bricks_meet_balls 0.0.1

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checksums.yaml ADDED
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data/.gitignore ADDED
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+ *.gem
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+ *.rbc
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+ .bundle
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+ .config
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+ .yardoc
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+ Gemfile.lock
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+ InstalledFiles
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+ _yardoc
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+ coverage
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+ doc/
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+ lib/bundler/man
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+ pkg
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+ rdoc
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+ spec/reports
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+ test/tmp
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+ test/version_tmp
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+ tmp
data/Gemfile ADDED
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+ source 'https://rubygems.org'
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+
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+ # Specify your gem's dependencies in bricks_meet_balls.gemspec
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+ gemspec
data/LICENSE.txt ADDED
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+ Copyright (c) 2014 Masafumi Yokoyama
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+
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+ MIT License
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+
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+ Permission is hereby granted, free of charge, to any person obtaining
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+ a copy of this software and associated documentation files (the
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+ "Software"), to deal in the Software without restriction, including
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+ without limitation the rights to use, copy, modify, merge, publish,
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+ distribute, sublicense, and/or sell copies of the Software, and to
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+ permit persons to whom the Software is furnished to do so, subject to
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+ the following conditions:
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+
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+ The above copyright notice and this permission notice shall be
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+ included in all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
data/README.md ADDED
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+ # Bricks meet Balls
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+
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+ A game template as Break the Bricks using Gosu and Ruby.
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+
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+ ## Installation
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+
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+ Add this line to your application's Gemfile:
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+
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+ gem 'bricks_meet_balls'
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+
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+ And then execute:
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+
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+ $ bundle
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+
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+ Or install it yourself as:
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+
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+ $ gem install bricks_meet_balls
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+
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+ ## Usage
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+
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+ ### Demo
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+
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+ $ bricks_meet_balls
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+
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+ ### Examples
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+
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+ See examples/ directory.
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+
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+ ## Contributing
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+
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+ 1. Fork it ( http://github.com/myokoym/bricks_meet_balls/fork )
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+ 2. Create your feature branch (`git checkout -b my-new-feature`)
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+ 3. Commit your changes (`git commit -am 'Add some feature'`)
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+ 4. Push to the branch (`git push origin my-new-feature`)
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+ 5. Create new Pull Request
data/Rakefile ADDED
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+ require "bundler/gem_tasks"
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+
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+ desc "Run test"
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+ task :test do
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+ Bundler::GemHelper.install_tasks
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+ ruby("test/run-test.rb")
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+ end
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+
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+ task :default => :test
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+ #!/usr/bin/env ruby
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+
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+ require "bricks_meet_balls/command"
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+
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+ BricksMeetBalls::Command.run
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+ # coding: utf-8
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+ lib = File.expand_path('../lib', __FILE__)
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+ $LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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+ require 'bricks_meet_balls/version'
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+
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+ Gem::Specification.new do |spec|
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+ spec.name = "bricks_meet_balls"
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+ spec.version = BricksMeetBalls::VERSION
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+ spec.authors = ["Masafumi Yokoyama"]
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+ spec.email = ["myokoym@gmail.com"]
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+ spec.summary = %q{A game template as Break the Bricks}
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+ spec.description = %q{Bricks meet Balls is a game template as Break the Bricks using Gosu and Ruby.}
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+ spec.homepage = "https://github.com/myokoym/bricks_meet_balls"
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+ spec.license = "MIT"
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+
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+ spec.files = `git ls-files -z`.split("\x0")
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+ spec.executables = spec.files.grep(%r{^bin/}) {|f| File.basename(f) }
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+ spec.test_files = spec.files.grep(%r{^(test|spec|features)/})
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+ spec.require_paths = ["lib"]
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+
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+ spec.add_runtime_dependency("gosu")
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+
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+ spec.add_development_dependency("test-unit")
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+ spec.add_development_dependency("test-unit-notify")
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+ spec.add_development_dependency("test-unit-rr")
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+ spec.add_development_dependency("bundler", "~> 1.5")
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+ spec.add_development_dependency("rake")
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+ end
Binary file
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+ #!/usr/bin/env ruby
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+ #
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+ # groonga-logo.png, groonga-icon-full-size.png:
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+ # CC BY 3.0 - (c) The Groonga Project
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+ #
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+
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+ require "bricks_meet_balls"
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+
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+ width = 640
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+ height = 480
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+ num_of_rows = 10
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+ num_of_columns = 8
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+ num_of_balls = 29
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+
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+ base_dir = File.expand_path(File.dirname(__FILE__))
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+ ball_image = File.join(base_dir, "groonga-icon-full-size.png")
