egd 1.0.0

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checksums.yaml ADDED
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+ ---
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+ SHA1:
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+ metadata.gz: '08654fa684c9a1a58f3683757a327c67abad2656'
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+ version: 2
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+ jobs:
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+ build:
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+ docker:
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+ # ruby:2.4.3
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+ - image: circleci/ruby@sha256:9dff2778b666bb81be98cc362e93d07c26b4491399ab6e9d152a716c754a5a47
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+
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+ working_directory: ~/egd
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+
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+ steps:
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+ - checkout
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+
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+ # Download and cache dependencies
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+ - restore_cache:
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+ keys:
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+ - v1-dependencies-{{ checksum "Gemfile.lock" }}
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+ # fallback to using the latest cache if no exact match is found
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+ - v1-dependencies-
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+
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+ - run:
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+ name: install dependencies
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+ command: |
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+ bundle install --jobs=4 --retry=3 --path vendor/bundle
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+
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+ - save_cache:
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+ paths:
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+ - ./vendor/bundle
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+ key: v1-dependencies-{{ checksum "Gemfile.lock" }}
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+
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+ - run:
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+ command: |
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+ bundle exec rspec
data/.gitignore ADDED
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+ /.bundle/
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+ /.yardoc
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+ /_yardoc/
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+ /coverage/
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+ /doc/
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+ /pkg/
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+ /spec/reports/
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+ /tmp/
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+
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+ # rspec failure tracking
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+ .rspec_status
data/.rspec ADDED
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+ --format documentation
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+ --color
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+ --require spec_helper
data/.travis.yml ADDED
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+ sudo: false
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+ language: ruby
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+ rvm:
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+ - 2.4.2
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+ before_install: gem install bundler -v 1.16.0
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+ # Contributor Covenant Code of Conduct
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+
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+ ## Our Pledge
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+
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+ In the interest of fostering an open and welcoming environment, we as
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+ contributors and maintainers pledge to making participation in our project and
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+ our community a harassment-free experience for everyone, regardless of age, body
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+ size, disability, ethnicity, gender identity and expression, level of experience,
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+ nationality, personal appearance, race, religion, or sexual identity and
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+ orientation.
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+
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+ ## Our Standards
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+
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+ Examples of behavior that contributes to creating a positive environment
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+ include:
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+
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+ * Using welcoming and inclusive language
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+ * Being respectful of differing viewpoints and experiences
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+ * Gracefully accepting constructive criticism
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+ * Focusing on what is best for the community
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+ * Showing empathy towards other community members
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+
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+ Examples of unacceptable behavior by participants include:
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+
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+ * The use of sexualized language or imagery and unwelcome sexual attention or
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+ advances
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+ * Trolling, insulting/derogatory comments, and personal or political attacks
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+ * Public or private harassment
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+ * Publishing others' private information, such as a physical or electronic
30
+ address, without explicit permission
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+ * Other conduct which could reasonably be considered inappropriate in a
32
+ professional setting
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+
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+ ## Our Responsibilities
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+
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+ Project maintainers are responsible for clarifying the standards of acceptable
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+ behavior and are expected to take appropriate and fair corrective action in
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+ response to any instances of unacceptable behavior.
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+
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+ Project maintainers have the right and responsibility to remove, edit, or
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+ reject comments, commits, code, wiki edits, issues, and other contributions
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+ that are not aligned to this Code of Conduct, or to ban temporarily or
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+ permanently any contributor for other behaviors that they deem inappropriate,
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+ threatening, offensive, or harmful.
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+
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+ ## Scope
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+
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+ This Code of Conduct applies both within project spaces and in public spaces
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+ when an individual is representing the project or its community. Examples of
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+ representing a project or community include using an official project e-mail
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+ address, posting via an official social media account, or acting as an appointed
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+ representative at an online or offline event. Representation of a project may be
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+ further defined and clarified by project maintainers.
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+
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+ ## Enforcement
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+
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+ Instances of abusive, harassing, or otherwise unacceptable behavior may be
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+ reported by contacting the project team at augusts.bautra@gmail.com. All
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+ complaints will be reviewed and investigated and will result in a response that
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+ is deemed necessary and appropriate to the circumstances. The project team is
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+ obligated to maintain confidentiality with regard to the reporter of an incident.
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+ Further details of specific enforcement policies may be posted separately.
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+
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+ Project maintainers who do not follow or enforce the Code of Conduct in good
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+ faith may face temporary or permanent repercussions as determined by other
66
+ members of the project's leadership.
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+
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+ ## Attribution
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+
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+ This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
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+ available at [http://contributor-covenant.org/version/1/4][version]
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+
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+ [homepage]: http://contributor-covenant.org
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+ [version]: http://contributor-covenant.org/version/1/4/
data/Gemfile ADDED
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+ source "https://rubygems.org"
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+
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+ git_source(:github) {|repo_name| "https://github.com/#{repo_name}" }
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+
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+ # Specify your gem's dependencies in egd.gemspec
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+ gemspec
data/Gemfile.lock ADDED
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+ PATH
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+ remote: .
