asproject 0.1.89 → 0.1.92
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- data/lib/asproject/version.rb +1 -1
- data/lib/path_finder.rb +16 -0
- data/lib/tasks/mxmlc.rb +6 -1
- data/lib/template_resolver.rb +40 -3
- data/templates/asproject/as2/project/rakefile.rb +2 -0
- data/templates/asproject/asunit3/project/lib/asunit/asunit/framework/TestCase.as +3 -0
- metadata +2 -10
- data/templates/asproject/asunit3/project/lib/asunit/mx/managers/LayoutManager.as +0 -945
- data/templates/asproject/fb2as/project/.actionScriptProperties +0 -21
- data/templates/asproject/fb2as/project/.project +0 -29
- data/templates/asproject/fdt/project/.project +0 -19
data/lib/asproject/version.rb
CHANGED
data/lib/path_finder.rb
CHANGED
@@ -14,6 +14,10 @@ module AsProject
|
|
14
14
|
@user = create_user
|
15
15
|
end
|
16
16
|
|
17
|
+
def mxmlc
|
18
|
+
return @user.mxmlc
|
19
|
+
end
|
20
|
+
|
17
21
|
def flash_player_home
|
18
22
|
return @user.flash_player_home
|
19
23
|
end
|
@@ -242,6 +246,10 @@ module AsProject
|
|
242
246
|
@flash_log_file_name = 'flashlog.txt'
|
243
247
|
end
|
244
248
|
|
249
|
+
def mxmlc
|
250
|
+
return 'mxmlc'
|
251
|
+
end
|
252
|
+
|
245
253
|
def remote_file_task(name, task)
|
246
254
|
return UnixRemoteFileTask.new(name, self) do |t|
|
247
255
|
if(task.unix_url.nil?)
|
@@ -427,6 +435,10 @@ EOF
|
|
427
435
|
end
|
428
436
|
end
|
429
437
|
|
438
|
+
def mxmlc
|
439
|
+
return 'mxmlc.exe'
|
440
|
+
end
|
441
|
+
|
430
442
|
def home
|
431
443
|
usr = super
|
432
444
|
if(usr.index "My Documents")
|
@@ -478,6 +490,10 @@ EOF
|
|
478
490
|
return File.join("#{ENV['HOMEDRIVE']}#{ENV['HOMEPATH']}", 'Application Data', 'Macromedia', 'Flash Player', 'Logs', 'flashlog.txt')
|
479
491
|
end
|
480
492
|
|
493
|
+
def mxmlc
|
494
|
+
return 'mxmlc'
|
495
|
+
end
|
496
|
+
|
481
497
|
def remote_file_task(name, task)
|
482
498
|
return CygwinRemoteFileTask.new(name, self) do |t|
|
483
499
|
if(task.win_url.nil?)
|
data/lib/tasks/mxmlc.rb
CHANGED
@@ -33,7 +33,8 @@ module AsProject
|
|
33
33
|
@theme = []
|
34
34
|
@runtime_shared_libraries = []
|
35
35
|
@incremental = false
|
36
|
-
|
36
|
+
path_finder = PathFinder.new
|
37
|
+
@target = path_finder.mxmlc
|
37
38
|
@name = name
|
38
39
|
yield self if block_given?
|
39
40
|
define
|
@@ -66,7 +67,11 @@ module AsProject
|
|
66
67
|
end
|
67
68
|
|
68
69
|
def execute(cmd, args)
|
70
|
+
begin
|
69
71
|
sh(%{#{cmd} #{args}})
|
72
|
+
rescue
|
73
|
+
puts 'There was an error executing mxmlc, please make sure mxmlc is in your class path and can be executed from the same environment this rake task was run from'
|
74
|
+
end
|
70
75
|
end
|
71
76
|
|
72
77
|
def sp
|
data/lib/template_resolver.rb
CHANGED
@@ -6,7 +6,7 @@ module AsProject
|
|
6
6
|
attr_accessor :replace_all, :ignore_all
|
7
7
|
@@ASPROJECT_FILE_NAME = 'AsProject'
|
8
8
|
@@RENDER_IGNORE_FILES = ['asclass_config.rb', 'SWFMillTemplate.erb']
|
9
|
-
@@BINARY_EXTENSIONS = ['.jpg', '.png', '.gif', '.doc', '.xls', '.exe']
|
9
|
+
@@BINARY_EXTENSIONS = ['.jpg', '.png', '.gif', '.doc', '.xls', '.exe', '.swf', 'fla', '.psd']
|
10
10
|
|
11
11
|
def initialize
|
12
12
|
@replace_all = false
|
@@ -44,10 +44,14 @@ module AsProject
|
|
44
44
|
return created_files
|
45
45
|
end
|
46
46
|
|
47
|
+
def b(path)
|
48
|
+
(is_binary?(path)) ? 'b' : ''
|
49
|
+
end
|
50
|
+
|
47
51
|
def copy_file(from, to, render=false)
|
48
52
|
if(write_file?(to))
|
49
53
|
content = nil
|
50
|
-
File.open(from, 'r') do |f|
|
54
|
+
File.open(from, 'r' + b(from)) do |f|
|
51
55
|
content = f.read
|
52
56
|
end
|
53
57
|
if(render && should_render?(from))
|
@@ -59,7 +63,7 @@ module AsProject
|
|
59
63
|
end
|
60
64
|
end
|
61
65
|
FileUtils.makedirs(File.dirname(to))
|
62
|
-
File.open(to, 'w') do |f|
|
66
|
+
File.open(to, 'w' + b(to)) do |f|
|
63
67
|
f.write(content)
|
64
68
|
end
|
65
69
|
return to
|
@@ -177,5 +181,38 @@ EOF
|
|
177
181
|
end
|
178
182
|
return false
|
179
183
|
end
|
184
|
+
|
185
|
+
=begin
|
186
|
+
Found this code for binary inspection here:
|
187
|
+
http://blade.nagaokaut.ac.jp/cgi-bin/scat.rb/ruby/ruby-talk/44940
|
188
|
+
it's not 100%, but better than what I'm doing with extensions.
|
189
|
+
This should be tested and inserted above
|
190
|
+
if it works.
|
191
|
+
|
192
|
+
NON_ASCII_PRINTABLE = /[^\x20-\x7e\s]/
|
193
|
+
|
194
|
+
def nonbinary?(io, forbidden, size = 1024)
|
195
|
+
while buf = io.read(size)
|
196
|
+
return false if forbidden =~ buf
|
197
|
+
end
|
198
|
+
true
|
199
|
+
end
|
200
|
+
|
201
|
+
# usage: ruby this_script.rb filename ...
|
202
|
+
ARGV.each do |fn|
|
203
|
+
begin
|
204
|
+
open(fn) do |f|
|
205
|
+
if nonbinary?(f, NON_ASCII_PRINTABLE)
|
206
|
+
puts "#{fn}: ascii printable"
|
207
|
+
else
|
208
|
+
puts "#{fn}: binary"
|
209
|
+
end
|
210
|
+
end
|
211
|
+
rescue
|
212
|
+
puts "#$0: #$!"
|
213
|
+
end
|
214
|
+
end
|
215
|
+
=end
|
216
|
+
|
180
217
|
end
|
181
218
|
end
|
@@ -123,6 +123,9 @@ package asunit.framework {
|
|
123
123
|
try {
|
124
124
|
var manager:Class = getDefinitionByName("mx.managers.LayoutManager") as Class;
|
125
125
|
layoutManager = manager["getInstance"]();
|
126
|
+
if(!layoutManager.hasOwnProperty("resetAll")) {
|
127
|
+
throw new Error("TestCase :: mx.managers.LayoutManager missing resetAll method");
|
128
|
+
}
|
126
129
|
}
|
127
130
|
catch(e:Error) {
|
128
131
|
layoutManager = new Object();
|
metadata
CHANGED
@@ -3,8 +3,8 @@ rubygems_version: 0.9.0
|
|
3
3
|
specification_version: 1
|
4
4
|
name: asproject
|
5
5
|
version: !ruby/object:Gem::Version
|
6
|
-
version: 0.1.
|
7
|
-
date: 2007-
|
6
|
+
version: 0.1.92
|
7
|
+
date: 2007-04-11 00:00:00 -07:00
|
8
8
|
summary: AsProject is a tool set that simplifies the process of beginning and growing a new ActionScript project.
|
9
9
|
require_paths:
|
10
10
|
- lib
|
@@ -224,7 +224,6 @@ files:
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|
224
224
|
- templates/asproject/asunit3/project/lib/asunit
|
225
225
|
- templates/asproject/asunit3/project/lib/asunit/asunit
|
226
226
|
- templates/asproject/asunit3/project/lib/asunit/AsUnitTestRunner.as
|
227
|
-
- templates/asproject/asunit3/project/lib/asunit/mx
|
228
227
|
- templates/asproject/asunit3/project/lib/asunit/asunit/errors
|
229
228
|
- templates/asproject/asunit3/project/lib/asunit/asunit/framework
|
230
229
|
- templates/asproject/asunit3/project/lib/asunit/asunit/runner
|
@@ -255,8 +254,6 @@ files:
|
|
255
254
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- templates/asproject/asunit3/project/lib/asunit/asunit/util/ArrayIterator.as
|
256
255
|
- templates/asproject/asunit3/project/lib/asunit/asunit/util/Iterator.as
|
257
256
|
- templates/asproject/asunit3/project/lib/asunit/asunit/util/Properties.as
|
258
|
-
- templates/asproject/asunit3/project/lib/asunit/mx/managers
|
259
|
-
- templates/asproject/asunit3/project/lib/asunit/mx/managers/LayoutManager.as
|
260
257
|
- templates/asproject/config/project
|
261
258
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- templates/asproject/config/project/config
|
262
259
|
- templates/asproject/config/project/config/asclass_config.rb
|
@@ -276,13 +273,8 @@ files:
|
|
276
273
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- templates/asproject/as3/project/bin/.crap_file
|
277
274
|
- templates/asproject/as3/project/lib/.crap_file
|
278
275
|
- templates/asproject/as3/project/test/.crap_file
|
279
|
-
- templates/asproject/fb2as/project/.actionScriptProperties
|
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|
- templates/asproject/fb2as/project/.crap_file
|
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|
-
- templates/asproject/fb2as/project/.project
|
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|
-
- templates/asproject/fb2as/project/.settings
|
283
277
|
- templates/asproject/fdt/project/.as2_classpath
|
284
|
-
- templates/asproject/fdt/project/.project
|
285
|
-
- templates/asproject/fdt/project/.settings
|
286
278
|
- templates/asproject/mxml/.crap_file
|
287
279
|
test_files: []
|
288
280
|
|
@@ -1,945 +0,0 @@
|
|
1
|
-
////////////////////////////////////////////////////////////////////////////////
|
2
|
-
//
|
3
|
-
// Copyright (C) 2003-2006 Adobe Macromedia Software LLC and its licensors.
|
4
|
-
// All Rights Reserved. The following is Source Code and is subject to all
|
5
|
-
// restrictions on such code as contained in the End User License Agreement
|
6
|
-
// accompanying this product.
|
7
|
-
//
|
8
|
-
////////////////////////////////////////////////////////////////////////////////
|
9
|
-
|
10
|
-
package mx.managers
|
11
|
-
{
|
12
|
-
|
13
|
-
import flash.display.Stage;
|
14
|
-
import flash.events.Event;
|
15
|
-
import flash.events.EventDispatcher;
|
16
|
-
import mx.core.Application;
|
17
|
-
import mx.core.UIComponent;
|
18
|
-
import mx.core.mx_internal;
|
19
|
-
import mx.events.FlexEvent;
|
20
|
-
import mx.managers.layoutClasses.PriorityQueue;
|
21
|
-
|
22
|
-
use namespace mx_internal;
|
23
|
-
|
24
|
-
/**
|
25
|
-
* The LayoutManager is the engine behind
|
26
|
-
* Flex's measurement and layout strategy.
|
27
|
-
* Layout is performed in three phases; commit, measurement, and layout.
|
28
|
-
*
|
29
|
-
* <p>Each phase is distinct from the others and all UIComponents of
|
30
|
-
* one phase are processed prior to moving on to the next phase.
|
31
|
-
* During the processing of UIComponents in a phase, requests for
|
32
|
-
* UIComponents to get re-processed by some phase may occur.
|
33
|
-
* These requests are queued and are only processed
|
34
|
-
* during the next run of the phase.</p>
|
35
|
-
*
|
36
|
-
* <p>The <b>commit</b> phase begins with a call to
|
37
|
-
* <code>validateProperties()</code>, which walks through a list
|
38
|
-
* (sorted by nesting level) of objects calling each object's
|
39
|
-
* <a href="../core/UIComponent.html#validateProperties()">
|
40
|
-
* <code>validateProperties()</code></a>method.</p>
|
41
|
-
*
|
42
|
-
* <p>The objects in the list are processed by nesting order,
|
43
|
-
* with the <b>most</b> deeply nested object accessed first.
|
44
|
-
* This can also be referred to as bottom-up inside-out ordering.</p>
|
45
|
-
*
|
46
|
-
* <p>This phase allows components whose contents depend on property
|
47
|
-
* settings to configure themselves prior to the measurement
|
48
|
-
* and the layout phases.
|
49
|
-
* For the sake of performance, sometimes a component's property setter
|
50
|
-
* method does not do all the work to update to the new property value.
|
51
|
-
* Instead, the property setter calls the <code>invalidateProperties()</code>
|
52
|
-
* method, deferring the work until this phase runs.
|
53
|
-
* This prevents unnecessary work if the property is set multiple times.</p>
|
54
|
-
*
|
55
|
-
* <p>The <b>measurement</b> phase begins with a call to
|
56
|
-
* <code>validateSize()</code>, which walks through a list
|
57
|
-
* (sorted by nesting level) of objects calling each object's
|
58
|
-
* <a href="../core/UIComponent.html#validateSize()"><code>validateSize()</code></a>
|
59
|
-
* method to determine if the object has changed in size.</p>
|
60
|
-
*
|
61
|
-
* <p>If an object's <a href="../core/UIComponent.html#invalidateSize()">
|
62
|
-
* <code>invalidateSize()</code></a> method was previously called,
|
63
|
-
* then the <code>validateSize()</code> method is called.
|
64
|
-
* If the size or position of the object was changed as a result of the
|
65
|
-
* <code>validateSize()</code> call, then the object's
|
66
|
-
* <a href="../core/UIComponent.html#invalidateDisplayList()">
|
67
|
-
* <code>invalidateDisplayList()</code></a> method is called, thus adding
|
68
|
-
* the object to the processing queue for the next run of the layout phase.
|
69
|
-
* Additionally, the object's parent is marked for both measurement
|
70
|
-
* and layout phases, by calling
|
71
|
-
* <a href="../core/UIComponent.html#invalidateSize()">
|
72
|
-
* <code>invalidateSize()</code></a> and
|
73
|
-
* <a href="../core/UIComponent.html#invalidateDisplayList()">
|
74
|
-
* <code>invalidateDisplayList()</code></a> respectively.</p>
|
75
|
-
*
|
76
|
-
* <p>The objects in the list are processed by nesting order,
|
77
|
-
* with the <b>most</b> deeply nested object accessed first.
