codebreaker2018 0.2.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/.gitignore +9 -0
- data/.rspec +1 -0
- data/.ruby-version +1 -0
- data/.travis.yml +4 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +21 -0
- data/README.md +108 -0
- data/Rakefile +6 -0
- data/bin/console +6 -0
- data/bin/setup +8 -0
- data/codebreaker.gemspec +26 -0
- data/lib/codebreaker/console.rb +186 -0
- data/lib/codebreaker/game.rb +123 -0
- data/lib/codebreaker/locale/console/en-US.yml +21 -0
- data/lib/codebreaker/locale/console/ru-RU.yml +21 -0
- data/lib/codebreaker/locale/game/en-US.yml +10 -0
- data/lib/codebreaker/locale/game/ru-RU.yml +10 -0
- data/lib/codebreaker/localization.rb +48 -0
- data/lib/codebreaker/score.rb +7 -0
- data/lib/codebreaker/version.rb +3 -0
- data/lib/codebreaker.rb +5 -0
- metadata +121 -0
checksums.yaml
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metadata.gz: 61facc7472210fb21a64ea7f511a8e33f7198fce4a3b1f69b53d51a92b7703b0
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metadata.gz: 786ed3fd86aab78cc50881570755f2e306471c5be91d2a6454f852b2571c8ff67b6a5009af8286ce6e7af3ef57f76dacf49fb0f6bda18f5b44301ed9226d5e23
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data.tar.gz: 17aede226827b05e93bdc5f2930162cbe4051e2faf3ccd0a08c7c00a99751ba12c884687050dcc288373a0a9b84780e267447972a591c81d6b1b36c08aa70586
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data/.gitignore
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data/.rspec
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--require spec_helper
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data/.ruby-version
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2.5.0
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data/.travis.yml
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data/Gemfile
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data/LICENSE.txt
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The MIT License (MIT)
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Copyright (c) 2018 Vladislav Trotsenko
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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data/README.md
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# Codebreaker #
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Codebreaker is a logic game in which the code-breaker tries to break a secret code created by a code-maker. The code-maker, which will be played by the application we’re going to write, creates a secret code of four numbers between 1 and 6.
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## Installation ##
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Add this line to your application's Gemfile:
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```ruby
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gem 'codebreaker'
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```
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install codebreaker2018
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## Usage ##
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Best way to demonstrate Codebreaker is auto start demo game:
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```ruby
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require 'codebreaker2018'
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Codebreaker::Console.new
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```
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### Game features ###
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- Configurator:
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- Player's name
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- Max attempts and hints: integers only
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- Levels: :simple, :middle, :hard
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- Languages: :en, :ru
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### Console features ###
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- Autoloading localization by game language
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- Color interface
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- Ability to save results
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- Ability to play again
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- Ability to erase all results
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- Demo mode
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### Localization features ###
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- Autoload localizations from locale dir
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- Default language
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- Ability to change locale
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### Score features ###
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- Date
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- Player's name
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- Winner or not
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- Level
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- Score
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### Detail sample of Codebreaker usage ###
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```ruby
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# Init Game instance with block
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game = Codebreaker::Game.new do |config|
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config.player_name = 'Mike'
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config.max_attempts = 5
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config.max_hints = 2
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config.level = :middle
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config.lang = :en
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end
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# Alternative init Game instance with args
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game = Codebreaker::Game.new('Mike', 5, 2, :middle, :en)
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# Init Console instance with your game
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console = Codebreaker::Console.new(game)
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# Also you can auto load demo game instance and auto start it
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Codebreaker::Console.new
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# Interactive methods
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# Let's play!
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console.start_game
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# Erase all game statistic
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console.erase_scores
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# Static methods
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# Able to view current game instance into console
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console.game
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# Able to view path to yml-file
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console.storage_path
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# Able to view all game statistic
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console.scores
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```
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## Development
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After checking out the repo, run `bin/setup` to install dependencies. Then, run `rake spec` to run the tests. You can also run `bin/console` for an interactive prompt that will allow you to experiment.
