codebraker_ov 0.0.8 → 0.0.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/lib/codebraker_ov.rb +7 -3
- metadata +1 -4
- data/lib/entities/game.rb +0 -100
- data/lib/entities/player.rb +0 -38
- data/lib/entities/stats.rb +0 -30
checksums.yaml
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@@ -1,7 +1,7 @@
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---
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 33a5c696d4383bb9cbfbc0e27d8e0cc85a9c63abde5067dbf07ada2c47a9e584
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4
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data.tar.gz: 713d9852509266c7187be385beb28a6726c87d34019081aee0bb30f54736b1d0
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 74d8b91a5ddffec7d8a4de530c507d4b5729fb7fd8b2cf091d6b89ef411f478306b09594486e75d042d58a1bb9114cf386e1736dd37280f3ab9b2b4cadff523c
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7
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data.tar.gz: 2402881c80cf3f8dba5a023d804223fc88fa7cd81e682f9f7b4ec83e64df0fce3e40bcc0917869b69b56a8e03acb08bdce998269dcd79e46e6d0b2a80d6a967d
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data/lib/codebraker_ov.rb
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@@ -1,6 +1,10 @@
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require 'yaml'
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require 'i18n'
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require 'pry'
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-
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require_relative './
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require_relative './
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require_relative './codebreaker_ov/utils/errors'
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require_relative './codebreaker_ov/utils/validation'
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require_relative './codebreaker_ov/entities/game.rb'
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require_relative './codebreaker_ov/entities/stats.rb'
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require_relative './codebreaker_ov/entities/player.rb'
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metadata
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@@ -1,7 +1,7 @@
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--- !ruby/object:Gem::Specification
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name: codebraker_ov
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version: !ruby/object:Gem::Version
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version: 0.0.
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version: 0.0.10
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platform: ruby
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authors:
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- Oleh Volynets
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@@ -17,9 +17,6 @@ extensions: []
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extra_rdoc_files: []
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files:
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- lib/codebraker_ov.rb
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- lib/entities/game.rb
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- lib/entities/player.rb
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- lib/entities/stats.rb
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homepage: https://github.com/olehvolynets/codebraker.git
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licenses:
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- MIT
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data/lib/entities/game.rb
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@@ -1,100 +0,0 @@
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module Codebreaker
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class Game
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attr_reader(
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:secret,
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:attempts_total,
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:attempts,
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:hints_available,
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:hints_used,
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:hints_given,
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:result,
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:level_name
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)
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DIFFICULTY = {
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low: { attempts: 15, hints: 2 },
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medium: { attempts: 10, hints: 2 },
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hell: { attempts: 5, hints: 1 }
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}.freeze
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def initialize(level)
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@secret = ''
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@level_name = level.to_s
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@attempts_total = DIFFICULTY[level][:attempts]
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@attempts = DIFFICULTY[level][:attempts]
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@hints_available = DIFFICULTY[level][:hints]
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@hints_used = 0
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@hints_given = []
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@result = nil
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-
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generate_number
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end
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private
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def generate_number
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4.times { @secret += Random.rand(1..6).to_s }
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end
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def check_full_matches(guess, secret_copy)
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result = ''
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(0..3).each do |i|
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if secret_copy[i] == guess[i]
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result += '+'
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secret_copy[i] = ' '
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end
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end
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[result, secret_copy]
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end
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def check_partial_matches(guess, secret_copy)
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result = ''
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(0..3).each do |i|
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index = secret_copy.index(guess[i])
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if index
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result += '-'
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secret_copy[index] = ' '
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end
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end
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[result, secret_copy]
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end
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public
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def compare_with(guess)
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secret_copy = @secret.slice(0..-1)
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full_matches, secret_copy = check_full_matches(guess, secret_copy)
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partial_matches, _secret_copy = check_partial_matches(guess, secret_copy)
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result = full_matches + partial_matches
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@attempts -= 1
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@result = result.chars.sort.join
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@result
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end
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# rubocop:disable Naming/AccessorMethodName
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def get_hint
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return unless @hints_available.positive?
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number = @secret[Random.rand(0..3)]
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number = @secret[Random.rand(0..3)] until @hints_given.index(number).nil?
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@hints_available -= 1
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@hints_used += 1
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@hints_given.push(number)
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number
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end
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# rubocop:enable Naming/AccessorMethodName
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def self.validate_answer(guess)
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guess.instance_of?(String) && guess.length == 4
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end
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end
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end
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data/lib/entities/player.rb
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module Codebreaker
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class Player
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attr_accessor(
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:rating,
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:name,
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:difficulty,
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:attempts_ttl,
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:attempts_used,
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:hints_ttl,
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:hints_used,
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:date
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)
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def initialize(name, difficulty, game)
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@name = name
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@difficulty = difficulty
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@attempts_ttl = game.attempts_total
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@attempts_used = nil
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@hints_ttl = game.hints_available
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@hints_used = nil
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@rating = nil
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@date = nil
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end
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def <=>(other)
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[other.hints_used, other.attempts_used] <=> [@hints_used, @attempts_used]
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end
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def on_win(attempts:, hints:)
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@attempts_used = @attempts_ttl - attempts
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@hints_used = hints
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end
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def self.valid?(name)
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name.instance_of?(String) && name.length > 2 && name.length < 21
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end
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end
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end
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data/lib/entities/stats.rb
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# :nocov:
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module Codebreaker
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class Stats
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STORE = 'db/stats.yml'.freeze
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class << self
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def write(player)
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data = load
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data.push(player)
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sorted = data.sort
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if sorted.length >= 1
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(0..(sorted.length - 1)).each do |i|
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sorted[i].rating = i + 1
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end
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else
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sorted[0].rating = 1
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end
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File.write(STORE, sorted.to_yaml)
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end
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def load
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File.exist?(STORE) ? YAML.load_file(STORE) : []
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end
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end
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end
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end
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# :nocov:
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