anime_js_rails 1.1.0
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- checksums.yaml +7 -0
- data/.gitignore +14 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +22 -0
- data/README.md +58 -0
- data/Rakefile +2 -0
- data/anime_js_rails.gemspec +25 -0
- data/lib/anime_js_rails.rb +9 -0
- data/lib/anime_js_rails/version.rb +3 -0
- data/vendor/assets/javascripts/anime.js +634 -0
- metadata +97 -0
checksums.yaml
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---
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SHA1:
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metadata.gz: 4475bff5d8cd4d3fcfbfe2bbcab4256586c2fbc7
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data.tar.gz: 2b9526c177aeac9f6402e25edd4597eebb4e8a64
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SHA512:
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metadata.gz: d302052b4448652f9d81dea7d441ca8fb682689ac76a369218e98fae82b38c4aa150708be72a9e2368cc67e4491d1ab1288f5edc853f220ccfff9c4477f6da28
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data.tar.gz: c266fcb69f347271a105b842fd8029a07f4620328414e2520819afa359ef650be1dafd6d4f0527d254e9077f3f04a368f0e64ac8d158488d6650b93f3c91129b
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data/.gitignore
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data/Gemfile
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data/LICENSE.txt
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Copyright (c) 2016 Guinsly Mondesir
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MIT License
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.md
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# AnimeJsRails
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Makes it simple to include the [anime.js](https://github.com/juliangarnier/anime) library in the Rails asset pipeline.
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### Animation example
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```javascript
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var myAnimation = anime({
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targets: ['.blue', '.green'],
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translateX: '13rem',
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rotate: 180,
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borderRadius: 8,
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duration: 2000,
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loop: true
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});
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```
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![Basic animation](https://github.com/juliangarnier/anime/blob/master/examples/img/documentation/basic-anim.gif)
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[Live example on CodePen](http://codepen.io/juliangarnier/pen/42673ea42700509510c80dcf83d5fc22?editors=0010)
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## Installation
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Add this line to your application's Gemfile:
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```ruby
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gem 'anime_js_rails'
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```
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install anime_js_rails
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### Configuration Ruby on Rails
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```ruby
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#app/assets/javascript/application.js
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//= require anime
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#config/initializers/assets.rb
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Rails.application.config.assets.precompile += %w( anime.js )
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#or
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Rails.application.config.assets.precompile += [/.*\.js/,/.*\.css/]
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```
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## Contributing
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1. Star it
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2. Fork it ( https://github.com/guinslym/anime_js_rails )
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3. Create your feature branch (`git checkout -b my-new-feature`)
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4. Commit your changes (`git commit -am 'Add some feature'`)
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5. Push to the branch (`git push origin my-new-feature`)
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6. Create a new Pull Request
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data/Rakefile
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# coding: utf-8
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lib = File.expand_path('../lib', __FILE__)
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$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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require 'anime_js_rails/version'
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Gem::Specification.new do |spec|
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spec.name = "anime_js_rails"
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spec.version = AnimeJsRails::VERSION
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spec.authors = ["Guinsly Mondesir"]
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spec.email = ["guinslym@users.noreply.github.com"]
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spec.description = %q{Makes it simple to include the anime.js library (by Guinsly Mondesir) in the Rails asset pipeline.}
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spec.summary = %q{Anime (/ˈæn.ə.meɪ/) is a flexible yet lightweight JavaScript animation library.
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It works with CSS, Individual Transforms, SVG, DOM attributes and JS Objects}
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spec.homepage = "https://github.com/guinslym/anime_js_rails"
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spec.license = "MIT"
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spec.files = `git ls-files -z`.split("\x0")
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spec.executables = spec.files.grep(%r{^bin/}) { |f| File.basename(f) }
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spec.test_files = spec.files.grep(%r{^(test|spec|features)/})
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spec.require_paths = ["lib"]
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spec.add_development_dependency "bundler", "~> 1.7"
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spec.add_development_dependency "rake", "~> 10.0"
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spec.add_development_dependency "rails", "> 3.1.0"
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end
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/*
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* Anime v1.1.0
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* http://anime-js.com
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* JavaScript animation engine
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* Copyright (c) 2016 Julian Garnier
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* http://juliangarnier.com
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* Released under the MIT license
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*/
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(function (root, factory) {
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if (typeof define === 'function' && define.amd) {
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// AMD. Register as an anonymous module.
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define([], factory);
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} else if (typeof module === 'object' && module.exports) {
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// Node. Does not work with strict CommonJS, but
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// only CommonJS-like environments that support module.exports,
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// like Node.
