artofwar 0.0.1 → 0.0.2

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data/README.md CHANGED
@@ -1,6 +1,6 @@
1
1
  # Artofwar
2
2
 
3
- TODO: Write a gem description
3
+ The Artofwar gem is a command line app that takes a random passage from Sun Tzu's Art of War.
4
4
 
5
5
  ## Installation
6
6
 
@@ -16,10 +16,6 @@ Or install it yourself as:
16
16
 
17
17
  $ gem install artofwar
18
18
 
19
- ## Usage
20
-
21
- TODO: Write usage instructions here
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-
23
19
  ## Contributing
24
20
 
25
21
  1. Fork it
@@ -27,3 +23,7 @@ TODO: Write usage instructions here
27
23
  3. Commit your changes (`git commit -am 'Add some feature'`)
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24
  4. Push to the branch (`git push origin my-new-feature`)
29
25
  5. Create new Pull Request
26
+
27
+
28
+ Text provided by [*MIT Classics Archive*](http://classics.mit.edu/)
29
+ gem by [Conrad Ottey](https://github.com/CaptConrado).
@@ -8,8 +8,8 @@ Gem::Specification.new do |spec|
8
8
  spec.version = Artofwar::VERSION
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9
  spec.authors = ["Conrad Ottey"]
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10
  spec.email = ["ottey001@gmail.com"]
11
- spec.description = %q{Art of War lorem ipsum generator.}
12
- spec.summary = %q{simply generates Sun Tsu's art of war loren ipsum text }
11
+ spec.description = %q{Art of War line generator.}
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+ spec.summary = %q{simply generates a random passage from Sun Tzu's Art Of War.}
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13
  spec.homepage = ""
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14
  spec.license = "MIT"
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15
 
@@ -1,7 +1,34 @@
1
1
  require "artofwar/version"
2
2
 
3
+ text = File.read('artwar.1b.txt')
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+ chapters = []
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+ lined_text = []
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+
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+ text = text.split('----------------------------------------------------------------------').shift
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+
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+ text_array = text.split("\n\n")
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+
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+ text_array.pop
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+ 3.times do
13
+ text_array.shift
14
+ end
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+
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+ text_array.each do |thing|
17
+ if thing =~ /\d/
18
+ line = "#{thing}"
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+ lined_text.push(line)
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+ else
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+ chap_titles = "Chapter #{thing}"
22
+ chapters.push(chap_titles)
23
+ end
24
+ end
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+
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+ # puts chapters
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+ @passage = lined_text.sample
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+
3
29
  module Artofwar
4
- def self.ipsum
5
- "Hence the saying: If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle."
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+ def self.passage
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+ puts @passage
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32
  end
7
33
  end
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+
@@ -1,3 +1,3 @@
1
1
  module Artofwar
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- VERSION = "0.0.1"
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+ VERSION = "0.0.2"
3
3
  end
@@ -0,0 +1,1481 @@
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+
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+ <BASE HREF="http://classics.mit.edu/Tzu/artwar.1b.txt"><table border=1 width=100%><tr><td><table border=1 bgcolor=#ffffff cellpadding=10 cellspacing=0 width=100% color=#ffffff><tr><td><font face=arial,sans-serif color=black size=-1>This is <b><font color=#0039b6>G</font><font color=#c41200>o</font><font color=#f3c518>o</font><font color=#0039b6>g</font><font color=#30a72f>l</font><font color=#c41200>e</font></b>'s <a href="http://www.google.com/intl/en_extra/help/features.html#cached">cache</a> of <A HREF="http://classics.mit.edu/Tzu/artwar.1b.txt"><font color=blue>classics.mit.edu/Tzu/artwar.1b.txt</font></a>.<br>
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+ <b><font color=#0039b6>G</font><font color=#c41200>o</font><font color=#f3c518>o</font><font color=#0039b6>g</font><font color=#30a72f>l</font><font color=#c41200>e</font></b>'s cache is the snapshot that we took of the page as we crawled the web.<br>
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+ The page may have changed since that time. Click here for the <A HREF="http://classics.mit.edu/Tzu/artwar.1b.txt"><font color=blue>current page</font></a> without highlighting.</font><br><br><center><font size=-2 color=black><i>Google is not affiliated with the authors of this page nor responsible for its content.</i></font></center></td></tr></table></td></tr></table><hr>
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+ <html><body><pre>
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+ Provided by The Internet Classics Archive.
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+ See bottom for copyright. Available online at
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+ http://classics.mit.edu//Tzu/artwar.html
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+
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+ The Art of War
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+ By Sun Tzu
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+
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+
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+ Translated by Lionel Giles
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+
16
+ I. Laying Plans
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+
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+ 1. Sun Tzu said: The art of war is of vital importance to the State.
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+
20
+ 2. It is a matter of life and death, a road either to safety or to
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+ ruin. Hence it is a subject of inquiry which can on no account be
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+ neglected.
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+
24
+ 3. The art of war, then, is governed by five constant factors, to
25
+ be taken into account in one's deliberations, when seeking to determine
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+ the conditions obtaining in the field.
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+
28
+ 4. These are: (1) The Moral Law; (2) Heaven; (3) Earth; (4) The Commander;
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+ (5) Method and discipline.
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+
31
+ 5,6. The Moral Law causes the people to be in complete accord with
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+ their ruler, so that they will follow him regardless of their lives,
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+ undismayed by any danger.
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+
35
+ 7. Heaven signifies night and day, cold and heat, times and seasons.
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+
37
+ 8. Earth comprises distances, great and small; danger and security;
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+ open ground and narrow passes; the chances of life and death.
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+
40
+ 9. The Commander stands for the virtues of wisdom, sincerely, benevolence,
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+ courage and strictness.
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+
43
+ 10. By method and discipline are to be understood the marshaling of
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+ the army in its proper subdivisions, the graduations of rank among
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+ the officers, the maintenance of roads by which supplies may reach
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+ the army, and the control of military expenditure.
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+
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+ 11. These five heads should be familiar to every general: he who knows
49
+ them will be victorious; he who knows them not will fail.
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+
51
+ 12. Therefore, in your deliberations, when seeking to determine the
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+ military conditions, let them be made the basis of a comparison, in
53
+ this wise:--
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+
55
+ 13. (1) Which of the two sovereigns is imbued with the Moral law?
56
+ (2) Which of the two generals has most ability? (3) With whom lie
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+ the advantages derived from Heaven and Earth? (4) On which side is
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+ discipline most rigorously enforced? (5) Which army is stronger? (6)
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+ On which side are officers and men more highly trained? (7) In which
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+ army is there the greater constancy both in reward and punishment?
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+
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+ 14. By means of these seven considerations I can forecast victory
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+ or defeat.
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+
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+ 15. The general that hearkens to my counsel and acts upon it, will
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+ conquer: let such a one be retained in command! The general that hearkens
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+ not to my counsel nor acts upon it, will suffer defeat:--let such
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+ a one be dismissed!
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+
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+ 16. While heading the profit of my counsel, avail yourself also of
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+ any helpful circumstances over and beyond the ordinary rules.
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+
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+ 17. According as circumstances are favorable, one should modify one's
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+ plans.
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+
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+ 18. All warfare is based on deception.
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+
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+ 19. Hence, when able to attack, we must seem unable; when using our
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+ forces, we must seem inactive; when we are near, we must make the
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+ enemy believe we are far away; when far away, we must make him believe
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+ we are near.
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+
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+ 20. Hold out baits to entice the enemy. Feign disorder, and crush
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+ him.
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+
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+ 21. If he is secure at all points, be prepared for him. If he is in
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+ superior strength, evade him.
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+
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+ 22. If your opponent is of choleric temper, seek to irritate him.
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+ Pretend to be weak, that he may grow arrogant.
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+
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+ 23. If he is taking his ease, give him no rest. If his forces are
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+ united, separate them.
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+
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+ 24. Attack him where he is unprepared, appear where you are not expected.
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+
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+ 25. These military devices, leading to victory, must not be divulged
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+ beforehand.
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+
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+ 26. Now the general who wins a battle makes many calculations in his
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+ temple ere the battle is fought. The general who loses a battle makes
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+ but few calculations beforehand. Thus do many calculations lead to
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+ victory, and few calculations to defeat: how much more no calculation
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+ at all! It is by attention to this point that I can foresee who is
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+ likely to win or lose.
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+
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+ II. Waging War
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+
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+ 1. Sun Tzu said: In the operations of war, where there are in the
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+ field a thousand swift chariots, as many heavy chariots, and a hundred
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+ thousand mail-clad soldiers, with provisions enough to carry them
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+ a thousand li, the expenditure at home and at the front, including
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+ entertainment of guests, small items such as glue and paint, and sums
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+ spent on chariots and armor, will reach the total of a thousand ounces
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+ of silver per day. Such is the cost of raising an army of 100,000
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+ men.
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+
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+ 2. When you engage in actual fighting, if victory is long in coming,
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+ then men's weapons will grow dull and their ardor will be damped.
