burn 0.1.1 → 0.1.2
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- data/README.md +18 -8
- data/lib/burn/cli.rb +95 -62
- data/lib/burn/tools/workspace_default.tar.gz +0 -0
- data/lib/burn/version.rb +1 -1
- metadata +3 -2
data/README.md
CHANGED
@@ -1,6 +1,6 @@
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# Burn
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# Burn - a handy toolkit to make .nes application from a single text file written in Ruby DSL
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Burn is a free and open source framework that allows you to create 8-bit flavored application using Ruby DSL.
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Burn is a free and open source framework that allows you to create 8-bit flavored application(.nes) using Ruby DSL.
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```ruby
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scene do
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@@ -12,7 +12,7 @@ Just like Recipe and Cookbook are DSL for Chef rubygem, this dead simple DSL is
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![Hello-world pic](http://k.swd.cc/burn/resource/screenshot/hello-world.png)
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Here is another example. With Fuel DSL, you can even compose background music in
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Here is another example. With Fuel DSL, you can even compose background music in seconds.
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```ruby
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scene do
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@@ -108,9 +108,14 @@ Moreover, the executables built with burn will work at [almost any OS](http://en
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Internally, burn contains cc65 executables inside its gemfile and calls them to compile. Main workflow is as follows.
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- translate ruby DSL file into c source code
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- compile them to make executable(
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- compile them to make executable(*.nes) by calling cc65
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- provide emulator(JSNES) for rpaid application development
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### Requirements
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- Ruby1.9.1+
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- gcc(for windows user this is not required)
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## Getting Started
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### Installation
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@@ -122,13 +127,17 @@ Internally, burn contains cc65 executables inside its gemfile and calls them to
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echo "scene {label 'hello world'}" > main.rb
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burn -p
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ls tmp/burn/ | grep main.
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ls tmp/burn/ | grep main.nes
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`burn -p` command use Firefox primarily. If you'd like to use chrome, type `burn -p -c` instead.
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###
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### More Example
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git clone https://github.com/remore/burn.git
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cd burn/example/
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burn -p
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cd burn/example/shooting
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burn -p -c
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`vi main.rb` and customize this simple shooting game if you please.
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## Fuel DSL Methods
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@@ -491,6 +500,7 @@ TBD(articles about #show, #sprite, #rand and #is_pressed are coming very soon)
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### Helpful Folks
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* Shiru - this project had never been born if I had not found [this article](http://shiru.untergrund.net/articles/programming_nes_games_in_c.htm)
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* My friend from high school - I appreciate him for sending me fine-grained review as always
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### License
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data/lib/burn/cli.rb
CHANGED
@@ -16,34 +16,99 @@ module Burn
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desc "init", "Initialize environment"
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option :debug, :type => :string, :aliases => '-d', :desc => "Debug mode"
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option :verbose, :type => :boolean, :desc => "Print logs as much as possible", :default => false
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option :
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option :quick, :type=>:boolean, :desc=>"Make cc65 binaries available without gcc(however unstable. This option is not recommended.)"
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def init
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env = Burn::Util::Os.new
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base_path = "#{File.dirname(__FILE__)}/tools"
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remove_dir base_path+ "/"+env.os_name, :verbose => options[:verbose]
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Burn::Util::Unpack.new.unpack "#{base_path}/#{env.os_name}.tar.gz", base_path
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if options[:
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if !env.is_win? && !options[:quick] then
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Burn::Util::Unpack.new.unpack "#{base_path}/src.tar.gz", base_path
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run "/bin/bash #{File.dirname(__FILE__)}/tools/make_exec.sh #{base_path}"
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copy_file "#{base_path}/src/cc65/cc65", "#{base_path}/#{env.os_name}/cc65/bin/cc65", :force => true
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copy_file "#{base_path}/src/ca65/ca65", "#{base_path}/#{env.os_name}/cc65/bin/ca65", :force => true
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copy_file "#{base_path}/src/ld65/ld65", "#{base_path}/#{env.os_name}/cc65/bin/ld65", :force => true
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end
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say "successfully finished. you've got ready to burn."
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end
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desc "make <filename>", "Compile and build application binary from Burn DSL file"
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option :preview, :type => :boolean, :aliases => '-p', :desc => "Preview .
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option :preview, :type => :boolean, :aliases => '-p', :desc => "Preview .nes application right after compilation"
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option :debug, :type => :string, :aliases => '-d', :desc => "Debug mode"
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option :verbose, :type => :boolean, :desc => "Print logs as much as possible", :default => false
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option :chrome, :type => :boolean, :aliases => '-c', :desc => "Run emulator on chrome instead of firefox", :default => false
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def make(mainfile=nil)
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env = Burn::Util::Os.new
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mainfile="main.rb" if mainfile.nil?
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if !File.exist?(mainfile) then
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help
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elsif !File.exist?("#{File.dirname(__FILE__)}/tools/#{env.os_name}/cc65/bin/ld65#{".exe" if env.is_win?}") then
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say <<-EOS
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[ERROR] you are not ready to burn, most probably you haven't execute burn init command yet.
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to fix this, try the following command:
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sudo burn init
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EOS
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else
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# init
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say "running burn v#{VERSION}..."
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remove_dir "#{@workspace_root}/tmp/burn", :verbose => options[:verbose]
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empty_directory "#{@workspace_root}/tmp/burn", :verbose => options[:verbose]
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#directory File.dirname(__FILE__) + "/workspace_default", "#{@workspace_root}/tmp/burn", :verbose => options[:verbose]
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Burn::Util::Unpack.new.unpack "#{File.dirname(__FILE__)}/tools/workspace_default.tar.gz", "#{@workspace_root}/tmp/burn"
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# compile and build .nes
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say "."
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builder = Builder.new(@workspace_root)
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builder.verbose options[:verbose]
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builder.load File.read("#{@workspace_root}/#{mainfile}")
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builder.generate
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# Prepare compilers
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say ".."
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directory File.dirname(__FILE__) + "/tools/#{env.os_name}", "#{@workspace_root}/tmp/burn", :verbose => options[:verbose]
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# Finally compile
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say "..."
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redirect = ""
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if env.is_win? then
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command = ""
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ext = "bat"
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redirect = " > nul" if !options[:verbose]
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else
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command = "/bin/bash "
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ext = "sh"
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redirect = " > /dev/null" if !options[:verbose]
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# Set permissions to execute compilers
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Dir::glob("#{@workspace_root}/tmp/burn/cc65/bin/*65").each do |f|
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File.chmod(0777, f)
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end
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end
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run "#{command}#{@workspace_root}/tmp/burn/scripts/compile.#{ext} #{@workspace_root}/tmp/burn #{redirect}", :verbose => options[:verbose]
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# prepare customized emulator
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say "...."
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require 'base64'
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File.write(
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"#{@workspace_root}/tmp/burn/release/js/emulator.html",
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File.read("#{@workspace_root}/tmp/burn/release/js/emulator.html")
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.gsub(/__@__TITLE__@__/, mainfile)
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.gsub(/__@__ROMDATA__@__/,
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Base64::strict_encode64(
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File.binread("#{@workspace_root}/tmp/burn/main.nes")
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)
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)
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)
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copy_file "#{@workspace_root}/tmp/burn/main.nes", "#{@workspace_root}/tmp/burn/release/js/main.nes", :verbose => options[:verbose]
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# used a icon from noun project. Thanks Jenny!
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# http://thenounproject.com/term/fire/24187/
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say <<-EOS
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`-/oo:
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Successfully burned. Congratulations!
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The executable is available at:
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#{@workspace_root}/tmp/burn/main.nes
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EOS
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-
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-
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-
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#directory File.dirname(__FILE__) + "/workspace_default", "#{@workspace_root}/tmp/burn", :verbose => options[:verbose]
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Burn::Util::Unpack.new.unpack "#{File.dirname(__FILE__)}/tools/workspace_default.tar.gz", "#{@workspace_root}/tmp/burn"
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# compile and build .out
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say ".."
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builder = Builder.new(@workspace_root)
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builder.verbose options[:verbose]
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builder.load File.read("#{@workspace_root}/#{mainfile}")
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builder.generate
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# Prepare compilers
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say "..."
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env = Burn::Util::Os.new
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directory File.dirname(__FILE__) + "/tools/#{env.os_name}", "#{@workspace_root}/tmp/burn", :verbose => options[:verbose]
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-
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# Finally compile
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say "...."
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redirect = ""
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if env.is_win? then
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command = ""
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ext = "bat"
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redirect = " > nul" if !options[:verbose]
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-
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# run simulator
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if options[:preview] then
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play
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else
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-
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end
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say <<-EOS
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try following command to play the app:
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burn play
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EOS
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end
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run "#{command}#{@workspace_root}/tmp/burn/scripts/compile.#{ext} #{@workspace_root}/tmp/burn #{redirect}", :verbose => options[:verbose]
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-
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# prepare customized emulator
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say "....."
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require 'base64'
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File.write(
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"#{@workspace_root}/tmp/burn/release/js/emulator.html",
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File.read("#{@workspace_root}/tmp/burn/release/js/emulator.html")
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.gsub(/__@__TITLE__@__/, mainfile)
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.gsub(/__@__ROMDATA__@__/,
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Base64::strict_encode64(
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File.binread("#{@workspace_root}/tmp/burn/main.out")
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)
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)
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)
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copy_file "#{@workspace_root}/tmp/burn/main.out", "#{@workspace_root}/tmp/burn/release/js/main.out", :verbose => options[:verbose]
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-
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say "Burned."
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-
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# run simulator
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play if options[:preview]
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end
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end
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@@ -169,9 +196,12 @@ EOS
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server.start
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end
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desc "play <file>", "Invoke application simulator."
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desc "play <file>", "Invoke application simulator."
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option :debug, :type => :string, :aliases => '-d', :desc => "Debug mode"
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option :verbose, :type => :boolean, :desc => "Print logs as much as possible", :default => false
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option :chrome, :type => :boolean, :aliases => '-c', :desc => "Run emulator on chrome instead of firefox", :default => false
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def play(mainfile=nil)
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mainfile="main.
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mainfile="main.nes" if mainfile.nil?
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env = Burn::Util::Os.new
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# boot up webrick httpserver to download emulator script
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@@ -182,6 +212,9 @@ EOS
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run "#{command} &", :verbose => options[:verbose]
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end
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# wait for certain period of time to prevent browser from fetching game url too early
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sleep 1
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# open up browser
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uri = "http://127.0.0.1:17890/emulator.html"
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browser = options[:chrome] ? "chrome" : "firefox"
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Binary file
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data/lib/burn/version.rb
CHANGED
metadata
CHANGED
@@ -1,7 +1,7 @@
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1
1
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--- !ruby/object:Gem::Specification
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name: burn
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version: !ruby/object:Gem::Version
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version: 0.1.
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version: 0.1.2
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prerelease:
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platform: ruby
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authors:
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@@ -9,7 +9,7 @@ authors:
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2014-
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date: 2014-03-27 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: thor
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@@ -136,3 +136,4 @@ specification_version: 3
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summary: Burn is a free and open source framework that allows you to create 8-bit
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flavored application using Ruby DSL.
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test_files: []
|
139
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+
has_rdoc:
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