chipmunk_android 0.0.1

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data/LICENSE ADDED
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+ Copyright (c) 2012 Garoe Dorta
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in
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+ all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ THE SOFTWARE.
data/README.md ADDED
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+ Chipmunk_Android
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+ ================
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+ A [Chipmunk](https://chipmunk-physics.net/) implementation for ruby in Adroid devices.
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+
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+ Installation
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+ -----------
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+
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+ Install [ruboto](https://github.com/ruboto/ruboto/) and create a project.
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+
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+ With this installation method you will have a clean enviroment (bundler) to make your gosu games.
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+
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+ * Create a file named `Gemfile.apk` in your ruboto project and add the lines:
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+
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+ ```ruby
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+ source "http://rubygems.org"
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+ gem 'chipmunk_android'
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+ ```
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+
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+ Check gosu_android [examples](https://github.com/neochuky/gosu-android/tree/master/examples) to see how it works.
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+
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+ Implemented code
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+ -------------------
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+ * Shapes:
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+ * Segment
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+ * Only constructor, no collision methods.
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+ * Circle
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+ * Only constructor, no collision methods.
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+ * Poly
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+ * Constructor, only for squares.
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+ * Collision method with segments.
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+ * Body
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+ * Constructor
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+ * Position changes if velocity is set.
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+ * Space
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+ * Add/remove bodies/shapes.
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+ * add_collision_func with/without arguments.
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+ * step method.
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+ * Vec2
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+ * Constructor
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+ * Access methods, since it is in hava use v.set(i) instead of v[i] for array access.
data/Rakefile ADDED
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+ CLASSES_DIR = 'pkg/classes'
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+ JAVA_SOURCES = 'java/*'
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+
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+ unless ENV['ANDROID_HOME']
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+ begin
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+ adb_path = `which adb`
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+ ENV['ANDROID_HOME'] = File.dirname(File.dirname(adb_path)) if $? == 0
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+ rescue Errno::ENOENT
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+ puts "Unable to detect adb location: #$!"
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+ end
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+ end
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+ (puts 'You need to set the ANDROID_HOME environment variable.'; exit 1) unless ENV['ANDROID_HOME']
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+
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+ directory CLASSES_DIR
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+
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+ desc 'Generate the chipmunk.java.jar'
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+ task :jar => [CLASSES_DIR] + FileList[JAVA_SOURCES] do
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+ sh "javac -source 1.6 -target 1.6 -bootclasspath #{ENV['ANDROID_HOME']}/platforms/android-10/android.jar -d #{CLASSES_DIR} #{JAVA_SOURCES}"
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+ sh "jar cf lib/chipmunk.java.jar -C #{CLASSES_DIR} chipmunk"
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+ end
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+
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+ desc 'Build the gem'
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+ task :gem => :jar do
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+ sh 'gem build chipmunk_android.gemspec'
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+ sh 'mv chipmunk_android-*.gem pkg/'
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+ end
Binary file
data/lib/chipmunk.rb ADDED
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+ module CP
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+ java_import 'chipmunk.java.Shape'
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+ java_import 'chipmunk.java.Space'
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+ java_import 'chipmunk.java.Vec2'
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+ java_import 'chipmunk.java.Body'
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+
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+ class Shape
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+ java_import 'chipmunk.java.Segment'
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+ java_import 'chipmunk.java.Poly'
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+ java_import 'chipmunk.java.Circle'
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+ end
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+ end
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+ module CP
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+ DESCRIPTION = <<EOF
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+ Chipmunk_Android is an implementation for Android devices of the multiplatform Chipmunk library.
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+ EOF
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+ end
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+ module CP
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+ VERSION = '0.0.1'
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+ end
metadata ADDED
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+ --- !ruby/object:Gem::Specification
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+ name: chipmunk_android
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+ version: !ruby/object:Gem::Version
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+ hash: 29
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+ prerelease:
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+ segments:
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+ - 0
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+ - 0
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+ - 1
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+ version: 0.0.1
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+ platform: ruby
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+ authors:
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+ - Garoe Dorta
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+ autorequire:
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+ bindir: bin
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+ cert_chain: []
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+
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+ date: 2013-04-21 00:00:00 Z
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+ dependencies: []
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+
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+ description: |
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+ Chipmunk_Android is an implementation for Android devices of the multiplatform Chipmunk library.
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+
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+ email: neochuki@gmail.com
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+ executables: []
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+
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+ extensions: []
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+
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+ extra_rdoc_files: []
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+
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+ files:
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+ - LICENSE
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+ - README.md
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+ - Rakefile
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+ - lib/chipmunk.java.jar
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+ - lib/chipmunk.rb
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+ - lib/chipmunk_android/description.rb
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+ - lib/chipmunk_android/version.rb
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+ homepage: https://github.com/neochuky/chipmunk_android/
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+ licenses:
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+ - MIT
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+ post_install_message:
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+ rdoc_options: []
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+
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+ require_paths:
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+ - lib
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+ required_ruby_version: !ruby/object:Gem::Requirement
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+ none: false
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ hash: 3
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+ segments:
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+ - 0
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+ version: "0"
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+ required_rubygems_version: !ruby/object:Gem::Requirement
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+ none: false
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ hash: 3
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+ segments:
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+ - 0
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+ version: "0"
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+ requirements: []
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+
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+ rubyforge_project:
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+ rubygems_version: 1.8.15
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+ signing_key:
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+ specification_version: 3
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+ summary: A chipmunk implementation for Android.
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+ test_files: []
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+
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+ has_rdoc: