berlin-ai 0.0.2 → 0.0.4

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Files changed (4) hide show
  1. data/lib/ai/map.rb +2 -2
  2. data/lib/version.rb +1 -1
  3. data/test/test_ai.rb +7 -6
  4. metadata +3 -3
data/lib/ai/map.rb CHANGED
@@ -40,9 +40,9 @@ module Berlin
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  # We can now loop on our owned nodes in order to find our controlled nodes.
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  def controlled_nodes
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- owned_nodes.select do |id, node|
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+ owned_nodes.select do |node|
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  node.occupied?
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- end.values
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+ end
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  end
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  # Is the map directed?
data/lib/version.rb CHANGED
@@ -2,7 +2,7 @@ module Berlin
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  module AI
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  MAJOR = 0
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  MINOR = 0
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- BUILD = 2
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+ BUILD = 4
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  VERSION = "#{MAJOR}.#{MINOR}.#{BUILD}"
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  end
data/test/test_ai.rb CHANGED
@@ -7,12 +7,13 @@ module Berlin
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  module AI
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  class Game
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  def turn_moves
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- @map.controlled_nodes do |node|
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- {
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- :from => node.id,
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- :to => node.adjacent_nodes.sample.id,
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- :number_of_soldiers => rand(node.number_of_soldiers + 1)
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- }
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+ @map.controlled_nodes.map do |node|
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+ {
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+ :from => node.id,
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+ :to => node.adjacent_nodes.sample.id,
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+ :number_of_soldiers => rand(node.number_of_soldiers + 1)
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+ }
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+ end
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  end
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  end
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  end
metadata CHANGED
@@ -1,13 +1,13 @@
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  --- !ruby/object:Gem::Specification
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  name: berlin-ai
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  version: !ruby/object:Gem::Version
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- hash: 27
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+ hash: 23
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  prerelease:
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  segments:
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  - 0
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  - 0
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- - 2
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- version: 0.0.2
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+ - 4
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+ version: 0.0.4
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  platform: ruby
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  authors:
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  - Christian Blais