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module.exports = factory();
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} else {
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// Browser globals (root is window)
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root.anime = factory();
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}
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}(this, function () {
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var version = '1.1.0';
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// Defaults
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var defaultSettings = {
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duration: 1000,
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delay: 0,
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loop: false,
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autoplay: true,
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direction: 'normal',
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easing: 'easeOutElastic',
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elasticity: 400,
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round: false,
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begin: undefined,
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update: undefined,
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complete: undefined
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}
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// Transforms
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var validTransforms = ['translateX', 'translateY', 'translateZ', 'rotate', 'rotateX', 'rotateY', 'rotateZ', 'scale', 'scaleX', 'scaleY', 'scaleZ', 'skewX', 'skewY'];
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var transform, transformStr = 'transform';
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// Utils
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var is = (function() {
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return {
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array: function(a) { return Array.isArray(a) },
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object: function(a) { return Object.prototype.toString.call(a).indexOf('Object') > -1 },
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svg: function(a) { return a instanceof SVGElement },
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dom: function(a) { return a.nodeType || is.svg(a) },
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number: function(a) { return !isNaN(parseInt(a)) },
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string: function(a) { return typeof a === 'string' },
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func: function(a) { return typeof a === 'function' },
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undef: function(a) { return typeof a === 'undefined' },
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null: function(a) { return typeof a === 'null' },
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hex: function(a) { return /(^#[0-9A-F]{6}$)|(^#[0-9A-F]{3}$)/i.test(a) },
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rgb: function(a) { return /^rgb/.test(a) },
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rgba: function(a) { return /^rgba/.test(a) },
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hsl: function(a) { return /^hsl/.test(a) },
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color: function(a) { return (is.hex(a) || is.rgb(a) || is.rgba(a) || is.hsl(a))}
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}
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})();
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// Easings functions adapted from http://jqueryui.com/
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var easings = (function() {
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var eases = {};
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var names = ['Quad', 'Cubic', 'Quart', 'Quint', 'Expo'];
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var functions = {
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Sine: function(t) { return 1 - Math.cos( t * Math.PI / 2 ); },
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Circ: function(t) { return 1 - Math.sqrt( 1 - t * t ); },
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Elastic: function(t, m) {
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if( t === 0 || t === 1 ) return t;
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var p = (1 - Math.min(m, 998) / 1000), st = t / 1, st1 = st - 1, s = p / ( 2 * Math.PI ) * Math.asin( 1 );
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return -( Math.pow( 2, 10 * st1 ) * Math.sin( ( st1 - s ) * ( 2 * Math.PI ) / p ) );
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},
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Back: function(t) { return t * t * ( 3 * t - 2 ); },
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Bounce: function(t) {
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var pow2, bounce = 4;
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while ( t < ( ( pow2 = Math.pow( 2, --bounce ) ) - 1 ) / 11 ) {}
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return 1 / Math.pow( 4, 3 - bounce ) - 7.5625 * Math.pow( ( pow2 * 3 - 2 ) / 22 - t, 2 );
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}
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}
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names.forEach(function(name, i) {
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functions[name] = function(t) {
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return Math.pow( t, i + 2 );
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}
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});
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Object.keys(functions).forEach(function(name) {
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var easeIn = functions[name];
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eases['easeIn' + name] = easeIn;
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eases['easeOut' + name] = function(t, m) { return 1 - easeIn(1 - t, m); };
