console-reversi 0.2.0 → 0.3.0
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- checksums.yaml +4 -4
- data/lib/console_reversi.rb +7 -47
- data/lib/console_reversi/board.rb +25 -7
- data/lib/console_reversi/cursor_operatable.rb +49 -0
- data/lib/console_reversi/piece.rb +6 -6
- data/lib/console_reversi/player.rb +1 -1
- data/lib/console_reversi/square.rb +13 -0
- data/lib/console_reversi/version.rb +1 -1
- metadata +4 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA1:
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-
metadata.gz:
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-
data.tar.gz:
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metadata.gz: b8aaa514166ac6d465b762165a48f4bc2f4de07d
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4
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data.tar.gz: 8c3d5eaeff2bb5bfc69e92ec5845a3e8e2f09116
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 6a1280bc05ef0c6cf0528fbe7b149169b02a86999ad953ac01030fb24e45f923f214d19083c0ce8b0c39cd8f0b31752212afd1bc6b85e796bfc843264094a083
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7
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data.tar.gz: 4efb45d543155874cb5074ceb7094b48f435102cb6584f4426be29938417d476aaac2f1d94556162bfed601f29b96dc3b0c1e1aebcf7e9d33d92444a70aacc20
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data/lib/console_reversi.rb
CHANGED
@@ -4,8 +4,11 @@ require 'console_reversi/searcher'
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require 'console_reversi/piece'
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require 'console_reversi/player'
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require 'console_reversi/ascii_art'
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require 'console_reversi/cursor_operatable'
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class ConsoleReversi
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include CursorOperatable
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def initialize
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@board = Board.new
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@black_player = Player.new(piece_color: :black)
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@@ -13,6 +16,7 @@ class ConsoleReversi
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end
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def game_start
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+
@board.plot_putable_point!(now_player(0))
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@board.pretty_print
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loop.with_index do |_, turn_number|
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@@ -36,6 +40,8 @@ class ConsoleReversi
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now_player(turn_number).put_piece_on!(@board, x: board_position[:x], y: board_position[:y])
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now_player(turn_number).turn_pieces!(@board, x: board_position[:x], y: board_position[:y])
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@board.refresh_putable_point!
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@board.plot_putable_point!(next_player(turn_number))
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@board.pretty_print
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# NOTE back a cursor
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@@ -48,7 +54,7 @@ class ConsoleReversi
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print_result
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-
print "\e[
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+
print "\e[9;1H"
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end
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private
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@@ -61,52 +67,6 @@ class ConsoleReversi
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now_player(turn_number) == @black_player ? @white_player : @black_player
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end
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-
def move_cursor(&block)
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-
while key = STDIN.getch
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-
# NOTE 一時的に ctrl c で中断できるようにしてる
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exit if key == "\C-c"
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-
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if key == "\e" && STDIN.getch == "["
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-
key = STDIN.getch
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-
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direction =
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-
case key
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when 'A', 'B'
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-
key
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-
when 'C', 'D'
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"2#{key}"
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-
else
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nil
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-
end
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-
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-
print "\e[#{direction}" if direction
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-
end
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-
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block.call(key)
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-
end
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end
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-
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-
def cursor_position
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-
stdout = ''
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-
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$stdin.raw do |stdin|
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-
$stdout << "\e[6n"
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$stdout.flush
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-
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while (c = stdin.getc) != 'R'
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stdout << c
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-
end
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end
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-
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positions = stdout.match /(\d+);(\d+)/
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-
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-
{x: positions[2].to_i, y: positions[1].to_i}
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-
end
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-
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def type_enter?(key)
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key == "\r"
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-
end
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-
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def print_pass
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print "\e[2;1H"
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print AsciiArt::PASS
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@@ -9,7 +9,7 @@ class ConsoleReversi
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end
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def putable_piece?(direction:, piece_color:, x:, y:)
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-
return false unless at(x, y)
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return false unless at(x, y).is_a?(Numeric)
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have_turnable_piece?(direction: direction, piece_color: piece_color, x: x, y: y)
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end
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@@ -18,12 +18,12 @@ class ConsoleReversi
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searcher = create_searcher(x, y)
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p = searcher.search(direction, 1)
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return false if p.