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+ specs:
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+ egd (1.0.0)
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+ pgn (~> 0.2.0)
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+
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+ GEM
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+ remote: https://rubygems.org/
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+ specs:
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+ coderay (1.1.2)
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+ coveralls (0.7.2)
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+ multi_json (~> 1.3)
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+ rest-client (= 1.6.7)
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+ simplecov (>= 0.7)
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+ term-ansicolor (= 1.2.2)
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+ thor (= 0.18.1)
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+ diff-lcs (1.3)
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+ docile (1.1.5)
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+ json (2.1.0)
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+ method_source (0.9.0)
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+ mime-types (3.1)
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+ mime-types-data (~> 3.2015)
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+ mime-types-data (3.2016.0521)
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+ multi_json (1.13.1)
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+ pgn (0.2.0)
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+ whittle
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+ pry (0.11.3)
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+ coderay (~> 1.1.0)
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+ method_source (~> 0.9.0)
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+ rake (10.5.0)
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+ rest-client (1.6.7)
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+ mime-types (>= 1.16)
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+ rspec (3.7.0)
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+ rspec-core (~> 3.7.0)
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+ rspec-expectations (~> 3.7.0)
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+ rspec-mocks (~> 3.7.0)
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+ rspec-core (3.7.1)
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+ rspec-support (~> 3.7.0)
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+ rspec-expectations (3.7.0)
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+ diff-lcs (>= 1.2.0, < 2.0)
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+ rspec-support (~> 3.7.0)
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+ rspec-mocks (3.7.0)
43
+ diff-lcs (>= 1.2.0, < 2.0)
44
+ rspec-support (~> 3.7.0)
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+ rspec-support (3.7.0)
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+ simplecov (0.15.1)
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+ docile (~> 1.1.0)
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+ json (>= 1.8, < 3)
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+ simplecov-html (~> 0.10.0)
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+ simplecov-html (0.10.2)
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+ term-ansicolor (1.2.2)
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+ tins (~> 0.8)
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+ thor (0.18.1)
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+ tins (0.13.2)
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+ whittle (0.0.8)
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+
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+ PLATFORMS
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+ ruby
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+
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+ DEPENDENCIES
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+ bundler (~> 1.16)
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+ coveralls (~> 0.7.2)
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+ egd!
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+ pry (~> 0.11.3)
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+ rake (~> 10.0)
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+ rspec (~> 3.7)
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+ simplecov (~> 0.15.1)
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+
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+ BUNDLED WITH
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+ 1.16.0
data/LICENSE.txt ADDED
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+ The BSD license.
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+ Copyright (c) 2017, Augusts Bautra
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+ All rights reserved.
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+
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+ Redistribution and use in source and binary forms, with or without
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+ modification, are permitted provided that the following conditions are met:
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+ * Redistributions of source code must retain the above copyright
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+ notice, this list of conditions and the following disclaimer.
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+ * Redistributions in binary form must reproduce the above copyright
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+ notice, this list of conditions and the following disclaimer in the
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+ documentation and/or other materials provided with the distribution.
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+ * Neither the name of the EGD project nor the
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+ names of its contributors may be used to endorse or promote products
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+ derived from this software without specific prior written permission.
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+
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+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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+ ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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+ DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
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+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
data/README.md ADDED
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+ [![Version](https://badge.fury.io/rb/egd.svg)](https://badge.fury.io/rb/egd)
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+ [![Build](https://circleci.com/gh/Epigene/egd/tree/master.svg?style=shield)](https://circleci.com/gh/Epigene/egd/tree/master)
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+ [![Coverage](https://coveralls.io/repos/github/Epigene/egd/badge.svg?branch=master)](https://coveralls.io/github/Epigene/egd?branch=master)
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+
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+ # Extended Game Description
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+ This gem implements conversion functionality between standart PGN and EGD (Extended Game Description).
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+ EGD is a new chess game description format that is based on FEN and Extended Position Description (EPD).
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+
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+ ## Installation
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+
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+ ```
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+ gem install 'egd'
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+ ```
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+
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+ ## Use
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+
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+ ```
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+ require "egd"
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+ Egd::Builder.new(File.read("path/to/chess.pgn")).to_json #=> JSON string
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+ ```
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+
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+ ## What is this??
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+
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+ It's all about computer analysis of chess games.
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+ If we want answers to insight questions like "do I do well when I trade queens?",
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+ or "what losing positions do I repeatedly find myself in?", simple PGNs are not enough.
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+
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+ PGN is what is called "normalized" game data - it holds all the information needed to
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+ gain insight, but it would take a lot of time even for a computer to go through thousands of games
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+ to get the data needed to answer these questions.
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+
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+ What we need for expedience is a way to de-"normalize" the data in PGN, to expand the details of moves and positions.
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+
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+ This is what EGD does. It is a denormalized way to represent a game of chess.
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+
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+ Please note that currently EGD supports regular chess only and assumes the standart starting position.
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+
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+ Denormalize the PGNs of your games, store them in a PostgreSQL database and do powerful queries on the data,
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+ like [Chess Sense](https://github.com/Epigene/chess_sense) does.
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+
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+ ### Position equality
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+ Currently EGD satisfies itself with using [Forsyth–Edwards Notation (FEN)](https://en.wikipedia.org/wiki/Forsyth%E2%80%93Edwards_Notation) __diagrams__ as representations of position, since they encode the three crucial pieces of information:
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+
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+ 1. What pieces are on which squares,
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+ 2. Castling rights of both players,
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+ 2. En-passant capture square (irrespective of any legal possibility to execute such a capture).
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+
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+ However, a high-level competetive analysis may require the additional tracking of:
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+ 1. Threefold repetition counter,
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+ 3. Fifty-move rule counter,
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+ 4. 75-move rule counter.
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+
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+ ## EGD details
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+ EGD is inspired by [Extended Position Description (EPD)](https://chessprogramming.wikispaces.com/Extended+Position+Description)
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+ but goes further than just tracking positions and adds meta-information to moves as well, specifically, it uses a combination of Long algebraic and Reversible algebraic [chess notations](https://en.wikipedia.org/wiki/Chess_notation) to specify, without ambiguity, what was moved to where and what capture or promotion took place.