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eases['easeInOut' + name] = function(t, m) { return t < 0.5 ? easeIn(t * 2, m) / 2 : 1 - easeIn(t * -2 + 2, m) / 2; };
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});
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eases.linear = function(t) { return t; };
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return eases;
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})();
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// Strings
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var numberToString = function(val) {
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return (is.string(val)) ? val : val + '';
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}
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+
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var stringToHyphens = function(str) {
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return str.replace(/([a-z])([A-Z])/g, '$1-$2').toLowerCase();
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}
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var selectString = function(str) {
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if (is.color(str)) return false;
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try {
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var nodes = document.querySelectorAll(str);
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return nodes;
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} catch(e) {
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return false;
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}
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}
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// Numbers
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var random = function(min, max) {
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return Math.floor(Math.random() * (max - min + 1)) + min;
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}
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// Arrays
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var flattenArray = function(arr) {
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return arr.reduce(function(a, b) {
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return a.concat(is.array(b) ? flattenArray(b) : b);
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}, []);
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}
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+
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var toArray = function(o) {
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if (is.array(o)) return o;
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if (is.string(o)) o = selectString(o) || o;
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if (o instanceof NodeList || o instanceof HTMLCollection) return [].slice.call(o);
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return [o];
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}
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+
|
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var arrayContains = function(arr, val) {
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return arr.some(function(a) { return a === val; });
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}
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+
|
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var groupArrayByProps = function(arr, propsArr) {
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var groups = {};
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arr.forEach(function(o) {
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var group = JSON.stringify(propsArr.map(function(p) { return o[p]; }));
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groups[group] = groups[group] || [];
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groups[group].push(o);
|
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});
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return Object.keys(groups).map(function(group) {
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return groups[group];
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});
|
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}
|
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+
|
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var removeArrayDuplicates = function(arr) {
|
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return arr.filter(function(item, pos, self) {
|
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return self.indexOf(item) === pos;
|
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});
|
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+
}
|
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+
|
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// Objects
|
168
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+
|
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var cloneObject = function(o) {
|
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var newObject = {};
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for (var p in o) newObject[p] = o[p];
|
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return newObject;
|
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}
|
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+
|
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var mergeObjects = function(o1, o2) {
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for (var p in o2) o1[p] = !is.undef(o1[p]) ? o1[p] : o2[p];
|
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return o1;
|
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}
|
179
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+
|
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// Colors
|
181
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+
|
182
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var hexToRgb = function(hex) {
|
183
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var rgx = /^#?([a-f\d])([a-f\d])([a-f\d])$/i;
|
184
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+
var hex = hex.replace(rgx, function(m, r, g, b) { return r + r + g + g + b + b; });
|
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+
var rgb = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
