badge 0.4.2 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/LICENSE +1 -1
- data/README.md +3 -3
- data/bin/badge +2 -0
- data/lib/badge/base.rb +1 -1
- data/lib/badge/runner.rb +9 -12
- metadata +3 -3
checksums.yaml
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---
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 307f9b7edfd352b5479fee083ea69abd4eab7ebd
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data.tar.gz: 2c9ad804cce291c8928eff21b21be6b018dd3acb
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: ea3a4cd5ea6888fef9eaea2cfa6247e7ddfc9b157d1588f512a4046931c2aac1c64ed86f4ff94a7093ea2d81448b42765fc634430ed41e0c2c5da03043f43099
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data.tar.gz: 4b2c2fcea5a95c25d1d47d9fad1c90657ad693961f0880642d6211bb972f4adc0e8c618e9e48d1fd6d1af746f63bfe15a9a24ffa6658028b71e78317b9725eee
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data/LICENSE
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The MIT License (MIT)
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Copyright (c)
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Copyright (c) 2016 Daniel Griesser <daniel.griesser.86@gmail.com>
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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data/README.md
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badge - add a badge to your iOS/Android app icon
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badge - add a badge to your tvOS/iOS/Android app icon
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============
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[](https://twitter.com/DanielGri)
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@@ -7,7 +7,7 @@ badge - add a badge to your iOS/Android app icon
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# Features
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This gem helps to add a badge to your iOS/Android app icon.
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This gem helps to add a badge to your tvOS/iOS/Android app icon.
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Yes that's it.
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It's built to easily integrate with [fastlane](https://github.com/fastlane/fastlane).
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@@ -56,7 +56,7 @@ Call ```badge``` in your iOS projects root folder
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It will search all subfolders for your asset catalog app icon set and add the badge to the icons.
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But you can also run badge on your Android icons.
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But you can also run badge on your Android or tvOS icons.
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You have to use the `--glob="/**/*.appiconset/*.{png,PNG}"` parameter to adjust where to find your icons.
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The keep the alpha channel in the icons use `--alpha_channel`
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data/bin/badge
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@@ -32,6 +32,7 @@ class BadgeApplication
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c.option '--alpha_channel', 'Keeps/Adds an alpha channel to the icons'
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c.option '--custom STRING', String, 'Overlay a custom image on your icon'
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c.option '--no_badge', 'Removes the beta badge'
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c.option '--badge_gravity STRING', String, 'Position of the badge on icon. Default: SouthEast - Choices include: NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast.'
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c.option '--shield STRING', String, 'Overlay a shield from shield.io on your icon, eg: Version-1.2-green'
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c.option '--shield_io_timeout INTEGER', Integer, 'The timeout in seconds we should wait the get a response from shield.io'
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c.option '--shield_gravity STRING', String, 'Position of shield on icon. Default: North - Choices include: NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast.'
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params[:dark] = options.dark
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params[:custom] = options.custom
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params[:no_badge] = options.no_badge
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params[:badge_gravity] = options.badge_gravity
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params[:shield] = options.shield
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params[:shield_gravity] = options.shield_gravity
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params[:shield_no_resize] = options.shield_no_resize
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data/lib/badge/base.rb
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data/lib/badge/runner.rb
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result = MiniMagick::Image.new(full_path)
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if !options[:no_badge]
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result = add_badge(options[:custom], options[:dark], icon, options[:alpha], alpha_channel)
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result = add_badge(options[:custom], options[:dark], icon, options[:alpha], alpha_channel, options[:badge_gravity])
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icon_changed = true
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end
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if shield
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current_shield.resize "#{icon.width}x#{icon.height}>"
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end
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result =
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c.compose "Over"
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c.alpha 'On' if alpha_channel
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if shield_gravity
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c.gravity shield_gravity
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else
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c.gravity "north"
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end
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end
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result = composite(result, current_shield, alpha_channel, shield_gravity || "north")
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end
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def load_shield(shield_string)
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end
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end
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def add_badge(custom_badge, dark_badge, icon, alpha_badge, alpha_channel)
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def add_badge(custom_badge, dark_badge, icon, alpha_badge, alpha_channel, badge_gravity)
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UI.message "'#{icon.path}'"
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UI.verbose "Adding badge image ontop of icon".blue
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if custom_badge && File.exist?(custom_badge) # check if custom image is provided
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end
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badge.resize "#{icon.width}x#{icon.height}"
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result =
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result = composite(icon, badge, alpha_channel, badge_gravity || "SouthEast")
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end
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def composite(image, overlay, alpha_channel, gravity)
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image.composite(overlay, 'png') do |c|
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c.compose "Over"
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c.alpha 'On' unless !alpha_channel
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c.gravity gravity
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end
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end
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end
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metadata
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--- !ruby/object:Gem::Specification
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name: badge
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version: !ruby/object:Gem::Version
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version: 0.
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version: 0.5.0
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platform: ruby
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authors:
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- Daniel Griesser
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2016-
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date: 2016-09-26 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: fastlane_core
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- - ~>
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- !ruby/object:Gem::Version
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version: 4.5.1
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description: 0.
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description: 0.5.0
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email:
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- daniel.griesser.86@gmail.com
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executables:
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