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+ brick_image = File.join(base_dir, "groonga-logo.png")
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+
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+ window = BricksMeetBalls::Window.new(width,
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+ height,
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+ num_of_rows,
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+ num_of_columns,
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+ num_of_balls,
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+ ball_image,
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+ brick_image)
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+
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+ window.show
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+ require "gosu"
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+ require "bricks_meet_balls/util"
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+ require "bricks_meet_balls/z_order"
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+
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+ module BricksMeetBalls
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+ class Ball
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+ include Util
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+
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+ attr_reader :x, :y
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+
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+ def initialize(window, image_path=nil)
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+ @window = window
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+ @x = @y = 0.0
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+ @ball_radius = @window.height * 0.01
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+ @angle = 30 + (5.0 * [*1..10, *14..24].sample) - 90
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+ @speed = @window.height * 0.005
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+ @moving = true
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+ if image_path
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+ @ball_radius *= 2
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+ @image = Gosu::Image.new(@window, image_path, false)
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+ end
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+ end
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+
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+ def draw
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+ if @image
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+ @image.draw(@x - @ball_radius,
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+ @y - @ball_radius,
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+ ZOrder::Ball,
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+ 2.0 * @ball_radius / @image.width,
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+ 2.0 * @ball_radius / @image.height)
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+ else
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+ draw_frame(@window,
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+ @x - @ball_radius, @y - @ball_radius,
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+ @x + @ball_radius, @y + @ball_radius,
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+ Gosu::Color::BLACK, ZOrder::Ball)
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+ end
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+ end
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+
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+ def warp(x, y)
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+ @x, @y = x, y
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+ end
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+
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+ def move
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+ return unless @moving
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+ @x += Gosu.offset_x(@angle, @speed)
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+ @y += Gosu.offset_y(@angle, @speed)
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+ end
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+
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+ def moving?
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+ @moving
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+ end
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+
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+ def stop
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+ @moving = false
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+ end
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+
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+ def start
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+ @moving = true
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+ end
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+
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+ def reflect(target)
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+ if target.hit_on_top_or_bottom?(@x, @y)
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+ reflect_x_axis
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+ elsif target.hit_on_left_or_right?(@x, @y)
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+ reflect_y_axis
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+ end
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+ end
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+
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+ def reflect_x_axis
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+ if @angle <= 180
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+ @angle = 180 - @angle
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+ else
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+ @angle = 360 - (@angle - 180)
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+ end
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+ end
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+
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+ def reflect_y_axis
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+ if @angle <= 180
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+ @angle = 180 + (180 - @angle)
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+ else
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+ @angle = 360 - @angle
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+ end
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+ end
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+ end
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+ end
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+ require "gosu"
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+ require "bricks_meet_balls/util"
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+ require "bricks_meet_balls/z_order"
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+
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+ module BricksMeetBalls
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+ class Bar
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+ include Util
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+
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+ def initialize(window)
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+ @window = window
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+ @width = @window.width * 0.3
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+ @height = @window.height * 0.01
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+ @x1 = @window.width * 0.5
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+ @y1 = @window.height * 0.9
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+ @x2 = @x1 + @width
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+ @y2 = @y1 + @height
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+ @movement = @width * 0.04
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+ end
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+
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+ def draw
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+ draw_square(@window,
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+ @x1, @y1,
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+ @x2, @y2,
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+ Gosu::Color::BLACK, ZOrder::Bar)
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+ end
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+
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+ def move_left
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+ @x1 -= @movement
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+ @x2 = @x1 + @width
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+ end
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+
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+ def move_right
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+ @x1 += @movement
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+ @x2 = @x1 + @width
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+ end
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+ end
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+ end
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+ require "gosu"
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+ require "bricks_meet_balls/util"
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+ require "bricks_meet_balls/z_order"
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+
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+ module BricksMeetBalls
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+ class Brick
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+ include Util
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+
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+ def initialize(window, x, y, width, height, image_path=nil)
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+ @window = window
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+ @width = width
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+ @height = height
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+ @margin = @width * 0.01
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+ @border_width = @width * 0.01 + @margin