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To install this gem onto your local machine, run `bundle exec rake install`. To release a new version, update the version number in `version.rb`, and then run `bundle exec rake release`, which will create a git tag for the version, push git commits and tags, and push the `.gem` file to [rubygems.org](https://rubygems.org).
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## Contributing
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Bug reports and pull requests are welcome on GitHub at https://github.com/bestwebua/homework-04-codebreaker. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the [Contributor Covenant](http://contributor-covenant.org) code of conduct.
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## License
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The gem is available as open source under the terms of the [MIT License](http://opensource.org/licenses/MIT).
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data/Rakefile
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data/bin/console
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data/bin/setup
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data/codebreaker.gemspec
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lib = File.expand_path('../lib', __FILE__)
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$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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require 'codebreaker/version'
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Gem::Specification.new do |spec|
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spec.name = 'codebreaker2018'
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spec.version = Codebreaker::VERSION
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spec.authors = ['Vladislav Trotsenko']
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spec.email = ['admin@bestweb.com.ua']
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spec.summary = %q{Codebreaker}
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spec.description = %q{New version of logic terminal game.}
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spec.homepage = 'https://github.com/bestwebua/homework-04-codebreaker'
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spec.license = 'MIT'
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spec.files = `git ls-files -z`.split("\x0").reject { |f| f.match(%r{^(test|spec|features)/}) }
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spec.bindir = "exe"
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spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
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spec.require_paths = ['lib']
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spec.add_dependency 'colorize', '~> 0.8.1'
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spec.add_development_dependency 'bundler', '~> 1.11'
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spec.add_development_dependency 'rake', '~> 10.0'
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spec.add_development_dependency 'rspec', '~> 3.0'
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end
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require 'colorize'
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require 'erb'
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require 'yaml'
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module Codebreaker
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class Console
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DEMO = Game.new('Demo User', 5, 2, :middle, :en)
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HINT = '-h'.freeze
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YES = 'y'.freeze
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EMPTY_INPUT = ''.freeze
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attr_reader :game, :storage_path, :scores
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def initialize(game = DEMO)
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@locale = Localization.new(:console)
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load_console(game)
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start_game if game == DEMO
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end
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def start_game
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puts message['alerts']['welcome'].colorize(:background => :blue)
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puts message['alerts']['hint_info']
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submit_answer
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end
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def erase_scores
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print message['alerts']['erase_scores']
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erase_game_data if input_selector
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exit_console
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end
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private_constant :DEMO
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private
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def load_console(game)
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raise ArgumentError, message['errors']['wrong_object'] unless game.is_a?(Game)
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@game = game
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@locale.lang = game.configuration.lang
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@game_config_snapshot = game.configuration.clone
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@storage_path = File.expand_path('./data/scores.yml', File.dirname(__FILE__))
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@scores = load_game_data
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end
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def load_game_data
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YAML.load(File.open(storage_path, 'r')) rescue []
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end
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def message
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@locale.localization
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end
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def submit_answer
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process(user_interaction)
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end
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def show_hint
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puts begin
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"#{message['alerts']['hint']}: #{game.hint.to_s.green}"
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rescue => error
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error.to_s.red
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end
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end
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def user_interaction
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return if game.attempts.zero?
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input, status, step = EMPTY_INPUT, false, 0
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until status
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begin
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game.guess_valid?(input)
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status = true
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rescue => error
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puts error.to_s.red unless step.zero? || input == HINT
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puts "#{message['alerts']['guess']}:"
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input = gets.chomp
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step += 1
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show_hint if input == HINT
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end
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end
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input
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end
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def message_is_allowed?
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!game.won? && game.attempts == rand(1..game.configuration.max_attempts)
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end
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def motivation_message
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return unless message_is_allowed?
