socket.rb",
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+
"lib/web_socket/util.rb",
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"lib/web_socket/frame.rb",
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"lib/web_socket/client.rb",
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+
"lib/web_socket/server.rb"
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]
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end
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data/lib/web_socket.rb
ADDED
@@ -0,0 +1,69 @@
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module WebSocket
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class Client < EM::Connection
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def path
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"/chat"
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end
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def host
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"localhost:8000"
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end
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def origin
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"localhost"
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end
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# em override
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def post_init
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@connected = false
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end
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def connection_completed
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send_headers
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end
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# em override
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def unbind
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on_disconnect
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end
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def on_disconnect
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end
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def send_message msg
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send_data Frame.encode(msg)
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end
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private
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def receive_data data
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unless @connected
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handshake data
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else
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on_receive Frame.decode(data)
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end
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end
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def handshake data
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#convert the headers to a hash
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@headers = Util.parse_headers(data)
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@connected = true
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on_connect
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end
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+
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def send_headers
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result = "GET #{path} HTTP/1.1\r\n"
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result << "Upgrade: WebSocket\r\n"
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result << "Connection: Upgrade\r\n"
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result << "Host: #{host}\r\n"
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result << "Origin: #{origin}\r\n\r\n"
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send_data result
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end
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end
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end
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@@ -0,0 +1,20 @@
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module WebSocket
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class Frame
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# Frames need to start with 0x00-0x7f byte and end with
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# an 0xFF byte. Per spec, we can also set the first
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# byte to a value betweent 0x80 and 0xFF, followed by
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# a leading length indicator. No support yet.
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def self.encode data
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"\x00#{data}\xff"
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end
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# Strip leading and trailing bytes
|
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def self.decode data
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data.gsub(/^(\x00)|(\xff)$/, "")
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end
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end
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end
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@@ -0,0 +1,146 @@
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module WebSocket
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class Server < EM::Connection
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@@logger = nil
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@@num_connections = 0
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@@callbacks = {}
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8
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@@accepted_origins = []
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+
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attr_accessor :connected,
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:headers
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def initialize *args
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super
|
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@connected = false
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end
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+
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def valid_origin?
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@@accepted_origins.empty? || @@accepted_origins.include?(origin)
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end
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#not doing anything with this yet
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def valid_path?
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true
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+
end
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+
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def valid_upgrade?
|
28
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@headers[:upgrade] =~ /websocket/i
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+
end
|
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+
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def origin
|
32
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@headers[:origin]
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end
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34
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+
|
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def host
|
36
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+
@headers[:host]
|
37
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+
end
|
38
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+
|
39
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def path
|
40
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+
@headers[:path]
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41
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end
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42
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+
|
43
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def cookies
|
44
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@headers[:cookie]
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+
end
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46
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+
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+
def self.path name, &block
|
48
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+
@@callbacks[name] = block
|
49
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+
end
|
50
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+
|
51
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#tcp connection established
|
52
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def post_init
|
53
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@@num_connections += 1
|
54
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+
end
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55
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#must be public for em
|
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def unbind
|
58
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@@num_connections -= 1
|
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on_disconnect
|
60
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+
end
|
61
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+
|
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def send_message msg
|
63
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send_data Frame.encode(msg)
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end
|
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protected
|
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|
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#override this method
|
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def on_receive msg
|
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log msg
|
71
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end
|
72
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+
|
73
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#override this method
|
74
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def on_connect
|
75
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log "connected"
|
76
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end
|
77
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+
|
78
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+
#override this method
|
79
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+
def on_disconnect
|
80
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log "disconnected"
|
81
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+
end
|
82
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+
|
83
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+
def log msg
|
84
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+
if @@logger
|
85
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@@logger.info msg
|
86
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+
else
|
87
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puts msg
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88
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+
end
|
89
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end
|
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+
|
91
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private
|
92
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|
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# when the connection receives data from the client
|
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# we either handshake or handle the message at
|
95
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# the app layer
|
96
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def receive_data data
|
97
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unless @connected
|
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handshake data
|
99
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else
|
100
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on_receive Frame.decode(data)
|
101
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+
end
|
102
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end
|
103
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+
|
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# parse the headers, validate the origin and path
|
105
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# and respond with appropiate headers for a
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# healthy relationship with the client
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107
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def handshake data
|
108
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+
|
109
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#convert the headers to a hash
|
110
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@headers = Util.parse_headers(data)
|
111
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+
|
112
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# close the connection if the connection
|
113
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# originates from an invalid source
|
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close_connection unless valid_origin?