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+ If you lay siege to a town, you will exhaust your strength.
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+
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+ 3. Again, if the campaign is protracted, the resources of the State
123
+ will not be equal to the strain.
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+
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+ 4. Now, when your weapons are dulled, your ardor damped, your strength
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+ exhausted and your treasure spent, other chieftains will spring up
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+ to take advantage of your extremity. Then no man, however wise, will
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+ be able to avert the consequences that must ensue.
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+
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+ 5. Thus, though we have heard of stupid haste in war, cleverness has
131
+ never been seen associated with long delays.
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+
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+ 6. There is no instance of a country having benefited from prolonged
134
+ warfare.
135
+
136
+ 7. It is only one who is thoroughly acquainted with the evils of war
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+ that can thoroughly understand the profitable way of carrying it on.
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+
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+ 8. The skillful soldier does not raise a second levy, neither are
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+ his supply-wagons loaded more than twice.
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+
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+ 9. Bring war material with you from home, but forage on the enemy.
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+ Thus the army will have food enough for its needs.
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+
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+ 10. Poverty of the State exchequer causes an army to be maintained
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+ by contributions from a distance. Contributing to maintain an army
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+ at a distance causes the people to be impoverished.
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+
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+ 11. On the other hand, the proximity of an army causes prices to go
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+ up; and high prices cause the people's substance to be drained away.
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+
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+ 12. When their substance is drained away, the peasantry will be afflicted
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+ by heavy exactions.
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+
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+ 13,14. With this loss of substance and exhaustion of strength, the
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+ homes of the people will be stripped bare, and three-tenths of their
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+ income will be dissipated; while government expenses for broken chariots,
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+ worn-out horses, breast-plates and helmets, bows and arrows, spears
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+ and shields, protective mantles, draught-oxen and heavy wagons, will
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+ amount to four-tenths of its total revenue.
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+
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+ 15. Hence a wise general makes a point of foraging on the enemy. One
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+ cartload of the enemy's provisions is equivalent to twenty of one's
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+ own, and likewise a single picul of his provender is equivalent to
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+ twenty from one's own store.
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+
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+ 16. Now in order to kill the enemy, our men must be roused to anger;
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+ that there may be advantage from defeating the enemy, they must have
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+ their rewards.
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+
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+ 17. Therefore in chariot fighting, when ten or more chariots have
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+ been taken, those should be rewarded who took the first. Our own flags
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+ should be substituted for those of the enemy, and the chariots mingled
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+ and used in conjunction with ours. The captured soldiers should be
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+ kindly treated and kept.
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+
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+ 18. This is called, using the conquered foe to augment one's own strength.
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+
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+ 19. In war, then, let your great object be victory, not lengthy campaigns.
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+
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+ 20. Thus it may be known that the leader of armies is the arbiter
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+ of the people's fate, the man on whom it depends whether the nation
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+ shall be in peace or in peril.
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+
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+ III. Attack by Stratagem
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+
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+ 1. Sun Tzu said: In the practical art of war, the best thing of all
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+ is to take the enemy's country whole and intact; to shatter and destroy
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+ it is not so good. So, too, it is better to recapture an army entire
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+ than to destroy it, to capture a regiment, a detachment or a company
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+ entire than to destroy them.
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+
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+ 2. Hence to fight and conquer in all your battles is not supreme excellence;
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+ supreme excellence consists in breaking the enemy's resistance without
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+ fighting.
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+
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+ 3. Thus the highest form of generalship is to balk the enemy's plans;
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+ the next best is to prevent the junction of the enemy's forces; the
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+ next in order is to attack the enemy's army in the field; and the
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+ worst policy of all is to besiege walled cities.
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+
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+ 4. The rule is, not to besiege walled cities if it can possibly be
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+ avoided. The preparation of mantlets, movable shelters, and various
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+ implements of war, will take up three whole months; and the piling
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+ up of mounds over against the walls will take three months more.
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+
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+ 5. The general, unable to control his irritation, will launch his
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+ men to the assault like swarming ants, with the result that one-third
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+ of his men are slain, while the town still remains untaken. Such are
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+ the disastrous effects of a siege.
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+
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+ 6. Therefore the skillful leader subdues the enemy's troops without
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+ any fighting; he captures their cities without laying siege to them;
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+ he overthrows their kingdom without lengthy operations in the field.
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+
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+ 7. With his forces intact he will dispute the mastery of the Empire,
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+ and thus, without losing a man, his triumph will be complete. This
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+ is the method of attacking by stratagem.
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+
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+ 8. It is the rule in war, if our forces are ten to the enemy's one,
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+ to surround him; if five to one, to attack him; if twice as numerous,
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+ to divide our army into two.
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+
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+ 9. If equally matched, we can offer battle; if slightly inferior in
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+ numbers, we can avoid the enemy; if quite unequal in every way, we
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+ can flee from him.
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+
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+ 10. Hence, though an obstinate fight may be made by a small force,
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+ in the end it must be captured by the larger force.
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+
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+ 11. Now the general is the bulwark of the State; if the bulwark is
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+ complete at all points; the State will be strong; if the bulwark is
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+ defective, the State will be weak.
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+
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+ 12. There are three ways in which a ruler can bring misfortune upon
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+ his army:--
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+
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+ 13. (1) By commanding the army to advance or to retreat, being ignorant
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+ of the fact that it cannot obey. This is called hobbling the army.
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+
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+ 14. (2) By attempting to govern an army in the same way as he administers
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+ a kingdom, being ignorant of the conditions which obtain in an army.
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+ This causes restlessness in the soldier's minds.
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+
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+ 15. (3) By employing the officers of his army without discrimination,
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+ through ignorance of the military principle of adaptation to circumstances.
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+ This shakes the confidence of the soldiers.
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+
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+ 16. But when the army is restless and distrustful, trouble is sure
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+ to come from the other feudal princes. This is simply bringing anarchy
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+ into the army, and flinging victory away.
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+
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+ 17. Thus we may know that there are five essentials for victory: (1)
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+ He will win who knows when to fight and when not to fight. (2) He
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+ will win who knows how to handle both superior and inferior forces.
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+ (3) He will win whose army is animated by the same spirit throughout
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+ all its ranks. (4) He will win who, prepared himself, waits to take
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+ the enemy unprepared. (5) He will win who has military capacity and
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+ is not interfered with by the sovereign.
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+
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+ 18. Hence the saying: If you know the enemy and know yourself, you
262
+ need not fear the result of a hundred battles. If you know yourself
263
+ but not the enemy, for every victory gained you will also suffer a
264
+ defeat. If you know neither the enemy nor yourself, you will succumb
265
+ in every battle.
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+
267
+ IV. Tactical Dispositions
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+
269
+ 1. Sun Tzu said: The good fighters of old first put themselves beyond
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+ the possibility of defeat, and then waited for an opportunity of defeating
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+ the enemy.
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+
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+ 2. To secure ourselves against defeat lies in our own hands, but the
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+ opportunity of defeating the enemy is provided by the enemy himself.
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+
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+ 3. Thus the good fighter is able to secure himself against defeat,
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+ but cannot make certain of defeating the enemy.
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+
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+ 4. Hence the saying: One may know how to conquer without being able
280
+ to do it.
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+
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+ 5. Security against defeat implies defensive tactics; ability to defeat
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+ the enemy means taking the offensive.
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+
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+ 6. Standing on the defensive indicates insufficient strength; attacking,
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+ a superabundance of strength.
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+
288
+ 7. The general who is skilled in defense hides in the most secret
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+ recesses of the earth; he who is skilled in attack flashes forth from
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+ the topmost heights of heaven. Thus on the one hand we have ability
291
+ to protect ourselves; on the other, a victory that is complete.
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+
293
+ 8. To see victory only when it is within the ken of the common herd
294
+ is not the acme of excellence.
295
+
296
+ 9. Neither is it the acme of excellence if you fight and conquer and
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+ the whole Empire says, "Well done!"
298
+
299
+ 10. To lift an autumn hair is no sign of great strength; to see the
300
+ sun and moon is no sign of sharp sight; to hear the noise of thunder
301
+ is no sign of a quick ear.
302
+
303
+ 11. What the ancients called a clever fighter is one who not only
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+ wins, but excels in winning with ease.
305
+
306
+ 12. Hence his victories bring him neither reputation for wisdom nor
307
+ credit for courage.
308
+
309
+ 13. He wins his battles by making no mistakes. Making no mistakes
310
+ is what establishes the certainty of victory, for it means conquering
311
+ an enemy that is already defeated.
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+
313
+ 14. Hence the skillful fighter puts himself into a position which
314
+ makes defeat impossible, and does not miss the moment for defeating
315
+ the enemy.
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+
317
+ 15. Thus it is that in war the victorious strategist only seeks battle
318
+ after the victory has been won, whereas he who is destined to defeat
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+ first fights and afterwards looks for victory.