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message['alerts']['motivation']
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end
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def process(input)
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begin
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puts game.to_guess(input)
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puts motivation_message
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rescue => error
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puts error
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finish_game
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end
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game.won? ? finish_game : submit_answer
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end
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def summary
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game.won? ? message['alerts']['won'].green : message['alerts']['lose'].red
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end
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def finish_game
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puts ERB.new(message['info']['results']).result(binding)
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save_game
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new_game
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end
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def input_selector
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input = EMPTY_INPUT
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until %w(y n).include?(input)
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print " (y/n) #{message['alerts']['yes_or_no']}:"
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input = gets.chomp
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end
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input == YES
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end
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def save_game
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print message['alerts']['save_game']
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save_game_data if input_selector
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end
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def save_game_data
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save_user_score
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save_to_yml
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puts message['info']['successfully_saved'].green
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end
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def save_user_score
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scores << current_user_score
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end
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def current_user_score
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Score.new do |save|
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save.date = Time.now
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save.player_name = game.configuration.player_name
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save.winner = game.won?
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save.level = game.configuration.level
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save.score = game.score
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end
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end
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def save_to_yml
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File.open(storage_path, 'w') do |file|
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file.write(YAML.dump(scores))
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end
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end
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def new_game
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print message['alerts']['new_game']
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if input_selector
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load_new_game
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start_game
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else
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puts message['alerts']['shutdown']
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exit_console
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end
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end
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def exit_console
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exit
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end
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def load_new_game
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@game = Game.new do |config|
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@game_config_snapshot.each_pair do |key, value|
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config[key] = value
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end
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end
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end
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def erase_game_data
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begin
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File.delete(storage_path)
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scores.clear
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puts message['info']['successfully_erased'].green
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rescue
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puts message['errors']['file_not_found'].red
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end
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end
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end
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end
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module Codebreaker
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GameConfiguration = Struct.new(:player_name, :max_attempts, :max_hints, :level, :lang)
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class Game
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ZERO_POINTS = 0
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TEN_POINTS = 10
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TWENTY_POINTS = 20
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FIFTY_POINTS = 50
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ONE_HUNDRED_POINTS = 100
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BONUS_POINTS = 500
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RIGHT_ANSWER = '+'.freeze
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|
+
RIGHT_ANSWER_DIFF_INDEX = '-'.freeze
|
13
|
+
WRONG_ANSWER = ' '.freeze
|
14
|
+
|
15
|
+
attr_reader :attempts, :hints, :configuration
|
16
|
+
|
17
|
+
def initialize(*config)
|
18
|
+
@locale = Localization.new(:game)
|
19
|
+
@configuration ||= GameConfiguration.new(*config)
|
20
|
+
yield @configuration if block_given?
|
21
|
+
apply_configuration
|
22
|
+
generate_secret_code
|
23
|
+
end
|
24
|
+
|
25
|
+
def guess_valid?(input)
|
26
|
+
raise message['errors']['invalid_input'] unless input.is_a?(String)
|
27
|
+
raise message['alerts']['invalid_input'] unless input[/\A[1-6]{4}\z/]
|
28
|
+
true
|
29
|
+
end
|
30
|
+
|
31
|
+
def to_guess(input)
|
32
|
+
raise message['alerts']['no_attempts'] if attempts.zero?
|
33
|
+
@attempts -= 1
|
34
|
+
@result = fancy_algo(input, secret_code)
|
35
|
+
end
|
36
|
+
|
37
|
+
def won?
|
38
|
+
result == RIGHT_ANSWER * 4
|
39
|
+
end
|
40
|
+
|
41
|
+
def hint
|
42
|
+
raise message['alerts']['no_hints'] if hints.zero?
|
43
|
+
@hints -= 1
|
44
|
+
return secret_code.sample if result.empty?
|
45
|
+
not_guessed = result.chars.map.with_index do |item, index|
|
46
|
+
secret_code[index] unless item == RIGHT_ANSWER
|
47
|
+
end
|
48
|
+
not_guessed.compact.sample
|
49
|
+
end
|
50
|
+
|
51
|
+
def score
|
52
|
+
calculate_score
|
53
|
+
end
|
54
|
+
|
55
|
+
private
|
56
|
+
|
57
|
+
def check_configuration
|
58
|
+
raise message['errors']['fail_configuration'] if configuration.any?(&:nil?)
|
59
|
+
begin
|
60
|
+
raise if configuration.max_attempts < 1 || configuration.max_hints.negative?