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+ @x1 = 1.0 * @width * (x - 1)
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+ @y1 = 1.0 * @height * (y - 1)
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+ @x2 = 1.0 * @width * x
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+ @y2 = 1.0 * @height * y
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+ if image_path
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+ @image = Gosu::Image.new(@window, image_path, false)
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+ end
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+ end
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+
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+ def draw
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+ draw_frame(@window,
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+ @x1, @y1,
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+ @x2, @y2,
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+ Gosu::Color::BLACK, ZOrder::Brick)
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+ return unless @image
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+ @image.draw(@x1 + @border_width,
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+ @y1 + @border_width,
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+ ZOrder::Brick,
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+ (0.95* @width / @image.width),
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+ (0.95 * @height / @image.height))
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+ end
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+ end
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+ end
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+ require "bricks_meet_balls/window"
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+
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+ module BricksMeetBalls
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+ class Command
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+ class << self
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+ def run
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+ window = Window.new
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+ window.show
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+ end
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+ end
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+ end
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+ end
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+ require "gosu"
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+ require "bricks_meet_balls/util"
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+ require "bricks_meet_balls/z_order"
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+
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+ module BricksMeetBalls
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+ class Message
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+ def initialize(window, text)
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+ @window = window
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+ font_height = @window.width * 2 / max_length_each_lines(text)
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+ line_spacing = @window.height / 20
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+ @text = Gosu::Image.from_text(@window,
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+ text,
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+ Gosu.default_font_name,
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+ font_height,
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+ line_spacing,
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+ @window.width,
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+ :center)
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+ end
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+
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+ def draw
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+ @text.draw(0, @window.height / 3,
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+ ZOrder::Message,
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+ 1, 1,
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+ Gosu::Color::BLACK)
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+ end
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+
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+ def max_length_each_lines(text)
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+ max_length = 0
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+ text.each_line do |line|
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+ if max_length < line.length
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+ max_length = line.length
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+ end
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+ end
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+ max_length
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+ end
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+ end
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+ end
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+ require "gosu"
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+
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+ module BricksMeetBalls
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+ module Util
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+ def draw_square(window, x1, y1, x2, y2, color, z_order=0)
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+ window.draw_quad(x1, y1, color,
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+ x2, y1, color,
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+ x1, y2, color,
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+ x2, y2, color,
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+ z_order)
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+ end
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+
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+ def draw_frame(window, x1, y1, x2, y2, color, z_order=0)
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+ window.draw_line(x1, y1, color,
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+ x2, y1, color,
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+ z_order)
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+ window.draw_line(x1, y1, color,
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+ x1, y2, color,
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+ z_order)
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+ window.draw_line(x1, y2, color,
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+ x2, y2, color,
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+ z_order)
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+ window.draw_line(x2, y1, color,
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+ x2, y2, color,
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+ z_order)
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+ end
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+
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+ def hit?(x, y)
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+ x >= @x1 && x <= @x2 &&
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+ y >= @y1 && y <= @y2
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+ end
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+
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+ def hit_on_top_or_bottom?(x, y)
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+ [(@x1 - x).abs, (@x2 - x).abs].min >=
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+ [(@y1 - y).abs, (@y2 - y).abs].min
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+ end
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+
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+ def hit_on_left_or_right?(x, y)
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+ [(@x1 - x).abs, (@x2 - x).abs].min <
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+ [(@y1 - y).abs, (@y2 - y).abs].min
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+ end
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+
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+ def out_from_left_or_right?(x)
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+ x <= @x1 ||
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+ x >= @x2
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+ end
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+
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+ def out_from_top?(y)
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+ y <= @y1
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+ end
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+
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+ def drop?(y)
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+ y > @y2
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+ end
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+
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+ def base_dir
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+ @base_dir ||= File.expand_path(File.dirname(__FILE__))
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+ end
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+ end
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+ end
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+ module BricksMeetBalls
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+ VERSION = "0.0.1"
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+ end
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+ require "gosu"
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+ require "bricks_meet_balls/util"
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+ require "bricks_meet_balls/z_order"
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+ require "bricks_meet_balls/brick"
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+ require "bricks_meet_balls/ball"
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+ require "bricks_meet_balls/bar"
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+ require "bricks_meet_balls/message"
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+
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+ module BricksMeetBalls