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+
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+ The general form of EGD is a (JSON) hash of game headers and moves:
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+
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+ ```rb
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+ some_egd.to_h =>
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+
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+ {
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+ # PGN game headers, in the future may contain additional meta-information
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+ # about the game as a whole
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+ "game_tags" => {
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+ "Event"=>"Eurotel Trophy",
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+ "Key" => "value"
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+ },
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+
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+ # the moveset, each move is identified by order number and which side is moving
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+ "moves" => {
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+ # 1st move, by white
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+ "1w"=>{
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+ # what was the starting position
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+ "start_position"=>{
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+ # FEN diagram of the starting position
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+ "fen"=>"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1",
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+ # details about the position, see "Position features" chapter
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+ "features"=>{}
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+ },
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+ # details about the move
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+ "move"=>{
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+ "player"=>"w", "san"=>"e4", "lran"=>"e2-e4", "from_square"=>"e2",
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+ "to_square"=>"e4", "piece"=>"p", "move_type"=>"move"
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+ },
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+ # what was the resulting position
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+ "end_position"=>{
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+ # FEN diagram of the resulting position
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+ "fen"=>"rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1",
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+ "features"=>{}
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+ }
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+ }
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+ }
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+ }
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+ ```
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+
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+ A (very short) game that can be represented in algebraic notation as `1. e4 e5`
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+
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+
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+ ```rb
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+ egd = Egd::Builder.new("1. e4 e5").to_json
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+
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+ egd.to_h #=>
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+ # {
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+ # "game_tags" => {},
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+ # "moves" => {
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+ # "1w"=>{
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+ # "start_position"=>{
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+ # "fen"=>"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1",
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+ # "features"=>{}
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+ # },
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+ # "move"=>{
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+ # "player"=>"w", "san"=>"e4", "lran"=>"e2-e4", "from_square"=>"e2",
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+ # "to_square"=>"e4", "piece"=>"p", "move_type"=>"move"
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+ # },
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+ # "end_position"=>{
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+ # "fen"=>"rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1",
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+ # "features"=>{}
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+ # }
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+ # },
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+ # "1b"=>{
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+ # "start_position"=>{
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+ # "fen"=>"rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1",
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+ # "features"=>{}
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+ # },
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+ # "move"=>{
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+ # "player"=>"b", "san"=>"e5", "lran"=>"e7-e5",
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+ # "from_square"=>"e7", "to_square"=>"e5", "piece"=>"p",
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+ # "move_type"=>"move"
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+ # },
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+ # "end_position"=>{
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+ # "fen"=>"rnbqkbnr/pppp1ppp/8/4p3/4P3/8/PPPP1PPP/RNBQKBNR w KQkq e6 0 2",
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+ # "features"=>{}
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+ # }
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+ # }
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+ # }
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+ # }
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+
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+ egd.to_json
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+ #=> "{\"game_tags\":{},\"moves\":{\"1w\":{\"start_position\": ... \"features\":{}}}}}"
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+ ```
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+
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+ Take a look at `spec/egd_spec.rb` `"when initialized with the 02 PGN, a real immortal game"`
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+ test for the structure you get when parsing PGNs you might get from chess.com.
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+
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+ ### Move specifics
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+ EGD tries to provide the maximum of meta-information about a move a programmed system can.
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+
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+ Currently outputted keys are:
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+ ```rb
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+ "move" => {
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+ "san" => "exd6", # the Short Algebraic Notation from provided PGN
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+ "lran" => "e5xd6", # EGDs semi-custom Long Reversible Algebraic Notation
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+ "from_square" => "e5",
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+ "to_square" => "d6",
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+ "piece" => "p", # moved piece. Piece codes are [p, R, N, Bl, Bd, Q, K] Bl is for (L)ight square Bishop and Bd is for (D)ark square bishop.
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+ "move_type" => "ep_capture", # currently distinguished types are: [move, capture, ep_capture, promotion_capture, short_castle, long_castle, promotion]
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+ "captured_piece" => "p", # only shows up if a capture occured
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+ "promotion" => "Q", # only shows up if promotion occured
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+ }
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+ ```
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+
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+ Please note that, unlike PGN representation, EGD does not treat check(+) and checkmate(#)
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+ as part of a move, instead, they are treated as part of a position.
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+
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+ ### Position specifics
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+ Currently positions are very minimalist - a FEN string and a "features" hash that currently can only have two keys - "check" and "checkmate".
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+
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+ Please note that since the treatment of checkmate event is not uniform across online PGN generators (Lichess represents checkmate as "+", whereas chess.com as "#"), a checkmate event denoted by "#" also adds the "check" => true feature tag.
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+
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+ Example position hash:
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+
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+ ```rb
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+ "end_position"=>{
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+ "fen"=>"rnbqkbnr/pppp1ppp/8/4p3/4P3/8/PPPP1PPP/RNBQKBNR w KQkq e6 0 2",
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+ "features"=>{
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+ "check" => true,
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+ "checkmate" => true
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+ }
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+ }
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+ ```
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+
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+ ## Future Ideas
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+ 1. Expose the move's :meta key to [annotations](https://en.wikipedia.org/wiki/Chess_annotation_symbols) like "!!", "+/-", and "$1"
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+
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+ ## Development
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+
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+ 1. Fork and clone the repo
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+ 2. install ruby and bundler, bundle
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+ 3. run `rspec` to see if tests pass
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+ 4. work on feature, test it, make a PR
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+
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+ ## Contributing
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+
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+ Bug reports and pull requests are welcome on GitHub at https://github.com/Epigene/egd. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the [Contributor Covenant](http://contributor-covenant.org) code of conduct.
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+
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+ ## License
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+
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+ The gem uses the [BSD-3 license](https://opensource.org/licenses/BSD-3-Clause),
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+ you may use the gem in your own work, provided you reproduce the LICENSE.txt in it.
data/Rakefile ADDED
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+ require "bundler/gem_tasks"
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+ require "rspec/core/rake_task"
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+
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+ RSpec::Core::RakeTask.new(:spec)
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+
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+ task :default => :spec
data/bin/console ADDED
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+ #!/usr/bin/env ruby
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+
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+ require "bundler/setup"
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+ require "egd"
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+
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+ # You can add fixtures and/or initialization code here to make experimenting
7
+ # with your gem easier. You can also use a different console, if you like.
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+
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+ # (If you use this, don't forget to add pry to your Gemfile!)
