auth-armor 0.1.2 → 0.1.3
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- checksums.yaml +4 -4
- data/README.md +10 -8
- data/lib/auth/armor/version.rb +1 -1
- data/lib/auth_armor.rb +3 -2
- metadata +2 -2
checksums.yaml
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---
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: f7c3ec99ceb52b0874a0e5232883438c7d0cfef54e3faa042a85f262bd236f85
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data.tar.gz: 06776bf656f10471830b6ac2f327054cc18548b74dd64d3a48bfd8d99fec5e5d
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 8de484e60045964e910ab185dfbcf0c3514f13f3bc38d81216496d790750c361b29f6199d0ca975ef429ad64eeee2e949a8b5b997447f8076f830c1f78f525ce
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data.tar.gz: e892b894a422e48dd6cc682d86df36bdcfdbfeb0aec97def8e04767bd759ef364dd54d2d5f0443e79e093ea652d3bab3c60d86596b559a9d1361ff702b9c0627
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data/README.md
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@@ -26,7 +26,7 @@ The library needs to be instantiated with your client_id and client_secret. This
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```ruby
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require "auth-armor"
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-
AuthArmor::Client.new(client_id: "CLIENT_ID", client_secret: "CLIENT_SECRET")
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client = AuthArmor::Client.new(client_id: "CLIENT_ID", client_secret: "CLIENT_SECRET")
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```
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@@ -36,7 +36,7 @@ AuthArmor::Client.new(client_id: "CLIENT_ID", client_secret: "CLIENT_SECRET")
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To send an Auth request to the a mobile device or security key, call the `auth_request` method with the following arguments
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```ruby
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-
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client.auth_request(
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nickname: "NICKNAME",
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action_name: "Login",
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short_msg: "This is a test message",
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@@ -46,7 +46,7 @@ AuthArmor::Client.auth_request(
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### Auth Request for Mobile Device
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```ruby
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-
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client.auth_request(
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nickname: "NICKNAME",
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action_name: "Login",
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short_msg: "This is a test message",
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@@ -57,7 +57,7 @@ AuthArmor::Client.auth_request(
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### Auth Request for Mobile Device when Biometrics are enforced
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```ruby
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-
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client.auth_request(
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nickname: "NICKNAME",
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action_name: "Login",
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short_msg: "This is a test message",
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@@ -69,7 +69,7 @@ AuthArmor::Client.auth_request(
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### Auth Request for Security Key
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```ruby
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-
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client.auth_request(
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nickname: "NICKNAME",
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action_name: "Login",
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short_msg: "This is a test message",
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@@ -98,7 +98,7 @@ AuthArmor::Client.auth_request(
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To generate an invite, call the `invite_request` method with a `nickname`
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```ruby
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client.invite_request(
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nickname: "NICKNAME"
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)
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```
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@@ -107,12 +107,14 @@ AuthArmor::Client.invite_request(
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`reference_id` - This is an optional value that you can set to further cross reference your records.
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`reset_and_reinvite` - If you need to reset the current user and reinvite, set this flag to true. This will remove all mobile devices and/or active pending invites and create a new invite. Use caution when using this - it will reset any existing user with this nickname
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### Consuming an invite using QR code
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Once an invite request is created, calling the `generate_qr_code` method returns a JSON that you can generate a QR code.
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```ruby
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-
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client.generate_qr_code
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```
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@@ -122,7 +124,7 @@ Once an invite request is created, calling the `get_invite_link` method returns
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```ruby
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client.get_invite_link
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```
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## Development
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data/lib/auth/armor/version.rb
CHANGED
data/lib/auth_armor.rb
CHANGED
@@ -74,10 +74,11 @@ module AuthArmor
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connect(payload: payload, method: :post, endpoint: "auth/request")
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end
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-
def invite_request(reference_id: nil, nickname:)
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def invite_request(reference_id: nil, reset_and_reinvite: false, nickname:)
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payload = {
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nickname: nickname,
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reference_id: reference_id,
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reset_and_reinvite: reset_and_reinvite
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}
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response = connect(payload: payload, method: :post, endpoint: "invite/request")
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metadata
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@@ -1,14 +1,14 @@
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1
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--- !ruby/object:Gem::Specification
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name: auth-armor
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version: !ruby/object:Gem::Version
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version: 0.1.
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version: 0.1.3
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platform: ruby
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authors:
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- Hannah Masila
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autorequire:
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bindir: exe
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cert_chain: []
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-
date: 2020-
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date: 2020-09-10 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: bundler
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