|
78
|
-
* This can also be referred to as bottom-up inside-out ordering.</p>
|
79
|
-
*
|
80
|
-
* <p>The <b>layout</b> phase begins with a call to the
|
81
|
-
* <code>validateDisplayList()</code> method, which walks through a list
|
82
|
-
* (reverse sorted by nesting level) of objects calling each object's
|
83
|
-
* <a href="../core/UIComponent.html#validateDisplayList()">
|
84
|
-
* <code>validateDisplayList()</code></a> method to request the object to size
|
85
|
-
* and position all components contained within it (i.e. its children).</p>
|
86
|
-
*
|
87
|
-
* <p>If an object's <a href="../core/UIComponent.html#invalidateDisplayList()">
|
88
|
-
* <code>invalidateDisplayList()</code></a> method was previously called,
|
89
|
-
* then <code>validateDisplayList()</code> method for the object is called.</p>
|
90
|
-
*
|
91
|
-
* <p>The objects in the list are processed in reversed nesting order,
|
92
|
-
* with the <b>least</b> deeply nested object accessed first.
|
93
|
-
* This can also be referred to as top-down or outside-in ordering.</p>
|
94
|
-
*
|
95
|
-
* <p>In general, components do not override the <code>validateProperties()</code>,
|
96
|
-
* <code>validateSize()</code>, or <code>validateDisplayList()</code> methods.
|
97
|
-
* In the case of UIComponents, most components override the
|
98
|
-
* <code>commitProperties()</code>, <code>measure()</code>, or
|
99
|
-
* <code>updateDisplayList()</code> methods, which are called
|
100
|
-
* by the <code>validateProperties()</code>,
|
101
|
-
* <code>validateSize()</code>, or
|
102
|
-
* <code>validateDisplayList()</code> methods, respectively.</p>
|
103
|
-
*
|
104
|
-
* <p>At application startup, a single instance of the LayoutManager is created
|
105
|
-
* and stored in the <code>UIComponent.layoutManager</code> property.
|
106
|
-
* All components are expected to use that instance.
|
107
|
-
* If you do not have access to the UIComponent object,
|
108
|
-
* you can also access the LayoutManager using the static
|
109
|
-
* <code>LayoutManager.getInstance()</code> method.</p>
|
110
|
-
*/
|
111
|
-
public class LayoutManager extends EventDispatcher
|
112
|
-
{
|
113
|
-
|
114
|
-
//--------------------------------------------------------------------------
|
115
|
-
//
|
116
|
-
// Class variables
|
117
|
-
//
|
118
|
-
//--------------------------------------------------------------------------
|
119
|
-
|
120
|
-
/**
|
121
|
-
* @private
|
122
|
-
* The sole instance of this singleton class.
|
123
|
-
*/
|
124
|
-
private static var instance:LayoutManager;
|
125
|
-
|
126
|
-
//--------------------------------------------------------------------------
|
127
|
-
//
|
128
|
-
// Class methods
|
129
|
-
//
|
130
|
-
//--------------------------------------------------------------------------
|
131
|
-
|
132
|
-
/**
|
133
|
-
* Returns the sole instance of this singleton class,
|
134
|
-
* creating it if it does not already exist.
|
135
|
-
*/
|
136
|
-
public static function getInstance():LayoutManager
|
137
|
-
{
|
138
|
-
if (!instance)
|
139
|
-
instance = new LayoutManager();
|
140
|
-
|
141
|
-
return instance;
|
142
|
-
}
|
143
|
-
|
144
|
-
//--------------------------------------------------------------------------
|
145
|
-
//
|
146
|
-
// Constructor
|
147
|
-
//
|
148
|
-
//--------------------------------------------------------------------------
|
149
|
-
|
150
|
-
/**
|
151
|
-
* Constructor.
|
152
|
-
*/
|
153
|
-
public function LayoutManager()
|
154
|
-
{
|
155
|
-
super();
|
156
|
-
}
|
157
|
-
|
158
|
-
//--------------------------------------------------------------------------
|
159
|
-
//
|
160
|
-
// Variables
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//
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//--------------------------------------------------------------------------
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/**
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* @private
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* A queue of objects that need to dispatch updateComplete events
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* when invalidation processing is complete
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*/
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private var updateCompleteQueue:PriorityQueue = new PriorityQueue();
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/**
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* @private
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* A queue of objects to be processed during the first phase
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* of invalidation processing, when an ILayoutManagerClient has
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* its validateProperties() method called (which in a UIComponent
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* calls commitProperties()).
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* Objects are added to this queue by invalidateProperties()
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* and removed by validateProperties().
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*/
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private var invalidatePropertiesQueue:PriorityQueue = new PriorityQueue();
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/**
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* @private
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* A flag indicating whether there are objects
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* in the invalidatePropertiesQueue.
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* It is set true by invalidateProperties()
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* and set false by validateProperties().
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*/
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private var invalidatePropertiesFlag:Boolean = false;
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// flag when in validateClient to check the properties queue again
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private var invalidateClientPropertiesFlag:Boolean = false;
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/**
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* @private
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* A queue of objects to be processed during the second phase
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* of invalidation processing, when an ILayoutManagerClient has
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* its validateSize() method called (which in a UIComponent
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* calls measure()).
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* Objects are added to this queue by invalidateSize().
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* and removed by validateSize().
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*/
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private var invalidateSizeQueue:PriorityQueue = new PriorityQueue();
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/**
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* @private
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* A flag indicating whether there are objects
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* in the invalidateSizeQueue.
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* It is set true by invalidateSize()
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* and set false by validateSize().
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*/
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private var invalidateSizeFlag:Boolean = false;
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// flag when in validateClient to check the size queue again
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private var invalidateClientSizeFlag:Boolean = false;
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/**
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* @private
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* A queue of objects to be processed during the third phase
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* of invalidation processing, when an ILayoutManagerClient has
|
221
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* its validateDisplayList() method called (which in a
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* UIComponent calls updateDisplayList()).
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* Objects are added to this queue by invalidateDisplayList()
|
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* and removed by validateDisplayList().
|
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*/
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private var invalidateDisplayListQueue:PriorityQueue = new PriorityQueue();
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|
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/**
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* @private
|
230
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* A flag indicating whether there are objects
|
231
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* in the invalidateDisplayListQueue.
|
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* It is set true by invalidateDisplayList()
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* and set false by validateDisplayList().
|
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*/
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private var invalidateDisplayListFlag:Boolean = false;
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/**
|
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* @private
|
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*/
|
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private var callLaterObject:UIComponent;
|
241
|
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/**
|
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* @private
|
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*/
|
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private var callLaterPending:Boolean = false;
|
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|
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|
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/**
|
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* @private
|
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|
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*/
|
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|
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private var originalFrameRate:Number;
|
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|
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|
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/**
|
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* @private
|
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* used in validateClient to quickly estimate whether we have to
|
255
|
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* search the queues again
|
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*/
|
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|
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private var targetLevel:int = int.MAX_VALUE;
|
258
|
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|
259
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//--------------------------------------------------------------------------
|
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//
|
261
|
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// Properties
|
262
|
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//
|
263
|
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//--------------------------------------------------------------------------
|
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|
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|
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|
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//----------------------------------
|
266
|
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// usePhasedInstantiation
|
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|
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//----------------------------------
|
268
|
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/**
|
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|
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* @private
|
271
|
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* Storage for the usePhasedInstantiation property.
|
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|
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*/
|
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|
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private var _usePhasedInstantiation:Boolean = false;
|
274
|
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|
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|
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/**
|
276
|
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* A flag that indicates whether the LayoutManager allows screen updates
|
277
|
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* between phases.
|
278
|
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* If <code>true</code>, measurement and layout are done in phases, one phase
|
279
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* per screen update.
|
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|
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* All components have their <code>validateProperties()</code>
|
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|
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* and <code>commitProperties()</code> methods
|
282
|
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* called until all their properties are validated.
|
283
|
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* The screen will then be updated.
|
284
|
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*
|
285
|
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* <p>Then all components will have their <code>validateSize()</code>
|
286
|
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* and <code>measure()</code>
|
287
|
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* methods called until all components have been measured, then the screen
|
288
|
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* will be updated again. </p>
|
289
|
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*
|
290
|
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* <p>Finally, all components will have their
|
291
|
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* <code>validateDisplayList()</code> and
|
292
|
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* <code>updateDisplayList()</code> methods called until all components
|
293
|
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* have been validated, and the screen will be updated again.
|
294
|
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* If in the validation of one phase, an earlier phase gets invalidated,
|
295
|
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* the LayoutManager starts over.
|
296
|
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* This is more efficient when large numbers of components
|
297
|
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* are being created an initialized. The framework is responsible for setting
|
298
|
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* this property.</p>
|
299
|
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*
|
300
|
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* <p>If <code>false</code>, all three phases are completed before the screen is updated.</p>
|
301
|
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*/
|
302
|
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public function get usePhasedInstantiation():Boolean
|
303
|
-
{
|
304
|
-
return _usePhasedInstantiation;
|
305
|
-
}
|
306
|
-
|
307
|
-
/**
|
308
|
-
* @private
|
309
|
-
*/
|
310
|
-
public function set usePhasedInstantiation(value:Boolean):void
|
311
|
-
{
|
312
|
-
if (_usePhasedInstantiation != value)
|
313
|
-
{
|
314
|
-
_usePhasedInstantiation = value;
|
315
|
-
|
316
|
-
// While we're doing phased instantiation, temporarily increase
|
317
|
-
// the frame rate. That will cause the enterFrame and render
|
318
|
-
// events to fire more promptly, which improves performance.
|
319
|
-
var stage:Stage = SystemManager.topLevelSystemManagers[0].stage;
|
320
|
-
if (value)
|
321
|
-
{
|
322
|
-
originalFrameRate = stage.frameRate;
|
323
|
-
stage.frameRate = 1000;
|
324
|
-
}
|
325
|
-
else
|
326
|
-
{
|
327
|
-
stage.frameRate = originalFrameRate;
|
328
|
-
}
|
329
|
-
}
|
330
|
-
}
|
331
|
-
|
332
|
-
//--------------------------------------------------------------------------
|
333
|
-
//
|
334
|
-
// Methods: Invalidation
|
335
|
-
//
|
336
|
-
//--------------------------------------------------------------------------
|
337
|
-
|
338
|
-
/**
|
339
|
-
* Adds an object to the list of components that want their
|
340
|
-
* <code>validateProperties()</code> method called.
|
341
|
-
* A component should call this method when a property changes.
|
342
|
-
* Typically, a property setter method
|
343
|
-
* stores a the new value in a temporary variable and calls
|
344
|
-
* the <code>invalidateProperties()</code> method
|
345
|
-
* so that its <code>validateProperties()</code>
|
346
|
-
* and <code>commitProperties()</code> methods are called
|
347
|
-
* later, when the new value will actually be applied to the component and/or
|
348
|
-
* its children. The advantage of this strategy is that often, more than one
|
349
|
-
* property is changed at a time and the properties may interact with each
|
350
|
-
* other, or repeat some code as they are applied, or need to be applied in
|
351
|
-
* a specific order. This strategy allows the most efficient method of
|
352
|
-
* applying new property values.
|
353
|
-
*
|
354
|
-
* @param obj The object whose property changed.
|
355
|
-
*/
|
356
|
-
public function invalidateProperties(obj:ILayoutManagerClient ):void
|
357
|
-
{
|
358
|
-
if (!invalidatePropertiesFlag && Application.application.systemManager)
|
359
|
-
{
|
360
|
-
invalidatePropertiesFlag = true;
|
361
|
-
|
362
|
-
if (!callLaterPending)
|
363
|
-
{
|
364
|
-
if (!callLaterObject)
|
365
|
-
{
|
366
|
-
callLaterObject = new UIComponent();
|
367
|
-
callLaterObject.systemManager =
|
368
|
-
Application.application.systemManager;
|
369
|
-
callLaterObject.callLater(waitAFrame);
|
370
|
-
}
|
371
|
-
else
|
372
|
-
{
|
373
|
-
callLaterObject.callLater(doPhasedInstantiation);
|
374
|
-
}
|
375
|
-
|
376
|
-
callLaterPending = true;
|
377
|
-
}
|
378
|
-
}
|
379
|
-
|
380
|
-
// trace("LayoutManager adding " + Object(obj) + " to invalidatePropertiesQueue");
|
381
|
-
|
382
|
-
if (targetLevel <= obj.nestLevel)
|
383
|
-
invalidateClientPropertiesFlag = true;
|
384
|
-
|
385
|
-
invalidatePropertiesQueue.addObject(obj, obj.nestLevel);
|
386
|
-
|
387
|
-
// trace("LayoutManager added " + Object(obj) + " to invalidatePropertiesQueue");
|
388
|
-
}
|
389
|
-
|
390
|
-
/**
|
391
|
-
* Adds an object to the list of components that want their
|
392
|
-
* <code>validateSize()</code> method called.
|
393
|
-
* Called when an object's size changes.
|
394
|
-
*
|
395
|
-
* <p>An object's size can change for two reasons:</p>
|
396
|
-
*
|
397
|
-
* <ol>
|
398
|
-
* <li>The content of the object changes. For example, the size of a
|
399
|
-
* button changes when its <code>label</code> is changed.</li>
|
400
|
-
* <li>A script explicitly changes one of the following properties:
|
401
|
-
* <code>minWidth</code>, <code>minHeight</code>,
|
402
|
-
* <code>explicitWidth</code>, <code>explicitHeight</code>,
|
403
|
-
* <code>maxWidth</code>, or <code>maxHeight</code>.</li>
|
404
|
-
* </ol>
|
405
|
-
*
|
406
|
-
* <p>When the first condition occurs, it's necessary to recalculate
|
407
|
-
* the measurements for the object.
|
408
|
-
* When the second occurs, it's not necessary to recalculate the
|
409
|
-
* measurements because the new size of the object is known.
|
410
|
-
* However, it's necessary to remeasure and relayout the object's
|
411
|
-
* parent.</p>
|
412
|
-
*
|
413
|
-
* @param obj The object whose size changed.
|
414
|
-
*/
|
415
|
-
public function invalidateSize(obj:ILayoutManagerClient ):void
|
416
|
-
{
|
417
|
-
if (!invalidateSizeFlag && Application.application.systemManager)
|
418
|
-
{
|
419
|
-
invalidateSizeFlag = true;
|
420
|
-
|
421
|
-
if (!callLaterPending)
|
422
|
-
{
|
423
|
-
if (!callLaterObject)
|
424
|
-
{
|
425
|
-
callLaterObject = new UIComponent();
|
426
|
-
callLaterObject.systemManager =
|
427
|
-
Application.application.systemManager;
|
428
|
-
callLaterObject.callLater(waitAFrame);
|
429
|
-
}
|
430
|
-
else
|
431
|
-
{
|
432
|
-
callLaterObject.callLater(doPhasedInstantiation);
|
433
|
-
}
|
434
|
-
|
435
|
-
callLaterPending = true;
|
436
|
-
}
|
437
|
-
}
|
438
|
-
|
439
|
-
// trace("LayoutManager adding " + Object(obj) + " to invalidateSizeQueue");
|
440
|
-
|
441
|
-
if (targetLevel <= obj.nestLevel)
|
442
|
-
invalidateClientSizeFlag = true;
|
443
|
-
|
444
|
-
invalidateSizeQueue.addObject(obj, obj.nestLevel);
|
445
|
-
|
446
|
-
// trace("LayoutManager added " + Object(obj) + " to invalidateSizeQueue");
|
447
|
-
}
|
448
|
-
|
449
|
-
/**
|
450
|
-
* Called when a component changes in some way that its layout and/or visuals
|
451
|
-
* need to be changed.
|
452
|
-
* In that case, it is necessary to run the component's layout algorithm,
|
453
|
-
* even if the component's size hasn't changed. For example, when a new child component
|
454
|
-
* is added, or a style property changes or the component has been given
|
455
|
-
* a new size by its parent.
|
456
|
-
*
|
457
|
-
* @param obj The object that changed.
|
458
|
-
*/
|
459
|
-
public function invalidateDisplayList(obj:ILayoutManagerClient ):void
|
460
|
-
{
|
461
|
-
if (!invalidateDisplayListFlag && Application.application.systemManager)
|
462
|
-
{
|
463
|
-
invalidateDisplayListFlag = true;
|
464
|
-
|
465
|
-
if (!callLaterPending)
|
466
|
-
{
|
467
|
-
if (!callLaterObject)
|
468
|
-
{
|
469
|
-
callLaterObject = new UIComponent();
|
470
|
-
callLaterObject.systemManager =
|
471
|
-
Application.application.systemManager;
|
472
|
-
callLaterObject.callLater(waitAFrame);
|
473
|
-
}
|
474
|
-
else
|
475
|
-
{
|
476
|
-
callLaterObject.callLater(doPhasedInstantiation);
|
477
|
-
}
|
478
|
-
|
479
|
-
callLaterPending = true;
|
480
|
-
}
|
481
|
-
}
|
482
|
-
|
483
|
-
// trace("LayoutManager adding " + Object(obj) + " to invalidateDisplayListQueue");
|
484
|
-
|
485
|
-
invalidateDisplayListQueue.addObject(obj, obj.nestLevel);
|
486
|
-
|
487
|
-
// trace("LayoutManager added " + Object(obj) + " to invalidateDisplayListQueue");
|
488
|
-
}
|
489
|
-
|
490
|
-
//--------------------------------------------------------------------------
|
491
|
-
//
|
492
|
-
// Methods: Commitment, measurement, layout, and drawing
|
493
|
-
//
|
494
|
-
//--------------------------------------------------------------------------
|
495
|
-
|
496
|
-
/**
|
497
|
-
* Validates all components whose properties have changed and have called
|
498
|
-
* the <code>invalidateProperties()</code> method.
|
499
|
-
* It calls the <code>validateProperties()</code> method on those components
|
500
|
-
* and will call <code>validateProperties()</code> on any other components that are
|
501
|
-
* invalidated while validating other components.
|
502
|
-
*/
|
503
|
-
private function validateProperties():void
|
504
|
-
{
|
505
|
-
// trace("--- LayoutManager: validateProperties --->");
|
506
|
-
|
507
|
-
// Keep traversing the invalidatePropertiesQueue until we've reached the end.
|
508
|
-
// More elements may get added to the queue while we're in this loop, or a
|
509
|
-
// a recursive call to this function may remove elements from the queue while
|
510
|
-
// we're in this loop.
|
511
|
-
var obj:ILayoutManagerClient = ILayoutManagerClient(invalidatePropertiesQueue.removeSmallest());
|
512
|
-
while (obj)
|
513
|
-
{
|
514
|
-
// trace("LayoutManager calling validateProperties() on " + Object(obj) + " " + DisplayObject(obj).width + " " + DisplayObject(obj).height);
|
515
|
-
|
516
|
-
obj.validateProperties();
|
517
|
-
if (!obj.updateCompletePendingFlag)
|
518
|
-
updateCompleteQueue.addObject(obj, obj.nestLevel);
|
519
|
-
|
520
|
-
// Once we start, don't stop.
|
521
|
-
obj = ILayoutManagerClient(invalidatePropertiesQueue.removeSmallest());
|
522
|
-
}
|
523
|
-
|
524
|
-
if (invalidatePropertiesQueue.isEmpty())
|
525
|
-
{
|
526
|
-
// trace("Properties Queue is empty");
|
527
|
-
|
528
|
-
invalidatePropertiesFlag = false;
|
529
|
-
}
|
530
|
-
|
531
|
-
// trace("<--- LayoutManager: validateProperties ---");
|
532
|
-
}
|
533
|
-
|
534
|
-
/**
|
535
|
-
* Validates all components whose properties have changed and have called
|
536
|
-
* the <code>invalidateSize()</code> method.
|
537
|
-
* It calls the <code>validateSize()</code> method on those components
|
538
|
-
* and will call the <code>validateSize()</code> method
|
539
|
-
* on any other components that are
|
540
|
-
* invalidated while validating other components.
|
541
|
-
* The </code>validateSize()</code> method starts with
|
542
|
-
* the most deeply nested child in the tree of display objects
|
543
|
-
*/
|
544
|
-
private function validateSize():void
|
545
|
-
{
|
546
|
-
// trace("--- LayoutManager: validateSize --->");
|
547
|
-
|
548
|
-
var obj:ILayoutManagerClient = ILayoutManagerClient(invalidateSizeQueue.removeLargest());
|
549
|
-
while (obj)
|
550
|
-
{
|
551
|
-
// trace("LayoutManager calling validateSize() on " + Object(obj));
|
552
|
-
|
553
|
-
obj.validateSize();
|
554
|
-
if (!obj.updateCompletePendingFlag)
|
555
|
-
updateCompleteQueue.addObject(obj, obj.nestLevel);
|
556
|
-
|
557
|
-
// trace("LayoutManager validateSize: " + Object(obj) + " " + IFlexDisplayObject(obj).measuredWidth + " " + IFlexDisplayObject(obj).measuredHeight);
|
558
|
-
|
559
|
-
obj = ILayoutManagerClient(invalidateSizeQueue.removeLargest());
|
560
|
-
}
|
561
|
-
|
562
|
-
if (invalidateSizeQueue.isEmpty())
|
563
|
-
{
|
564
|
-
// trace("Measurement Queue is empty");
|
565
|
-
|
566
|
-
invalidateSizeFlag = false;
|
567
|
-
}
|
568
|
-
|
569
|
-
// trace("<--- LayoutManager: validateSize ---");
|
570
|
-
}
|
571
|
-
|
572
|
-
/**
|
573
|
-
* Validates all components whose properties have changed and have called
|
574
|
-
* the <code>invalidateDisplayList()</code> method.
|
575
|
-
* It calls <code>validateDisplayList()</code> method on those components
|
576
|
-
* and will call the <code>validateDisplayList()</code> method
|
577
|
-
* on any other components that are
|
578
|
-
* invalidated while validating other components.
|
579
|
-
* The <code>validateDisplayList()</code> method starts with
|
580
|
-
* the least deeply nested child in the tree of display objects
|
581
|
-
*
|
582
|
-
*/
|
583
|
-
private function validateDisplayList():void
|
584
|
-
{
|
585
|
-
|
586
|
-
// trace("--- LayoutManager: validateDisplayList --->");
|
587
|
-
|
588
|
-
var obj:ILayoutManagerClient = ILayoutManagerClient(invalidateDisplayListQueue.removeSmallest());
|
589
|
-
while (obj)
|
590
|
-
{
|
591
|
-
// trace("LayoutManager calling validateDisplayList on " + Object(obj) + " " + DisplayObject(obj).width + " " + DisplayObject(obj).height);
|
592
|
-
|
593
|
-
obj.validateDisplayList();
|
594
|
-
if (!obj.updateCompletePendingFlag)
|
595
|
-
updateCompleteQueue.addObject(obj, obj.nestLevel);
|
596
|
-
|
597
|
-
// trace("LayoutManager return from validateDisplayList on " + Object(obj) + " " + DisplayObject(obj).width + " " + DisplayObject(obj).height);
|
598
|
-
|
599
|
-
// Once we start, don't stop.
|
600
|
-
obj = ILayoutManagerClient(invalidateDisplayListQueue.removeSmallest());
|
601
|
-
}
|
602
|
-
|
603
|
-
|
604
|
-
if (invalidateDisplayListQueue.isEmpty())
|
605
|
-
{
|
606
|
-
// trace("Layout Queue is empty");
|
607
|
-
|
608
|
-
invalidateDisplayListFlag = false;
|
609
|
-
}
|
610
|
-
|
611
|
-
// trace("<--- LayoutManager: validateDisplayList ---");
|
612
|
-
}
|
613
|
-
|
614
|
-
/**
|
615
|
-
* @private
|
616
|
-
*/
|
617
|
-
private function doPhasedInstantiation():void
|
618
|
-
{
|
619
|
-
// trace(">>DoPhasedInstantation");
|
620
|
-
|
621
|
-
// If phasing, do only one phase: validateProperties(),
|
622
|
-
// validateSize(), or validateDisplayList().
|
623
|
-
if (usePhasedInstantiation)
|
624
|
-
{
|
625
|
-
if (invalidatePropertiesFlag)
|
626
|
-
{
|
627
|
-
validateProperties();
|
628
|
-
|
629
|
-
// The Preloader listens for this event.
|
630
|
-
Application.application.dispatchEvent(
|
631
|
-
new Event("validatePropertiesComplete"));
|
632
|
-
}
|
633
|
-
|
634
|
-
else if (invalidateSizeFlag)
|
635
|
-
{
|
636
|
-
validateSize();
|
637
|
-
|
638
|
-
// The Preloader listens for this event.
|
639
|
-
Application.application.dispatchEvent(
|
640
|
-
new Event("validateSizeComplete"));
|
641
|
-
}
|
642
|
-
|
643
|
-
else if (invalidateDisplayListFlag)
|
644
|
-
{
|
645
|
-
validateDisplayList();
|
646
|
-
|
647
|
-
// The Preloader listens for this event.
|
648
|
-
Application.application.dispatchEvent(
|
649
|
-
new Event("validateDisplayListComplete"));
|
650
|
-
}
|
651
|
-
}
|
652
|
-
|
653
|
-
// Otherwise, do one pass of all three phases.
|
654
|
-
else
|
655
|
-
{
|
656
|
-
if (invalidatePropertiesFlag)
|
657
|
-
validateProperties();
|
658
|
-
|
659
|
-
if (invalidateSizeFlag)
|
660
|
-
validateSize();
|
661
|
-
|
662
|
-
if (invalidateDisplayListFlag)
|
663
|
-
validateDisplayList();
|
664
|
-
}
|
665
|
-
|
666
|
-
//// trace("invalidatePropertiesFlag " + invalidatePropertiesFlag);
|
667
|
-
//// trace("invalidateSizeFlag " + invalidateSizeFlag);
|
668
|
-
//// trace("invalidateDisplayListFlag " + invalidateDisplayListFlag);
|
669
|
-
|
670
|
-
if (invalidatePropertiesFlag ||
|
671
|
-
invalidateSizeFlag ||
|
672
|
-
invalidateDisplayListFlag)
|
673
|
-
{
|
674
|
-
callLaterObject.callLater(doPhasedInstantiation);
|
675
|
-
}
|
676
|
-
else
|
677
|
-
{
|
678
|
-
usePhasedInstantiation = false;
|
679
|
-
|
680
|
-
callLaterPending = false;
|
681
|
-
|
682
|
-
var obj:ILayoutManagerClient = ILayoutManagerClient(updateCompleteQueue.removeLargest());
|
683
|
-
while (obj)
|
684
|
-
{
|
685
|
-
if (!obj.initialized && obj.processedDescriptors)
|
686
|
-
obj.initialized = true;
|
687
|
-
obj.dispatchEvent(new FlexEvent(FlexEvent.UPDATE_COMPLETE));
|
688
|
-
obj.updateCompletePendingFlag = false;
|
689
|
-
obj = ILayoutManagerClient(updateCompleteQueue.removeLargest());
|
690
|
-
}
|
691
|
-
|
692
|
-
// trace("updateComplete");
|
693
|
-
|
694
|
-
dispatchEvent(new FlexEvent(FlexEvent.UPDATE_COMPLETE));
|
695
|
-
}
|
696
|
-
|
697
|
-
// trace("<<DoPhasedInstantation");
|
698
|
-
}
|
699
|
-
|
700
|
-
/**
|
701
|
-
* When properties are changed, components generally do not apply those changes immediately.
|
702
|
-
* Instead the components usually call one of the LayoutManager's invalidate methods and
|
703
|
-
* apply the properties at a later time. The actual property you set can be read back
|
704
|
-
* immediately, but if the property affects other properties in the component or its
|
705
|
-
* children or parents, those other properties may not be immediately updated. To
|
706
|
-
* guarantee that the values are updated, you can call the <code>validateNow()</code> method.
|
707
|
-
* It updates all properties in all components before returning.
|
708
|
-
* Call this method only when necessary as it is a computationally intensive call.
|
709
|
-
*/
|
710
|
-
public function validateNow():void
|
711
|
-
{
|
712
|
-
if (!usePhasedInstantiation)
|
713
|
-
{
|
714
|
-
var infiniteLoopGuard:int = 0;
|
715
|
-
while (callLaterPending && infiniteLoopGuard++ < 100)
|
716
|
-
doPhasedInstantiation();
|
717
|
-
}
|
718
|
-
}
|
719
|
-
|
720
|
-
/**
|
721
|
-
* When properties are changed, components generally do not apply those changes immediately.
|
722
|
-
* Instead the components usually call one of the LayoutManager's invalidate methods and
|
723
|
-
* apply the properties at a later time. The actual property you set can be read back
|
724
|
-
* immediately, but if the property affects other properties in the component or its
|
725
|
-
* children or parents, those other properties may not be immediately updated.
|
726
|
-
*
|
727
|
-
* <p>To guarantee that the values are updated,
|
728
|
-
* you can call the <code>validateClient()</code> method.
|
729
|
-
* It updates all properties in all components whose nest level is greater than or equal
|
730
|
-
* to the target component before returning.
|
731
|
-
* Call this method only when necessary as it is a computationally intensive call.</p>
|
732
|
-
*
|
733
|
-
* @param target The component passed in is used to test which components
|
734
|
-
* should be validated. All components contained by this component will have their
|
735
|
-
* <code>validateProperties()</code>, <code>commitProperties()</code>,
|
736
|
-
* <code>validateSize()</code>, <code>measure()</code>,
|
737
|
-
* <code>validateDisplayList()</code>,
|
738
|
-
* and <code>updateDisplayList()</code> methods called.