10
+ # require "pry"
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+ # Pry.start
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+
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+ require "irb"
14
+ IRB.start(__FILE__)
data/bin/setup ADDED
@@ -0,0 +1,8 @@
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+ #!/usr/bin/env bash
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+ set -euo pipefail
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+ IFS=$'\n\t'
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+ set -vx
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+
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+ bundle install
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+
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+ # Do any other automated setup that you need to do here
data/egd.gemspec ADDED
@@ -0,0 +1,33 @@
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+
2
+ lib = File.expand_path("../lib", __FILE__)
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+ $LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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+ require "egd/version"
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+
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+ Gem::Specification.new do |spec|
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+ spec.name = "egd"
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+ spec.version = Egd::VERSION
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+ spec.required_ruby_version = '>= 2.4.2'
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+ spec.authors = ["Epigene"]
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+ spec.email = ["augusts.bautra@gmail.com"]
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+
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+ spec.summary = %q|Extended Game Description|
14
+ spec.description = %q|Convert chess PGNs into Extended Game Description JSON|
15
+ spec.homepage = "https://github.com/Epigene/egd"
16
+ spec.license = "BSD"
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+
18
+ spec.files = `git ls-files -z`.split("\x0").reject do |f|
19
+ f.match(%r{^(test|spec|features)/})
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+ end
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+ spec.bindir = "exe"
22
+ spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
23
+ spec.require_paths = ["lib"]
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+
25
+ spec.add_dependency "pgn", "~> 0.2.0" # for FEN handling
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+
27
+ spec.add_development_dependency "bundler", "~> 1.16"
28
+ spec.add_development_dependency "rake", "~> 10.0"
29
+ spec.add_development_dependency "rspec", "~> 3.7"
30
+ spec.add_development_dependency "pry", "~> 0.11.3"
31
+ spec.add_development_dependency "simplecov", "~> 0.15.1"
32
+ spec.add_development_dependency "coveralls", "~> 0.7.2"
33
+ end
@@ -0,0 +1,23 @@
1
+
2
+ class Egd::FenBuilder
3
+ # This service takes in a FEN string and a chess move in algebraic notation.
4
+ # Outputs the FEN of the resulting position
5
+
6
+ attr_reader :start_fen, :move
7
+
8
+ NULL_FEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1".freeze
9
+
10
+ # Egd::FenBuilder.new(start_fen: nil, move:).call
11
+ def initialize(start_fen: nil, move: nil)
12
+ @start_fen = start_fen || NULL_FEN
13
+ @move = move.to_s.gsub(%r'\A\d+\.\s*\.*\s*', "")
14
+ end
15
+
16
+ def call
17
+ @fen ||= (
18
+ move != "" ?
19
+ PGN::FEN.new(start_fen).to_position.move(move).to_fen.to_s :
20
+ @start_fen
21
+ )
22
+ end
23
+ end
@@ -0,0 +1,204 @@
1
+ class Egd::FenDifferenceDiscerner
2
+ # This service takes in a start and an end FEN string,
3
+ # and the move in SAN,
4
+ # and a tells you what kind of move occured, in more detail than SAN
5
+
6
+ # Theoretically a start and end fen would suffice, but having move in SAN,
7
+ # which we do, allows skipping some hard procesing parts.
8
+
9
+ attr_reader :start_fen, :move, :end_fen
10
+
11
+ # Egd::FenDifferenceDiscerner.new(start_fen:, end_fen:).call
12
+ def initialize(start_fen: nil, move:, end_fen:)
13
+ @start_fen = start_fen || Egd::FenBuilder::NULL_FEN
14
+ @move = move
15
+ @end_fen = end_fen
16
+ end
17
+
18
+ def call
19
+ # quickreturn with possible special cases
20
+ case move
21
+ when "O-O"
22
+ return special_case_short_castle(Egd::Procedures.parse_fen(start_fen)[:to_move])
23
+ when "O-O-O"
24
+ return special_case_long_castle(Egd::Procedures.parse_fen(start_fen)[:to_move])
25
+ when %r'\A[a-h]x[a-h]\d' # pawn x pawn, possible en-passant
26
+ return special_case_ep_capture if special_case_ep_capture
27
+ end
28
+
29
+ # entering long processing of regular moves
30
+
31
+ changes = {
32
+ "lran" => lran, # FEN
33
+ "from_square" => from_square, # FEN # b2
34
+ "to_square" => to_square, # move b3
35
+ "piece" => piece, # move p
36
+ "move_type" => move_type,
37
+ }
38
+
39
+ changes.merge!("captured_piece" => captured_piece) if captured_piece
40
+ changes.merge!("promotion" => promotion) if promotion
41
+
42
+ changes
43
+ end
44
+
45
+ private
46
+
47
+ def special_case_ep_capture
48
+ return @ep_capture if defined?(@ep_capture)
49
+
50
+ return @ep_capture = false if Egd::Procedures.parse_fen(start_fen)[:ep_square] != to_square
51
+
52
+ from = move[0] + (move[-1] == "6" ? "5" : "4")
53
+
54
+ @ep_capture = {
55
+ "lran" => "#{from}x#{to_square}", # FEN
56
+ "from_square" => from, # FEN
57
+ "to_square" => to_square, # move
58
+ "piece" => "p", # move
59
+ "move_type" => "ep_capture", # FEN
60
+ "captured_piece" => "p", # move
61
+ }
62
+ end
63
+
64
