chingu 0.9rc5 → 0.9rc6

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@@ -957,12 +957,44 @@ As far as possible, use correct rubyfied english game_objects, not gameobjects.
957
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  * (10% done) Make it possible for ppl to use the parts of Chingu they like
958
958
  * (done) At least make GameStateManager really easy to use with pure Gosu / Document it!
959
959
  * (50% done) Get better at styling rdocs
960
- * (done) all gamestate ? �game state� ? it's "game state"
960
+ * (done) all "gamestate" -> "game state"
961
961
  * (skipping) intergrate MovieMaker - solve this with traits instead.
962
962
  * A more robust game state <-> game_object system to connect them together.
963
963
  * FIX example4: :p => Pause.new would Change the "inside_game_state" to Pause and make @player belong to Pause.
964
964
 
965
965
 
966
+ == Old History, now deprecated:
967
+
968
+ === 0.6 / 2009-11-21
969
+ More traits, better input, fixes
970
+ This file is deprecated -- see github commit-history instead!
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+
972
+ === 0.5.7 / 2009-10-15
973
+ See github commithistory.
974
+
975
+ === 0.5 / 2009-10-7
976
+ Big refactor of GameObject. Now has BasicGameObject as base.
977
+ A first basic "trait"-system where GameObject "has_traits :visual, :velocity" etc.
978
+ Tons of enhancements and fixes. Speed optimization. More examples.
979
+
980
+ === 0.4.5 / 2009-08-27
981
+ Tons of small fixes across the board.
982
+ Started on GFX Helpers (fill, fill_rect, fill_gradient so far).
983
+ A basic particle system (see example7.rb)
984
+
985
+ === 0.4.0 / 2009-08-19
986
+ Alot of game state love. Now also works stand alone with pure gosu.
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+
988
+ === 0.3.0 / 2009-08-14
989
+ Too much to list. remade inputsystem. gamestates are better. window.rb is cleaner. lots of small bugfixes. Bigger readme.
990
+
991
+ === 0.2.0 / 2009-08-10
992
+ tons of new stuff and fixes. complete keymap. gamestate system. moreexamples/docs. better game_object.
993
+
994
+ === 0.0.1 / 2009-08-05
995
+ first release
996
+
997
+
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967
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  "If you program and want any longevity to your work, make a game.
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1000
  All else recycles, but people rewrite architectures to keep games alive.", _why
data/Rakefile CHANGED
@@ -1,43 +1,28 @@
1
1
  require 'rubygems'
2
- require 'psych'
3
2
  require File.dirname(__FILE__) + '/lib/chingu'
4
3
  include Chingu
5
4
 
6
- begin
7
- require 'jeweler'
8
- Jeweler::Tasks.new do |gemspec|
9
- gemspec.name = "chingu"
10
- gemspec.summary = "OpenGL accelerated 2D game framework for Ruby"
11
- gemspec.description = "OpenGL accelerated 2D game framework for Ruby. Builds on Gosu (Ruby/C++) which provides all the core functionality. Chingu adds simple yet powerful game states, prettier input handling, deployment safe asset-handling, a basic re-usable game object and stackable game logic."
12
- gemspec.email = "ippa@rubylicio.us"
13
- gemspec.homepage = "http://github.com/ippa/chingu"
14
- gemspec.authors = ["ippa"]
15
- gemspec.rubyforge_project = "chingu"
16
- gemspec.version = Chingu::VERSION
17
-
18
- gemspec.add_dependency 'gosu', '>= 0.7.27.1'
19
- gemspec.add_development_dependency 'rspec', '>= 2.1.0'
20
- gemspec.add_development_dependency 'watchr'
21
- gemspec.add_development_dependency 'rcov'
22
- end
23
- Jeweler::GemcutterTasks.new
24
- rescue LoadError
25
- puts "Jeweler not available. Install it with: sudo gem install technicalpickles-jeweler -s http://gems.github.com"
26
- end
27
-
28
- # Rake RSpec2 task stuff
29
5
  gem 'rspec', '>= 2.1.0'
30
-
31
6
  require 'rspec/core/rake_task'
32
7
 
33
8
  desc "Run the specs under spec"
34
- RSpec::Core::RakeTask.new do |t|
35
- end
9
+ RSpec::Core::RakeTask.new { |t| }
36
10
 
37
- desc "Run the specs with rcov (for some reason always reports wrong code coverage)"
11
+ desc "Run the specs with rcov"
38
12
  RSpec::Core::RakeTask.new(:rcov) do |t|
39
13
  t.rcov = true
40
14
  t.rcov_opts = ['-T', '--no-html', '--exclude spec,gem']
41
15
  end
42
-
43
16
  task :default => :spec
17
+
18
+ desc "Build gem"
19
+ task :build do
20
+ system "gem build chingu.gemspec"
21
+ puts "Moving into directory pkg"
22
+ system "mv chingu-#{Chingu::VERSION}.gem pkg/"
23
+ end
24
+
25
+ desc "Release new gem"
26
+ task :release => :build do
27
+ system "gem push pkg/chingu-#{Chingu::VERSION}.gem"
28
+ end
@@ -38,7 +38,7 @@ require_all "#{CHINGU_ROOT}/chingu/async_tasks"
38
38
  require_all "#{CHINGU_ROOT}/chingu"
39
39
 
40
40
  module Chingu
41
- VERSION = "0.9rc5"
41
+ VERSION = "0.9rc6"
42
42
 
43
43
  DEBUG_COLOR = Gosu::Color.new(0xFFFF0000)
44
44
  DEBUG_ZORDER = 9999
@@ -85,7 +85,7 @@ module Chingu
85
85
  lines = text.respond_to?(:lines) ? text.lines : text
86
86
 
87
87
  lines.each_with_index do |line,i|
88
- @font.draw(line, @x_offset, @y_offset + height * (i+3), Z,1,1, @text_color)
88
+ @font.draw(line.strip, @x_offset, @y_offset + height * (i+3), Z,1,1, @text_color)
89
89
  end
90
90
  end
91
91
 
@@ -89,11 +89,11 @@ module Chingu
89
89
  end
90
90
 
91
91
  def on_deselect(object)
92
- object.color = Color::WHITE
92
+ object.color = ::Gosu::Color::WHITE
93
93
  end
94
94
 
95
95
  def on_select(object)
96
- object.color = Color::RED
96
+ object.color = ::Gosu::Color::RED
97
97
  end
98
98
 
99
99
  def draw
@@ -85,7 +85,7 @@ module Chingu
85
85
  if options[:background]
86
86
  @background = GameObject.new(:image => options[:background])
87
87
  @background.attributes = self.attributes
88
- @background.color = Color::WHITE
88
+ @background.color = ::Gosu::Color::WHITE
89
89
  @background.zorder -= 1
90
90
  @background.x -= @padding
91
91
  @background.y -= @padding
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: chingu
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.9rc5
4
+ version: 0.9rc6
5
5
  prerelease: 3
6
6
  platform: ruby
7
7
  authors:
@@ -9,23 +9,33 @@ authors:
9
9
  autorequire:
10
10
  bindir: bin
11
11
  cert_chain: []
12
- date: 2011-05-28 00:00:00.000000000 +02:00
13
- default_executable:
12
+ date: 2011-06-25 00:00:00.000000000Z
14
13
  dependencies:
15
14
  - !ruby/object:Gem::Dependency
16
15
  name: gosu
17
- requirement: &24886884 !ruby/object:Gem::Requirement
16
+ requirement: &25668120 !ruby/object:Gem::Requirement
18
17
  none: false
19
18
  requirements:
20
19
  - - ! '>='
21
20
  - !ruby/object:Gem::Version
22
- version: 0.7.27.1
21
+ version: 0.7.33
23
22
  type: :runtime
24
23
  prerelease: false
25
- version_requirements: *24886884
24
+ version_requirements: *25668120
25
+ - !ruby/object:Gem::Dependency
26
+ name: gosu
27
+ requirement: &25667832 !ruby/object:Gem::Requirement
28
+ none: false
29
+ requirements:
30
+ - - ! '>='
31
+ - !ruby/object:Gem::Version
32
+ version: 0.7.33
33
+ type: :runtime
34
+ prerelease: false
35
+ version_requirements: *25667832
26
36
  - !ruby/object:Gem::Dependency
27
37
  name: rspec
28
- requirement: &24886572 !ruby/object:Gem::Requirement
38
+ requirement: &25667544 !ruby/object:Gem::Requirement
29
39
  none: false
30
40
  requirements:
31
41
  - - ! '>='
@@ -33,10 +43,10 @@ dependencies:
33
43
  version: 2.1.0
34
44
  type: :development
35
45
  prerelease: false
36
- version_requirements: *24886572
46
+ version_requirements: *25667544
37
47
  - !ruby/object:Gem::Dependency
38
48
  name: watchr
39
- requirement: &24886188 !ruby/object:Gem::Requirement
49
+ requirement: &25667256 !ruby/object:Gem::Requirement
40
50
  none: false
41
51
  requirements:
42
52
  - - ! '>='
@@ -44,10 +54,10 @@ dependencies:
44
54
  version: '0'
45
55
  type: :development
46
56
  prerelease: false
47
- version_requirements: *24886188
57
+ version_requirements: *25667256
48
58
  - !ruby/object:Gem::Dependency
49
59
  name: rcov
50
- requirement: &24885792 !ruby/object:Gem::Requirement
60
+ requirement: &25666968 !ruby/object:Gem::Requirement
51
61
  none: false
52
62
  requirements:
53
63
  - - ! '>='
@@ -55,7 +65,7 @@ dependencies:
55
65
  version: '0'
56
66
  type: :development
57
67
  prerelease: false
58
- version_requirements: *24885792
68
+ version_requirements: *25666968
59
69