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return false if !p.is_a?(Piece) || p.send("#{piece_color}?")
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loop.with_index(2) do |_, distance|
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p = searcher.search(direction, distance)
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return false if p.
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return false if !p.is_a?(Piece)
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return true if p.send("#{piece_color}?")
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end
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@@ -45,6 +45,8 @@ class ConsoleReversi
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if p == 0
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print ' '
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elsif p == 1
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print "\e[37m〇"
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else
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p.pretty_print
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end
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@@ -58,15 +60,31 @@ class ConsoleReversi
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@board.at(y)&.at(x)
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end
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def plot_putable_point!(player)
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8.times do |i|
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8.times do |j|
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@board[j][i] = 1 if Searcher::DIRECTIONS.any? {|d| putable_piece?(direction: d, piece_color: player.piece_color, x: i, y: j) }
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end
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end
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end
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def refresh_putable_point!
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8.times do |i|
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8.times do |j|
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@board[j][i] = 0 if @board[j][i] == 1
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end
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end
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end
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private
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def initialize_board
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board = 8.times.map { [0].cycle(8).to_a }
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board[3][3] = Piece.new(
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board[3][4] = Piece.new(
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board[4][3] = Piece.new(
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board[4][4] = Piece.new(
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board[3][3] = Piece.new(color: :black)
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board[3][4] = Piece.new(color: :white)
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board[4][3] = Piece.new(color: :white)
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board[4][4] = Piece.new(color: :black)
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board
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end
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@@ -0,0 +1,49 @@
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class ConsoleReversi
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module CursorOperatable
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def move_cursor(&block)
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while key = STDIN.getch
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# NOTE enable to cancel a game by ctrl-c
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exit if key == "\C-c"
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if key == "\e" && STDIN.getch == "["
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key = STDIN.getch
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direction =
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case key
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when 'A', 'B'
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key
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when 'C', 'D'
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"2#{key}"
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else
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nil
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end
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print "\e[#{direction}" if direction
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end
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block.call(key)
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end
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end
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def cursor_position
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stdout = ''
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$stdin.raw do |stdin|
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$stdout << "\e[6n"
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$stdout.flush
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while (c = stdin.getc) != 'R'
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stdout << c
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end
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end
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positions = stdout.match /(\d+);(\d+)/
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{x: positions[2].to_i, y: positions[1].to_i}
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end
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def type_enter?(key)
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key == "\r"
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end
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48
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end
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49
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end
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@@ -2,22 +2,22 @@ class ConsoleReversi
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class Piece
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COLORS = {black: "\e[30m", white: "\e[37m"}
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attr_accessor :
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attr_accessor :color
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def initialize(
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@
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def initialize(color:)
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@color = color
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end
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def pretty_print
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print "#{COLORS[@
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print "#{COLORS[@color.to_sym]}⬤️⃝ "
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end
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def black?
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@
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@color == :black
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end
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def white?
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@
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@color == :white
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end
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end
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end
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metadata
CHANGED
@@ -1,14 +1,14 @@
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--- !ruby/object:Gem::Specification
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name: console-reversi
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version: !ruby/object:Gem::Version
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version: 0.
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version: 0.3.0
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platform: ruby
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authors:
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- pekepek
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autorequire:
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bindir: bin
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cert_chain: []
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-
date: 2017-01-
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date: 2017-01-29 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: bundler
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@@ -70,9 +70,11 @@ files:
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- lib/console_reversi.rb
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- lib/console_reversi/ascii_art.rb
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- lib/console_reversi/board.rb
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+
- lib/console_reversi/cursor_operatable.rb
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- lib/console_reversi/piece.rb
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- lib/console_reversi/player.rb
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- lib/console_reversi/searcher.rb
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+
- lib/console_reversi/square.rb
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- lib/console_reversi/version.rb
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homepage: https://github.com/pekepek/console-reversi
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licenses: []
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