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+ class Window < Gosu::Window
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+ include Util
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+
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+ def initialize(width=240, height=480,
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+ num_of_rows=2, num_of_columns=3, num_of_balls=1,
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+ ball_image=nil, brick_image=nil)
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+ super(width, height, false)
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+ self.caption = "Bricks meet Balls"
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+ @x1 = 0
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+ @y1 = 0
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+ @x2 = width
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+ @y2 = height
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+ @bricks = []
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+ @balls = []
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+ @bar = Bar.new(self)
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+ @message = nil
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+ @ball_image = ball_image
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+ @brick_image = brick_image
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+ create_bricks(num_of_columns, num_of_rows)
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+ create_balls(num_of_balls)
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+ end
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+
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+ def update
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+ if button_down?(Gosu::KbLeft) ||
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+ button_down?(Gosu::MsLeft)
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+ @bar.move_left
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+ end
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+ if button_down?(Gosu::KbRight) ||
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+ button_down?(Gosu::MsRight)
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+ @bar.move_right
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+ end
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+
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+ @balls.each do |ball|
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+ ball.move
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+
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+ @bricks.each do |brick|
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+ if brick.hit?(ball.x, ball.y)
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+ @bricks.delete(brick)
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+ ball.reflect(brick)
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+ end
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+ end
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+ if @bar.hit?(ball.x, ball.y)
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+ ball.reflect(@bar)
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+ end
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+ if self.out_from_left_or_right?(ball.x)
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+ ball.reflect_y_axis
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+ elsif self.out_from_top?(ball.y)
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+ ball.reflect_x_axis
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+ end
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+
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+ if self.drop?(ball.y)
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+ @balls.delete(ball)
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+ end
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+ end
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+
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+ if @message.nil? && @balls.empty?
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+ @message = Message.new(self, "Game Over...")
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+ end
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+ if @message.nil? && @bricks.empty?
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+ @message = Message.new(self, "Congratulations!")
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+ end
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+ end
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+
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+ def draw
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+ draw_area
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+ @bricks.each {|brick| brick.draw }
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+ @balls.each {|ball| ball.draw }
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+ @bar.draw
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+ @message.draw if @message
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+ end
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+
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+ def button_down(id)
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+ case id
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+ when Gosu::KbSpace
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+ @balls.each do |ball|
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+ if ball.moving?
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+ ball.stop
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+ else
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+ ball.start
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+ end
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+ end
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+ when Gosu::KbInsert
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+ create_ball
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+ when Gosu::KbEscape
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+ close
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+ end
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+ end
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+
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+ private
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+ def draw_area
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+ draw_square(self,
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+ 0, 0,
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+ self.width, self.height,
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+ Gosu::Color::WHITE, ZOrder::Background)
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+ end
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+
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+ def create_bricks(num_of_columns, num_of_rows)
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+ 1.upto(num_of_columns) do |column|
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+ 1.upto(num_of_rows) do |row|
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+ @bricks << Brick.new(self,
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+ column,
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+ row,
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+ self.width / num_of_columns,
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+ self.width / num_of_columns / 3,
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+ @brick_image)
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+ end
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+ end
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+ end
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+
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+ def create_balls(n)
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+ n.times do
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+ create_ball
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+ end
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+ end
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+
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+ def create_ball
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+ ball = Ball.new(self, @ball_image)
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+ ball.warp(self.width * 0.5,
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+ self.height * 0.8)
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+ @balls << ball
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+ end
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+ end
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+ end
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+ module BricksMeetBalls
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+ module ZOrder
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+ Background, Ball, Brick, Bar, Message = *0..5
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+ end
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+ end
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+ require "bricks_meet_balls/version"
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+ require "bricks_meet_balls/window"
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+ require "bricks_meet_balls/brick"
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+ require "bricks_meet_balls/ball"
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+ require "bricks_meet_balls/bar"
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+ require "bricks_meet_balls/message"
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+
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+ module BricksMeetBalls
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+ end
data/test/run-test.rb ADDED
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+ #!/usr/bin/env ruby
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+
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+ require "test-unit"
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+ require "test/unit/notify"
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+ require "test/unit/rr"
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+
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+ base_dir = File.expand_path(File.join(File.dirname(__FILE__), ".."))