  description: OpenGL accelerated 2D game framework for Ruby. Builds on Gosu (Ruby/C++)
60
70
  which provides all the core functionality. Chingu adds simple yet powerful game
61
71
  states, prettier input handling, deployment safe asset-handling, a basic re-usable
@@ -67,108 +77,6 @@ extra_rdoc_files:
67
77
  - LICENSE
68
78
  - README.rdoc
69
79
  files:
70
- - .rspec
71
- - History.txt
72
- - LICENSE
73
- - README.rdoc
74
- - Rakefile
75
- - benchmarks/README.txt
76
- - benchmarks/array_vs_hash.rb
77
- - benchmarks/arrays_bench.rb
78
- - benchmarks/benchmark.rb
79
- - benchmarks/benchmark3.rb
80
- - benchmarks/benchmark4.rb
81
- - benchmarks/benchmark5.rb
82
- - benchmarks/benchmark6.rb
83
- - benchmarks/benchmark_ping_localhost.rb
84
- - benchmarks/game_object_list_benchmark.rb
85
- - benchmarks/game_objects_benchmark.rb
86
- - benchmarks/lookup_benchmark.rb
87
- - benchmarks/meta_benchmark.rb
88
- - benchmarks/meta_benchmark2.rb
89
- - benchmarks/trait_benchmark.rb
90
- - benchmarks/window_benchmark.rb
91
- - chingu.gemspec
92
- - examples/example10_traits_retrofy.rb
93
- - examples/example11_animation.rb
94
- - examples/example12_trait_timer.rb
95
- - examples/example13_high_scores.rb
96
- - examples/example14_bounding_box_circle.rb
97
- - examples/example15_trait_timer2.rb
98
- - examples/example16_online_high_scores.rb
99
- - examples/example17_gosu_tutorial.rb
100
- - examples/example18_animation_trait.rb
101
- - examples/example19.yml
102
- - examples/example19_edit_viewport.rb
103
- - examples/example1_basics.rb
104
- - examples/example20_trait_inheritence_test.rb
105
- - examples/example21.yml
106
- - examples/example21_sidescroller_with_edit.rb
107
- - examples/example22_text.rb
108
- - examples/example23_chipmunk.rb
109
- - examples/example24_enter_name.rb
110
- - examples/example25.yml
111
- - examples/example25_fibers_state_machine.rb
112
- - examples/example26_splash_screen.rb
113
- - examples/example27_console.rb
114
- - examples/example28_networking.rb
115
- - examples/example29_asynchronous.rb
116
- - examples/example2_gamestate_basics.rb
117
- - examples/example3_parallax.rb
118
- - examples/example4_gamestates.rb
119
- - examples/example5_gamestates_in_pure_gosu.rb
120
- - examples/example6_transitional_game_state.rb
121
- - examples/example7_gfx_helpers.rb
122
- - examples/example8_traits.rb
123
- - examples/example9_collision_detection.rb
124
- - examples/game1.rb
125
- - examples/game_of_life.rb
126
- - examples/high_score_list.yml
127
- - examples/media/Parallax-scroll-example-layer-0.png
128
- - examples/media/Parallax-scroll-example-layer-1.png
129
- - examples/media/Parallax-scroll-example-layer-2.png
130
- - examples/media/Parallax-scroll-example-layer-3.png
131
- - examples/media/Star.png
132
- - examples/media/Starfighter.bmp
133
- - examples/media/background1.png
134
- - examples/media/battery.png
135
- - examples/media/big_star.png
136
- - examples/media/big_stone_wall.bmp
137
- - examples/media/black_block.png
138
- - examples/media/bullet.png
139
- - examples/media/bullet_hit.wav
140
- - examples/media/circle.png
141
- - examples/media/city1.png
142
- - examples/media/city2.png
143
- - examples/media/cog_wheel.png
144
- - examples/media/droid.bmp
145
- - examples/media/droid_11x15.bmp
146
- - examples/media/droid_11x15.gal
147
- - examples/media/enemy_bullet.png
148
- - examples/media/explosion.wav
149
- - examples/media/fire_bullet.png
150
- - examples/media/fireball.png
151
- - examples/media/heli.bmp
152
- - examples/media/heli.gal
153
- - examples/media/laser.wav
154
- - examples/media/particle.png
155
- - examples/media/plane.png
156
- - examples/media/rect.png
157
- - examples/media/ruby.png
158
- - examples/media/saucer.gal
159
- - examples/media/saucer.png
160
- - examples/media/saw.png
161
- - examples/media/spaceship.png
162
- - examples/media/star_25x25_default.png
163
- - examples/media/star_25x25_explode.gal
164
- - examples/media/star_25x25_explode.png
165
- - examples/media/stone_wall.bmp
166
- - examples/media/talk_bubble.png
167
- - examples/media/tube.png
168
- - examples/media/video_games.png
169
- - examples/media/wood.png
170
- - examples/tool1_input_codes.rb
171
- - lib/chingu.rb
