bloodymines 0.1.3 → 0.1.4
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- data/bin/bloodymines +8 -65
- data/lib/bloodymines.rb +4 -2
- data/lib/tui.rb +67 -0
- metadata +6 -5
data/bin/bloodymines
CHANGED
@@ -2,74 +2,12 @@
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# An example of how to use the bloodymines game egnine within a curses program.
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require File.dirname(__FILE__) + "/../lib/bloodymines"
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-
require "
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include Curses
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-
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module Curses
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def self.program
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main_screen = init_screen # init curses
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noecho # don't show what you type
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trap(0) { echo } # reactivate echo on exit
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cbreak # turn off buffered input
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curs_set(0) # hide cursor
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main_screen.keypad = true # cursor keys are real events
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yield main_screen
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end
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end
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+
require File.dirname(__FILE__) + "/../lib/tui"
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# Here I will extend the Bloodymines class with the displaying methods for a
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# text UI
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class Bloodymines
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-
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attr_accessor :cursor_x, :cursor_y
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-
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def draw_field
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clear
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0.upto(@width - 1) do |x|
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0.upto(@height - 1) do |y|
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# curses swaps x and y
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setpos(y + Y_OFFSET, x + X_OFFSET + spacing(x, SPACING))
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field = case @minefield.fields[x][y]
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when false, :mine: "."
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when :boom: "X"
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else @minefield.fields[x][y].to_s
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end
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-
addstr(field)
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end
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end
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draw_cursor
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setpos(0, 1)
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addstr("Score: #{score}")
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setpos(@height + 2, 1)
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addstr("Use the arrow keys to move around.\n Hit Space to reveal a field. Q or ESC quits the game.")
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refresh
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end
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-
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def spacing(x, space)
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x * space
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end
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-
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def draw_cursor
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x = @cursor_x + X_OFFSET + spacing(@cursor_x, SPACING)
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y = @cursor_y + Y_OFFSET
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setpos(y, x - 1)
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addstr("[")
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setpos(y, x + 1)
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addstr("]")
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end
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-
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def move(params={})
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case params[:direction]
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when :up
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@cursor_y -= 1 if @cursor_y > 0
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when :down
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@cursor_y += 1 if @cursor_y < @height - 1
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when :left
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@cursor_x -= 1 if @cursor_x > 0
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when :right
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@cursor_x += 1 if @cursor_x < @width - 1
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end
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end
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include TUI
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end
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# main app
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@@ -106,5 +44,10 @@ Curses.program do |scr|
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end
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close_screen
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-
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if game.result[:finished]
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puts "You completed the game on #{game.difficulty.to_s.upcase}!"
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else
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puts "You did not manage to finish the game."
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end
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puts "Your final score was: #{game.result[:score]}"
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end
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data/lib/bloodymines.rb
CHANGED
@@ -17,14 +17,16 @@ class Bloodymines
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@minefield.difficulty
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end
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-
def
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def result
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score = 0
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finished = true
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@minefield.fields.each do |rows|
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rows.each do |cell|
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score += cell if cell.kind_of?(Integer)
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finished = false if cell == false || cell == :boom
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end
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end
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score
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{:score => score, :finished => finished}
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end
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# returns true if you triggered a mine or uncovered all save fields
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data/lib/tui.rb
ADDED
@@ -0,0 +1,67 @@
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require "curses"
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include Curses
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module Curses
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def self.program
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main_screen = init_screen # init curses
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noecho # don't show what you type
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trap(0) { echo } # reactivate echo on exit
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cbreak # turn off buffered input
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curs_set(0) # hide cursor
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main_screen.keypad = true # cursor keys are real events
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yield main_screen
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end
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end
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module TUI
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SPACING, X_OFFSET, Y_OFFSET = 1, 1, 1
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attr_accessor :cursor_x, :cursor_y
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def draw_field
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clear
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0.upto(@width - 1) do |x|
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0.upto(@height - 1) do |y|
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# curses swaps x and y
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setpos(y + Y_OFFSET, x + X_OFFSET + spacing(x, SPACING))
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field = case @minefield.fields[x][y]
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when false, :mine: "."
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when :boom: "X"
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else @minefield.fields[x][y].to_s
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end
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addstr(field)
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end
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end
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draw_cursor
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setpos(0, 1)
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addstr("Score: #{result[:score]}")
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setpos(@height + 2, 1)
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addstr("Use the arrow keys to move around.\n Hit Space to reveal a field. Q or ESC quits the game.")
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refresh
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end
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def spacing(x, space)
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x * space
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end
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def draw_cursor
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x = @cursor_x + X_OFFSET + spacing(@cursor_x, SPACING)
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y = @cursor_y + Y_OFFSET
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setpos(y, x - 1)
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addstr("[")
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setpos(y, x + 1)
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addstr("]")
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end
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def move(params={})
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case params[:direction]
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when :up
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@cursor_y -= 1 if @cursor_y > 0
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when :down
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@cursor_y += 1 if @cursor_y < @height - 1
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when :left
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@cursor_x -= 1 if @cursor_x > 0
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when :right
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@cursor_x += 1 if @cursor_x < @width - 1
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end
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end
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end
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metadata
CHANGED
@@ -1,13 +1,13 @@
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1
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--- !ruby/object:Gem::Specification
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name: bloodymines
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version: !ruby/object:Gem::Version
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hash:
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hash: 19
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prerelease: false
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segments:
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- 0
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- 1
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version: 0.1.
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- 4
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version: 0.1.4
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platform: ruby
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authors:
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- !binary |
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@@ -17,12 +17,12 @@ autorequire:
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bindir: bin
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cert_chain: []
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date: 2010-08-
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date: 2010-08-19 00:00:00 +02:00
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default_executable:
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dependencies: []
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description: Play a minesweeper-like game in your terminal
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email: darkoem@
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email: darkoem@gmail.com
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executables:
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- bloodymines
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extensions: []
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@@ -32,6 +32,7 @@ extra_rdoc_files: []
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files:
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- lib/bloodymines.rb
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- lib/minefield.rb
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- lib/tui.rb
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- test/test_minefield.rb
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- bin/bloodymines
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has_rdoc: true
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