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+
321
+ 16. The consummate leader cultivates the moral law, and strictly adheres
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+ to method and discipline; thus it is in his power to control success.
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+
324
+ 17. In respect of military method, we have, firstly, Measurement;
325
+ secondly, Estimation of quantity; thirdly, Calculation; fourthly,
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+ Balancing of chances; fifthly, Victory.
327
+
328
+ 18. Measurement owes its existence to Earth; Estimation of quantity
329
+ to Measurement; Calculation to Estimation of quantity; Balancing of
330
+ chances to Calculation; and Victory to Balancing of chances.
331
+
332
+ 19. A victorious army opposed to a routed one, is as a pound's weight
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+ placed in the scale against a single grain.
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+
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+ 20. The onrush of a conquering force is like the bursting of pent-up
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+ waters into a chasm a thousand fathoms deep.
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+
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+ V. Energy
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+
340
+ 1. Sun Tzu said: The control of a large force is the same principle
341
+ as the control of a few men: it is merely a question of dividing up
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+ their numbers.
343
+
344
+ 2. Fighting with a large army under your command is nowise different
345
+ from fighting with a small one: it is merely a question of instituting
346
+ signs and signals.
347
+
348
+ 3. To ensure that your whole host may withstand the brunt of the enemy's
349
+ attack and remain unshaken-- this is effected by maneuvers direct
350
+ and indirect.
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+
352
+ 4. That the impact of your army may be like a grindstone dashed against
353
+ an egg--this is effected by the science of weak points and strong.
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+
355
+ 5. In all fighting, the direct method may be used for joining battle,
356
+ but indirect methods will be needed in order to secure victory.
357
+
358
+ 6. Indirect tactics, efficiently applied, are inexhaustible as Heaven
359
+ and Earth, unending as the flow of rivers and streams; like the sun
360
+ and moon, they end but to begin anew; like the four seasons, they
361
+ pass away to return once more.
362
+
363
+ 7. There are not more than five musical notes, yet the combinations
364
+ of these five give rise to more melodies than can ever be heard.
365
+
366
+ 8. There are not more than five primary colors (blue, yellow, red,
367
+ white, and black), yet in combination they produce more hues than
368
+ can ever been seen.
369
+
370
+ 9. There are not more than five cardinal tastes (sour, acrid, salt,
371
+ sweet, bitter), yet combinations of them yield more flavors than can
372
+ ever be tasted.
373
+
374
+ 10. In battle, there are not more than two methods of attack--the
375
+ direct and the indirect; yet these two in combination give rise to
376
+ an endless series of maneuvers.
377
+
378
+ 11. The direct and the indirect lead on to each other in turn. It
379
+ is like moving in a circle--you never come to an end. Who can exhaust
380
+ the possibilities of their combination?
381
+
382
+ 12. The onset of troops is like the rush of a torrent which will even
383
+ roll stones along in its course.
384
+
385
+ 13. The quality of decision is like the well-timed swoop of a falcon
386
+ which enables it to strike and destroy its victim.
387
+
388
+ 14. Therefore the good fighter will be terrible in his onset, and
389
+ prompt in his decision.
390
+
391
+ 15. Energy may be likened to the bending of a crossbow; decision,
392
+ to the releasing of a trigger.
393
+
394
+ 16. Amid the turmoil and tumult of battle, there may be seeming disorder
395
+ and yet no real disorder at all; amid confusion and chaos, your array
396
+ may be without head or tail, yet it will be proof against defeat.
397
+
398
+ 17. Simulated disorder postulates perfect discipline, simulated fear
399
+ postulates courage; simulated weakness postulates strength.
400
+
401
+ 18. Hiding order beneath the cloak of disorder is simply a question
402
+ of subdivision; concealing courage under a show of timidity presupposes
403
+ a fund of latent energy; masking strength with weakness is to be effected
404
+ by tactical dispositions.
405
+
406
+ 19. Thus one who is skillful at keeping the enemy on the move maintains
407
+ deceitful appearances, according to which the enemy will act. He sacrifices
408
+ something, that the enemy may snatch at it.
409
+
410
+ 20. By holding out baits, he keeps him on the march; then with a body
411
+ of picked men he lies in wait for him.
412
+
413
+ 21. The clever combatant looks to the effect of combined energy, and
414
+ does not require too much from individuals. Hence his ability to pick
415
+ out the right men and utilize combined energy.
416
+
417
+ 22. When he utilizes combined energy, his fighting men become as it
418
+ were like unto rolling logs or stones. For it is the nature of a log
419
+ or stone to remain motionless on level ground, and to move when on
420
+ a slope; if four-cornered, to come to a standstill, but if round-shaped,
421
+ to go rolling down.
422
+
423
+ 23. Thus the energy developed by good fighting men is as the momentum
424
+ of a round stone rolled down a mountain thousands of feet in height.
425
+ So much on the subject of energy.
426
+
427
+ VI. Weak Points and Strong
428
+
429
+ 1. Sun Tzu said: Whoever is first in the field and awaits the coming
430
+ of the enemy, will be fresh for the fight; whoever is second in the
431
+ field and has to hasten to battle will arrive exhausted.
432
+
433
+ 2. Therefore the clever combatant imposes his will on the enemy, but
434
+ does not allow the enemy's will to be imposed on him.
435
+
436
+ 3. By holding out advantages to him, he can cause the enemy to approach
437
+ of his own accord; or, by inflicting damage, he can make it impossible
438
+ for the enemy to draw near.
439
+
440
+ 4. If the enemy is taking his ease, he can harass him; if well supplied
441
+ with food, he can starve him out; if quietly encamped, he can force
442
+ him to move.
443
+
444
+ 5. Appear at points which the enemy must hasten to defend; march swiftly
445
+ to places where you are not expected.
446
+
447
+ 6. An army may march great distances without distress, if it marches
448
+ through country where the enemy is not.
449
+
450
+ 7. You can be sure of succeeding in your attacks if you only attack
451
+ places which are undefended.You can ensure the safety of your defense
452
+ if you only hold positions that cannot be attacked.
453
+
454
+ 8. Hence that general is skillful in attack whose opponent does not
455
+ know what to defend; and he is skillful in defense whose opponent
456
+ does not know what to attack.
457
+
458
+ 9. O divine art of subtlety and secrecy! Through you we learn to be
459
+ invisible, through you inaudible; and hence we can hold the enemy's
460
+ fate in our hands.
461
+
462
+ 10. You may advance and be absolutely irresistible, if you make for
463
+ the enemy's weak points; you may retire and be safe from pursuit if
464
+ your movements are more rapid than those of the enemy.
465
+
466
+ 11. If we wish to fight, the enemy can be forced to an engagement
467
+ even though he be sheltered behind a high rampart and a deep ditch.
468
+ All we need do is attack some other place that he will be obliged
469
+ to relieve.
470
+
471
+ 12. If we do not wish to fight, we can prevent the enemy from engaging
472
+ us even though the lines of our encampment be merely traced out on
473
+ the ground. All we need do is to throw something odd and unaccountable
474
+ in his way.
475
+
476
+ 13. By discovering the enemy's dispositions and remaining invisible
477
+ ourselves, we can keep our forces concentrated, while the enemy's
478
+ must be divided.
479
+
480
+ 14. We can form a single united body, while the enemy must split up
481
+ into fractions. Hence there will be a whole pitted against separate
482
+ parts of a whole, which means that we shall be many to the enemy's
483
+ few.
484
+
485
+ 15. And if we are able thus to attack an inferior force with a superior
486
+ one, our opponents will be in dire straits.
487
+
488
+ 16. The spot where we intend to fight must not be made known; for
489
+ then the enemy will have to prepare against a possible attack at several
490
+ different points; and his forces being thus distributed in many directions,
491
+ the numbers we shall have to face at any given point will be proportionately
492
+ few.
493
+
494
+ 17. For should the enemy strengthen his van, he will weaken his rear;
495
+ should he strengthen his rear, he will weaken his van; should he strengthen
496
+ his left, he will weaken his right; should he strengthen his right,
497
+ he will weaken his left. If he sends reinforcements everywhere, he
498
+ will everywhere be weak.
499
+
500
+ 18. Numerical weakness comes from having to prepare against possible
501
+ attacks; numerical strength, from compelling our adversary to make
502
+ these preparations against us.
503
+
504
+ 19. Knowing the place and the time of the coming battle, we may concentrate
505
+ from the greatest distances in order to fight.
506
+
507
+ 20. But if neither time nor place be known, then the left wing will
508
+ be impotent to succor the right, the right equally impotent to succor
509
+ the left, the van unable to relieve the rear, or the rear to support
510
+ the van. How much more so if the furthest portions of the army are
511
+ anything under a hundred LI apart, and even the nearest are separated
512
+ by several LI!
513
+
514
+ 21. Though according to my estimate the soldiers of Yueh exceed our
515
+ own in number, that shall advantage them nothing in the matter of
516
+ victory. I say then that victory can be achieved.
517
+
518
+ 22. Though the enemy be stronger in numbers, we may prevent him from
519
+ fighting. Scheme so as to discover his plans and the likelihood of
520
+ their success.
521
+
522
+ 23. Rouse him, and learn the principle of his activity or inactivity.
523
+ Force him to reveal himself, so as to find out his vulnerable spots.
524
+
525
+ 24. Carefully compare the opposing army with your own, so that you
526
+ may know where strength is superabundant and where it is deficient.
527
+
528
+ 25. In making tactical dispositions, the highest pitch you can attain
529
+ is to conceal them; conceal your dispositions, and you will be safe
530
+ from the prying of the subtlest spies, from the machinations of the
531
+ wisest brains.
532
+
533
+ 26. How victory may be produced for them out of the enemy's own tactics--that
534
+ is what the multitude cannot comprehend.
535
+
536
+ 27. All men can see the tactics whereby I conquer, but what none can
537
+ see is the strategy out of which victory is evolved.
538
+
539
+ 28. Do not repeat the tactics which have gained you one victory, but
540
+ let your methods be regulated by the infinite variety of circumstances.
541
+
542
+ 29. Military tactics are like unto water; for water in its natural
543
+ course runs away from high places and hastens downwards.
544
+
545
+ 30. So in war, the way is to avoid what is strong and to strike at
546
+ what is weak.
547
+
548
+ 31. Water shapes its course according to the nature of the ground
549
+ over which it flows; the soldier works out his victory in relation
550
+ to the foe whom he is facing.
551
+
552
+ 32. Therefore, just as water retains no constant shape, so in warfare
553
+ there are no constant conditions.
554
+
555
+ 33. He who can modify his tactics in relation to his opponent and
556
+ thereby succeed in winning, may be called a heaven-born captain.
557
+
558
+ 34. The five elements (water, fire, wood, metal, earth) are not always
559
+ equally predominant; the four seasons make way for each other in turn.
560
+ There are short days and long; the moon has its periods of waning
561
+ and waxing.
562
+
563
+ VII. Maneuvering
564
+
565
+ 1. Sun Tzu said: In war, the general receives his commands from the
566
+ sovereign.
567
+
568
+ 2. Having collected an army and concentrated his forces, he must blend
569
+ and harmonize the different elements thereof before pitching his camp.
570
+
571
+ 3. After that, comes tactical maneuvering, than which there is nothing
572
+ more difficult. The difficulty of tactical maneuvering consists in
573
+ turning the devious into the direct, and misfortune into gain.
574
+
575
+ 4. Thus, to take a long and circuitous route, after enticing the enemy
576
+ out of the way, and though starting after him, to contrive to reach
577
+ the goal before him, shows knowledge of the artifice of deviation.
578
+
579
+ 5. Maneuvering with an army is advantageous; with an undisciplined
580
+ multitude, most dangerous.
581
+
582
+ 6. If you set a fully equipped army in march in order to snatch an
583
+ advantage, the chances are that you will be too late. On the other
584
+ hand, to detach a flying column for the purpose involves the sacrifice
585
+ of its baggage and stores.
586
+
587
+ 7. Thus, if you order your men to roll up their buff-coats, and make
588
+ forced marches without halting day or night, covering double the usual
589
+ distance at a stretch, doing a hundred LI in order to wrest an advantage,
590
+ the leaders of all your three divisions will fall into the hands of
591
+ the enemy.
592
+
593
+ 8. The stronger men will be in front, the jaded ones will fall behind,
594
+ and on this plan only one-tenth of your army will reach its destination.
595
+
596
+ 9. If you march fifty LI in order to outmaneuver the enemy, you will
597
+ lose the leader of your first division, and only half your force will
598
+ reach the goal.
599
+
600
+ 10. If you march thirty LI with the same object, two-thirds of your
601
+ army will arrive.
602
+
603
+ 11. We may take it then that an army without its baggage-train is
604
+ lost; without provisions it is lost; without bases of supply it is
605
+ lost.
606
+
607
+ 12. We cannot enter into alliances until we are acquainted with the
608
+ designs of our neighbors.
609
+
610
+ 13. We are not fit to lead an army on the march unless we are familiar
611
+ with the face of the country--its mountains and forests, its pitfalls
612
+ and precipices, its marshes and swamps.
613
+
614
+ 14. We shall be unable to turn natural advantage to account unless
615
+ we make use of local guides.
616
+
617
+ 15. In war, practice dissimulation, and you will succeed.
618
+
619
+ 16. Whether to concentrate or to divide your troops, must be decided
620
+ by circumstances.
621
+
622
+ 17. Let your rapidity be that of the wind, your compactness that of
623
+ the forest.
624
+
625
+ 18. In raiding and plundering be like fire, is immovability like a
626
+ mountain.
627
+
628
+ 19. Let your plans be dark and impenetrable as night, and when you
629
+ move, fall like a thunderbolt.
630
+
631
+ 20. When you plunder a countryside, let the spoil be divided amongst
632
+ your men; when you capture new territory, cut it up into allotments
633
+ for the benefit of the soldiery.
634
+
635
+ 21. Ponder and deliberate before you make a move.
636
+
637
+ 22. He will conquer who has learnt the artifice of deviation. Such
638
+ is the art of maneuvering.
639
+
640
+ 23. The Book of Army Management says: On the field of battle, the
641
+ spoken word does not carry far enough: hence the institution of gongs
642
+ and drums. Nor can ordinary objects be seen clearly enough: hence
643
+ the institution of banners and flags.
644
+
645
+ 24. Gongs and drums, banners and flags, are means whereby the ears
646
+ and eyes of the host may be focused on one particular point.
647
+
648
+ 25. The host thus forming a single united body, is it impossible either
649
+ for the brave to advance alone, or for the cowardly to retreat alone.
650
+ This is the art of handling large masses of men.
651
+
652
+ 26. In night-fighting, then, make much use of signal-fires and drums,
653
+ and in fighting by day, of flags and banners, as a means of influencing
654
+ the ears and eyes of your army.
655
+
656
+ 27. A whole army may be robbed of its spirit; a commander-in-chief
657
+ may be robbed of his presence of mind.
658
+
659
+ 28. Now a soldier's spirit is keenest in the morning; by noonday it
660
+ has begun to flag; and in the evening, his mind is bent only on returning
661
+ to camp.
662
+
663
+ 29. A clever general, therefore, avoids an army when its spirit is
664
+ keen, but attacks it when it is sluggish and inclined to return. This
665
+ is the art of studying moods.
666
+
667
+ 30. Disciplined and calm, to await the appearance of disorder and
668
+ hubbub amongst the enemy:--this is the art of retaining self-possession.
669
+
670
+ 31. To be near the goal while the enemy is still far from it, to wait
671
+ at ease while the enemy is toiling and struggling, to be well-fed
672
+ while the enemy is famished:--this is the art of husbanding one's
673
+ strength.
674
+
675
+ 32. To refrain from intercepting an enemy whose banners are in perfect
676
+ order, to refrain from attacking an army drawn up in calm and confident
677
+ array:--this is the art of studying circumstances.
678
+
679
+ 33. It is a military axiom not to advance uphill against the enemy,
680
+ nor to oppose him when he comes downhill.
681
+
682
+ 34. Do not pursue an enemy who simulates flight; do not attack soldiers
683
+ whose temper is keen.
684
+
685
+ 35. Do not swallow bait offered by the enemy. Do not interfere with
686
+ an army that is returning home.
687
+
688
+ 36. When you surround an army, leave an outlet free. Do not press
689
+ a desperate foe too hard.
690
+
691
+ 37. Such is the art of warfare.
692
+
693
+ VIII. Variation in Tactics
694
+
695
+ 1. Sun Tzu said: In war, the general receives his commands from the
696
+ sovereign, collects his army and concentrates his forces
697
+
698
+ 2. When in difficult country, do not encamp. In country where high
699
+ roads intersect, join hands with your allies. Do not linger in dangerously
700
+ isolated positions. In hemmed-in situations, you must resort to stratagem.
701
+ In desperate position, you must fight.
702
+
703
+ 3. There are roads which must not be followed, armies which must be
704
+ not attacked, towns which must be besieged, positions which must not
705
+ be contested, commands of the sovereign which must not be obeyed.
706
+
707
+ 4. The general who thoroughly understands the advantages that accompany
708
+ variation of tactics knows how to handle his troops.
709
+
710
+ 5. The general who does not understand these, may be well acquainted
711
+ with the configuration of the country, yet he will not be able to
712
+ turn his knowledge to practical account.
713
+
714
+ 6. So, the student of war who is unversed in the art of war of varying
715
+ his plans, even though he be acquainted with the Five Advantages,
716
+ will fail to make the best use of his men.
717
+
718
+ 7. Hence in the wise leader's plans, considerations of advantage and
719
+ of disadvantage will be blended together.