172
80
  - lib/chingu/animation.rb
173
81
  - lib/chingu/assets.rb
174
82
  - lib/chingu/async/basic_task.rb
@@ -190,7 +98,6 @@ files:
190
98
  - lib/chingu/game_object_list.rb
191
99
  - lib/chingu/game_object_map.rb
192
100
  - lib/chingu/game_state.rb
193
- - lib/chingu/game_state_manager.rb
194
101
  - lib/chingu/game_states/debug.rb
195
102
  - lib/chingu/game_states/edit.rb
196
103
  - lib/chingu/game_states/enter_name.rb
@@ -199,6 +106,7 @@ files:
199
106
  - lib/chingu/game_states/network_server.rb
200
107
  - lib/chingu/game_states/pause.rb
201
108
  - lib/chingu/game_states/popup.rb
109
+ - lib/chingu/game_state_manager.rb
202
110
  - lib/chingu/gosu_ext/image.rb
203
111
  - lib/chingu/helpers/class_inheritable_accessor.rb
204
112
  - lib/chingu/helpers/fps_counter.rb
@@ -234,54 +142,7 @@ files:
234
142
  - lib/chingu/traits/viewport.rb
235
143
  - lib/chingu/viewport.rb
236
144
  - lib/chingu/window.rb
237
- - spec/chingu/animation_spec.rb
238
- - spec/chingu/assets_spec.rb
239
- - spec/chingu/basic_game_object_spec.rb
240
- - spec/chingu/console_spec.rb
241
- - spec/chingu/fpscounter_spec.rb
242
- - spec/chingu/game_object_list_spec.rb
243
- - spec/chingu/game_object_map_spec.rb
244
- - spec/chingu/game_object_spec.rb
245
- - spec/chingu/game_state_manager_spec.rb
246
- - spec/chingu/helpers/input_client_spec.rb
247
- - spec/chingu/helpers/input_dispatcher_spec.rb
248
- - spec/chingu/helpers/options_setter_spec.rb
249
- - spec/chingu/images/droid_11x15.bmp
250
- - spec/chingu/images/rect_20x20.png
251
- - spec/chingu/inflector_spec.rb
252
- - spec/chingu/input_spec.rb
253
- - spec/chingu/network_spec.rb
254
- - spec/chingu/parallax_spec.rb
255
- - spec/chingu/text_spec.rb
256
- - spec/chingu/window_spec.rb
257
- - spec/spec_helper.rb
258
- - specs.watchr
259
- has_rdoc: true
260
- homepage: http://github.com/ippa/chingu
261
- licenses: []
262
- post_install_message:
263
- rdoc_options: []
264
- require_paths:
265
- - lib
266
- required_ruby_version: !ruby/object:Gem::Requirement
267
- none: false
268
- requirements:
269
- - - ! '>='
270
- - !ruby/object:Gem::Version
271
- version: '0'
272
- required_rubygems_version: !ruby/object:Gem::Requirement
273
- none: false
274
- requirements:
275
- - - ! '>'
276
- - !ruby/object:Gem::Version
277
- version: 1.3.1
278
- requirements: []
279
- rubyforge_project: chingu
280
- rubygems_version: 1.5.2
281
- signing_key:
282
- specification_version: 3
283
- summary: OpenGL accelerated 2D game framework for Ruby
284
- test_files:
145
+ - lib/chingu.rb
285
146
  - examples/example10_traits_retrofy.rb
286
147
  - examples/example11_animation.rb
287
148
  - examples/example12_trait_timer.rb
@@ -291,13 +152,16 @@ test_files:
291
152
  - examples/example16_online_high_scores.rb
292
153
  - examples/example17_gosu_tutorial.rb
293
154
  - examples/example18_animation_trait.rb
155
+ - examples/example19.yml
294
156
  - examples/example19_edit_viewport.rb
295
157
  - examples/example1_basics.rb
296
158
  - examples/example20_trait_inheritence_test.rb
159
+ - examples/example21.yml
297
160
  - examples/example21_sidescroller_with_edit.rb
298
161
  - examples/example22_text.rb
299
162
  - examples/example23_chipmunk.rb
300
163
  - examples/example24_enter_name.rb
164
+ - examples/example25.yml
301
165
  - examples/example25_fibers_state_machine.rb
302
166
  - examples/example26_splash_screen.rb
303
167
  - examples/example27_console.rb
@@ -313,7 +177,67 @@ test_files:
313
177
  - examples/example9_collision_detection.rb
314
178
  - examples/game1.rb
315
179
  - examples/game_of_life.rb
180
+ - examples/high_score_list.yml
181
+ - examples/media/background1.png
182
+ - examples/media/battery.png
183
+ - examples/media/big_star.png
184
+ - examples/media/big_stone_wall.bmp
185
+ - examples/media/black_block.png
186
+ - examples/media/bullet.png
187
+ - examples/media/bullet_hit.wav
188
+ - examples/media/circle.png
189
+ - examples/media/city1.png
190
+ - examples/media/city2.png
191
+ - examples/media/cog_wheel.png
192
+ - examples/media/droid.bmp
193
+ - examples/media/droid_11x15.bmp
194
+ - examples/media/droid_11x15.gal
195
+ - examples/media/enemy_bullet.png
196