+ def special_case_short_castle(player)
65
+ {
66
+ "lran" => "O-O", # FEN
67
+ "from_square" => (player == "w" ? "e1" : "e8"), # FEN
68
+ "to_square" => (player == "w" ? "g1" : "g8"), # move
69
+ "piece" => "K", # move
70
+ "move_type" => "short_castle", # FEN
71
+ }
72
+ end
73
+
74
+ def special_case_long_castle(player)
75
+ {
76
+ "lran" => "O-O-O", # FEN
77
+ "from_square" => (player == "w" ? "e1" : "e8"), # FEN
78
+ "to_square" => (player == "w" ? "c1" : "c8"), # move
79
+ "piece" => "K", # move
80
+ "move_type" => "long_castle", # FEN
81
+ }
82
+ end
83
+
84
+ def board1
85
+ @board1 ||= Egd::FenToBoard.new(start_fen)
86
+ end
87
+
88
+ def board2
89
+ @board2 ||= Egd::FenToBoard.new(end_fen)
90
+ end
91
+
92
+ def changed_squares
93
+ return @changed_squares if defined?(@changed_squares)
94
+
95
+ @changed_squares = []
96
+
97
+ (1..64).to_a.each do |fen_index|
98
+ i = fen_index - 1
99
+
100
+ if board1.boardline[i] != board2.boardline[i]
101
+ square = Egd::Procedures.fen_index_to_square(fen_index)
102
+
103
+ @changed_squares << {
104
+ square: square, from: board1.boardline[i], to: board2.boardline[i]
105
+ }
106
+ end
107
+ end
108
+
109
+ @changed_squares
110
+ end
111
+
112
+ def from_square
113
+ @from_square ||= changed_squares.reject do |hash|
114
+ hash[:square] == to_square
115
+ end.detect do |hash|
116
+ hash[:to] == "-"
117
+ end[:square]
118
+ end
119
+
120
+ def to_square
121
+ @to_square ||= move.match(%r'\A(?<basemove>.*\d)(?<drek>.*)?\z')[:basemove][-2..-1]
122
+ end
123
+
124
+ def piece
125
+ return @piece if defined?(@piece)
126
+
127
+ possible_piece = move[0]
128
+
129
+ @piece = (Egd::SAN_CHESS_PIECES.include?(possible_piece) ? possible_piece : "p" )
130
+
131
+ @piece << bishop_color(to_square) if @piece == "B"
132
+
133
+ @piece
134
+ end
135
+
136
+ def move_type
137
+ @move_type ||=
138
+ case move
139
+ when %r'x.*='i
140
+ "promotion_capture"
141
+ when %r'x'i
142
+ "capture"
143
+ when %r'='i
144
+ "promotion"
145
+ else
146
+ "move"
147
+ end
148
+ end
149
+
150
+ def captured_piece
151
+ @captured_piece ||=
152
+ if move_type[%r'capture']
153
+ captured_piece = changed_squares.detect do |hash|
154
+ hash[:square] == to_square
155
+ end[:from].upcase
156
+
157
+ captured_piece.downcase! if captured_piece[%r'p'i]
158
+
159
+ captured_piece << bishop_color(to_square) if captured_piece == "B"
160
+
161
+ captured_piece
162
+ else
163
+ nil
164
+ end
165
+ end
166
+
167
+ def promotion
168
+ @promotion ||=
169
+ if move_type[%r'promotion']
170
+ promoted_to = move.match(%r'=(?<promo>.)\z')[:promo]
171
+
172
+ promoted_to << bishop_color(to_square) if promoted_to == "B"
173
+
174
+ promoted_to
175
+ else
176
+ nil
177
+ end
178
+ end
179
+
180
+ def lran
181
+ return @lran if defined?(@lran)
182
+
183
+ @lran = "#{piece_in_lran(piece)}#{from_square}"
184
+
185
+ @lran << (
186
+ captured_piece ?
187
+ "x#{piece_in_lran(captured_piece)}#{to_square}" :
188
+ "-#{to_square}"
189
+ )
190
+
191
+ @lran << "=#{promotion[0]}" if promotion
192
+
193
+ @lran
194
+ end
195
+
196
+ def piece_in_lran(pc)
197
+ pc == "p" ? "" : pc[0]
198
+ end
199
+
200
+ def bishop_color(on_square)
201
+ Egd::Procedures.square_color(on_square) == "w" ? "l" : "d"
202
+ end
203
+
204
+ end
@@ -0,0 +1,45 @@
1
+ class Egd::FenToBoard
2
+ # this service parses a FEN string into a hash-representation of a chess board and pieces
3
+ # So you can do
4
+ # board = Egd::FenToBoard.new(fen_string)
5
+ # board["b3"] #=> "P" # as in white pawn
6
+
7
+ attr_reader :fen
8
+
9
+ LETTER_VALUES = %w|_ a b c d e f g h|.freeze
10
+
11
+
12
+ # Egd::FenToBoard.new(fen_string)["b2"]
13
+ def initialize(fen)
14
+ @fen = fen
15
+ end
16
+
17
+ def [](square)
18
+ board_hash[square]
19
+ end
20
+
21
+ def boardline
22
+ # this replaces numbers with corresponding amount of dashes
23
+ @boardline ||= parsed_fen[:board].gsub(%r'\d') do |match|
24
+ "-" * match.to_i
25
+ end.gsub("/", "")
26
+ end #=> "rnbqkbnrpppp...."
27
+
28
+ private
29
+ def parsed_fen
30
+ @parsed_fen ||= Egd::Procedures.parse_fen(fen)
31
+ end
32
+
33
+ def board_hash
34
+ return @board_hash if defined?(@board_hash)
35
+
36
+ look_up_square_behavior = ->(hash, key) {
37
+ hash[key] = boardline[
38
+ Egd::Procedures.square_to_fen_index(key) - 1
39
+ ]
40
+ }
41
+
42
+ @board_hash = Hash.new(&look_up_square_behavior)
43
+ end
44
+
45
+ end
@@ -0,0 +1,177 @@
1
+ # Thanks to https://github.com/jedld/pgn_parser
2
+
3
+ class Egd::PgnParser
4
+ # This service takes in a PGN string and parses it
5
+ # Returns the game tags (headers of the PGN file) and
6
+ # the *actual* moves made in SAN
7
+
8
+ attr_reader :headers, :pgn_content
9
+
10
+ def initialize(pgn_content)
11
+ @pgn_content = pgn_content
12
+ @headers = []
13
+ @movelist = []
14
+ @game_attributes = {}
15
+ end
16
+
17
+ def call
18
+ current_index = 0
19
+ state = :initial
20
+ buffer = ''
21
+
22
+ while (current_index < @pgn_content.size)
23
+ current_char = @pgn_content[current_index]
24
+ current_index += 1
25
+
26
+ if state == :initial
27
+ if current_char == '['
28
+ state = :start_parse_header
29
+ next
30
+ elsif (current_char == ' ' || current_char == "\n" || current_char == "\r")
31
+ next
32
+ else
33
+ break
34
+ end
35
+ end
36
+
37
+ if state == :start_parse_header
38
+ if current_char == ']'
39
+ state = :initial
40
+ hd = parse_header(buffer)
41
+ @headers << hd
42
+ @game_attributes[hd[:type]] = hd[:value]
43
+ buffer = ''
44
+ next
45
+ else
46
+ buffer << current_char
47
+ next
48
+ end
49
+ end
50
+ end
51
+
52
+ @movelist = simple_parse_moves
53
+
54
+ hash = {moves: @movelist}
55
+ hash.merge!(game_tags: @game_attributes) if @game_attributes.any?