720
+
721
+ 8. If our expectation of advantage be tempered in this way, we may
722
+ succeed in accomplishing the essential part of our schemes.
723
+
724
+ 9. If, on the other hand, in the midst of difficulties we are always
725
+ ready to seize an advantage, we may extricate ourselves from misfortune.
726
+
727
+ 10. Reduce the hostile chiefs by inflicting damage on them; and make
728
+ trouble for them, and keep them constantly engaged; hold out specious
729
+ allurements, and make them rush to any given point.
730
+
731
+ 11. The art of war teaches us to rely not on the likelihood of the
732
+ enemy's not coming, but on our own readiness to receive him; not on
733
+ the chance of his not attacking, but rather on the fact that we have
734
+ made our position unassailable.
735
+
736
+ 12. There are five dangerous faults which may affect a general: (1)
737
+ Recklessness, which leads to destruction; (2) cowardice, which leads
738
+ to capture; (3) a hasty temper, which can be provoked by insults;
739
+ (4) a delicacy of honor which is sensitive to shame; (5) over-solicitude
740
+ for his men, which exposes him to worry and trouble.
741
+
742
+ 13. These are the five besetting sins of a general, ruinous to the
743
+ conduct of war.
744
+
745
+ 14. When an army is overthrown and its leader slain, the cause will
746
+ surely be found among these five dangerous faults. Let them be a subject
747
+ of meditation.
748
+
749
+ IX. The Army on the March
750
+
751
+ 1. Sun Tzu said: We come now to the question of encamping the army,
752
+ and observing signs of the enemy. Pass quickly over mountains, and
753
+ keep in the neighborhood of valleys.
754
+
755
+ 2. Camp in high places, facing the sun. Do not climb heights in order
756
+ to fight. So much for mountain warfare.
757
+
758
+ 3. After crossing a river, you should get far away from it.
759
+
760
+ 4. When an invading force crosses a river in its onward march, do
761
+ not advance to meet it in mid-stream. It will be best to let half
762
+ the army get across, and then deliver your attack.
763
+
764
+ 5. If you are anxious to fight, you should not go to meet the invader
765
+ near a river which he has to cross.
766
+
767
+ 6. Moor your craft higher up than the enemy, and facing the sun. Do
768
+ not move up-stream to meet the enemy. So much for river warfare.
769
+
770
+ 7. In crossing salt-marshes, your sole concern should be to get over
771
+ them quickly, without any delay.
772
+
773
+ 8. If forced to fight in a salt-marsh, you should have water and grass
774
+ near you, and get your back to a clump of trees. So much for operations
775
+ in salt-marches.
776
+
777
+ 9. In dry, level country, take up an easily accessible position with
778
+ rising ground to your right and on your rear, so that the danger may
779
+ be in front, and safety lie behind. So much for campaigning in flat
780
+ country.
781
+
782
+ 10. These are the four useful branches of military knowledge which
783
+ enabled the Yellow Emperor to vanquish four several sovereigns.
784
+
785
+ 11. All armies prefer high ground to low and sunny places to dark.
786
+
787
+ 12. If you are careful of your men, and camp on hard ground, the army
788
+ will be free from disease of every kind, and this will spell victory.
789
+
790
+ 13. When you come to a hill or a bank, occupy the sunny side, with
791
+ the slope on your right rear. Thus you will at once act for the benefit
792
+ of your soldiers and utilize the natural advantages of the ground.
793
+
794
+ 14. When, in consequence of heavy rains up-country, a river which
795
+ you wish to ford is swollen and flecked with foam, you must wait until
796
+ it subsides.
797
+
798
+ 15. Country in which there are precipitous cliffs with torrents running
799
+ between, deep natural hollows, confined places, tangled thickets,
800
+ quagmires and crevasses, should be left with all possible speed and
801
+ not approached.
802
+
803
+ 16. While we keep away from such places, we should get the enemy to
804
+ approach them; while we face them, we should let the enemy have them
805
+ on his rear.
806
+
807
+ 17. If in the neighborhood of your camp there should be any hilly
808
+ country, ponds surrounded by aquatic grass, hollow basins filled with
809
+ reeds, or woods with thick undergrowth, they must be carefully routed
810
+ out and searched; for these are places where men in ambush or insidious
811
+ spies are likely to be lurking.
812
+
813
+ 18. When the enemy is close at hand and remains quiet, he is relying
814
+ on the natural strength of his position.
815
+
816
+ 19. When he keeps aloof and tries to provoke a battle, he is anxious
817
+ for the other side to advance.
818
+
819
+ 20. If his place of encampment is easy of access, he is tendering
820
+ a bait.
821
+
822
+ 21. Movement amongst the trees of a forest shows that the enemy is
823
+ advancing. The appearance of a number of screens in the midst of thick
824
+ grass means that the enemy wants to make us suspicious.
825
+
826
+ 22. The rising of birds in their flight is the sign of an ambuscade.
827
+ Startled beasts indicate that a sudden attack is coming.
828
+
829
+ 23. When there is dust rising in a high column, it is the sign of
830
+ chariots advancing; when the dust is low, but spread over a wide area,
831
+ it betokens the approach of infantry. When it branches out in different
832
+ directions, it shows that parties have been sent to collect firewood.
833
+ A few clouds of dust moving to and fro signify that the army is encamping.
834
+
835
+ 24. Humble words and increased preparations are signs that the enemy
836
+ is about to advance. Violent language and driving forward as if to
837
+ the attack are signs that he will retreat.
838
+
839
+ 25. When the light chariots come out first and take up a position
840
+ on the wings, it is a sign that the enemy is forming for battle.
841
+
842
+ 26. Peace proposals unaccompanied by a sworn covenant indicate a plot.
843
+
844
+ 27. When there is much running about and the soldiers fall into rank,
845
+ it means that the critical moment has come.
846
+
847
+ 28. When some are seen advancing and some retreating, it is a lure.
848
+
849
+ 29. When the soldiers stand leaning on their spears, they are faint
850
+ from want of food.
851
+
852
+ 30. If those who are sent to draw water begin by drinking themselves,
853
+ the army is suffering from thirst.
854
+
855
+ 31. If the enemy sees an advantage to be gained and makes no effort
856
+ to secure it, the soldiers are exhausted.
857
+
858
+ 32. If birds gather on any spot, it is unoccupied. Clamor by night
859
+ betokens nervousness.
860
+
861
+ 33. If there is disturbance in the camp, the general's authority is
862
+ weak. If the banners and flags are shifted about, sedition is afoot.
863
+ If the officers are angry, it means that the men are weary.
864
+
865
+ 34. When an army feeds its horses with grain and kills its cattle
866
+ for food, and when the men do not hang their cooking-pots over the
867
+ camp-fires, showing that they will not return to their tents, you
868
+ may know that they are determined to fight to the death.
869
+
870
+ 35. The sight of men whispering together in small knots or speaking
871
+ in subdued tones points to disaffection amongst the rank and file.
872
+
873
+ 36. Too frequent rewards signify that the enemy is at the end of his
874
+ resources; too many punishments betray a condition of dire distress.
875
+
876
+ 37. To begin by bluster, but afterwards to take fright at the enemy's
877
+ numbers, shows a supreme lack of intelligence.
878
+
879
+ 38. When envoys are sent with compliments in their mouths, it is a
880
+ sign that the enemy wishes for a truce.
881
+
882
+ 39. If the enemy's troops march up angrily and remain facing ours
883
+ for a long time without either joining battle or taking themselves
884
+ off again, the situation is one that demands great vigilance and circumspection.
885
+
886
+ 40. If our troops are no more in number than the enemy, that is amply
887
+ sufficient; it only means that no direct attack can be made. What
888
+ we can do is simply to concentrate all our available strength, keep
889
+ a close watch on the enemy, and obtain reinforcements.
890
+
891
+ 41. He who exercises no forethought but makes light of his opponents
892
+ is sure to be captured by them.
893
+
894
+ 42. If soldiers are punished before they have grown attached to you,
895
+ they will not prove submissive; and, unless submissive, then will
896
+ be practically useless. If, when the soldiers have become attached
897
+ to you, punishments are not enforced, they will still be unless.
898
+
899
+ 43. Therefore soldiers must be treated in the first instance with
900
+ humanity, but kept under control by means of iron discipline. This
901
+ is a certain road to victory.
902
+
903
+ 44. If in training soldiers commands are habitually enforced, the
904
+ army will be well-disciplined; if not, its discipline will be bad.
905
+
906
+ 45. If a general shows confidence in his men but always insists on
907
+ his orders being obeyed, the gain will be mutual.
908
+
909
+ X. Terrain
910
+
911
+ 1. Sun Tzu said: We may distinguish six kinds of terrain, to wit:
912
+ (1) Accessible ground; (2) entangling ground; (3) temporizing ground;
913
+ (4) narrow passes; (5) precipitous heights; (6) positions at a great
914
+ distance from the enemy.
915
+
916
+ 2. Ground which can be freely traversed by both sides is called accessible.