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+
|
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# close the connection if a callback
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# is not registered for the path
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close_connection unless valid_path?
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119
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+
|
120
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# don't respond to non-websocket HTTP requests
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121
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close_connection unless valid_upgrade?
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122
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+
|
123
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#complete the handshake
|
124
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send_headers
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125
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+
|
126
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@connected = true
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127
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+
|
128
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on_connect
|
129
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end
|
130
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+
|
131
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# send the handshake response headers to
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132
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# complete the initial com
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def send_headers
|
134
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+
|
135
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response = "HTTP/1.1 101 Web Socket Protocol Handshake\r\n"
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response << "Upgrade: WebSocket\r\n"
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response << "Connection: Upgrade\r\n"
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response << "WebSocket-Origin: #{origin}\r\n"
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response << "WebSocket-Location: ws://#{host}#{path}\r\n\r\n"
|
140
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+
|
141
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send_data response
|
142
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end
|
143
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+
|
144
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end
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145
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+
|
146
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end
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@@ -0,0 +1,50 @@
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module WebSocket
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class Util
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@@path_regex = /^GET (\/[^\s]*) HTTP\/1\.1$/
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@@hs_regex = /^HTTP\/1\.1 101 Web Socket Protocol Handshake$/
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@@header_regex = /^([^:]+):\s*([^$]+)/
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|
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# Parse http style headers into a ruby hash
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def self.parse_headers data
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lines = data.split("\r\n")
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line = lines.shift
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headers = {}
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case line
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when @@path_regex
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headers[:path] = @@path_regex.match(line)[1]
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when @@hs_regex
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#do nothing
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else
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throw "Unrecognized Header!"
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end
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+
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lines.each do |line|
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kvp = @@header_regex.match(line)
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headers[kvp[1].strip.downcase.to_sym] = kvp[2].strip
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end
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headers
|
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end
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# encode ruby hash into HTTP style headers
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def self.encode_headers data
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result = ""
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+
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data.each_pair do |k,v|
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result << k.to_s
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result << ": "
