dynamic_assets 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/README.rdoc +7 -7
- data/lib/dynamic_assets/reference.rb +1 -1
- metadata +5 -5
data/README.rdoc
CHANGED
@@ -21,7 +21,7 @@ Out of the box it can (optionally):
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(Example: You may want a set of stylesheets for your main interface, and another set for your admin
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interface, maybe with some overlap. With DynamicAssets, your normal users won't pay the
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penalty of downloading your admin styles.)
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* Allow CSS assets to refer to static images through relative URLs. That is, it doesn't break CSS
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* Allow CSS assets to refer to static images through relative URLs. That is, it doesn't break CSS URLs.
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* Honor Rails' scheme for asset hosts.
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* Honor Rails' scheme for cache-busting.
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@@ -29,7 +29,7 @@ It seems that Rails 3.1 will offer many of these features off-the-shelf, which i
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cool. DynamicAssets allows you to get some of those features today in 3.0, but it
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wasn't intended as a back port or a stopgap. It just happens that serving assets
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dynamically is useful enough that multiple people have thought of implementing it.
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(See also: {Shoebox}[https://github.com/ddollar/shoebox])
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(See also: {Shoebox}[https://github.com/ddollar/shoebox] and {Sprockets}[http://getsprockets.org/])
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== How To
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@@ -37,8 +37,8 @@ dynamically is useful enough that multiple people have thought of implementing i
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gem "dynamic_assets"
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2. Put your CSS files in <tt>app/
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<tt>app/
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2. Put your CSS files in <tt>app/assets/stylesheets</tt> and your JS files in
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<tt>app/assets/javascripts</tt>. Each filename's extension triggers an
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optional pre-processor:
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.css = raw
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The assets.yml file sets some config values and then lists your assets. Don't be shy
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about listing your assets; it's a good way to get noticed. This sample config
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file says that in production, foo.js, bar.js, baz.js, and widget.js (which is
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in app/
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in app/assets/javascripts/third-party) should be combined into one file,
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minified, and served by your app as /assets/javascripts/base.js in such a way
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that it'd be cached. In development, those files would be combined but not minified
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or cached.
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@@ -125,7 +125,7 @@ into an asset via ERB, like this:
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end
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end
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Now in app/
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Now in app/assets/stylesheets/application.css.erb you could do this:
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body {
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background-color: <%= @background_color %>;
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@@ -149,7 +149,7 @@ public/stylesheets/fancy_background.png.
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With DynamicAssets, you'll put them here instead:
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app/
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app/assets/stylesheets/thing.css
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public/stylesheets/thing/fancy_background.png
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and the processor will make sure the embedded URL is turned into a fully
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metadata
CHANGED
@@ -1,13 +1,13 @@
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--- !ruby/object:Gem::Specification
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name: dynamic_assets
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version: !ruby/object:Gem::Version
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hash:
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hash: 23
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prerelease: false
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segments:
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- 0
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- 2
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- 0
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version: 0.
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version: 0.2.0
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platform: ruby
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authors:
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- Robert Davis
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- 0
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version: "0"
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requirement: *id006
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description: Make your Rails 3 app process
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description: Make your Rails 3 app package and process CSS and JS assets on the fly
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email: davis@coaster.com
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executables: []
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@@ -191,7 +191,7 @@ rubyforge_project:
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rubygems_version: 1.3.7
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signing_key:
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specification_version: 3
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summary: Make your Rails 3 app process
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summary: Make your Rails 3 app package and process CSS and JS assets on the fly
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test_files:
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- spec/dummy_rails_app/app/controllers/application_controller.rb
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- spec/dummy_rails_app/app/helpers/application_helper.rb
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