917
+
918
+ 3. With regard to ground of this nature, be before the enemy in occupying
919
+ the raised and sunny spots, and carefully guard your line of supplies.
920
+ Then you will be able to fight with advantage.
921
+
922
+ 4. Ground which can be abandoned but is hard to re-occupy is called
923
+ entangling.
924
+
925
+ 5. From a position of this sort, if the enemy is unprepared, you may
926
+ sally forth and defeat him. But if the enemy is prepared for your
927
+ coming, and you fail to defeat him, then, return being impossible,
928
+ disaster will ensue.
929
+
930
+ 6. When the position is such that neither side will gain by making
931
+ the first move, it is called temporizing ground.
932
+
933
+ 7. In a position of this sort, even though the enemy should offer
934
+ us an attractive bait, it will be advisable not to stir forth, but
935
+ rather to retreat, thus enticing the enemy in his turn; then, when
936
+ part of his army has come out, we may deliver our attack with advantage.
937
+
938
+ 8. With regard to narrow passes, if you can occupy them first, let
939
+ them be strongly garrisoned and await the advent of the enemy.
940
+
941
+ 9. Should the army forestall you in occupying a pass, do not go after
942
+ him if the pass is fully garrisoned, but only if it is weakly garrisoned.
943
+
944
+ 10. With regard to precipitous heights, if you are beforehand with
945
+ your adversary, you should occupy the raised and sunny spots, and
946
+ there wait for him to come up.
947
+
948
+ 11. If the enemy has occupied them before you, do not follow him,
949
+ but retreat and try to entice him away.
950
+
951
+ 12. If you are situated at a great distance from the enemy, and the
952
+ strength of the two armies is equal, it is not easy to provoke a battle,
953
+ and fighting will be to your disadvantage.
954
+
955
+ 13. These six are the principles connected with Earth. The general
956
+ who has attained a responsible post must be careful to study them.
957
+
958
+ 14. Now an army is exposed to six several calamities, not arising
959
+ from natural causes, but from faults for which the general is responsible.
960
+ These are: (1) Flight; (2) insubordination; (3) collapse; (4) ruin;
961
+ (5) disorganization; (6) rout.
962
+
963
+ 15. Other conditions being equal, if one force is hurled against another
964
+ ten times its size, the result will be the flight of the former.
965
+
966
+ 16. When the common soldiers are too strong and their officers too
967
+ weak, the result is insubordination. When the officers are too strong
968
+ and the common soldiers too weak, the result is collapse.
969
+
970
+ 17. When the higher officers are angry and insubordinate, and on meeting
971
+ the enemy give battle on their own account from a feeling of resentment,
972
+ before the commander-in-chief can tell whether or no he is in a position
973
+ to fight, the result is ruin.
974
+
975
+ 18. When the general is weak and without authority; when his orders
976
+ are not clear and distinct; when there are no fixes duties assigned
977
+ to officers and men, and the ranks are formed in a slovenly haphazard
978
+ manner, the result is utter disorganization.
979
+
980
+ 19. When a general, unable to estimate the enemy's strength, allows
981
+ an inferior force to engage a larger one, or hurls a weak detachment
982
+ against a powerful one, and neglects to place picked soldiers in the
983
+ front rank, the result must be rout.
984
+
985
+ 20. These are six ways of courting defeat, which must be carefully
986
+ noted by the general who has attained a responsible post.
987
+
988
+ 21. The natural formation of the country is the soldier's best ally;
989
+ but a power of estimating the adversary, of controlling the forces
990
+ of victory, and of shrewdly calculating difficulties, dangers and
991
+ distances, constitutes the test of a great general.
992
+
993
+ 22. He who knows these things, and in fighting puts his knowledge
994
+ into practice, will win his battles. He who knows them not, nor practices
995
+ them, will surely be defeated.
996
+
997
+ 23. If fighting is sure to result in victory, then you must fight,
998
+ even though the ruler forbid it; if fighting will not result in victory,
999
+ then you must not fight even at the ruler's bidding.
1000
+
1001
+ 24. The general who advances without coveting fame and retreats without
1002
+ fearing disgrace, whose only thought is to protect his country and
1003
+ do good service for his sovereign, is the jewel of the kingdom.
1004
+
1005
+ 25. Regard your soldiers as your children, and they will follow you
1006
+ into the deepest valleys; look upon them as your own beloved sons,
1007
+ and they will stand by you even unto death.
1008
+
1009
+ 26. If, however, you are indulgent, but unable to make your authority
1010
+ felt; kind-hearted, but unable to enforce your commands; and incapable,
1011
+ moreover, of quelling disorder: then your soldiers must be likened
1012
+ to spoilt children; they are useless for any practical purpose.
1013
+
1014
+ 27. If we know that our own men are in a condition to attack, but
1015
+ are unaware that the enemy is not open to attack, we have gone only
1016
+ halfway towards victory.
1017
+
1018
+ 28. If we know that the enemy is open to attack, but are unaware that
1019
+ our own men are not in a condition to attack, we have gone only halfway
1020
+ towards victory.
1021
+
1022
+ 29. If we know that the enemy is open to attack, and also know that
1023
+ our men are in a condition to attack, but are unaware that the nature
1024
+ of the ground makes fighting impracticable, we have still gone only
1025
+ halfway towards victory.
1026
+
1027
+ 30. Hence the experienced soldier, once in motion, is never bewildered;
1028
+ once he has broken camp, he is never at a loss.
1029
+
1030
+ 31. Hence the saying: If you know the enemy and know yourself, your
1031
+ victory will not stand in doubt; if you know Heaven and know Earth,
1032
+ you may make your victory complete.
1033
+
1034
+ XI. The Nine Situations
1035
+
1036
+ 1. Sun Tzu said: The art of war recognizes nine varieties of ground:
1037
+ (1) Dispersive ground; (2) facile ground; (3) contentious ground;
1038
+ (4) open ground; (5) ground of intersecting highways; (6) serious
1039
+ ground; (7) difficult ground; (8) hemmed-in ground; (9) desperate
1040
+ ground.
1041
+
1042
+ 2. When a chieftain is fighting in his own territory, it is dispersive
1043
+ ground.
1044
+
1045
+ 3. When he has penetrated into hostile territory, but to no great
1046
+ distance, it is facile ground.
1047
+
1048
+ 4. Ground the possession of which imports great advantage to either
1049
+ side, is contentious ground.
1050
+
1051
+ 5. Ground on which each side has liberty of movement is open ground.
1052
+
1053
+ 6. Ground which forms the key to three contiguous states, so that
1054
+ he who occupies it first has most of the Empire at his command, is
1055
+ a ground of intersecting highways.
1056
+
1057
+ 7. When an army has penetrated into the heart of a hostile country,
1058
+ leaving a number of fortified cities in its rear, it is serious ground.
1059
+
1060
+ 8. Mountain forests, rugged steeps, marshes and fens--all country
1061
+ that is hard to traverse: this is difficult ground.
1062
+
1063
+ 9. Ground which is reached through narrow gorges, and from which we
1064
+ can only retire by tortuous paths, so that a small number of the enemy
1065
+ would suffice to crush a large body of our men: this is hemmed in
1066
+ ground.
1067
+
1068
+ 10. Ground on which we can only be saved from destruction by fighting
1069
+ without delay, is desperate ground.
1070
+
1071
+ 11. On dispersive ground, therefore, fight not. On facile ground,
1072
+ halt not. On contentious ground, attack not.
1073
+
1074
+ 12. On open ground, do not try to block the enemy's way. On the ground
1075
+ of intersecting highways, join hands with your allies.
1076
+
1077
+ 13. On serious ground, gather in plunder. In difficult ground, keep
1078
+ steadily on the march.
1079
+
1080
+ 14. On hemmed-in ground, resort to stratagem. On desperate ground,
1081
+ fight.
1082
+
1083
+ 15. Those who were called skillful leaders of old knew how to drive
1084
+ a wedge between the enemy's front and rear; to prevent co-operation
1085
+ between his large and small divisions; to hinder the good troops from
1086
+ rescuing the bad, the officers from rallying their men.
1087
+
1088
+ 16. When the enemy's men were united, they managed to keep them in
1089
+ disorder.
1090
+
1091
+ 17. When it was to their advantage, they made a forward move; when
1092
+ otherwise, they stopped still.
1093
+
1094
+ 18. If asked how to cope with a great host of the enemy in orderly
1095
+ array and on the point of marching to the attack, I should say: "Begin
1096
+ by seizing something which your opponent holds dear; then he will
1097
+ be amenable to your will."
1098
+
1099
+ 19. Rapidity is the essence of war: take advantage of the enemy's
1100
+ unreadiness, make your way by unexpected routes, and attack unguarded
1101
+ spots.
1102
+
1103
+ 20. The following are the principles to be observed by an invading
1104
+ force: The further you penetrate into a country, the greater will
1105
+ be the solidarity of your troops, and thus the defenders will not
1106
+ prevail against you.