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result << v.to_s
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result << "\r\n"
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end
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result << "\r\n"
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result
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end
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end
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end
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metadata
CHANGED
@@ -1,7 +1,7 @@
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1
1
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--- !ruby/object:Gem::Specification
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2
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name: em-websocket-server
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3
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version: !ruby/object:Gem::Version
|
4
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-
version: 0.1.
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+
version: 0.1.2
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5
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platform: ruby
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authors:
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7
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- Dan Simpson
|
@@ -33,14 +33,11 @@ extra_rdoc_files: []
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files:
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- README.markdown
|
35
35
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- em-websocket-server.gemspec
|
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-
-
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-
-
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38
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-
-
|
39
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-
-
|
40
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-
-
|
41
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-
- examples/tictactoe/tictactoe.js
|
42
|
-
- examples/tictactoe/tictactoe.rb
|
43
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-
- lib/em-websocket-server.rb
|
36
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+
- lib/web_socket.rb
|
37
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+
- lib/web_socket/util.rb
|
38
|
+
- lib/web_socket/frame.rb
|
39
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+
- lib/web_socket/client.rb
|
40
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+
- lib/web_socket/server.rb
|
44
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has_rdoc: true
|
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homepage: http://github.com/dansimpson/em-websocket-server
|
46
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licenses: []
|
data/examples/chat.html
DELETED
@@ -1,40 +0,0 @@
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1
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-
<!doctype html>
|
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-
<html>
|
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-
<head>
|
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-
<title>em-websocket-server test</title>
|
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-
</head>
|
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-
<body>
|
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-
|
8
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-
|
9
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-
<h1>em-websocket-server chat demo</h1>
|
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-
<div id="chat">connecting....</div>
|
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-
|
12
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-
|
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-
|
14
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-
<script>
|
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-
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var webSocket = new WebSocket('ws://192.168.0.2:8000/time');
|
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-
|
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-
webSocket.onopen = function(event){
|
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-
document.getElementById('chat').innerHTML = 'connected';
|
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-
};
|
21
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-
|
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-
webSocket.onmessage = function(event){
|
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var object = JSON.parse(event.data);
|
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-
document.getElementById('chat').innerHTML += "<b>" + object.user + "</b>" + object.message;
|
25
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-
};
|
26
|
-
|
27
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-
webSocket.onclose = function(event){
|
28
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-
document.getElementById('chat').innerHTML = 'socket closed';
|
29
|
-
};
|
30
|
-
|
31
|
-
document.getElementById('chatty').addEventListener("onkeypress", function() {
|
32
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-