|
61
|
+
rescue
|
62
|
+
raise message['errors']['fail_configuration_values']
|
63
|
+
end
|
64
|
+
end
|
65
|
+
|
66
|
+
def create_instance_vars
|
67
|
+
@attempts = configuration.max_attempts
|
68
|
+
@hints = configuration.max_hints
|
69
|
+
@locale.lang = configuration.lang
|
70
|
+
@result = ''
|
71
|
+
end
|
72
|
+
|
73
|
+
def apply_configuration
|
74
|
+
check_configuration
|
75
|
+
configuration.freeze
|
76
|
+
create_instance_vars
|
77
|
+
end
|
78
|
+
|
79
|
+
def result
|
80
|
+
@result
|
81
|
+
end
|
82
|
+
|
83
|
+
def message
|
84
|
+
@locale.localization
|
85
|
+
end
|
86
|
+
|
87
|
+
def generate_secret_code
|
88
|
+
@secret_code = (1..4).map { rand(1..6) }
|
89
|
+
end
|
90
|
+
|
91
|
+
def secret_code
|
92
|
+
@secret_code
|
93
|
+
end
|
94
|
+
|
95
|
+
def fancy_algo(guess, secret_code)
|
96
|
+
guess.chars.map(&:to_i).map.with_index do |item, index|
|
97
|
+
case
|
98
|
+
when item == secret_code[index] then RIGHT_ANSWER
|
99
|
+
when secret_code[index..-1].include?(item) then RIGHT_ANSWER_DIFF_INDEX
|
100
|
+
else WRONG_ANSWER
|
101
|
+
end
|
102
|
+
end.join
|
103
|
+
end
|
104
|
+
|
105
|
+
def calculate_score
|
106
|
+
level_rates = case configuration.level
|
107
|
+
when :simple then [TEN_POINTS, ZERO_POINTS]
|
108
|
+
when :middle then [TWENTY_POINTS, TWENTY_POINTS]
|
109
|
+
when :hard then [FIFTY_POINTS, ONE_HUNDRED_POINTS]
|
110
|
+
else raise message['errors']['unknown_level']
|
111
|
+
end
|
112
|
+
|
113
|
+
attempt_rate, hint_rate = level_rates
|
114
|
+
guessed = result.count(RIGHT_ANSWER)
|
115
|
+
|
116
|
+
used_attempts = configuration.max_attempts - attempts
|
117
|
+
used_hints = configuration.max_hints - hints
|
118
|
+
bonus_points = won? && used_attempts == 1 ? BONUS_POINTS : ZERO_POINTS
|
119
|
+
|
120
|
+
used_attempts * attempt_rate * guessed - used_hints * hint_rate + bonus_points
|
121
|
+
end
|
122
|
+
end
|
123
|
+
end
|
@@ -0,0 +1,21 @@
|
|
1
|
+
:en:
|
2
|
+
errors:
|
3
|
+
wrong_object: Wrong object type!
|
4
|
+
file_not_found: Game data file not found. Nothing to delete.
|
5
|
+
alerts:
|
6
|
+
welcome: ....Codebreaker Console Game....
|
7
|
+
hint_info: Use '-h' for help.
|
8
|
+
hint: Hint
|
9
|
+
guess: Enter your guess
|
10
|
+
motivation: Come on, step on it!
|
11
|
+
won: You won!
|
12
|
+
lose: You lost(
|
13
|
+
yes_or_no:
|
14
|
+
save_game: Do you want to save your score?
|
15
|
+
new_game: Do you want to play again?
|
16
|
+
erase_scores: Do you want to erase all scores data? Attention, this action cannot be undone.
|
17
|
+
shutdown: Exit...
|
18
|
+
info:
|
19
|
+
results: <%= summary %> With total score <%= game.score %> points.
|
20
|
+
successfully_saved: Current game data was successfully saved.
|
21
|
+
successfully_erased: All game data was successfully erased.
|
@@ -0,0 +1,21 @@
|
|
1
|
+
:ru:
|
2
|
+
errors:
|
3
|
+
wrong_object: Неверный тип объекта!