1107
+
1108
+ 21. Make forays in fertile country in order to supply your army with
1109
+ food.
1110
+
1111
+ 22. Carefully study the well-being of your men, and do not overtax
1112
+ them. Concentrate your energy and hoard your strength. Keep your army
1113
+ continually on the move, and devise unfathomable plans.
1114
+
1115
+ 23. Throw your soldiers into positions whence there is no escape,
1116
+ and they will prefer death to flight. If they will face death, there
1117
+ is nothing they may not achieve. Officers and men alike will put forth
1118
+ their uttermost strength.
1119
+
1120
+ 24. Soldiers when in desperate straits lose the sense of fear. If
1121
+ there is no place of refuge, they will stand firm. If they are in
1122
+ hostile country, they will show a stubborn front. If there is no help
1123
+ for it, they will fight hard.
1124
+
1125
+ 25. Thus, without waiting to be marshaled, the soldiers will be constantly
1126
+ on the qui vive; without waiting to be asked, they will do your will;
1127
+ without restrictions, they will be faithful; without giving orders,
1128
+ they can be trusted.
1129
+
1130
+ 26. Prohibit the taking of omens, and do away with superstitious doubts.
1131
+ Then, until death itself comes, no calamity need be feared.
1132
+
1133
+ 27. If our soldiers are not overburdened with money, it is not because
1134
+ they have a distaste for riches; if their lives are not unduly long,
1135
+ it is not because they are disinclined to longevity.
1136
+
1137
+ 28. On the day they are ordered out to battle, your soldiers may weep,
1138
+ those sitting up bedewing their garments, and those lying down letting
1139
+ the tears run down their cheeks. But let them once be brought to bay,
1140
+ and they will display the courage of a Chu or a Kuei.
1141
+
1142
+ 29. The skillful tactician may be likened to the shuai-jan. Now the
1143
+ shuai-jan is a snake that is found in the ChUng mountains. Strike
1144
+ at its head, and you will be attacked by its tail; strike at its tail,
1145
+ and you will be attacked by its head; strike at its middle, and you
1146
+ will be attacked by head and tail both.
1147
+
1148
+ 30. Asked if an army can be made to imitate the shuai-jan, I should
1149
+ answer, Yes. For the men of Wu and the men of Yueh are enemies; yet
1150
+ if they are crossing a river in the same boat and are caught by a
1151
+ storm, they will come to each other's assistance just as the left
1152
+ hand helps the right.
1153
+
1154
+ 31. Hence it is not enough to put one's trust in the tethering of
1155
+ horses, and the burying of chariot wheels in the ground
1156
+
1157
+ 32. The principle on which to manage an army is to set up one standard
1158
+ of courage which all must reach.
1159
+
1160
+ 33. How to make the best of both strong and weak--that is a question
1161
+ involving the proper use of ground.
1162
+
1163
+ 34. Thus the skillful general conducts his army just as though he
1164
+ were leading a single man, willy-nilly, by the hand.
1165
+
1166
+ 35. It is the business of a general to be quiet and thus ensure secrecy;
1167
+ upright and just, and thus maintain order.
1168
+
1169
+ 36. He must be able to mystify his officers and men by false reports
1170
+ and appearances, and thus keep them in total ignorance.
1171
+
1172
+ 37. By altering his arrangements and changing his plans, he keeps
1173
+ the enemy without definite knowledge. By shifting his camp and taking
1174
+ circuitous routes, he prevents the enemy from anticipating his purpose.
1175
+
1176
+ 38. At the critical moment, the leader of an army acts like one who
1177
+ has climbed up a height and then kicks away the ladder behind him.
1178
+ He carries his men deep into hostile territory before he shows his
1179
+ hand.
1180
+
1181
+ 39. He burns his boats and breaks his cooking-pots; like a shepherd
1182
+ driving a flock of sheep, he drives his men this way and that, and
1183
+ nothing knows whither he is going.
1184
+
1185
+ 40. To muster his host and bring it into danger:--this may be termed
1186
+ the business of the general.
1187
+
1188
+ 41. The different measures suited to the nine varieties of ground;
1189
+ the expediency of aggressive or defensive tactics; and the fundamental
1190
+ laws of human nature: these are things that must most certainly be
1191
+ studied.
1192
+
1193
+ 42. When invading hostile territory, the general principle is, that
1194
+ penetrating deeply brings cohesion; penetrating but a short way means
1195
+ dispersion.
1196
+
1197
+ 43. When you leave your own country behind, and take your army across
1198
+ neighborhood territory, you find yourself on critical ground. When
1199
+ there are means of communication on all four sides, the ground is
1200
+ one of intersecting highways.
1201
+
1202
+ 44. When you penetrate deeply into a country, it is serious ground.
1203
+ When you penetrate but a little way, it is facile ground.
1204
+
1205
+ 45. When you have the enemy's strongholds on your rear, and narrow
1206
+ passes in front, it is hemmed-in ground. When there is no place of
1207
+ refuge at all, it is desperate ground.
1208
+
1209
+ 46. Therefore, on dispersive ground, I would inspire my men with unity
1210
+ of purpose. On facile ground, I would see that there is close connection
1211
+ between all parts of my army.
1212
+
1213
+ 47. On contentious ground, I would hurry up my rear.
1214
+
1215
+ 48. On open ground, I would keep a vigilant eye on my defenses. On
1216
+ ground of intersecting highways, I would consolidate my alliances.
1217
+
1218
+ 49. On serious ground, I would try to ensure a continuous stream of
1219
+ supplies. On difficult ground, I would keep pushing on along the road.
1220
+
1221
+ 50. On hemmed-in ground, I would block any way of retreat. On desperate
1222
+ ground, I would proclaim to my soldiers the hopelessness of saving
1223
+ their lives.
1224
+
1225
+ 51. For it is the soldier's disposition to offer an obstinate resistance
1226
+ when surrounded, to fight hard when he cannot help himself, and to
1227
+ obey promptly when he has fallen into danger.
1228
+
1229
+ 52. We cannot enter into alliance with neighboring princes until we
1230
+ are acquainted with their designs. We are not fit to lead an army
1231
+ on the march unless we are familiar with the face of the country--its
1232
+ mountains and forests, its pitfalls and precipices, its marshes and
1233
+ swamps. We shall be unable to turn natural advantages to account unless
1234
+ we make use of local guides.
1235
+
1236
+ 53. To be ignored of any one of the following four or five principles
1237
+ does not befit a warlike prince.
1238
+
1239
+ 54. When a warlike prince attacks a powerful state, his generalship
1240
+ shows itself in preventing the concentration of the enemy's forces.
1241
+ He overawes his opponents, and their allies are prevented from joining
1242
+ against him.
1243
+
1244
+ 55. Hence he does not strive to ally himself with all and sundry,
1245
+ nor does he foster the power of other states. He carries out his own
1246
+ secret designs, keeping his antagonists in awe. Thus he is able to
1247
+ capture their cities and overthrow their kingdoms.
1248
+
1249
+ 56. Bestow rewards without regard to rule, issue orders without regard
1250
+ to previous arrangements; and you will be able to handle a whole army
1251
+ as though you had to do with but a single man.
1252
+
1253
+ 57. Confront your soldiers with the deed itself; never let them know
1254
+ your design. When the outlook is bright, bring it before their eyes;
1255
+ but tell them nothing when the situation is gloomy.
1256
+
1257
+ 58. Place your army in deadly peril, and it will survive; plunge it
1258
+ into desperate straits, and it will come off in safety.
1259
+
1260
+ 59. For it is precisely when a force has fallen into harm's way that
1261
+ is capable of striking a blow for victory.
1262
+
1263
+ 60. Success in warfare is gained by carefully accommodating ourselves
1264
+ to the enemy's purpose.
1265
+
1266
+ 61. By persistently hanging on the enemy's flank, we shall succeed
1267
+ in the long run in killing the commander-in-chief.
1268
+
1269
+ 62. This is called ability to accomplish a thing by sheer cunning.
1270
+
1271
+ 63. On the day that you take up your command, block the frontier passes,
1272
+ destroy the official tallies, and stop the passage of all emissaries.
1273
+
1274
+ 64. Be stern in the council-chamber, so that you may control the situation.
1275
+
1276
+ 65. If the enemy leaves a door open, you must rush in.
1277
+
1278
+ 66. Forestall your opponent by seizing what he holds dear, and subtly
1279
+ contrive to time his arrival on the ground.
1280
+
1281
+ 67. Walk in the path defined by rule, and accommodate yourself to
1282
+ the enemy until you can fight a decisive battle.
1283
+
1284
+ 68. At first, then, exhibit the coyness of a maiden, until the enemy
1285
+ gives you an opening; afterwards emulate the rapidity of a running
1286
+ hare, and it will be too late for the enemy to oppose you.