+ - examples/media/explosion.wav
197
+ - examples/media/fireball.png
198
+ - examples/media/fire_bullet.png
199
+ - examples/media/heli.bmp
200
+ - examples/media/heli.gal
201
+ - examples/media/laser.wav
202
+ - examples/media/Parallax-scroll-example-layer-0.png
203
+ - examples/media/Parallax-scroll-example-layer-1.png
204
+ - examples/media/Parallax-scroll-example-layer-2.png
205
+ - examples/media/Parallax-scroll-example-layer-3.png
206
+ - examples/media/particle.png
207
+ - examples/media/plane.png
208
+ - examples/media/rect.png
209
+ - examples/media/ruby.png
210
+ - examples/media/saucer.gal
211
+ - examples/media/saucer.png
212
+ - examples/media/saw.png
213
+ - examples/media/spaceship.png
214
+ - examples/media/Star.png
215
+ - examples/media/Starfighter.bmp
216
+ - examples/media/star_25x25_default.png
217
+ - examples/media/star_25x25_explode.gal
218
+ - examples/media/star_25x25_explode.png
219
+ - examples/media/stone_wall.bmp
220
+ - examples/media/talk_bubble.png
221
+ - examples/media/tube.png
222
+ - examples/media/video_games.png
223
+ - examples/media/wood.png
316
224
  - examples/tool1_input_codes.rb
225
+ - benchmarks/arrays_bench.rb
226
+ - benchmarks/array_vs_hash.rb
227
+ - benchmarks/benchmark.rb
228
+ - benchmarks/benchmark3.rb
229
+ - benchmarks/benchmark4.rb
230
+ - benchmarks/benchmark5.rb
231
+ - benchmarks/benchmark6.rb
232
+ - benchmarks/benchmark_ping_localhost.rb
233
+ - benchmarks/game_objects_benchmark.rb
234
+ - benchmarks/game_object_list_benchmark.rb
235
+ - benchmarks/lookup_benchmark.rb
236
+ - benchmarks/meta_benchmark.rb
237
+ - benchmarks/meta_benchmark2.rb
238
+ - benchmarks/README.txt
239
+ - benchmarks/trait_benchmark.rb
240
+ - benchmarks/window_benchmark.rb
317
241
  - spec/chingu/animation_spec.rb
318
242
  - spec/chingu/assets_spec.rb
319
243
  - spec/chingu/basic_game_object_spec.rb
@@ -326,6 +250,8 @@ test_files:
326
250
  - spec/chingu/helpers/input_client_spec.rb
327
251
  - spec/chingu/helpers/input_dispatcher_spec.rb
328
252
  - spec/chingu/helpers/options_setter_spec.rb
253
+ - spec/chingu/images/droid_11x15.bmp
254
+ - spec/chingu/images/rect_20x20.png
329
255
  - spec/chingu/inflector_spec.rb
330
256
  - spec/chingu/input_spec.rb
331
257
  - spec/chingu/network_spec.rb
@@ -333,3 +259,32 @@ test_files:
333
259
  - spec/chingu/text_spec.rb
334
260
  - spec/chingu/window_spec.rb
335
261
  - spec/spec_helper.rb
262
+ - LICENSE
263
+ - README.rdoc
264
+ - specs.watchr
265
+ - Rakefile
266
+ homepage: http://ippa.se/chingu
267
+ licenses: []
268
+ post_install_message:
269
+ rdoc_options: []
270
+ require_paths:
271
+ - lib
272
+ required_ruby_version: !ruby/object:Gem::Requirement
273
+ none: false
274
+ requirements:
275
+ - - ! '>='
276
+ - !ruby/object:Gem::Version
277
+ version: '0'
278
+ required_rubygems_version: !ruby/object:Gem::Requirement
279
+ none: false
280
+ requirements:
281
+ - - ! '>='
282
+ - !ruby/object:Gem::Version
283
+ version: 1.3.6
284
+ requirements: []
285
+ rubyforge_project: chingu
286
+ rubygems_version: 1.8.5
287
+ signing_key:
288
+ specification_version: 3
289
+ summary: OpenGL accelerated 2D game framework for Ruby.
290
+ test_files: []
data/.rspec DELETED
@@ -1,2 +0,0 @@
1
- --colour
2
- --format documentation
@@ -1,28 +0,0 @@
1
- === 0.6 / 2009-11-21
2
- More traits, better input, fixes
3
- This file is deprecated -- see github commit-history instead!
4
-
5
- === 0.5.7 / 2009-10-15
6
- See github commithistory.
7
-
8
- === 0.5 / 2009-10-7
9
- Big refactor of GameObject. Now has BasicGameObject as base.
10
- A first basic "trait"-system where GameObject "has_traits :visual, :velocity" etc.
11
- Tons of enhancements and fixes. Speed optimization. More examples.
12
-
13
- === 0.4.5 / 2009-08-27
14
- Tons of small fixes across the board.
15
- Started on GFX Helpers (fill, fill_rect, fill_gradient so far).
16
- A basic particle system (see example7.rb)
17
-
18
- === 0.4.0 / 2009-08-19
19
- Alot of game state love. Now also works stand alone with pure gosu.
20
-
21
- === 0.3.0 / 2009-08-14
22
- Too much to list. remade inputsystem. gamestates are better. window.rb is cleaner. lots of small bugfixes. Bigger readme.