|
739
|
-
*
|
740
|
-
* @param skipDisplayList If <code>true</code>,
|
741
|
-
* does not call the <code>validateDisplayList()</code>
|
742
|
-
* and <code>updateDisplayList()</code> methods.
|
743
|
-
*/
|
744
|
-
public function validateClient(target:ILayoutManagerClient , skipDisplayList:Boolean = false):void
|
745
|
-
{
|
746
|
-
var obj:ILayoutManagerClient;
|
747
|
-
var i:int = 0;
|
748
|
-
var done:Boolean = false;
|
749
|
-
var oldTargetLevel:int = targetLevel;
|
750
|
-
|
751
|
-
// the theory here is that most things that get validated are deep in the tree
|
752
|
-
// and so there won't be nested calls to validateClient. However if there is,
|
753
|
-
// we don't want to have a more sophisticated scheme of keeping track
|
754
|
-
// of dirty flags at each level that is being validated, but we definitely
|
755
|
-
// do not want to keep scanning the queues unless we're pretty sure that
|
756
|
-
// something might be dirty so we just say that if something got dirty
|
757
|
-
// during this call at a deeper nesting than the first call to validateClient
|
758
|
-
// then we'll scan the queues. So we only change targetLevel if we're the
|
759
|
-
// outer call to validateClient and only that call restores it.
|
760
|
-
if (targetLevel == int.MAX_VALUE)
|
761
|
-
targetLevel = target.nestLevel;
|
762
|
-
|
763
|
-
// trace("--- LayoutManager: validateClient ---> target = " + target);
|
764
|
-
|
765
|
-
while (!done)
|
766
|
-
{
|
767
|
-
// assume we won't find anything
|
768
|
-
done = true;
|
769
|
-
|
770
|
-
// Keep traversing the invalidatePropertiesQueue until we've reached the end.
|
771
|
-
// More elements may get added to the queue while we're in this loop, or a
|
772
|
-
// a recursive call to this function may remove elements from the queue while
|
773
|
-
// we're in this loop.
|
774
|
-
obj = ILayoutManagerClient(invalidatePropertiesQueue.removeSmallestChild(target));
|
775
|
-
while (obj)
|
776
|
-
{
|
777
|
-
// trace("LayoutManager calling validateProperties() on " + Object(obj) + " " + DisplayObject(obj).width + " " + DisplayObject(obj).height);
|
778
|
-
|
779
|
-
obj.validateProperties();
|
780
|
-
if (!obj.updateCompletePendingFlag)
|
781
|
-
updateCompleteQueue.addObject(obj, obj.nestLevel);
|
782
|
-
|
783
|
-
// Once we start, don't stop.
|
784
|
-
obj = ILayoutManagerClient(invalidatePropertiesQueue.removeSmallestChild(target));
|
785
|
-
}
|
786
|
-
|
787
|
-
if (invalidatePropertiesQueue.isEmpty())
|
788
|
-
{
|
789
|
-
// trace("Properties Queue is empty");
|
790
|
-
|
791
|
-
invalidatePropertiesFlag = false;
|
792
|
-
invalidateClientPropertiesFlag = false;
|
793
|
-
}
|
794
|
-
|
795
|
-
// trace("--- LayoutManager: validateSize --->");
|
796
|
-
|
797
|
-
obj = ILayoutManagerClient(invalidateSizeQueue.removeLargestChild(target));
|
798
|
-
while (obj)
|
799
|
-
{
|
800
|
-
// trace("LayoutManager calling validateSize() on " + Object(obj));
|
801
|
-
|
802
|
-
obj.validateSize();
|
803
|
-
if (!obj.updateCompletePendingFlag)
|
804
|
-
updateCompleteQueue.addObject(obj, obj.nestLevel);
|
805
|
-
|
806
|
-
// trace("LayoutManager validateSize: " + Object(obj) + " " + IFlexDisplayObject(obj).measuredWidth + " " + IFlexDisplayObject(obj).measuredHeight);
|
807
|
-
|
808
|
-
if (invalidateClientPropertiesFlag)
|
809
|
-
{
|
810
|
-
// did any properties get invalidated while validating size?
|
811
|
-
obj = ILayoutManagerClient(invalidatePropertiesQueue.removeSmallestChild(target));
|
812
|
-
if (obj)
|
813
|
-
{
|
814
|
-
// re-queue it. we'll pull it at the beginning of the loop
|
815
|
-
invalidatePropertiesQueue.addObject(obj, obj.nestLevel);
|
816
|
-
done = false;
|
817
|
-
break;
|
818
|
-
}
|
819
|
-
}
|
820
|
-
|
821
|
-
obj = ILayoutManagerClient(invalidateSizeQueue.removeLargestChild(target));
|
822
|
-
}
|
823
|
-
|
824
|
-
if (invalidateSizeQueue.isEmpty())
|
825
|
-
{
|
826
|
-
// trace("Measurement Queue is empty");
|
827
|
-
|
828
|
-
invalidateSizeFlag = false;
|
829
|
-
invalidateClientSizeFlag = false;
|
830
|
-
}
|
831
|
-
|
832
|
-
if (!skipDisplayList)
|
833
|
-
{
|
834
|
-
// trace("--- LayoutManager: validateDisplayList --->");
|
835
|
-
|
836
|
-
obj = ILayoutManagerClient(invalidateDisplayListQueue.removeSmallestChild(target));
|
837
|
-
while (obj)
|
838
|
-
{
|
839
|
-
// trace("LayoutManager calling validateDisplayList on " + Object(obj) + " " + DisplayObject(obj).width + " " + DisplayObject(obj).height);
|
840
|
-
|
841
|
-
obj.validateDisplayList();
|
842
|
-
if (!obj.updateCompletePendingFlag)
|
843
|
-
updateCompleteQueue.addObject(obj, obj.nestLevel);
|
844
|
-
|
845
|
-
// trace("LayoutManager return from validateDisplayList on " + Object(obj) + " " + DisplayObject(obj).width + " " + DisplayObject(obj).height);
|
846
|
-
|
847
|
-
if (invalidateClientPropertiesFlag)
|
848
|
-
{
|
849
|
-
// did any properties get invalidated while validating size?
|
850
|
-
obj = ILayoutManagerClient(invalidatePropertiesQueue.removeSmallestChild(target));
|
851
|
-
if (obj)
|
852
|
-
{
|
853
|
-
// re-queue it. we'll pull it at the beginning of the loop
|
854
|
-
invalidatePropertiesQueue.addObject(obj, obj.nestLevel);
|
855
|
-
done = false;
|
856
|
-
break;
|
857
|
-
}
|
858
|
-
}
|
859
|
-
|
860
|
-
if (invalidateClientSizeFlag)
|
861
|
-
{
|
862
|
-
obj = ILayoutManagerClient(invalidateSizeQueue.removeLargestChild(target));
|
863
|
-
if (obj)
|
864
|
-
{
|
865
|
-
// re-queue it. we'll pull it at the beginning of the loop
|
866
|
-
invalidateSizeQueue.addObject(obj, obj.nestLevel);
|
867
|
-
done = false;
|
868
|
-
break;
|
869
|
-
}
|
870
|
-
}
|
871
|
-
|
872
|
-
// Once we start, don't stop.
|
873
|
-
obj = ILayoutManagerClient(invalidateDisplayListQueue.removeSmallestChild(target));
|
874
|
-
}
|
875
|
-
|
876
|
-
|
877
|
-
if (invalidateDisplayListQueue.isEmpty())
|
878
|
-
{
|
879
|
-
// trace("Layout Queue is empty");
|
880
|
-
|
881
|
-
invalidateDisplayListFlag = false;
|
882
|
-
}
|
883
|
-
}
|
884
|
-
}
|
885
|
-
|
886
|
-
if (oldTargetLevel == int.MAX_VALUE)
|
887
|
-
{
|
888
|
-
targetLevel = int.MAX_VALUE;
|
889
|
-
if (!skipDisplayList)
|
890
|
-
{
|
891
|
-
obj = ILayoutManagerClient(updateCompleteQueue.removeLargestChild(target));
|
892
|
-
while (obj)
|
893
|
-
{
|
894
|
-
if (!obj.initialized)
|
895
|
-
obj.initialized = true;
|
896
|
-
obj.dispatchEvent(new FlexEvent(FlexEvent.UPDATE_COMPLETE));
|
897
|
-
obj.updateCompletePendingFlag = false;
|
898
|
-
obj = ILayoutManagerClient(updateCompleteQueue.removeLargestChild(target));
|
899
|
-
}
|
900
|
-
}
|
901
|
-
}
|
902
|
-
|
903
|
-
// trace("<--- LayoutManager: validateClient --- target = " + target);
|
904
|
-
}
|
905
|
-
|
906
|
-
/**
|
907
|
-
* Returns <code>true</code> if there are components that need validating;
|
908
|
-
* <code>false</code> if all components have been validated.
|
909
|
-
*/
|
910
|
-
public function isInvalid():Boolean
|
911
|
-
{
|
912
|
-
return invalidatePropertiesFlag ||
|
913
|
-
invalidateSizeFlag ||
|
914
|
-
invalidateDisplayListFlag;
|
915
|
-
}
|
916
|
-
|
917
|
-
/**
|
918
|
-
* @private
|
919
|
-
* callLater() is called immediately after an object is created.
|
920
|
-
* We really want to wait one more frame before starting in.
|
921
|
-
*/
|
922
|
-
private function waitAFrame():void
|
923
|
-
{
|
924
|
-
//// trace(">>LayoutManager:WaitAFrame");
|
925
|
-
|
926
|
-
callLaterObject.callLater(doPhasedInstantiation);
|
927
|
-
|
928
|
-
//// trace("<<LayoutManager:WaitAFrame");
|
929
|
-
}
|
930
|
-
|
931
|
-
// METHOD ADDED BY ASUNIT
|
932
|
-
// This method prevents the LayoutManager from
|
933
|
-
// validating entities for whom tearDown has already been called...
|
934
|
-
public function resetAll():void {
|
935
|
-
invalidatePropertiesQueue = new PriorityQueue();
|
936
|
-
invalidateSizeQueue = new PriorityQueue();
|
937
|
-
invalidateDisplayListQueue = new PriorityQueue();
|
938
|
-
|
939
|
-
invalidatePropertiesFlag = false;
|
940
|
-
invalidateClientSizeFlag = false;
|
941
|
-
invalidateDisplayListFlag = false;
|
942
|
-
}
|
943
|
-
}
|
944
|
-
|
945
|
-
}
|
@@ -1,21 +0,0 @@
|
|
1
|
-
<?xml version="1.0" encoding="UTF-8"?>
|
2
|
-
<actionScriptProperties version="1" mainApplicationPath="OtherProjectRunner.as">
|
3
|
-
<compiler additionalCompilerArguments="--default-size 1000 500 --default-background-color 0xffffff" copyDependentFiles="false" generateAccessible="false" strict="true" warn="true" htmlGenerate="false" htmlPlayerVersionCheck="true" htmlPlayerVersion="9.0.0" htmlExpressInstall="true" htmlHistoryManagement="true" outputFolderPath="bin" sourceFolderPath="src">
|
4
|
-
<compilerSourcePath>
|
5
|
-
<compilerSourcePathEntry kind="1" path="/<%=project_name%>/test"/>
|
6
|
-
<compilerSourcePathEntry kind="1" path="/<%=project_name%>/lib/asunit"/>
|
7
|
-
</compilerSourcePath>
|
8
|
-
<libraryPath>
|
9
|
-
<libraryPathEntry kind="3" path="${FRAMEWORKS}/libs/playerglobal.swc" linkType="2"/>
|
10
|
-
<libraryPathEntry kind="3" path="${FRAMEWORKS}/libs/utilities.swc" linkType="1"/>
|
11
|
-
<libraryPathEntry kind="3" path="${FRAMEWORKS}/libs/flex.swc" linkType="1" sourcepath="${FRAMEWORKS}/source"/>
|
12
|
-
</libraryPath>
|
13
|
-
<sourceAttachmentPath>
|
14
|
-
<sourceAttachmentPathEntry kind="3" path="${FRAMEWORKS}/libs/flex.swc" sourcepath="${FRAMEWORKS}/source"/>
|
15
|
-
</sourceAttachmentPath>
|
16
|
-
</compiler>
|
17
|
-
<applications>
|
18
|
-
<application path="<%=project_name%>.as"/>
|
19
|
-
<application path="<%=project_name%>Runner.as"/>
|
20
|
-
</applications>
|
21
|
-
</actionScriptProperties>
|
@@ -1,29 +0,0 @@
|
|
1
|
-
<?xml version="1.0" encoding="UTF-8"?>
|
2
|
-
<projectDescription>
|
3
|
-
<name><%=project_name%></name>
|
4
|
-
<comment></comment>
|
5
|
-
<projects>
|
6
|
-
</projects>
|
7
|
-
<buildSpec>
|
8
|
-
<buildCommand>
|
9
|
-
<name>com.adobe.flexbuilder.project.flexbuilder</name>
|
10
|
-
<arguments>
|
11
|
-
</arguments>
|
12
|
-
</buildCommand>
|
13
|
-
</buildSpec>
|
14
|
-
<natures>
|
15
|
-
<nature>com.adobe.flexbuilder.project.actionscriptnature</nature>
|
16
|
-
</natures>
|
17
|
-
<linkedResources>
|
18
|
-
<link>
|
19
|
-
<name>[source path] test</name>
|
20
|
-
<type>2</type>
|
21
|
-
<location>/<%=project_name%>/test</location>
|
22
|
-
</link>
|
23
|
-
<link>
|
24
|
-
<name>[source path] asunit</name>
|
25
|
-
<type>2</type>
|
26
|
-
<location>/<%=project_name%>/lib/asunit</location>
|
27
|
-
</link>
|
28
|
-
</linkedResources>
|
29
|
-
</projectDescription>
|
@@ -1,19 +0,0 @@
|
|
1
|
-
<?xml version="1.0" encoding="UTF-8"?>
|
2
|
-
<projectDescription>
|
3
|
-
<name><%=project_name%></name>
|
4
|
-
<comment></comment>
|
5
|
-
<projects>
|
6
|
-
</projects>
|
7
|
-
<buildSpec>
|
8
|
-
<buildCommand>
|
9
|
-
<name>com.pf.fdt.IncrementalProjectBuilder1</name>
|
10
|
-
<arguments>
|
11
|
-
</arguments>
|
12
|
-
</buildCommand>
|
13
|
-
</buildSpec>
|
14
|
-
<natures>
|
15
|
-
<nature>com.pf.fdt.FlashNature</nature>
|
16
|
-
</natures>
|
17
|
-
<linkedResources>
|
18
|
-
</linkedResources>
|
19
|
-
</projectDescription>
|