aws-sdk-gamelift 1.123.0 → 1.124.0

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data/CHANGELOG.md CHANGED
@@ -1,6 +1,11 @@
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  Unreleased Changes
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  ------------------
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+ 1.124.0 (2026-04-02)
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+ ------------------
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+
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+ * Feature - Amazon GameLift Servers now includes a ComputeName field in game session API responses, making it easier to identify which compute is hosting a game session without cross-referencing IP addresses.
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+
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  1.123.0 (2026-03-30)
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  ------------------
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data/VERSION CHANGED
@@ -1 +1 @@
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- 1.123.0
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+ 1.124.0
@@ -2754,6 +2754,7 @@ module Aws::GameLift
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  # resp.game_session.game_session_data #=> String
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  # resp.game_session.matchmaker_data #=> String
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  # resp.game_session.location #=> String
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+ # resp.game_session.compute_name #=> String
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  # resp.game_session.player_gateway_status #=> String, one of "DISABLED", "ENABLED"
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateGameSession AWS API Documentation
@@ -6254,6 +6255,7 @@ module Aws::GameLift
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  # resp.game_session_details[0].game_session.game_session_data #=> String
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  # resp.game_session_details[0].game_session.matchmaker_data #=> String
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  # resp.game_session_details[0].game_session.location #=> String
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+ # resp.game_session_details[0].game_session.compute_name #=> String
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  # resp.game_session_details[0].game_session.player_gateway_status #=> String, one of "DISABLED", "ENABLED"
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  # resp.game_session_details[0].protection_policy #=> String, one of "NoProtection", "FullProtection"
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  # resp.next_token #=> String
@@ -6548,6 +6550,7 @@ module Aws::GameLift
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  # resp.game_sessions[0].game_session_data #=> String
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  # resp.game_sessions[0].matchmaker_data #=> String
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  # resp.game_sessions[0].location #=> String
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+ # resp.game_sessions[0].compute_name #=> String
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  # resp.game_sessions[0].player_gateway_status #=> String, one of "DISABLED", "ENABLED"
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  # resp.next_token #=> String
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  #
@@ -9701,6 +9704,7 @@ module Aws::GameLift
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  # resp.game_sessions[0].game_session_data #=> String
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  # resp.game_sessions[0].matchmaker_data #=> String
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  # resp.game_sessions[0].location #=> String
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+ # resp.game_sessions[0].compute_name #=> String
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  # resp.game_sessions[0].player_gateway_status #=> String, one of "DISABLED", "ENABLED"
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  # resp.next_token #=> String
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  #
@@ -10764,6 +10768,7 @@ module Aws::GameLift
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  # resp.game_session.game_session_data #=> String
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  # resp.game_session.matchmaker_data #=> String
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  # resp.game_session.location #=> String
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+ # resp.game_session.compute_name #=> String
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  # resp.game_session.player_gateway_status #=> String, one of "DISABLED", "ENABLED"
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/TerminateGameSession AWS API Documentation
@@ -12142,6 +12147,7 @@ module Aws::GameLift
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  # resp.game_session.game_session_data #=> String
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  # resp.game_session.matchmaker_data #=> String
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  # resp.game_session.location #=> String
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+ # resp.game_session.compute_name #=> String
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  # resp.game_session.player_gateway_status #=> String, one of "DISABLED", "ENABLED"
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/UpdateGameSession AWS API Documentation
@@ -12731,7 +12737,7 @@ module Aws::GameLift
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  tracer: tracer
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  )
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  context[:gem_name] = 'aws-sdk-gamelift'
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- context[:gem_version] = '1.123.0'
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+ context[:gem_version] = '1.124.0'
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  Seahorse::Client::Request.new(handlers, context)
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  end
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@@ -1607,6 +1607,7 @@ module Aws::GameLift
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  GameSession.add_member(:game_session_data, Shapes::ShapeRef.new(shape: LargeGameSessionData, location_name: "GameSessionData"))
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  GameSession.add_member(:matchmaker_data, Shapes::ShapeRef.new(shape: MatchmakerData, location_name: "MatchmakerData"))
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  GameSession.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location"))
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+ GameSession.add_member(:compute_name, Shapes::ShapeRef.new(shape: ComputeName, location_name: "ComputeName"))
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  GameSession.add_member(:player_gateway_status, Shapes::ShapeRef.new(shape: PlayerGatewayStatus, location_name: "PlayerGatewayStatus"))
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  GameSession.struct_class = Types::GameSession
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@@ -6923,6 +6923,14 @@ module Aws::GameLift
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  # `us-west-2`.
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  # @return [String]
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  #
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+ # @!attribute [rw] compute_name
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+ # A descriptive label for the compute resource. The compute resource
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+ # that is hosting the game session. For EC2 fleets, this is the EC2
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+ # instance ID. For Container fleets, each game server container group
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+ # on a fleet instance is assigned a compute name. For Anywhere fleets,
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+ # this is the custom compute name.
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+ # @return [String]
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+ #
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  # @!attribute [rw] player_gateway_status
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  # Indicates whether player gateway is available for use for this game
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  # session. Note, even if a fleet has PlayerGatewayMode configured as
@@ -6965,6 +6973,7 @@ module Aws::GameLift
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  :game_session_data,
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  :matchmaker_data,
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  :location,
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+ :compute_name,
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  :player_gateway_status)
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  SENSITIVE = [:ip_address, :port]
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  include Aws::Structure
@@ -54,7 +54,7 @@ module Aws::GameLift
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  autoload :EndpointProvider, 'aws-sdk-gamelift/endpoint_provider'
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  autoload :Endpoints, 'aws-sdk-gamelift/endpoints'
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- GEM_VERSION = '1.123.0'
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+ GEM_VERSION = '1.124.0'
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  end
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data/sig/types.rbs CHANGED
@@ -1259,6 +1259,7 @@ module Aws::GameLift
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  attr_accessor game_session_data: ::String
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  attr_accessor matchmaker_data: ::String
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  attr_accessor location: ::String
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+ attr_accessor compute_name: ::String
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  attr_accessor player_gateway_status: ("DISABLED" | "ENABLED")
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  SENSITIVE: [:ip_address, :port]
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  end
metadata CHANGED
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  --- !ruby/object:Gem::Specification
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  name: aws-sdk-gamelift
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  version: !ruby/object:Gem::Version
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- version: 1.123.0
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+ version: 1.124.0
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  platform: ruby
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  authors:
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  - Amazon Web Services