23
-
24
- === 0.2.0 / 2009-08-10
25
- tons of new stuff and fixes. complete keymap. gamestate system. moreexamples/docs. better game_object.
26
-
27
- === 0.0.1 / 2009-08-05
28
- first release
@@ -1,290 +0,0 @@
1
- # Generated by jeweler
2
- # DO NOT EDIT THIS FILE DIRECTLY
3
- # Instead, edit Jeweler::Tasks in rakefile, and run 'rake gemspec'
4
- # -*- encoding: utf-8 -*-
5
-
6
- Gem::Specification.new do |s|
7
- s.name = %q{chingu}
8
- s.version = "0.9rc5"
9
-
10
- s.required_rubygems_version = Gem::Requirement.new("> 1.3.1") if s.respond_to? :required_rubygems_version=
11
- s.authors = ["ippa"]
12
- s.date = %q{2011-05-28}
13
- s.description = %q{OpenGL accelerated 2D game framework for Ruby. Builds on Gosu (Ruby/C++) which provides all the core functionality. Chingu adds simple yet powerful game states, prettier input handling, deployment safe asset-handling, a basic re-usable game object and stackable game logic.}
14
- s.email = %q{ippa@rubylicio.us}
15
- s.extra_rdoc_files = [
16
- "LICENSE",
17
- "README.rdoc"
18
- ]
19
- s.files = [
20
- ".rspec",
21
- "History.txt",
22
- "LICENSE",
23
- "README.rdoc",
24
- "Rakefile",
25
- "benchmarks/README.txt",
26
- "benchmarks/array_vs_hash.rb",
27
- "benchmarks/arrays_bench.rb",
28
- "benchmarks/benchmark.rb",
29
- "benchmarks/benchmark3.rb",
30
- "benchmarks/benchmark4.rb",
31
- "benchmarks/benchmark5.rb",
32
- "benchmarks/benchmark6.rb",
33
- "benchmarks/benchmark_ping_localhost.rb",
34
- "benchmarks/game_object_list_benchmark.rb",
35
- "benchmarks/game_objects_benchmark.rb",
36
- "benchmarks/lookup_benchmark.rb",
37
- "benchmarks/meta_benchmark.rb",
38
- "benchmarks/meta_benchmark2.rb",
39
- "benchmarks/trait_benchmark.rb",
40
- "benchmarks/window_benchmark.rb",
41
- "chingu.gemspec",
42
- "examples/example10_traits_retrofy.rb",
43
- "examples/example11_animation.rb",
44
- "examples/example12_trait_timer.rb",
45
- "examples/example13_high_scores.rb",
46
- "examples/example14_bounding_box_circle.rb",
47
- "examples/example15_trait_timer2.rb",
48
- "examples/example16_online_high_scores.rb",
49
- "examples/example17_gosu_tutorial.rb",
50
- "examples/example18_animation_trait.rb",
51
- "examples/example19.yml",
52
- "examples/example19_edit_viewport.rb",
53
- "examples/example1_basics.rb",
54
- "examples/example20_trait_inheritence_test.rb",
55
- "examples/example21.yml",
56
- "examples/example21_sidescroller_with_edit.rb",
57
- "examples/example22_text.rb",
58
- "examples/example23_chipmunk.rb",
59
- "examples/example24_enter_name.rb",
60
- "examples/example25.yml",
61
- "examples/example25_fibers_state_machine.rb",
62
- "examples/example26_splash_screen.rb",
63
- "examples/example27_console.rb",
64
- "examples/example28_networking.rb",
65
- "examples/example29_asynchronous.rb",
66
- "examples/example2_gamestate_basics.rb",
67
- "examples/example3_parallax.rb",
68
- "examples/example4_gamestates.rb",
69
- "examples/example5_gamestates_in_pure_gosu.rb",
70
- "examples/example6_transitional_game_state.rb",
71
- "examples/example7_gfx_helpers.rb",
72
- "examples/example8_traits.rb",
73
- "examples/example9_collision_detection.rb",
74
- "examples/game1.rb",
75
- "examples/game_of_life.rb",
76
- "examples/high_score_list.yml",
77
- "examples/media/Parallax-scroll-example-layer-0.png",
78
- "examples/media/Parallax-scroll-example-layer-1.png",
79
- "examples/media/Parallax-scroll-example-layer-2.png",
80
- "examples/media/Parallax-scroll-example-layer-3.png",
81
- "examples/media/Star.png",
82
- "examples/media/Starfighter.bmp",
83
- "examples/media/background1.png",
84
- "examples/media/battery.png",
85
- "examples/media/big_star.png",
86
- "examples/media/big_stone_wall.bmp",
87
- "examples/media/black_block.png",
88
- "examples/media/bullet.png",
89
- "examples/media/bullet_hit.wav",
90
- "examples/media/circle.png",
91
- "examples/media/city1.png",
92
- "examples/media/city2.png",
93
- "examples/media/cog_wheel.png",
94
- "examples/media/droid.bmp",
95
- "examples/media/droid_11x15.bmp",
96
- "examples/media/droid_11x15.gal",
97
- "examples/media/enemy_bullet.png",
98
- "examples/media/explosion.wav",
99
- "examples/media/fire_bullet.png",
100
- "examples/media/fireball.png",
101
- "examples/media/heli.bmp",
102
- "examples/media/heli.gal",
103
- "examples/media/laser.wav",
104
- "examples/media/particle.png",
105
- "examples/media/plane.png",
106
- "examples/media/rect.png",
107
- "examples/media/ruby.png",
108
- "examples/media/saucer.gal",
109
- "examples/media/saucer.png",
110
- "examples/media/saw.png",
111
- "examples/media/spaceship.png",
112
- "examples/media/star_25x25_default.png",
113
- "examples/media/star_25x25_explode.gal",
114
- "examples/media/star_25x25_explode.png",
115
- "examples/media/stone_wall.bmp",
116
- "examples/media/talk_bubble.png",
117
- "examples/media/tube.png",
118
- "examples/media/video_games.png",
119
- "examples/media/wood.png",
120
- "examples/tool1_input_codes.rb",
121
- "lib/chingu.rb",
122
- "lib/chingu/animation.rb",
123
- "lib/chingu/assets.rb",
124
- "lib/chingu/async/basic_task.rb",
125
- "lib/chingu/async/task_builder.rb",
126
- "lib/chingu/async/task_list.rb",
127
- "lib/chingu/async_tasks/call.rb",
128
- "lib/chingu/async_tasks/exec.rb",
129
- "lib/chingu/async_tasks/move.rb",
130
- "lib/chingu/async_tasks/parallel.rb",
131
- "lib/chingu/async_tasks/tween.rb",
132
- "lib/chingu/async_tasks/wait.rb",
133
- "lib/chingu/basic_game_object.rb",
134
- "lib/chingu/classic_game_object.rb",
135
- "lib/chingu/console.rb",
136
- "lib/chingu/core_ext/array.rb",
137
- "lib/chingu/core_ext/range.rb",
138
- "lib/chingu/fpscounter.rb",
139
- "lib/chingu/game_object.rb",
140
- "lib/chingu/game_object_list.rb",
141
- "lib/chingu/game_object_map.rb",
142
- "lib/chingu/game_state.rb",
143
- "lib/chingu/game_state_manager.rb",
144
- "lib/chingu/game_states/debug.rb",
145
- "lib/chingu/game_states/edit.rb",
146
- "lib/chingu/game_states/enter_name.rb",
147
- "lib/chingu/game_states/fade_to.rb",
148
- "lib/chingu/game_states/network_client.rb",
149
- "lib/chingu/game_states/network_server.rb",
150
- "lib/chingu/game_states/pause.rb",
151
- "lib/chingu/game_states/popup.rb",
152
- "lib/chingu/gosu_ext/image.rb",
153
- "lib/chingu/helpers/class_inheritable_accessor.rb",
154
- "lib/chingu/helpers/fps_counter.rb",
155
- "lib/chingu/helpers/game_object.rb",
156
- "lib/chingu/helpers/game_state.rb",
157
- "lib/chingu/helpers/gfx.rb",
158
- "lib/chingu/helpers/input_client.rb",
159
- "lib/chingu/helpers/input_dispatcher.rb",
160
- "lib/chingu/helpers/options_setter.rb",
161
- "lib/chingu/helpers/rotation_center.rb",
162
- "lib/chingu/high_score_list.rb",
163
- "lib/chingu/inflector.rb",
164
- "lib/chingu/input.rb",
165
- "lib/chingu/named_resource.rb",
166
- "lib/chingu/online_high_score_list.rb",
167
- "lib/chingu/parallax.rb",
168
- "lib/chingu/particle.rb",
169
- "lib/chingu/rect.rb",
170
- "lib/chingu/require_all.rb",
171
- "lib/chingu/simple_menu.rb",
172
- "lib/chingu/text.rb",
173
- "lib/chingu/traits/animation.rb",
174
- "lib/chingu/traits/asynchronous.rb",
175
- "lib/chingu/traits/bounding_box.rb",
176
- "lib/chingu/traits/bounding_circle.rb",
177
- "lib/chingu/traits/collision_detection.rb",
178
- "lib/chingu/traits/effect.rb",
179
- "lib/chingu/traits/retrofy.rb",
180
- "lib/chingu/traits/simple_sprite.rb",
181
- "lib/chingu/traits/sprite.rb",
182
- "lib/chingu/traits/timer.rb",
183
- "lib/chingu/traits/velocity.rb",
184
- "lib/chingu/traits/viewport.rb",
185
- "lib/chingu/viewport.rb",
186
- "lib/chingu/window.rb",
187
- "spec/chingu/animation_spec.rb",
188
- "spec/chingu/assets_spec.rb",
189
- "spec/chingu/basic_game_object_spec.rb",
190
- "spec/chingu/console_spec.rb",
191
- "spec/chingu/fpscounter_spec.rb",
192
- "spec/chingu/game_object_list_spec.rb",
193
- "spec/chingu/game_object_map_spec.rb",
194
- "spec/chingu/game_object_spec.rb",
195
- "spec/chingu/game_state_manager_spec.rb",
196
- "spec/chingu/helpers/input_client_spec.rb",
197
- "spec/chingu/helpers/input_dispatcher_spec.rb",
198
- "spec/chingu/helpers/options_setter_spec.rb",
199
- "spec/chingu/images/droid_11x15.bmp",
200
- "spec/chingu/images/rect_20x20.png",
201
- "spec/chingu/inflector_spec.rb",
202
- "spec/chingu/input_spec.rb",
203
- "spec/chingu/network_spec.rb",
204
- "spec/chingu/parallax_spec.rb",
205
- "spec/chingu/text_spec.rb",
206
- "spec/chingu/window_spec.rb",
207
- "spec/spec_helper.rb",
208
- "specs.watchr"
209
- ]
210
- s.homepage = %q{http://github.com/ippa/chingu}
211
- s.require_paths = ["lib"]
212
- s.rubyforge_project = %q{chingu}
213
- s.rubygems_version = %q{1.5.2}
214
- s.summary = %q{OpenGL accelerated 2D game framework for Ruby}
215
- s.test_files = [
216
- "examples/example10_traits_retrofy.rb",
217
- "examples/example11_animation.rb",
218
- "examples/example12_trait_timer.rb",
219
- "examples/example13_high_scores.rb",
220
- "examples/example14_bounding_box_circle.rb",
221
- "examples/example15_trait_timer2.rb",
222
- "examples/example16_online_high_scores.rb",
223
- "examples/example17_gosu_tutorial.rb",
224
- "examples/example18_animation_trait.rb",
225
- "examples/example19_edit_viewport.rb",
226
- "examples/example1_basics.rb",
227
- "examples/example20_trait_inheritence_test.rb",
228
- "examples/example21_sidescroller_with_edit.rb",
229
- "examples/example22_text.rb",
230
- "examples/example23_chipmunk.rb",
231
- "examples/example24_enter_name.rb",
232
- "examples/example25_fibers_state_machine.rb",
233
- "examples/example26_splash_screen.rb",
234
- "examples/example27_console.rb",
235
- "examples/example28_networking.rb",
236
- "examples/example29_asynchronous.rb",
237
- "examples/example2_gamestate_basics.rb",
238
- "examples/example3_parallax.rb",
239
- "examples/example4_gamestates.rb",
240
- "examples/example5_gamestates_in_pure_gosu.rb",
241
- "examples/example6_transitional_game_state.rb",
242
- "examples/example7_gfx_helpers.rb",
243
- "examples/example8_traits.rb",
244
- "examples/example9_collision_detection.rb",
245
- "examples/game1.rb",
246
- "examples/game_of_life.rb",
247
- "examples/tool1_input_codes.rb",
248
- "spec/chingu/animation_spec.rb",
249
- "spec/chingu/assets_spec.rb",
250
- "spec/chingu/basic_game_object_spec.rb",
251
- "spec/chingu/console_spec.rb",
252
- "spec/chingu/fpscounter_spec.rb",
253
- "spec/chingu/game_object_list_spec.rb",
254
- "spec/chingu/game_object_map_spec.rb",
255
- "spec/chingu/game_object_spec.rb",
256
- "spec/chingu/game_state_manager_spec.rb",
257
- "spec/chingu/helpers/input_client_spec.rb",
258
- "spec/chingu/helpers/input_dispatcher_spec.rb",
259
- "spec/chingu/helpers/options_setter_spec.rb",
260
- "spec/chingu/inflector_spec.rb",
261
- "spec/chingu/input_spec.rb",
262
- "spec/chingu/network_spec.rb",
263
- "spec/chingu/parallax_spec.rb",
264
- "spec/chingu/text_spec.rb",
265
- "spec/chingu/window_spec.rb",
266
- "spec/spec_helper.rb"
267
- ]
268
-
269
- if s.respond_to? :specification_version then
270
- s.specification_version = 3
271
-
272
- if Gem::Version.new(Gem::VERSION) >= Gem::Version.new('1.2.0') then
273
- s.add_runtime_dependency(%q<gosu>, [">= 0.7.27.1"])
274
- s.add_development_dependency(%q<rspec>, [">= 2.1.0"])
275
- s.add_development_dependency(%q<watchr>, [">= 0"])
276
- s.add_development_dependency(%q<rcov>, [">= 0"])
277
- else
278
- s.add_dependency(%q<gosu>, [">= 0.7.27.1"])
279
- s.add_dependency(%q<rspec>, [">= 2.1.0"])
280
- s.add_dependency(%q<watchr>, [">= 0"])
281
- s.add_dependency(%q<rcov>, [">= 0"])
282
- end
283
- else
284
- s.add_dependency(%q<gosu>, [">= 0.7.27.1"])
285
- s.add_dependency(%q<rspec>, [">= 2.1.0"])
286
- s.add_dependency(%q<watchr>, [">= 0"])
287
- s.add_dependency(%q<rcov>, [">= 0"])
288
- end
289
- end
290
-