1287
+
1288
+ XII. The Attack by Fire
1289
+
1290
+ 1. Sun Tzu said: There are five ways of attacking with fire. The first
1291
+ is to burn soldiers in their camp; the second is to burn stores; the
1292
+ third is to burn baggage trains; the fourth is to burn arsenals and
1293
+ magazines; the fifth is to hurl dropping fire amongst the enemy.
1294
+
1295
+ 2. In order to carry out an attack, we must have means available.
1296
+ The material for raising fire should always be kept in readiness.
1297
+
1298
+ 3. There is a proper season for making attacks with fire, and special
1299
+ days for starting a conflagration.
1300
+
1301
+ 4. The proper season is when the weather is very dry; the special
1302
+ days are those when the moon is in the constellations of the Sieve,
1303
+ the Wall, the Wing or the Cross-bar; for these four are all days of
1304
+ rising wind.
1305
+
1306
+ 5. In attacking with fire, one should be prepared to meet five possible
1307
+ developments:
1308
+
1309
+ 6. (1) When fire breaks out inside to enemy's camp, respond at once
1310
+ with an attack from without.
1311
+
1312
+ 7. (2) If there is an outbreak of fire, but the enemy's soldiers remain
1313
+ quiet, bide your time and do not attack.
1314
+
1315
+ 8. (3) When the force of the flames has reached its height, follow
1316
+ it up with an attack, if that is practicable; if not, stay where you
1317
+ are.
1318
+
1319
+ 9. (4) If it is possible to make an assault with fire from without,
1320
+ do not wait for it to break out within, but deliver your attack at
1321
+ a favorable moment.
1322
+
1323
+ 10. (5) When you start a fire, be to windward of it. Do not attack
1324
+ from the leeward.
1325
+
1326
+ 11. A wind that rises in the daytime lasts long, but a night breeze
1327
+ soon falls.
1328
+
1329
+ 12. In every army, the five developments connected with fire must
1330
+ be known, the movements of the stars calculated, and a watch kept
1331
+ for the proper days.
1332
+
1333
+ 13. Hence those who use fire as an aid to the attack show intelligence;
1334
+ those who use water as an aid to the attack gain an accession of strength.
1335
+
1336
+ 14. By means of water, an enemy may be intercepted, but not robbed
1337
+ of all his belongings.
1338
+
1339
+ 15. Unhappy is the fate of one who tries to win his battles and succeed
1340
+ in his attacks without cultivating the spirit of enterprise; for the
1341
+ result is waste of time and general stagnation.
1342
+
1343
+ 16. Hence the saying: The enlightened ruler lays his plans well ahead;
1344
+ the good general cultivates his resources.
1345
+
1346
+ 17. Move not unless you see an advantage; use not your troops unless
1347
+ there is something to be gained; fight not unless the position is
1348
+ critical.
1349
+
1350
+ 18. No ruler should put troops into the field merely to gratify his
1351
+ own spleen; no general should fight a battle simply out of pique.
1352
+
1353
+ 19. If it is to your advantage, make a forward move; if not, stay
1354
+ where you are.
1355
+
1356
+ 20. Anger may in time change to gladness; vexation may be succeeded
1357
+ by content.
1358
+
1359
+ 21. But a kingdom that has once been destroyed can never come again
1360
+ into being; nor can the dead ever be brought back to life.
1361
+
1362
+ 22. Hence the enlightened ruler is heedful, and the good general full
1363
+ of caution. This is the way to keep a country at peace and an army
1364
+ intact.
1365
+
1366
+ XIII. The Use of Spies
1367
+
1368
+ 1. Sun Tzu said: Raising a host of a hundred thousand men and marching
1369
+ them great distances entails heavy loss on the people and a drain
1370
+ on the resources of the State. The daily expenditure will amount to
1371
+ a thousand ounces of silver. There will be commotion at home and abroad,
1372
+ and men will drop down exhausted on the highways. As many as seven
1373
+ hundred thousand families will be impeded in their labor.
1374
+
1375
+ 2. Hostile armies may face each other for years, striving for the
1376
+ victory which is decided in a single day. This being so, to remain
1377
+ in ignorance of the enemy's condition simply because one grudges the
1378
+ outlay of a hundred ounces of silver in honors and emoluments, is
1379
+ the height of inhumanity.
1380
+
1381
+ 3. One who acts thus is no leader of men, no present help to his sovereign,
1382
+ no master of victory.
1383
+
1384
+ 4. Thus, what enables the wise sovereign and the good general to strike
1385
+ and conquer, and achieve things beyond the reach of ordinary men,
1386
+ is foreknowledge.
1387
+
1388
+ 5. Now this foreknowledge cannot be elicited from spirits; it cannot
1389
+ be obtained inductively from experience, nor by any deductive calculation.
1390
+
1391
+ 6. Knowledge of the enemy's dispositions can only be obtained from
1392
+ other men.
1393
+
1394
+ 7. Hence the use of spies, of whom there are five classes: (1) Local
1395
+ spies; (2) inward spies; (3) converted spies; (4) doomed spies; (5)
1396
+ surviving spies.
1397
+
1398
+ 8. When these five kinds of spy are all at work, none can discover
1399
+ the secret system. This is called "divine manipulation of the threads."
1400
+ It is the sovereign's most precious faculty.
1401
+
1402
+ 9. Having local spies means employing the services of the inhabitants
1403
+ of a district.
1404
+
1405
+ 10. Having inward spies, making use of officials of the enemy.
1406
+
1407
+ 11. Having converted spies, getting hold of the enemy's spies and
1408
+ using them for our own purposes.
1409
+
1410
+ 12. Having doomed spies, doing certain things openly for purposes
1411
+ of deception, and allowing our spies to know of them and report them
1412
+ to the enemy.
1413
+
1414
+ 13. Surviving spies, finally, are those who bring back news from the
1415
+ enemy's camp.
1416
+
1417
+ 14. Hence it is that which none in the whole army are more intimate
1418
+ relations to be maintained than with spies. None should be more liberally
1419
+ rewarded. In no other business should greater secrecy be preserved.
1420
+
1421
+ 15. Spies cannot be usefully employed without a certain intuitive
1422
+ sagacity.
1423
+
1424
+ 16. They cannot be properly managed without benevolence and straightforwardness.
1425
+
1426
+ 17. Without subtle ingenuity of mind, one cannot make certain of the
1427
+ truth of their reports.
1428
+
1429
+ 18. Be subtle! be subtle! and use your spies for every kind of business.
1430
+
1431
+ 19. If a secret piece of news is divulged by a spy before the time
1432
+ is ripe, he must be put to death together with the man to whom the
1433
+ secret was told.
1434
+
1435
+ 20. Whether the object be to crush an army, to storm a city, or to
1436
+ assassinate an individual, it is always necessary to begin by finding
1437
+ out the names of the attendants, the aides-de-camp, and door-keepers
1438
+ and sentries of the general in command. Our spies must be commissioned
1439
+ to ascertain these.
1440
+
1441
+ 21. The enemy's spies who have come to spy on us must be sought out,
1442
+ tempted with bribes, led away and comfortably housed. Thus they will
1443
+ become converted spies and available for our service.
1444
+
1445
+ 22. It is through the information brought by the converted spy that
1446
+ we are able to acquire and employ local and inward spies.
1447
+
1448
+ 23. It is owing to his information, again, that we can cause the doomed
1449
+ spy to carry false tidings to the enemy.
1450
+
1451
+ 24. Lastly, it is by his information that the surviving spy can be
1452
+ used on appointed occasions.
1453
+
1454
+ 25. The end and aim of spying in all its five varieties is knowledge
1455
+ of the enemy; and this knowledge can only be derived, in the first
1456
+ instance, from the converted spy. Hence it is essential that the converted
1457
+ spy be treated with the utmost liberality.
1458
+
1459
+ 26. Of old, the rise of the Yin dynasty was due to I Chih who had
1460
+ served under the Hsia. Likewise, the rise of the Chou dynasty was
1461
+ due to Lu Ya who had served under the Yin.
1462
+
1463
+ 27. Hence it is only the enlightened ruler and the wise general who
1464
+ will use the highest intelligence of the army for purposes of spying
1465
+ and thereby they achieve great results. Spies are a most important
1466
+ element in water, because on them depends an army's ability to move.
1467
+
1468
+ THE END
1469
+
1470
+ ----------------------------------------------------------------------
1471
+
1472
+ Copyright statement:
1473
+ The Internet Classics Archive by Daniel C. Stevenson, Web Atomics.
1474
+ World Wide Web presentation is copyright (C) 1994-2000, Daniel
1475
+ C. Stevenson, Web Atomics.
1476
+ All rights reserved under international and pan-American copyright
1477
+ conventions, including the right of reproduction in whole or in part
1478
+ in any form. Direct permission requests to classics@classics.mit.edu.
1479
+ Translation of "The Deeds of the Divine Augustus" by Augustus is
1480
+ copyright (C) Thomas Bushnell, BSG.
1481
+ </pre></body></html>