berlin-ai 0.0.10 → 0.0.11

Sign up to get free protection for your applications and to get access to all the features.
Files changed (3) hide show
  1. data/lib/ai/map.rb +7 -3
  2. data/lib/version.rb +1 -1
  3. metadata +3 -3
data/lib/ai/map.rb CHANGED
@@ -4,7 +4,6 @@ module Berlin
4
4
  # nodes, points, soldiers, etc. Game will then be able to pick any information
5
5
  # it wants from map to decide what are the best moves to do.
6
6
  class Map
7
- attr_accessor :nodes
8
7
  attr_reader :player_id
9
8
 
10
9
  def initialize map, infos
@@ -36,12 +35,17 @@ module Berlin
36
35
  @nodes[path['to']].link_to @nodes[path['from']] unless directed?
37
36
  end
38
37
  end
38
+
39
+ # Returns an array of all nodes of the map
40
+ def nodes
41
+ @nodes.values
42
+ end
39
43
 
40
44
  # Returns an array of all owned nodes
41
45
  def owned_nodes
42
- @nodes.select do |id, node|
46
+ nodes.select do |node|
43
47
  node.owned_by? player_id
44
- end.values
48
+ end
45
49
  end
46
50
 
47
51
  # We can now loop on our owned nodes in order to find our controlled nodes.
data/lib/version.rb CHANGED
@@ -2,7 +2,7 @@ module Berlin
2
2
  module AI
3
3
  MAJOR = 0
4
4
  MINOR = 0
5
- BUILD = 10
5
+ BUILD = 11
6
6
 
7
7
  VERSION = "#{MAJOR}.#{MINOR}.#{BUILD}"
8
8
  end
metadata CHANGED
@@ -1,13 +1,13 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: berlin-ai
3
3
  version: !ruby/object:Gem::Version
4
- hash: 11
4
+ hash: 9
5
5
  prerelease:
6
6
  segments:
7
7
  - 0
8
8
  - 0
9
- - 10
10
- version: 0.0.10
9
+ - 11
10
+ version: 0.0.11
11
11
  platform: ruby
12
12
  authors:
13
13
  - Christian Blais