|
4
|
+
file_not_found: Файл данных не найден. Ничего удалять.
|
5
|
+
alerts:
|
6
|
+
welcome: ....Терминальная игра Codebreaker....
|
7
|
+
hint_info: Используй '-h' для подсказки.
|
8
|
+
hint: Подсказка
|
9
|
+
guess: Введи свое предположение
|
10
|
+
motivation: Подумай хорошенько и сделай это!
|
11
|
+
won: Ты выиграл!
|
12
|
+
lose: Ты проиграл(
|
13
|
+
yes_or_no: латинская раскладка
|
14
|
+
save_game: Сохранить твой результат?
|
15
|
+
new_game: Еще поиграем?
|
16
|
+
erase_scores: Очистить всю игровую статистику? Внимание, это действие не может быть отменено.
|
17
|
+
shutdown: Выхожу...
|
18
|
+
info:
|
19
|
+
results: <%= summary %> С общим счетом <%= game.score %> поинтов.
|
20
|
+
successfully_saved: Твой текущий результат успешно сохранен.
|
21
|
+
successfully_erased: Все игровая статистика была успешно удалена.
|
@@ -0,0 +1,10 @@
|
|
1
|
+
:en:
|
2
|
+
errors:
|
3
|
+
fail_configuration: The configuration is incomplete.
|
4
|
+
fail_configuration_values: Max_attempts must be more then zero, max_hints must be positive.
|
5
|
+
invalid_input: Invalid input type.
|
6
|
+
unknown_level: Unknown game level.
|
7
|
+
alerts:
|
8
|
+
invalid_input: Answer should equal 4 digits in range from 1 to 6!
|
9
|
+
no_attempts: Oops, no attempts left!
|
10
|
+
no_hints: Oops, no hints left!
|
@@ -0,0 +1,10 @@
|
|
1
|
+
:ru:
|
2
|
+
errors:
|
3
|
+
fail_configuration: Конфигурация не завершена.
|
4
|
+
fail_configuration_values: Max_attempts > 0, max_hints не должен быть <= 0.
|
5
|
+
invalid_input: Недопустимый тип ввода.
|
6
|
+
unknown_level: Неизвестный игровой уровень.
|
7
|
+
alerts:
|
8
|
+
invalid_input: Ответ должен содержать 4 цифры в диапазоне от 1 до 6!
|
9
|
+
no_attempts: Доступные попытки исчерпаны!
|
10
|
+
no_hints: К сожалению, больше нет подсказок!
|
@@ -0,0 +1,48 @@
|
|
1
|
+
require 'yaml'
|
2
|
+
|
3
|
+
module Codebreaker
|
4
|
+
class Localization
|
5
|
+
attr_accessor :lang
|
6
|
+
|
7
|
+
def initialize(app_type, lang = :en)
|
8
|
+
@lang = lang
|
9
|
+
select_application(app_type)
|
10
|
+
candidates_to_load
|
11
|
+
merge_localizations
|
12
|
+
end
|
13
|
+
|
14
|
+
def localization
|
15
|
+
return localizations[:en] unless localizations[lang]
|
16
|
+
localizations[lang]
|
17
|
+
end
|
18
|
+
|
19
|
+
private
|
20
|
+
|
21
|
+
def localizations_dir
|
22
|
+
File.expand_path('./locale/.', File.dirname(__FILE__))
|
23
|
+
end
|
24
|
+
|
25
|
+
def authorized_apps
|
26
|
+
Dir.entries(localizations_dir).reject { |dir_name| dir_name.include?('.') }.map(&:to_sym)
|
27
|
+
end
|
28
|
+
|
29
|
+
def select_application(app_type)
|
30
|
+
raise 'Unknown application type.' unless authorized_apps.include?(app_type)
|
31
|
+
@app_dir = app_type.to_s
|
32
|
+
end
|
33
|
+
|
34
|
+
def candidates_to_load
|
35
|
+
@ymls_paths = Dir.glob("#{localizations_dir}/#{@app_dir}/*.yml")
|
36
|
+
end
|
37
|
+
|
38
|
+
def localizations
|
39
|
+
@localizations ||= Hash.new
|
40
|
+
end
|
41
|
+
|
42
|
+
def merge_localizations
|
43
|
+
localizations
|
44
|
+
loaded_ymls = @ymls_paths.map { |file| YAML.load(File.open(file, 'r')) }
|
45
|
+
loaded_ymls.each { |loaded_yml| @localizations.update(loaded_yml) }
|
46
|
+
end
|
47
|
+
end
|
48
|
+
end
|
data/lib/codebreaker.rb
ADDED
metadata
ADDED
@@ -0,0 +1,121 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: codebreaker2018
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.2.5
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Vladislav Trotsenko
|
8
|
+
autorequire:
|
9
|
+
bindir: exe
|
10
|
+
cert_chain: []
|
11
|
+
date: 2018-06-06 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: colorize
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - "~>"
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: 0.8.1
|
20
|
+
type: :runtime
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - "~>"
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: 0.8.1
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: bundler
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - "~>"
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: '1.11'
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - "~>"
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: '1.11'
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: rake
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - "~>"
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: '10.0'
|
48
|
+
type: :development
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - "~>"
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: '10.0'
|
55
|
+
- !ruby/object:Gem::Dependency
|
56
|
+
name: rspec
|
57
|
+
requirement: !ruby/object:Gem::Requirement
|
58
|
+
requirements:
|
59
|
+
- - "~>"
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: '3.0'
|
62
|
+
type: :development
|
63
|
+
prerelease: false
|
64
|
+
version_requirements: !ruby/object:Gem::Requirement
|
65
|
+
requirements:
|
66
|
+
- - "~>"
|
67
|
+
- !ruby/object:Gem::Version
|
68
|
+
version: '3.0'
|
69
|
+
description: New version of logic terminal game.
|
70
|
+
email:
|
71
|
+
- admin@bestweb.com.ua
|
72
|
+
executables: []
|
73
|
+
extensions: []
|
74
|
+
extra_rdoc_files: []
|
75
|
+
files:
|
76
|
+
- ".gitignore"
|
77
|
+
- ".rspec"
|
78
|
+
- ".ruby-version"
|
79
|
+
- ".travis.yml"
|
80
|
+
- Gemfile
|
81
|
+
- LICENSE.txt
|
82
|
+
- README.md
|
83
|
+
- Rakefile
|
84
|
+
- bin/console
|
85
|
+
- bin/setup
|
86
|
+
- codebreaker.gemspec
|
87
|
+
- lib/codebreaker.rb
|
88
|
+
- lib/codebreaker/console.rb
|
89
|
+
- lib/codebreaker/game.rb
|
90
|
+
- lib/codebreaker/locale/console/en-US.yml
|
91
|
+
- lib/codebreaker/locale/console/ru-RU.yml
|
92
|
+
- lib/codebreaker/locale/game/en-US.yml
|
93
|
+
- lib/codebreaker/locale/game/ru-RU.yml
|
94
|
+
- lib/codebreaker/localization.rb
|
95
|
+
- lib/codebreaker/score.rb
|
96
|
+
- lib/codebreaker/version.rb
|
97
|
+
homepage: https://github.com/bestwebua/homework-04-codebreaker
|
98
|
+
licenses:
|
99
|
+
- MIT
|
100
|
+
metadata: {}
|
101
|
+
post_install_message:
|
102
|
+
rdoc_options: []
|
103
|
+
require_paths:
|
104
|
+
- lib
|
105
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
106
|
+
requirements:
|
107
|
+
- - ">="
|
108
|
+
- !ruby/object:Gem::Version
|
109
|
+
version: '0'
|
110
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
111
|
+
requirements:
|
112
|
+
- - ">="
|
113
|
+
- !ruby/object:Gem::Version
|
114
|
+
version: '0'
|
115
|
+
requirements: []
|
116
|
+
rubyforge_project:
|
117
|
+
rubygems_version: 2.7.3
|
118
|
+
signing_key:
|
119
|
+
specification_version: 4
|
120
|
+
summary: Codebreaker
|
121
|
+
test_files: []
|