56
+ hash
57
+ end
58
+
59
+ private
60
+
61
+ def parse_header(header)
62
+ event_type = ""
63
+ event_value = ""
64
+ state = :parse_type
65
+ current_index = 0
66
+ buffer = ''
67
+
68
+ while (current_index < header.size)
69
+ current_char = header[current_index]
70
+ current_index += 1
71
+
72
+ if state == :parse_type
73
+ if current_char == ' '
74
+ event_type = buffer.dup
75
+ buffer = ''
76
+ state = :start_parse_value
77
+ next
78
+ else
79
+ buffer << current_char
80
+ next
81
+ end
82
+ elsif state == :start_parse_value
83
+ if current_char == '"'
84
+ state = :parse_value
85
+ next
86
+ else
87
+ next
88
+ end
89
+ elsif state == :parse_value
90
+ if current_char=='"'
91
+ event_value = buffer.dup
92
+ buffer = ''
93
+ else
94
+ buffer << current_char
95
+ end
96
+ end
97
+ end
98
+
99
+ {type: event_type, value: event_value}
100
+ end
101
+
102
+ def simple_parse_moves
103
+ move_line =
104
+ pgn_content.split("\n").map do |line|
105
+ line unless line.strip[0] == "["
106
+ end.compact.join(" ").
107
+ gsub(%r'((1\-0)|(0\-1)|(1/2\-1/2)|(\*))\s*\z', "") # cut away game termination
108
+
109
+ # strip out comments and alternatives
110
+ while move_line.gsub!(%r'\{[^{}]*\}', ""); end
111
+ while move_line.gsub!(%r'\([^()]*\)', ""); end
112
+
113
+ # strip out "$n"-like annotations
114
+ move_line.gsub!(%r'\$\d+ ', " ")
115
+
116
+ # strip out ?! -like annotations
117
+ move_line.gsub!(%r'[?!]+ ', " ")
118
+
119
+ # strip out +/- like annotations
120
+ move_line.gsub!(%r'(./.)|(= )|(\+\−)|(\-\+)|(\∞)', "")
121
+
122
+ # squish whitespace
123
+ move_line = move_line.strip.gsub(%r'\s{2,}', " ")
124
+
125
+ # check if move line consists of legit chars only
126
+ if !move_line.match?(%r'\A(?:[[:alnum:]]|[=\-+.#\* ])+\z')
127
+ raise(
128
+ "The PGN move portion has weird characters even after cleaning it.\n"\
129
+ "Is the PGN valid?\n"\
130
+ "The moves after cleaning came out as:\n#{move_line}"
131
+ )
132
+ end
133
+
134
+ moves = []
135
+
136
+ while move_line.match?(%r'\d+\.')
137
+ parsed_moves = move_line.match(%r'\A
138
+ (?<move_number>\d+)\.(?<move_chunk>.*?)(?:(?<remainder>\d+\..*\z)|\z)
139
+ 'x)
140
+
141
+ move_number = parsed_moves[:move_number]
142
+ move_chunk = parsed_moves[:move_chunk] #=> " e4 c5 "
143
+ move_line = parsed_moves[:remainder].to_s.strip
144
+
145
+ # a good place to DEBUG
146
+
147
+ next if !move_chunk
148
+
149
+ move_chunk = move_chunk.to_s.gsub(%r'\.{2}\s?', ".. ") # formats Black move ".."
150
+ move_line = move_line.to_s.strip
151
+
152
+ number_var = "@_#{move_number}"
153
+
154
+ w = move_chunk.strip.split(" ")[0]
155
+ b = move_chunk.strip.split(" ")[1]
156
+
157
+ options = {}
158
+ options.merge!(:w=>w) unless w.match?(%r'\.{2}')
159
+ options.merge!(:b=>b) if b
160
+
161
+ instance_variable_set(
162
+ "@_#{move_number}",
163
+ instance_variable_get("@_#{move_number}") ?
164
+ instance_variable_get("@_#{move_number}").merge(options) :
165
+ {:num=>move_number.to_i}.merge(options)
166
+ )
167
+
168
+ moves << instance_variable_get("@_#{move_number}") if instance_variable_get("@_#{move_number}")[:b]
169
+ @last = instance_variable_get("@_#{move_number}")
170
+ end
171
+
172
+ # offload last to moves since there may not have been a black move
173
+ moves << @last if !@last[:b]
174
+
175
+ moves
176
+ end
177
+ end
@@ -0,0 +1,25 @@
1
+ class Egd::PositionFeatureDiscerner
2
+ # This service takes in a move and the resulting FEN string
3
+ # and outputs a hash of features of the resulting position
4
+
5
+ # Currently minimal function,
6
+ # Only looks at supplied move and tells whether the position is a check or checkmate.