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+ test_dir = File.join(base_dir, "test")
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+ $LOAD_PATH.unshift(test_dir)
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+
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+ exit Test::Unit::AutoRunner.run(true, test_dir)
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+ require "bricks_meet_balls"
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+
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+ class WindowTest < Test::Unit::TestCase
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+ def setup
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+ @window = BricksMeetBalls::Window.new
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+ end
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+
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+ def test_init
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+ assert_not_nil(@window)
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+ end
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+ end
metadata ADDED
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+ --- !ruby/object:Gem::Specification
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+ name: bricks_meet_balls
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+ version: !ruby/object:Gem::Version
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+ version: 0.0.1
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+ platform: ruby
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+ authors:
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+ - Masafumi Yokoyama
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+ autorequire:
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+ bindir: bin
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+ cert_chain: []
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+ date: 2014-03-25 00:00:00.000000000 Z
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+ dependencies:
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+ - !ruby/object:Gem::Dependency
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+ name: gosu
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ type: :runtime
21
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+ requirements:
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+ requirements:
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+ - - ">="
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+ version: '0'
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+ name: bundler
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+ requirements:
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+ - - "~>"
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+ version: '1.5'
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+ type: :development
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+ requirements:
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+ - - "~>"
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+ - !ruby/object:Gem::Version
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+ version: '1.5'
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+ name: rake
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+ requirements:
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+ version: '0'
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+ description: Bricks meet Balls is a game template as Break the Bricks using Gosu and
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+ Ruby.
99
+ email:
100
+ - myokoym@gmail.com
101
+ executables:
102
+ - bricks_meet_balls
103
+ extensions: []
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+ extra_rdoc_files: []
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+ files:
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+ - ".gitignore"
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+ - Gemfile
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+ - LICENSE.txt
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+ - README.md
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+ - Rakefile
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+ - bin/bricks_meet_balls
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+ - bricks_meet_balls.gemspec
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+ - examples/groonga/groonga-icon-full-size.png
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+ - examples/groonga/groonga-logo.png
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+ - examples/groonga/main.rb
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+ - lib/bricks_meet_balls.rb
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+ - lib/bricks_meet_balls/ball.rb
118
+ - lib/bricks_meet_balls/bar.rb
119
+ - lib/bricks_meet_balls/brick.rb
120
+ - lib/bricks_meet_balls/command.rb
121
+ - lib/bricks_meet_balls/message.rb
122
+ - lib/bricks_meet_balls/util.rb
123
+ - lib/bricks_meet_balls/version.rb
124
+ - lib/bricks_meet_balls/window.rb
125
+ - lib/bricks_meet_balls/z_order.rb
126
+ - test/run-test.rb
127
+ - test/test-window.rb
128
+ homepage: https://github.com/myokoym/bricks_meet_balls
129
+ licenses:
130
+ - MIT
131
+ metadata: {}
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+ post_install_message:
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+ - lib
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+ requirements:
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+ version: '0'
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+ requirements: []
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+ rubyforge_project:
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+ rubygems_version: 2.2.2
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+ signing_key:
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+ specification_version: 4
151
+ summary: A game template as Break the Bricks
152
+ test_files:
153
+ - test/run-test.rb
154
+ - test/test-window.rb
155
+ has_rdoc: