basketball 0.0.3 → 0.0.4
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- checksums.yaml +4 -4
- data/CHANGELOG.md +8 -2
- data/lib/basketball/drafting/cli.rb +29 -2
- data/lib/basketball/drafting/engine.rb +36 -10
- data/lib/basketball/drafting/engine_serializer.rb +11 -5
- data/lib/basketball/drafting/roster.rb +5 -1
- data/lib/basketball/drafting/skip_event.rb +13 -0
- data/lib/basketball/version.rb +1 -1
- metadata +2 -1
checksums.yaml
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---
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 71ab0cd4aa4e2bb10d0a9640e18a756938fbe749842abdbbda9be9f2023be9cf
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data.tar.gz: 5d216901cadb3c92d41a1e445956aef4a11fc1d3e418430003d050693c43d3be
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: a3812684e58e97711745e31a8696c12c32c79e542661302db86eb7b0fecc3784ede1650ec2d0079b66a641f5e09da657f22f596583630d932e03e55ba7ed3514
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data.tar.gz: f1edd69f31a2ff8ca4d5e53bab9bd59c74a091ab276db1a53901aa1e7de17202898ba01a917304f1e7018da1b3ad129fb012a3ac12516e832f4b8fa6cb8cd232
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data/CHANGELOG.md
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@@ -1,7 +1,13 @@
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#### 0.0.4 - May 5th, 2023
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* Add ability to skip draft picks using `Basketball::Drafting::Engine#skip!`
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* Add ability to output event full drafting event log using CLI: `exe/basketball-draft -i tmp/draft-wip.json -l`
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* Add ability to skip draft picks using CLI: `exe/basketball-draft -i tmp/draft-wip.json -x 1`
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#### 0.0.3 - May 5th, 2023
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* Drafting::Engine#sim
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* Added Drafting::Engine#undrafted_player_search
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* `Drafting::Engine#sim!` should return events
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* Added `Drafting::Engine#undrafted_player_search`
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#### 0.0.2 - May 4th, 2023
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@@ -9,12 +9,16 @@ module Basketball
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module Drafting
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# Example:
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# exe/basketball-draft -o tmp/draft.json
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# exe/basketball-draft -i tmp/draft.json -o tmp/draft-wip.json -s
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# exe/basketball-draft -i tmp/draft.json -o tmp/draft-wip.json -s 26 -p P-5,P-10 -t 10 -q PG
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# exe/basketball-draft -i tmp/draft-wip.json -x 2
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# exe/basketball-draft -i tmp/draft-wip.json -r -t 10
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# exe/basketball-draft -i tmp/draft-wip.json -t 10 -q SG
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# exe/basketball-draft -i tmp/draft-wip.json -s 30 -t 10
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# exe/basketball-draft -i tmp/draft-wip.json -a -r
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# exe/basketball-draft -i tmp/draft-wip.json -l
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class CLI
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class PlayerNotFound < StandardError; end
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attr_reader :opts, :serializer, :io
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def initialize(args:, io: $stdout)
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io.puts('Draft is complete!')
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else
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io.puts("#{engine.remaining_picks} Remaining pick(s)")
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io.puts("Round #{engine.current_round} pick #{engine.current_round_pick} for #{engine.current_team}")
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io.puts("Up Next: Round #{engine.current_round} pick #{engine.current_round_pick} for #{engine.current_team}")
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end
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write(engine)
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log(engine)
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rosters(engine)
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query(engine)
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@@ -70,6 +76,8 @@ module Basketball
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o.integer '-t', '--top', 'Output the top rated available players (default is 0).', default: 0
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o.string '-q', '--query', "Filter TOP by position: #{Position::ALL_VALUES.join(', ')}."
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o.bool '-r', '--rosters', 'Output all team rosters.', default: false
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o.integer '-x', '--skip', 'Number of picks to skip (default is 0).', default: 0
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o.bool '-l', '--log', 'Output event log.', default: false
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o.on '-h', '--help', 'Print out help, like this is doing right now.' do
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io.puts(o)
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end
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end
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def log(engine)
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return unless opts[:log]
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io.puts
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io.puts('Event Log')
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puts engine.events
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end
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# rubocop:disable Metrics/AbcSize
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def query(engine)
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top = opts[:top]
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@@ -161,6 +178,8 @@ module Basketball
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player = engine.players.find { |p| p.id == id.to_s.upcase }
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raise PlayerNotFound, "player not found by id: #{id}" unless player
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event = engine.pick!(player)
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io.puts(event)
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event_count += 1
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end
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opts[:skip].times do
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event = engine.skip!
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io.puts(event)
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event_count += 1
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end
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engine.sim!(opts[:simulate]) do |event|
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io.puts(event)
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!done?
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end
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def skip!
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return if done?
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event = SkipEvent.new(
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id: SecureRandom.uuid,
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team: current_team,
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pick: current_pick,
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round: current_round,
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round_pick: current_round_pick
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)
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play!(event)
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event
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end
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def sim!(times = nil)
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counter = 0
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events = []
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@@ -156,12 +172,16 @@ module Basketball
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attr_reader :players_by_id, :teams_by_id
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def player_events
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events.select { |e| e.respond_to?(:player) }
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end
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def internal_current_pick
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events.length + 1
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end
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def drafted_players(team = nil)
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-
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player_events.each_with_object([]) do |e, memo|
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next unless team.nil? || e.team == team
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memo << e.player
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# rubocop:disable Metrics/CyclomaticComplexity
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# rubocop:disable Metrics/PerceivedComplexity
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def play!(event)
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raise
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if event.respond_to?(:player) && drafted_players.include?(event.player)
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raise AlreadyPickedError, "#{player} was already picked"
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end
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if event.respond_to?(:player) && !players.include?(event.player)
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raise UnknownPlayerError, "#{event.player} doesnt exist"
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end
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raise DupeEventError, "#{event} is a dupe" if events.include?(event)
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raise EventOutOfOrder, "#{event} team cant pick right now" if event.team != current_team
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raise EventOutOfOrder, "#{event} has wrong pick" if event.pick != current_pick
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raise EventOutOfOrder, "#{event} has wrong round" if event.round != current_round
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raise EventOutOfOrder, "#{event} has wrong round_pick" if event.round_pick != current_round_pick
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raise UnknownTeamError, "#{team} doesnt exist" unless teams.include?(event.team)
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raise EndOfDraftError, "#{total_picks} pick limit reached" if events.length > total_picks + 1
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events << event
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@@ -5,13 +5,15 @@ require_relative 'player'
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require_relative 'team'
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require_relative 'pick_event'
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require_relative 'sim_event'
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require_relative 'skip_event'
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module Basketball
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module Drafting
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class EngineSerializer
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EVENT_CLASSES = {
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'PickEvent' => PickEvent,
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'SimEvent' => SimEvent
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'SimEvent' => SimEvent,
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'SkipEvent' => SkipEvent
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}.freeze
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private_constant :EVENT_CLASSES
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roster.id,
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{
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events: roster.events.map(&:id),
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players: roster.
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players: roster.players.map(&:id)
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}
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]
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end
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{
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type: event.class.name.split('::').last,
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id: event.id,
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player: event.player.id,
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team: event.team.id,
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pick: event.pick,
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round: event.round,
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round_pick: event.round_pick
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}
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}.tap do |hash|
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hash[:player] = event.player.id if event.respond_to?(:player)
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end
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end
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end
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def deserialize_events(json, players, teams)
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(json.dig(:engine, :events) || []).map do |event_hash|
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event_opts = event_hash.slice(:id, :pick, :round, :round_pick).merge(
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player: players.find { |p| p.id == event_hash[:player] },
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team: teams.find { |t| t.id == event_hash[:team] }
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)
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class_constant = EVENT_CLASSES.fetch(event_hash[:type])
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if [PickEvent, SimEvent].include?(class_constant)
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event_opts[:player] = players.find { |p| p.id == event_hash[:player] }
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end
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class_constant.new(**event_opts)
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end
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end
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data/lib/basketball/version.rb
CHANGED
metadata
CHANGED
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--- !ruby/object:Gem::Specification
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name: basketball
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version: !ruby/object:Gem::Version
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version: 0.0.
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version: 0.0.4
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platform: ruby
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authors:
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- Matthew Ruggio
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@@ -215,6 +215,7 @@ files:
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- lib/basketball/drafting/position.rb
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- lib/basketball/drafting/roster.rb
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- lib/basketball/drafting/sim_event.rb
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- lib/basketball/drafting/skip_event.rb
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- lib/basketball/drafting/team.rb
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- lib/basketball/entity.rb
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- lib/basketball/value_object.rb
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