bloodymines 0.1.0
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- data/bin/bloodymines +140 -0
- data/lib/minefield.rb +55 -0
- data/test/test_minefield.rb +70 -0
- metadata +71 -0
data/bin/bloodymines
ADDED
@@ -0,0 +1,140 @@
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#!/usr/bin/env ruby
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# bloodymines -- the executable terminal script for the bloody_mines gem
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require File.dirname(__FILE__) + "/../lib/minefield"
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require "curses"
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include Curses
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module Curses
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def self.program
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main_screen = init_screen # init curses
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noecho # don't show what you type
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trap(0) { echo } # reactivate echo on exit
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cbreak # turn off buffered input
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curs_set(0) # hide cursor
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main_screen.keypad = true # cursor keys are real events
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yield main_screen
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end
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end
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class Game
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attr_accessor :cursor_x, :cursor_y
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attr_reader :mines, :x_max, :y_max
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def initialize(space = 1, x_offset = 1, y_offset = 1)
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@space, @x_offset, @y_offset = space, x_offset, y_offset
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@cursor_x, @cursor_y = 0, 0
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puts "Welcome to bloody mines!"
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print "Select your difficulty: [1]beginner, [2]intermediate, [3]expert => "
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difficulty = gets.chomp.to_i
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difficulty = case difficulty
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when 2: :intermediate
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when 3: :expert
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else :beginner
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end
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@mines = MineField.new(:difficulty => difficulty)
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@x_max = @mines.fields.size - 1
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@y_max = @mines.fields[0].size - 1
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end
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def score
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score = 0
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@mines.fields.each do |rows|
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rows.each do |cell|
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score += cell if cell.kind_of?(Integer)
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end
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end
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score
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end
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def draw_field
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clear
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0.upto(@x_max) do |x|
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0.upto(@y_max) do |y|
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# curses swaps x and y
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setpos(y + @y_offset, x + @x_offset + spacing(x, @space))
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field = case @mines.fields[x][y]
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when false, :mine: "."
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when :boom: "X"
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else @mines.fields[x][y].to_s
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end
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addstr(field)
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end
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end
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draw_cursor
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setpos(0, 1)
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addstr("Score: #{score}")
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setpos(@y_max + 3, 1)
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addstr("Use the arrow keys to move around.\n Hit Space to reveal a field. Q or ESC quits the game.")
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refresh
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end
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def spacing(x, space)
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x * space
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end
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def draw_cursor
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x = @cursor_x + @x_offset + spacing(@cursor_x, @space)
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y = @cursor_y + @y_offset
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setpos(y, x - 1)
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addstr("[")
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setpos(y, x + 1)
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addstr("]")
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end
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def move(params={})
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case params[:direction]
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when :up
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@cursor_y -= 1 if @cursor_y > 0
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when :down
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@cursor_y += 1 if @cursor_y < @y_max
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when :left
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@cursor_x -= 1 if @cursor_x > 0
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when :right
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@cursor_x += 1 if @cursor_x < @x_max
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end
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end
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def ended?
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uncovered = 0
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@mines.fields.each do |rows|
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rows.each do |cell|
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uncovered += 1 if cell == false
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return true if cell == :boom
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end
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end
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return false if uncovered > 0
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true
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end
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end
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# curses app
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game = Game.new
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Curses.program do |scr|
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while true
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game.draw_field
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case getch
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when Key::UP
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game.move(:direction => :up, :type => :movement)
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when Key::DOWN
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game.move(:direction => :down, :type => :movement)
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when Key::LEFT
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game.move(:direction => :left, :type => :movement)
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when Key::RIGHT
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game.move(:direction => :right, :type => :movement)
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when 32
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game.mines.uncover_field(game.cursor_x, game.cursor_y)
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when 27, ?q, ?Q
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break
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end
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if game.ended?
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game.draw_field
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setpos(0, 1)
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addstr("Game Over. Hit any key to quit.")
