bwoken 1.2.0 → 1.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/README.md +81 -58
- data/lib/bwoken/configs/bwoken.xcconfig +1 -0
- data/lib/bwoken/version.rb +1 -1
- metadata +3 -3
data/README.md
CHANGED
@@ -9,106 +9,129 @@ Supports coffeescript and javascript.
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## Usage
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### Simulator or Device?
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To run bwoken tests on your device, just plug it in! And if you want to run tests in the simulator, just unplug it!
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### Running tests
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Make sure bwoken is properly installed
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$ rake
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Make sure bwoken is <a href="#installation">properly installed</a>. Then, build your project and run all your tests via:
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<pre><code># will build and run all of your tests
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$ rake
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# will run one file, relative to integration/coffeescript (note: no file extension)
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$ RUN=iphone/focused_test rake
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</code></pre>
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$ RUN=focused_test rake
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### Simulator or Device?
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To run bwoken tests on your device, just plug it in! And if you want to run tests in the simulator, just unplug it!
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As of bwoken 1.2.0, you can pass <code>SIMULATOR=true</code> as an environment variable to force simulator use even if your device is plugged in:
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<pre><code># without a device connected, will run on the simulator:
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$ rake
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# with a device connected, will run on the device:
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$ rake
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# with a device connected, will run on the simulator:
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$ SIMULATOR=true rake
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</code></pre>
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$ bundle init
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Your tests will look something like this:
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<pre><code>$ rake
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Building.............................................................................
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.....................................................................................
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.....................................................................................
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.....................................................................................
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.....................................................................................
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.....................................................................................
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.....................................................................................
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................................................................................
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Build Successful!
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iphone favorites.js
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Start: Favoriting a repository
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Debug: tap tableViews["Repositories"].cells["CITravis by Travis-ci"]
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Debug: tap navigationBar.rightButton
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Debug: tap actionSheet.elements["Add"]
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Debug: tap navigationBar.leftButton
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Debug: tap navigationBar.elements["Favorites"]
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Debug: navigationBar.elements["Favorites"].scrollToVisible
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Debug: tap navigationBar.elements["All"]
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Pass: Favoriting a repository
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Start: Unfavoriting a repository
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Debug: tap navigationBar.elements["Favorites"]
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Debug: tap tableViews["Repositories"].cells["CITravis by Travis-ci"]
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Debug: tap navigationBar.rightButton
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Debug: tap actionSheet.elements["Remove"]
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Debug: tap navigationBar.leftButton
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Debug: should be true null
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Debug: tap navigationBar.elements["All"]
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Pass: Unfavoriting a repository
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Complete
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Duration: 23.419741s
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</code></pre>
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$ echo 'export PATH=bundler_bin:$PATH' >> ~/.bash_profile
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### Like Javascript?
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Sometimes we'd like to have some javascript help us out. For example, what if you'd like <a href="http://underscorejs.org">Underscore.js</a> in your test suite? Simple! Just put it in <code>integration/javascript</code> and import it in your test:
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<pre><code>#import "../underscore.js"
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</code></pre>
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Then, add the following line to your `Rakefile`:
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## Installation
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### Create an iOS project
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If you don't have an iOS project already, go ahead and create it. If you already have a project, no worries: you can install bwoken at any point.
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Ensure your project is in a workspace rather than simply a project:
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* In Xcode, select File
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* In Xcode, select File -> Save as workspace...
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* Save the workspace in the same directory as your .xcodeproj file
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If you have issues please open an [issue](/bendyworks/bwoken/issues) and let us know.
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Note: This is done automatically if you use <a href="http://cocoapods.org/">CocoaPods</a>. I highly suggest you do!
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## Installation with rvm (recommended)
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### Prerequisites
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Ensure Xcode is up-to-date.
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$ echo 'rvm use 1.9.3@MyProject --create' >> .rvmrc
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Install bundler and init:
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$ gem install bundler
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$ bundle init
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Install rvm via <a href="https://rvm.io/rvm/install/">the instructions</a>. Ensure your after_cd_bundler rvm hook is enabled:
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<pre><code>$ chmod u+x ~/.rvm/hooks/after_cd_bundler
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</code></pre>
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### Installation
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In the terminal, inside the directory of your project (e.g., you should see a <code>ProjectName.xcodeproj</code> file), create an <code>.rvmrc</code> file and trigger its use:
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<pre><code>$ echo 'rvm use 1.9.3@my_project' > .rvmrc
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$ rvm rvmrc trust .rvmrc
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$ . .rvmrc
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</code></pre>
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Install bundler (a ruby library dependency manager) and init:
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<pre><code>$ gem install bundler
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$ bundle init
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</code></pre>
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This will create a <code>Gemfile</code>. Add bwoken to it and bundle:
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<pre><code>$ echo "gem 'bwoken'" >> Gemfile
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$ bundle
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</code></pre>
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Then, create a simple <code>Rakefile</code> and initialize your bwoken file structure:
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* In Xcode, select File -> Save as workspace...
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* Save the workspace in the same directory as your .xcodeproj file
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<pre><code>$ echo "require 'bwoken/tasks'" > Rakefile
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$ rake bwoken:init
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</code></pre>
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Now, you can start <a href="#usage">using it!</a>
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## Contributing
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data/lib/bwoken/version.rb
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--- !ruby/object:Gem::Specification
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name: bwoken
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version: !ruby/object:Gem::Version
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version: 1.2.
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version: 1.2.1
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prerelease:
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platform: ruby
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authors:
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version: '0'
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hash: 4120650318918644756
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required_rubygems_version: !ruby/object:Gem::Requirement
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none: false
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requirements:
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version: '0'
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requirements: []
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rubyforge_project:
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rubygems_version: 1.8.25
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