7
+
8
+ attr_reader :move, :end_fen
9
+
10
+ def initialize(move:, end_fen:)
11
+ @move = move
12
+ @end_fen = end_fen
13
+ end
14
+
15
+ def call
16
+ return @features if defined?(@features)
17
+
18
+ @features = {}
19
+
20
+ @features.merge!("check" => true, "checkmate" => true) if move[%r'#\z']
21
+ @features.merge!("check" => true) if move[%r'\+\z']
22
+
23
+ @features
24
+ end
25
+ end
@@ -0,0 +1,53 @@
1
+ module Egd::Procedures
2
+ # This module has global methods for ease of working with chess data
3
+
4
+ extend self
5
+
6
+ # Egd::Procedures.parse_fen(fen)
7
+ def parse_fen(fen)
8
+ match = fen.split(%r'\s+') # FEN lines are delimited with whitespace, splitting on that
9
+
10
+ {
11
+ board: match[0],
12
+ to_move: match[1],
13
+ castling: match[2],
14
+ ep_square: match[3],
15
+ halfmove: match[4],
16
+ fullmove: match[5]
17
+ }
18
+ end
19
+
20
+ # Egd::Procedures.square_to_fen_index("b2")
21
+ def square_to_fen_index(square)
22
+ column = square[0]
23
+ row = square[1]
24
+
25
+ row_value = Egd::COLUMN_HEIGHT - row.to_i
26
+ row_value * Egd::ROW_LENGTH + Egd::FenToBoard::LETTER_VALUES.index(column)
27
+ end # a8 -> 1, a7 -> 9, h1 -> 64
28
+
29
+ # Egd::Procedures.fen_index_to_square(index)
30
+ def fen_index_to_square(index)
31
+ # 3 -> c8
32
+ row = Egd::COLUMN_HEIGHT - ((index - 1) / Egd::COLUMN_HEIGHT) # => 8
33
+
34
+ column_index = index - ((Egd::COLUMN_HEIGHT - row) * Egd::ROW_LENGTH)
35
+
36
+ column = Egd::FenToBoard::LETTER_VALUES[column_index] # => "c"
37
+
38
+ "#{column}#{row}"
39
+ end # 1 -> "a8", 64 -> "h1"
40
+
41
+ # Egd::Procedures.square_color("a7")
42
+ def square_color(square)
43
+ column = square[0] #=> a
44
+ row = square[1] #=> 8
45
+
46
+ if %w|a c e g|.include?(column)
47
+ row.to_i.even? ? "w" : "b"
48
+ else
49
+ row.to_i.odd? ? "w" : "b"
50
+ end
51
+ end
52
+
53
+ end
@@ -0,0 +1,3 @@
1
+ module Egd
2
+ VERSION = "1.0.0"
3
+ end
data/lib/egd.rb ADDED
@@ -0,0 +1,101 @@
1
+ require "digest"
2
+ require "pgn"
3
+
4
+ require "egd/procedures"
5
+ require "egd/fen_builder"
6
+ require "egd/fen_to_board"
7
+ require "egd/fen_difference_discerner"
8
+ require "egd/position_feature_discerner"
9
+ require "egd/pgn_parser"
10
+ require "egd/version"
11
+
12
+ module Egd
13
+ ROW_LENGTH = 8.freeze
14
+ COLUMN_HEIGHT = 8.freeze
15
+ SAN_CHESS_PIECES = %w|R N B Q K|.freeze
16
+
17
+ def self.root
18
+ Pathname.new(File.expand_path('../..', __FILE__))
19
+ end
20
+
21
+ class Builder
22
+ # This is the real deal
23
+ # Takes in a PGN string and returns a Ruby or JSON hash representation of the game in EGD
24
+
25
+ attr_reader :pgn
26
+
27
+ def initialize(pgn)
28
+ @pgn = pgn
29
+ end
30
+
31
+ def to_h
32
+ return @to_h if defined?(@to_h)
33
+
34
+ @to_h = {}
35
+ @to_h["game_tags"] = game_tags
36
+ @to_h["moves"] = {}
37
+
38
+ @previous_fen = Egd::FenBuilder::NULL_FEN
39
+
40
+ moves.each_with_object(@to_h) do |move, mem|
41
+ transition_key = "#{move[%r'\A\d+']}#{move.match?(%r'\.\.') ? "b" : "w"}" #=> "1w"
42
+
43
+ san = move.match(%r'\A(?:\d+\.(?:\s*\.\.)?\s+)(?<san>\S+)\z')[:san] #=> "e4"
44
+ end_fen = Egd::FenBuilder.new(start_fen: @previous_fen, move: move).call
45
+
46
+ current_transition = {
47
+ "start_position" => {
48
+ "fen" => @previous_fen,
49
+ "features" => {}, # TODO, no features can be discerned before the move yet
50
+ },
51
+ "move" => {
52
+ "player" => transition_key[%r'\D\z'], #=> "w"
53
+ "san" => san,
54
+ }.merge(
55
+ Egd::FenDifferenceDiscerner.new(
56
+ start_fen: @previous_fen, move: san, end_fen: end_fen
57
+ ).call
58
+ ),
59
+ "end_position" => {
60
+ "fen" => end_fen,
61
+ "features" => Egd::PositionFeatureDiscerner.new(
62
+ move: move, end_fen: end_fen
63
+ ).call
64
+ }
65
+ }
66
+
67
+ # leave this breadcrumb for next run through loop
68
+ @previous_fen = current_transition.dig("end_position", "fen")
69
+
70
+ mem["moves"][transition_key] = current_transition
71
+ end
72
+ end
73
+
74
+ def to_json
75
+ @to_json ||= to_h.to_json
76
+ end
77
+
78
+ private
79
+ def game_tags
80
+ @game_tags ||= parsed_pgn[:game_tags] || {}
81
+ end
82
+
83
+ def moves
84
+ return @moves if defined?(@moves)
85
+
86
+ @moves = []
87
+
88
+ parsed_pgn[:moves].each do |move_row|
89
+ @moves << "#{move_row[:num]}. #{move_row[:w]}"
90
+ @moves << "#{move_row[:num]}. .. #{move_row[:b]}" if move_row[:b]
91
+ end
92
+
93
+ @moves
94
+ end
95
+
96
+ def parsed_pgn
97
+ @parsed_pgn ||= Egd::PgnParser.new(pgn).call
98
+ end
99
+
100
+ end
101
+ end
metadata ADDED
@@ -0,0 +1,163 @@
1
+ --- !ruby/object:Gem::Specification
2
+ name: egd
3
+ version: !ruby/object:Gem::Version
4
+ version: 1.0.0
5
+ platform: ruby
6
+ authors:
7
+ - Epigene
8
+ autorequire:
9
+ bindir: exe
10
+ cert_chain: []
11
+ date: 2018-01-27 00:00:00.000000000 Z
12
+ dependencies:
13
+ - !ruby/object:Gem::Dependency
14
+ name: pgn
15
+ requirement: !ruby/object:Gem::Requirement
16
+ requirements:
17
+ - - "~>"
18
+ - !ruby/object:Gem::Version
19
+ version: 0.2.0
20
+ type: :runtime
21
+ prerelease: false
22
+ version_requirements: !ruby/object:Gem::Requirement
23
+ requirements:
24
+ - - "~>"
25
+ - !ruby/object:Gem::Version
26
+ version: 0.2.0
27
+ - !ruby/object:Gem::Dependency
28
+ name: bundler
29
+ requirement: !ruby/object:Gem::Requirement
30
+ requirements:
31
+ - - "~>"
32
+ - !ruby/object:Gem::Version
33
+ version: '1.16'
34
+ type: :development
35
+ prerelease: false
36
+ version_requirements: !ruby/object:Gem::Requirement
37
+ requirements:
38
+ - - "~>"
39
+ - !ruby/object:Gem::Version
40
+ version: '1.16'
41
+ - !ruby/object:Gem::Dependency
42
+ name: rake
43
+ requirement: !ruby/object:Gem::Requirement
44
+ requirements:
45
+ - - "~>"
46
+ - !ruby/object:Gem::Version
47
+ version: '10.0'
48
+ type: :development
49
+ prerelease: false
50
+ version_requirements: !ruby/object:Gem::Requirement
51
+ requirements:
52
+ - - "~>"
53
+ - !ruby/object:Gem::Version
54
+ version: '10.0'
55
+ - !ruby/object:Gem::Dependency
56
+ name: rspec
57
+ requirement: !ruby/object:Gem::Requirement
58
+ requirements:
59
+ - - "~>"
60
+ - !ruby/object:Gem::Version
61
+ version: '3.7'
62
+ type: :development
63
+ prerelease: false
64
+ version_requirements: !ruby/object:Gem::Requirement
65
+ requirements:
66
+ - - "~>"
67
+ - !ruby/object:Gem::Version
68
+ version: '3.7'
69
+ - !ruby/object:Gem::Dependency
70
+ name: pry
71
+ requirement: !ruby/object:Gem::Requirement
72
+ requirements:
73
+ - - "~>"
74
+ - !ruby/object:Gem::Version
75
+ version: 0.11.3
76
+ type: :development
77
+ prerelease: false
78
+ version_requirements: !ruby/object:Gem::Requirement
79
+ requirements:
80
+ - - "~>"
81
+ - !ruby/object:Gem::Version
82
+ version: 0.11.3
83
+ - !ruby/object:Gem::Dependency
84
+ name: simplecov
85
+ requirement: !ruby/object:Gem::Requirement
86
+ requirements:
87
+ - - "~>"
88
+ - !ruby/object:Gem::Version
89
+ version: 0.15.1
90
+ type: :development
91
+ prerelease: false
92
+ version_requirements: !ruby/object:Gem::Requirement
93
+ requirements:
94
+ - - "~>"
95
+ - !ruby/object:Gem::Version
96
+ version: 0.15.1
97
+ - !ruby/object:Gem::Dependency
98
+ name: coveralls
99
+ requirement: !ruby/object:Gem::Requirement
100
+ requirements:
101
+ - - "~>"
102
+ - !ruby/object:Gem::Version
103
+ version: 0.7.2
104
+ type: :development
105
+ prerelease: false
106
+ version_requirements: !ruby/object:Gem::Requirement
107
+ requirements:
108
+ - - "~>"
109
+ - !ruby/object:Gem::Version
110
+ version: 0.7.2
111
+ description: Convert chess PGNs into Extended Game Description JSON
112
+ email:
113
+ - augusts.bautra@gmail.com
114
+ executables: []
115
+ extensions: []
116
+ extra_rdoc_files: []
117
+ files:
118
+ - ".circleci/config.yml"
119
+ - ".gitignore"
120
+ - ".rspec"
121
+ - ".travis.yml"
122
+ - CODE_OF_CONDUCT.md
123
+ - Gemfile
124
+ - Gemfile.lock
125
+ - LICENSE.txt
126
+ - README.md
127
+ - Rakefile
128
+ - bin/console
129
+ - bin/setup
130
+ - egd.gemspec
131
+ - lib/egd.rb
132
+ - lib/egd/fen_builder.rb
133
+ - lib/egd/fen_difference_discerner.rb
134
+ - lib/egd/fen_to_board.rb
135
+ - lib/egd/pgn_parser.rb
136
+ - lib/egd/position_feature_discerner.rb
137
+ - lib/egd/procedures.rb
138
+ - lib/egd/version.rb
139
+ homepage: https://github.com/Epigene/egd
140
+ licenses:
141
+ - BSD
142
+ metadata: {}
143
+ post_install_message:
144
+ rdoc_options: []
145
+ require_paths:
146
+ - lib
147
+ required_ruby_version: !ruby/object:Gem::Requirement
148
+ requirements:
149
+ - - ">="
150
+ - !ruby/object:Gem::Version
151
+ version: 2.4.2
152
+ required_rubygems_version: !ruby/object:Gem::Requirement
153
+ requirements:
154
+ - - ">="
155
+ - !ruby/object:Gem::Version
156
+ version: '0'
157
+ requirements: []
158
+ rubyforge_project:
159
+ rubygems_version: 2.6.13
160
+ signing_key:
161
+ specification_version: 4
162
+ summary: Extended Game Description
163
+ test_files: []