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getch
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break
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end
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end
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close_screen
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puts "Your final score was: #{game.score}"
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end
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data/lib/minefield.rb
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class MineField
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attr_accessor :fields, :difficulty
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BEGINNER_WIDTH, BEGINNER_HEIGHT, BEGINNER_MINES = 8, 8, 10
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INTERMEDIATE_WIDTH, INTERMEDIATE_HEIGHT, INTERMEDIATE_MINES = 16, 16, 40
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EXPERT_WIDTH, EXPERT_HEIGHT, EXPERT_MINES = 30, 16, 99
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def initialize(params={})
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params = { :difficulty => :beginner }.merge params
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@difficulty = params[:difficulty]
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case @difficulty
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when :intermediate: @fields = create_fields(INTERMEDIATE_WIDTH, INTERMEDIATE_HEIGHT, INTERMEDIATE_MINES)
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when :expert: @fields = create_fields( EXPERT_WIDTH, EXPERT_HEIGHT, EXPERT_MINES)
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else @fields = create_fields(BEGINNER_WIDTH, BEGINNER_HEIGHT, BEGINNER_MINES)
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end
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end
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def create_fields(width, height, mines)
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fields = Array.new(width) { Array.new(height, false) }
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while(mines > 0) do
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x = rand(width)
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y = rand(height)
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unless (fields[x][y] == :mine)
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fields[x][y] = :mine
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mines -= 1
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end
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end
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fields
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end
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def adjacent_mines(x, y)
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return false if @fields[x][y] == :mine || @fields[x][y] == :boom
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coords = []
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coords << [x-1, y] << [x+1, y] << [x, y-1] << [x, y+1] << [x-1, y-1] << [x-1, y+1] << [x+1, y-1] << [x+1, y+1]
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# reject the coordinates that bleed over the edges of the playfield
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coords = coords.reject do |x, y|
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x < 0 || y < 0 || x > @fields.size - 1 || y > @fields[0].size - 1
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end
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mines = 0
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coords.each do |x, y|
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mines += 1 if @fields[x][y] == :mine || @fields[x][y] == :boom
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end
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mines
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end
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def uncover_field(x, y)
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field = adjacent_mines(x, y)
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if field
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@fields[x][y] = field
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else
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@fields[x][y] = :boom
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end
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field
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end
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end
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require "rubygems"
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require "shoulda"
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require "test/unit"
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require File.dirname(__FILE__) + "/../lib/minefield"
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class TestMineField < Test::Unit::TestCase
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def setup
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@beginner = MineField.new(:difficulty => :beginner)
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@intermediate = MineField.new(:difficulty => :intermediate)
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@expert = MineField.new(:difficulty => :expert)
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end
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should "have the MineField class defined" do
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mines = MineField.new
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end
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should "have a readable attribute :difficulty" do
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assert(MineField.new.difficulty)
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end
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should "default difficulty to beginner" do
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assert_equal(:beginner, MineField.new.difficulty)
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end
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should "store difficulties correctly" do
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assert_equal(:beginner, MineField.new(:difficulty => :beginner).difficulty)
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assert_equal(:intermediate, MineField.new(:difficulty => :intermediate).difficulty)
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assert_equal(:expert, MineField.new(:difficulty => :expert).difficulty)
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end
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should "have the right amount of mines at the difficulty level" do
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assert_equal(10, count_mines(@beginner))
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assert_equal(40, count_mines(@intermediate))
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assert_equal(99, count_mines(@expert))
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assert_equal(30, @expert.fields.size)
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assert_equal(16, @expert.fields[0].size)
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end
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should "return false if the field is occupied by a mine" do
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@beginner.fields[0][0] = :mine
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assert_equal(:mine, @beginner.fields[0][0])
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assert_equal(false, @beginner.adjacent_mines(0, 0))
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end
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should "calculate adjacent mines for corner fields correctly" do
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@beginner.fields[0][0] = false
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@beginner.fields[0][1] = :mine
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@beginner.fields[1][0] = false
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@beginner.fields[1][1] = false
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@beginner.fields[7][0] = :mine
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assert_equal(1, @beginner.adjacent_mines(0, 0))
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end
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should "uncover a field" do
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@beginner.uncover_field(3, 4)
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puts ""
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@beginner.fields.each {|column| p column }
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end
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def count_mines(minefield)
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mines = 0
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minefield.fields.each do |x|
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x.each do |y|
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mines += 1 if y == :mine
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end
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end
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mines
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end
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end
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metadata
ADDED
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--- !ruby/object:Gem::Specification
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name: bloodymines
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version: !ruby/object:Gem::Version
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hash: 27
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prerelease: false
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segments:
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- 0
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- 1
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- 0
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version: 0.1.0
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platform: ruby
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authors:
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- !binary |
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w5Ztw7xyIMOWemtpcg==
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2010-08-17 00:00:00 +02:00
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default_executable:
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dependencies: []
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description: Play a minesweeper-like game in your terminal
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email: darkoem@gmal.com
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executables:
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- bloodymines
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extensions: []
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extra_rdoc_files: []
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files:
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- lib/minefield.rb
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- test/test_minefield.rb
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- bin/bloodymines
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has_rdoc: true
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homepage: http://darkno.de
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licenses: []
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post_install_message:
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rdoc_options: []
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require_paths:
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- lib
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required_ruby_version: !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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hash: 3
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segments:
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- 0
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version: "0"
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required_rubygems_version: !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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hash: 3
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segments:
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- 0
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version: "0"
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requirements: []
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rubyforge_project:
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rubygems_version: 1.3.7
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signing_key:
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specification_version: 3
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summary: A minesweeper-like game.
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test_files: []
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