alert("X")
|
33
|
-
});
|
34
|
-
|
35
|
-
</script>
|
36
|
-
|
37
|
-
<input type="text" onkeypress="webSocket.send('hi');" />
|
38
|
-
|
39
|
-
</body>
|
40
|
-
</html>
|
data/examples/chat.rb
DELETED
@@ -1,33 +0,0 @@
|
|
1
|
-
$:.unshift File.dirname(__FILE__) + '/../lib'
|
2
|
-
|
3
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-
require 'rubygems'
|
4
|
-
require 'em-websocket-server'
|
5
|
-
require 'json'
|
6
|
-
|
7
|
-
$chatroom = EM::Channel.new
|
8
|
-
|
9
|
-
class ChatServer < WebSocketServer
|
10
|
-
|
11
|
-
def on_connect
|
12
|
-
@sid = $chatroom.subscribe do |msg|
|
13
|
-
send_message msg
|
14
|
-
end
|
15
|
-
end
|
16
|
-
|
17
|
-
def on_disconnect
|
18
|
-
$chatroom.unsubscribe(@sid)
|
19
|
-
end
|
20
|
-
|
21
|
-
def on_receive msg
|
22
|
-
$chatroom.push msg
|
23
|
-
end
|
24
|
-
|
25
|
-
end
|
26
|
-
|
27
|
-
|
28
|
-
EM.epoll
|
29
|
-
EM.set_descriptor_table_size(10240)
|
30
|
-
|
31
|
-
EM.run do
|
32
|
-
EM.start_server "0.0.0.0", 8000, ChatServer
|
33
|
-
end
|
@@ -1,51 +0,0 @@
|
|
1
|
-
<!doctype html>
|
2
|
-
|
3
|
-
<html>
|
4
|
-
<head>
|
5
|
-
<title>Tic Tac Toe</title>
|
6
|
-
<meta name="author" content="Jordan Fowler (TheBreeze)">
|
7
|
-
|
8
|
-
<style type="text/css" media="screen">
|
9
|
-
#navigation ul {
|
10
|
-
list-style-type: none;
|
11
|
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padding: 0;
|
12
|
-
margin: 25px 0px;
|
13
|
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}
|
14
|
-
|
15
|
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#navigation ul li {
|
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display: inline;
|
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padding: 0;
|
18
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margin: 0;
|
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|
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margin-right: 10px;
|
20
|
-
}
|
21
|
-
|
22
|
-
#game-board .cell {
|
23
|
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width: 100px;
|
24
|
-
height: 100px;
|
25
|
-
padding: 5px;
|
26
|
-
background: #000;
|
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|
-
color: #FFF;
|
28
|
-
font-size: 100px;
|
29
|
-
text-align: center;
|
30
|
-
vertical-align: middle;
|
31
|
-
}
|
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|
-
</style>
|
33
|
-
</head>
|
34
|
-
<body>
|
35
|
-
|
36
|
-
<h1>Tic Tac Toe</h1>
|
37
|
-
|
38
|
-
<div id="user-count"></div>
|
39
|
-
<div id="game-stats"></div>
|
40
|
-
<div id="status"></div>
|
41
|
-
|
42
|
-
<table id="game-board">
|
43
|
-
<tr><td id="cell-0-0" class="cell"></td><td id="cell-1-0" class="cell"></td><td id="cell-2-0" class="cell"></td></tr>
|
44
|
-
<tr><td id="cell-0-1" class="cell"></td><td id="cell-1-1" class="cell"></td><td id="cell-2-1" class="cell"></td></tr>
|
45
|
-
<tr><td id="cell-0-2" class="cell"></td><td id="cell-1-2" class="cell"></td><td id="cell-2-2" class="cell"></td></tr>
|
46
|
-
</table>
|
47
|
-
|
48
|
-
<script type="text/javascript" charset="utf-8" src="mootools-1.2.4-core-nc.js"></script>
|
49
|
-
<script type="text/javascript" charset="utf-8" src="tictactoe.js"></script>
|
50
|
-
</body>
|
51
|
-
</html>
|
@@ -1,130 +0,0 @@
|
|
1
|
-
// Author: Jordan Fowler (TheBreeze)
|
2
|
-
|
3
|
-
var TicTacToe = new Class({
|
4
|
-
wins: 0,
|
5
|
-
loses: 0,
|
6
|
-
draws: 0,
|
7
|
-
methodMap: {
|
8
|
-
'queued': 'onQueued',
|
9
|
-
'start': 'onStart',
|
10
|
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'turn': 'onTurn',
|
11
|
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'move': 'onMove',
|
12
|
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'game_over': 'onGameOver',
|
13
|
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'win': 'onWin',
|
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|
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'loss': 'onLoss',
|
15
|
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'draw': 'onDraw',
|
16
|
-
'user_count': 'onUserCount'
|
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|
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},
|
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|
-
|
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|
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initialize: function() {
|
20
|
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if (TicTacToe.connection == null) {
|
21
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TicTacToe.connection = new WebSocket('ws://192.168.0.2:8000/tictactoe');
|
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|
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};
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|
-
|
24
|
-
TicTacToe.connection.onopen = this.join.bind(this);
|
25
|
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TicTacToe.connection.onmessage = this.onMessage.bind(this);
|
26
|
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TicTacToe.connection.onclose = this.onGameOver.bind(this);
|
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|
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|
28
|
-
this.setGameStats();
|
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|
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},
|
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|
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|
31
|
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onMessage: function(event) {
|
32
|
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var command = JSON.decode(event.data);
|
33
|
-
|
34
|
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console.log('[RCV] ' + command.msg);
|
35
|
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|
36
|
-
this[this.methodMap[command.msg]].call(this, command);
|
37
|
-
},
|
38
|
-
|
39
|
-
message: function(msg, options) {
|
40
|
-
var command = JSON.encode({msg: msg, data: options});
|
41
|
-
|
42
|
-
console.log('[SENT] ' + msg);
|
43
|
-
|
44
|
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TicTacToe.connection.send(command);
|
45
|
-
},
|
46
|
-
|
47
|
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setStatus: function(status) {
|
48
|
-
$('status').set('text', status);
|
49
|
-
},
|
50
|
-
|
51
|
-
setGameStats: function() {
|
52
|
-
$('game-stats').set('text', 'Wins: '+this.wins+' / Losses: '+this.wins+' / Draws: '+this.draws);
|
53
|
-
},
|
54
|
-
|
55
|
-
setUserCount: function(userCount) {
|
56
|
-
$('user-count').set('text', 'Number of players: ' + userCount);
|
57
|
-
},
|
58
|
-
|
59
|
-
join: function(event) {
|
60
|
-
this.message('join');
|
61
|
-
|
62
|
-
this.setStatus('Connecting you to a game...');
|
63
|
-
},
|
64
|
-
|
65
|
-
reset: function() {
|
66
|
-
$$('.cell').set('text', '');
|
67
|
-
|
68
|
-
this.join();
|
69
|
-
},
|
70
|
-
|
71
|
-
onQueued: function(command) {
|
72
|
-
this.setStatus('Waiting for another player...');
|
73
|
-
},
|
74
|
-
|
75
|
-
onStart: function(command) {
|
76
|
-
this.setStatus('Game found! Their turn first...');
|
77
|
-
},
|
78
|
-
|
79
|
-
onTurn: function(command) {
|
80
|
-
this.setStatus('Your turn...');
|
81
|
-
},
|
82
|
-
|
83
|
-
onMove: function(command) {
|
84
|
-
$('cell-'+command.data.x+'-'+command.data.y).set('text', command.key);
|
85
|
-
|
86
|
-
this.setStatus('Their turn...');
|
87
|
-
},
|
88
|
-
|
89
|
-
move: function(x, y) {
|
90
|
-
this.message('move', {x: x, y: y});
|
91
|
-
},
|
92
|
-
|
93
|
-
onGameOver: function(command) {
|
94
|
-
this.setStatus('Game over.');
|
95
|
-
this.setGameStats();
|
96
|
-
this.reset();
|
97
|
-
},
|
98
|
-
|
99
|
-
onWin: function(command) {
|
100
|
-
this.wins += 1;
|
101
|
-
this.setStatus('Game over. You win!');
|
102
|
-
this.setGameStats();
|
103
|
-
},
|
104
|
-
|
105
|
-
onLoss: function(command) {
|
106
|
-
this.losses += 1;
|
107
|
-
this.setStatus('Game over. You lose!');
|
108
|
-
this.setGameStats();
|
109
|
-
},
|
110
|
-
|
111
|
-
onDraw: function(command) {
|
112
|
-
this.draws += 1;
|
113
|
-
this.setStatus('Game over. It was a draw!');
|
114
|
-
this.setGameStats();
|
115
|
-
},
|
116
|
-
|
117
|
-
onUserCount: function(command) {
|
118
|
-
this.setUserCount(command.data);
|
119
|
-
}
|
120
|
-
});
|
121
|
-
|
122
|
-
$$('.cell').addEvent('click', function(event) {
|
123
|
-
try {
|
124
|
-
currentGame.move($(this).get('id').split('-')[1], $(this).get('id').split('-')[2]);
|
125
|
-
} catch(error) {
|
126
|
-
alert('Please wait while we connect you to a game...');
|
127
|
-
}
|
128
|
-
});
|
129
|
-
|
130
|
-
currentGame = new TicTacToe();
|
@@ -1,215 +0,0 @@
|
|
1
|
-
$:.unshift File.dirname(__FILE__) + '/../../lib'
|
2
|
-
|
3
|
-
require 'rubygems'
|
4
|
-
require 'em-websocket-server'
|
5
|
-
require 'json'
|
6
|
-
require 'uuid'
|
7
|
-
require 'pp'
|
8
|
-
|
9
|
-
$games = {}
|
10
|
-
$waiting = nil
|
11
|
-
$status = nil
|
12
|
-
|
13
|
-
class StatusChannel < EM::Channel
|
14
|
-
|
15
|
-
def initialize
|
16
|
-
super
|
17
|
-
@count = 0
|
18
|
-
end
|
19
|
-
|
20
|
-
def increment
|
21
|
-
@count += 1
|
22
|
-
push @count
|
23
|
-
end
|
24
|
-
|
25
|
-
def decrement
|
26
|
-
@count -= 1
|
27
|
-
push @count
|
28
|
-
end
|
29
|
-
end
|
30
|
-
|
31
|
-
class Game < EM::Channel
|
32
|
-
|
33
|
-
attr_accessor :id, :player1, :player2, :current, :matrix
|
34
|
-
|
35
|
-
|
36
|
-
|
37
|
-
def initialize player1, player2
|
38
|
-
super()
|
39
|
-
@id = UUID.new
|
40
|
-
@player1 = player1
|
41
|
-
@player2 = player2
|
42
|
-
@matrix = (0..2).collect { [false, false, false] }
|
43
|
-
end
|
44
|
-
|
45
|
-
def set_turn p
|
46
|
-
@current = p
|
47
|
-
@current.turn!
|
48
|
-
end
|
49
|
-
|
50
|
-
def start!
|
51
|
-
@current = nil
|
52
|
-
@player1.start!
|
53
|
-
@player2.start!
|
54
|
-
toggle
|
55
|
-
end
|
56
|
-
|
57
|
-
def move p, data
|
58
|
-
if @current == p
|
59
|
-
unless @matrix[data["x"].to_i][data["y"].to_i]
|
60
|
-
@matrix[data["x"].to_i][data["y"].to_i] = p.key
|
61
|
-
|
62
|
-
@player1.send_move(p.key, data)
|
63
|
-
@player2.send_move(p.key, data)
|
64
|
-
|
65
|
-
|
66
|
-
winner = has_winner?
|
67
|
-
full = full?
|
68
|
-
|
69
|
-
if winner || full
|
70
|
-
@player1.send_command("game_over")
|
71
|
-
@player2.send_command("game_over")
|
72
|
-
if winner
|
73
|
-
p.send_command("win")
|
74
|
-
opponent(p).send_command("loss")
|
75
|
-
else full?
|
76
|
-
@player1.send_command("draw")
|
77
|
-
@player2.send_command("draw")
|
78
|
-
end
|
79
|
-
else
|
80
|
-
toggle
|
81
|
-
end
|
82
|
-
end
|
83
|
-
end
|
84
|
-
end
|
85
|
-
|
86
|
-
def full?
|
87
|
-
@matrix.each do |row|
|
88
|
-
row.each do |col|
|
89
|
-
return false unless col
|
90
|
-
end
|
91
|
-
end
|
92
|
-
return true
|
93
|
-
end
|
94
|
-
|
95
|
-
def has_winner?
|
96
|
-
return true if @matrix[1][1] && (@matrix[0][0] == @matrix[1][1]) && (@matrix[1][1] == @matrix[2][2])
|
97
|
-
return true if @matrix[1][1] && (@matrix[0][2] == @matrix[1][1]) && (@matrix[1][1] == @matrix[2][0])
|
98
|
-
@matrix.each do |row|
|
99
|
-
return true if row[1] && (row[0] == row[1]) && (row[1] == row[2])
|
100
|
-
end
|
101
|
-
return false
|
102
|
-
end
|
103
|
-
|
104
|
-
def opponent p
|
105
|
-
@player1 == p ? @player2 : @player1
|
106
|
-
end
|
107
|
-
|
108
|
-
def toggle
|
109
|
-
set_turn(@current == @player1 ? @player2 : @player1)
|
110
|
-
end
|
111
|
-
end
|
112
|
-
|
113
|
-
class TickTackToeServer < WebSocketServer
|
114
|
-
|
115
|
-
attr_accessor :game_id, :key, :status_key
|
116
|
-
|
117
|
-
def on_connect
|
118
|
-
@status_key = $status.subscribe do |c|
|
119
|
-
send_user_count c
|
120
|
-
end
|
121
|
-
$status.increment
|
122
|
-
end
|
123
|
-
|
124
|
-
def on_disconnect
|
125
|
-
$status.unsubscribe @status_key
|
126
|
-
$status.decrement
|
127
|
-
delete_game!
|
128
|
-
end
|
129
|
-
|
130
|
-
def on_receive data
|
131
|
-
|
132
|
-
begin
|
133
|
-
msg = JSON.parse(data)
|
134
|
-
rescue
|
135
|
-
send_command "error"
|
136
|
-
return
|
137
|
-
end
|
138
|
-
|
139
|
-
case msg["msg"]
|
140
|
-
when "join"
|
141
|
-
if $waiting.empty?
|
142
|
-
$waiting.push(self)
|
143
|
-
send_command "queued"
|
144
|
-
else
|
145
|
-
$waiting.pop do |opponent|
|
146
|
-
game = Game.new(self, opponent)
|
147
|
-
self.key = "X"
|
148
|
-
opponent.key = "O"
|
149
|
-
self.game_id = opponent.game_id = game.id
|
150
|
-
game.start!
|
151
|
-
$games[game_id] = game
|
152
|
-
end
|
153
|
-
end
|
154
|
-
when "move"
|
155
|
-
if game
|
156
|
-
game.move self, msg["data"]
|
157
|
-
|
158
|
-
else
|
159
|
-
log "Cannot move on a nil game!"
|
160
|
-
end
|
161
|
-
end
|
162
|
-
end
|
163
|
-
|
164
|
-
def delete_game!
|
165
|
-
if $games.key?(game_id)
|
166
|
-
$games.delete(game_id)
|
167
|
-
end
|
168
|
-
end
|
169
|
-
|
170
|
-
def game
|
171
|
-
$games[game_id]
|
172
|
-
end
|
173
|
-
|
174
|
-
def turn!
|
175
|
-
send_command "turn"
|
176
|
-
end
|
177
|
-
|
178
|
-
def game_over!
|
179
|
-
delete_game!
|
180
|
-
send_command "game_over"
|
181
|
-
end
|
182
|
-
|
183
|
-
def start!
|
184
|
-
send_command "start"
|
185
|
-
end
|
186
|
-
|
187
|
-
def send_move key, data
|
188
|
-
send_message({:msg => "move", :key => key, :data => data}.to_json)
|
189
|
-
end
|
190
|
-
|
191
|
-
def send_command cmd
|
192
|
-
send_message({:msg => cmd}.to_json)
|
193
|
-
end
|
194
|
-
|
195
|
-
def send_user_count count
|
196
|
-
send_message({:msg => :user_count, :data => count}.to_json)
|
197
|
-
end
|
198
|
-
|
199
|
-
|
200
|
-
def send_message msg
|
201
|
-
super msg
|
202
|
-
puts "Sent: #{msg}"
|
203
|
-
end
|
204
|
-
end
|
205
|
-
|
206
|
-
|
207
|
-
EM.epoll
|
208
|
-
EM.set_descriptor_table_size(10240)
|
209
|
-
|
210
|
-
EM.run do
|
211
|
-
$waiting = EM::Queue.new
|
212
|
-
$status = StatusChannel.new
|
213
|
-
|
214
|
-
EM.start_server "0.0.0.0", 8000, TickTackToeServer
|
215
|
-
end
|
data/examples/timesync.html
DELETED
@@ -1,29 +0,0 @@
|
|
1
|
-
<!doctype html>
|
2
|
-
<html>
|
3
|
-
<head>
|
4
|
-
<title>em-websocket-server test</title>
|
5
|
-
</head>
|
6
|
-
<body>
|
7
|
-
|
8
|
-
<h1>em-websocket-server timesync demo</h1>
|
9
|
-
<h2 id="time">opening socket</h2>
|
10
|
-
|
11
|
-
<script>
|
12
|
-
var webSocket = new WebSocket('ws://192.168.0.2:8000/time');
|
13
|
-
|
14
|
-
webSocket.onopen = function(event){
|
15
|
-
document.getElementById('time').innerHTML = 'waiting for socket';
|
16
|
-
};
|
17
|
-
|
18
|
-
webSocket.onmessage = function(event){
|
19
|
-
var object = JSON.parse(event.data);
|
20
|
-
document.getElementById('time').innerHTML = object.time;
|
21
|
-
};
|
22
|
-
|
23
|
-
webSocket.onclose = function(event){
|
24
|
-
document.getElementById('time').innerHTML = 'socket closed';
|
25
|
-
};
|
26
|
-
</script>
|
27
|
-
|
28
|
-
</body>
|
29
|
-
</html>
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data/examples/timesync.rb
DELETED
@@ -1,35 +0,0 @@
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1
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$:.unshift File.dirname(__FILE__) + '/../lib'
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2
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3
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require 'rubygems'
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4
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require 'em-websocket-server'
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5
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require 'json'
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6
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-
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7
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class TimeServer < WebSocketServer
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8
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-
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9
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def on_connect
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10
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@timer = EM.add_periodic_timer(5) do
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11
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sync_time
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12
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-
end
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13
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-
end
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14
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-
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15
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-
def on_disconnect
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16
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@timer
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17
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-
end
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18
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-
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19
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def on_receive msg
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20
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puts "msg rcv"
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21
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-
end
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22
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-
|
23
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def sync_time
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24
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send_message({ :time => Time.now }.to_json)
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25
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end
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26
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-
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27
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end
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28
|
-
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29
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-
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30
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EM.epoll
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31
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EM.set_descriptor_table_size(10240)
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32
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-
|
33
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EM.run do
|
34
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EM.start_server "0.0.0.0", 8000, TimeServer
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35
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end
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data/lib/em-websocket-server.rb
DELETED
@@ -1,158 +0,0 @@
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1
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require 'rubygems'
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2
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require 'eventmachine'
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3
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-
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4
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class WebSocketServer < EM::Connection
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5
|
-
|
6
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@@logger = nil
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7
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@@num_connections = 0
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8
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-
@@path_regex = /^GET (\/[^\s]*) HTTP\/1\.1$/
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9
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@@header_regex = /^([^:]+):\s*([^$]+)/
|
10
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@@callbacks = {}
|
11
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@@accepted_origins = []
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12
|
-
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13
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attr_accessor :connected,
|
14
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:headers,
|
15
|
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:path
|
16
|
-
|
17
|
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def initialize *args
|
18
|
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super
|
19
|
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@connected = false
|
20
|
-
end
|
21
|
-
|
22
|
-
def valid_origin?
|
23
|
-
@@accepted_origins.empty? || @@accepted_origins.include?(origin)
|
24
|
-
end
|
25
|
-
|
26
|
-
#not doing anything with this yet
|
27
|
-
def valid_path?
|
28
|
-
true
|
29
|
-
end
|
30
|
-
|
31
|
-
def valid_upgrade?
|
32
|
-
@headers["Upgrade"] =~ /websocket/i
|
33
|
-
end
|
34
|
-
|
35
|
-
def origin
|
36
|
-
@headers["Origin"]
|
37
|
-
end
|
38
|
-
|
39
|
-
def host
|
40
|
-
@headers["Host"]
|
41
|
-
end
|
42
|
-
|
43
|
-
def self.path name, &block
|
44
|
-
@@callbacks[name] = block
|
45
|
-
end
|
46
|
-
|
47
|
-
#tcp connection established
|
48
|
-
def post_init
|
49
|
-
@@num_connections += 1
|
50
|
-
end
|
51
|
-
|
52
|
-
#must be public for em
|
53
|
-
def unbind
|
54
|
-
@@num_connections -= 1
|
55
|
-
on_disconnect
|
56
|
-
end
|
57
|
-
|
58
|
-
# Frames need to start with 0x00-0x7f byte and end with
|
59
|
-
# an 0xFF byte. Per spec, we can also set the first
|
60
|
-
# byte to a value betweent 0x80 and 0xFF, followed by
|
61
|
-
# a leading length indicator. No support yet
|
62
|
-
def send_message msg
|
63
|
-
send_data "\x00#{msg}\xff"
|
64
|
-
end
|
65
|
-
|
66
|
-
protected
|
67
|
-
|
68
|
-
#override this method
|
69
|
-
def on_receive msg
|
70
|
-
log msg
|
71
|
-
end
|
72
|
-
|
73
|
-
#override this method
|
74
|
-
def on_connect
|
75
|
-
log "connected"
|
76
|
-
end
|
77
|
-
|
78
|
-
#override this method
|
79
|
-
def on_disconnect
|
80
|
-
log "disconnected"
|
81
|
-
end
|
82
|
-
|
83
|
-
def log msg
|
84
|
-
if @@logger
|
85
|
-
@@logger.info msg
|
86
|
-
else
|
87
|
-
puts msg
|
88
|
-
end
|
89
|
-
end
|
90
|
-
|
91
|
-
private
|
92
|
-
|
93
|
-
# when the connection receives data from the client
|
94
|
-
# we either handshake, accept the start command
|
95
|
-
# or handle the message at the app layer
|
96
|
-
def receive_data data
|
97
|
-
unless @connected
|
98
|
-
handshake data
|
99
|
-
else
|
100
|
-
on_receive data.gsub(/^(\x00)|(\xff)$/, "")
|
101
|
-
end
|
102
|
-
end
|
103
|
-
|
104
|
-
# parse the headers, validate the origin and path
|
105
|
-
# and respond with appropiate headers for a
|
106
|
-
# healthy relationship with the client
|
107
|
-
def handshake data
|
108
|
-
|
109
|
-
#convert the headers to a hash
|
110
|
-
parse_headers data
|
111
|
-
|
112
|
-
# close the connection if the connection
|
113
|
-
# originates from an invalid source
|
114
|
-
close_connection unless valid_origin?
|
115
|
-
|
116
|
-
# close the connection if a callback
|
117
|
-
# is not registered for the path
|
118
|
-
close_connection unless valid_path?
|
119
|
-
|
120
|
-
# don't respond to non-websocket HTTP requests
|
121
|
-
close_connection unless valid_upgrade?
|
122
|
-
|
123
|
-
#complete the handshake
|
124
|
-
send_headers
|
125
|
-
|
126
|
-
@connected = true
|
127
|
-
|
128
|
-
on_connect
|
129
|
-
end
|
130
|
-
|
131
|
-
# send the handshake response headers to
|
132
|
-
# complete the initial com
|
133
|
-
def send_headers
|
134
|
-
|
135
|
-
response = "HTTP/1.1 101 Web Socket Protocol Handshake\r\n"
|
136
|
-
response << "Upgrade: WebSocket\r\n"
|
137
|
-
response << "Connection: Upgrade\r\n"
|
138
|
-
response << "WebSocket-Origin: #{origin}\r\n"
|
139
|
-
response << "WebSocket-Location: ws://#{host}#{path}\r\n\r\n"
|
140
|
-
|
141
|
-
send_data response
|
142
|
-
end
|
143
|
-
|
144
|
-
# turn http style headers into a ruby hash
|
145
|
-
# TODO: this is probably not done "well"
|
146
|
-
def parse_headers data
|
147
|
-
lines = data.split("\r\n")
|
148
|
-
|
149
|
-
@path = @@path_regex.match(lines.shift)[1]
|
150
|
-
@headers = {}
|
151
|
-
|
152
|
-
lines.each do |line|
|
153
|
-
kvp = @@header_regex.match(line)
|
154
|
-
@headers[kvp[1].strip] = kvp[2].strip
|
155
|
-
end
|
156
|
-
end
|
157
|
-
|
158
|
-
end
|