|
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+
var r = parseInt(rgb[1], 16);
|
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var g = parseInt(rgb[2], 16);
|
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var b = parseInt(rgb[3], 16);
|
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return 'rgb(' + r + ',' + g + ',' + b + ')';
|
190
|
+
}
|
191
|
+
|
192
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+
var hslToRgb = function(hsl) {
|
193
|
+
var hsl = /hsl\((\d+),\s*([\d.]+)%,\s*([\d.]+)%\)/g.exec(hsl);
|
194
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+
var h = parseInt(hsl[1]) / 360;
|
195
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+
var s = parseInt(hsl[2]) / 100;
|
196
|
+
var l = parseInt(hsl[3]) / 100;
|
197
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+
var hue2rgb = function(p, q, t) {
|
198
|
+
if (t < 0) t += 1;
|
199
|
+
if (t > 1) t -= 1;
|
200
|
+
if (t < 1/6) return p + (q - p) * 6 * t;
|
201
|
+
if (t < 1/2) return q;
|
202
|
+
if (t < 2/3) return p + (q - p) * (2/3 - t) * 6;
|
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+
return p;
|
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+
}
|
205
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+
var r, g, b;
|
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+
if (s == 0) {
|
207
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r = g = b = l;
|
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+
} else {
|
209
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+
var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
|
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+
var p = 2 * l - q;
|
211
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r = hue2rgb(p, q, h + 1/3);
|
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+
g = hue2rgb(p, q, h);
|
213
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+
b = hue2rgb(p, q, h - 1/3);
|
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+
}
|
215
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return 'rgb(' + r * 255 + ',' + g * 255 + ',' + b * 255 + ')';
|
216
|
+
}
|
217
|
+
|
218
|
+
var colorToRgb = function(val) {
|
219
|
+
if (is.rgb(val) || is.rgba(val)) return val;
|
220
|
+
if (is.hex(val)) return hexToRgb(val);
|
221
|
+
if (is.hsl(val)) return hslToRgb(val);
|
222
|
+
}
|
223
|
+
|
224
|
+
// Units
|
225
|
+
|
226
|
+
var getUnit = function(val) {
|
227
|
+
return /([\+\-]?[0-9|auto\.]+)(%|px|pt|em|rem|in|cm|mm|ex|pc|vw|vh|deg)?/.exec(val)[2];
|
228
|
+
}
|
229
|
+
|
230
|
+
var addDefaultTransformUnit = function(prop, val, intialVal) {
|
231
|
+
if (getUnit(val)) return val;
|
232
|
+
if (prop.indexOf('translate') > -1) return getUnit(intialVal) ? val + getUnit(intialVal) : val + 'px';
|
233
|
+
if (prop.indexOf('rotate') > -1 || prop.indexOf('skew') > -1) return val + 'deg';
|
234
|
+
return val;
|
235
|
+
}
|
236
|
+
|
237
|
+
// Values
|
238
|
+
|
239
|
+
var getCSSValue = function(el, prop) {
|
240
|
+
// First check if prop is a valid CSS property
|
241
|
+
if (prop in el.style) {
|
242
|
+
// Then return the property value or fallback to '0' when getPropertyValue fails
|
243
|
+
return getComputedStyle(el).getPropertyValue(stringToHyphens(prop)) || '0';
|
244
|
+
}
|
245
|
+
}
|
246
|
+
|
247
|
+
var getTransformValue = function(el, prop) {
|
248
|
+
var defaultVal = prop.indexOf('scale') > -1 ? 1 : 0;
|
249
|
+
var str = el.style.transform;
|
250
|
+
if (!str) return defaultVal;
|
251
|
+
var rgx = /(\w+)\((.+?)\)/g;
|
252
|
+
var match = [];
|
253
|
+
var props = [];
|
254
|
+
var values = [];
|
255
|
+
while (match = rgx.exec(str)) {
|
256
|
+
props.push(match[1]);
|
257
|
+
values.push(match[2]);
|
258
|
+
}
|
259
|
+
var val = values.filter(function(f, i) { return props[i] === prop; });
|
260
|
+
return val.length ? val[0] : defaultVal;
|
261
|
+
}
|
262
|
+
|
263
|
+
var getAnimationType = function(el, prop) {
|
264
|
+
if ( is.dom(el) && arrayContains(validTransforms, prop)) return 'transform';
|
265
|
+
if ( is.dom(el) && (prop !== 'transform' && getCSSValue(el, prop))) return 'css';
|
266
|
+
if ( is.dom(el) && (el.getAttribute(prop) || (is.svg(el) && el[prop]))) return 'attribute';
|
267
|
+
if (!is.null(el[prop]) && !is.undef(el[prop])) return 'object';
|
268
|
+
}
|
269
|
+
|
270
|
+
var getInitialTargetValue = function(target, prop) {
|
271
|
+
switch (getAnimationType(target, prop)) {
|
272
|
+
case 'transform': return getTransformValue(target, prop);
|
273
|
+
case 'css': return getCSSValue(target, prop);
|
274
|
+
case 'attribute': return target.getAttribute(prop);
|
275
|
+
}
|
276
|
+
return target[prop] || 0;
|
277
|
+
}
|
278
|
+
|
279
|
+
var getValidValue = function(values, val, originalCSS) {
|
280
|
+
if (is.color(val)) return colorToRgb(val);
|
281
|
+
if (getUnit(val)) return val;
|
282
|
+
var unit = getUnit(values.to) ? getUnit(values.to) : getUnit(values.from);
|
283
|
+
if (!unit && originalCSS) unit = getUnit(originalCSS);
|
284
|
+
return unit ? val + unit : val;
|
285
|
+
}
|
286
|
+
|
287
|
+
var decomposeValue = function(val) {
|
288
|
+
var rgx = /-?\d*\.?\d+/g;
|
289
|
+
return {
|
290
|
+
original: val,
|
291
|
+
numbers: numberToString(val).match(rgx) ? numberToString(val).match(rgx).map(Number) : [0],
|
292
|
+
strings: numberToString(val).split(rgx)
|
293
|
+
}
|
294
|
+
}
|
295
|
+
|
296
|
+
var recomposeValue = function(numbers, strings, initialStrings) {
|
297
|
+
return strings.reduce(function(a, b, i) {
|
298
|
+
var b = (b ? b : initialStrings[i - 1]);
|
299
|
+
return a + numbers[i - 1] + b;
|
300
|
+
});
|
301
|
+
}
|
302
|
+
|
303
|
+
// Animatables
|
304
|
+
|
305
|
+
var getAnimatables = function(targets) {
|
306
|
+
var targets = targets ? (flattenArray(is.array(targets) ? targets.map(toArray) : toArray(targets))) : [];
|
307
|
+
return targets.map(function(t, i) {
|
308
|
+
return { target: t, id: i };
|
309
|
+
});
|
310
|
+
}
|
311
|
+
|
312
|
+
// Properties
|
313
|
+
|
314
|
+
var getProperties = function(params, settings) {
|
315
|
+
var props = [];
|
316
|
+
for (var p in params) {
|
317
|
+
if (!defaultSettings.hasOwnProperty(p) && p !== 'targets') {
|
318
|
+
var prop = is.object(params[p]) ? cloneObject(params[p]) : {value: params[p]};
|
319
|
+
prop.name = p;
|
320
|
+
props.push(mergeObjects(prop, settings));
|
321
|
+
}
|
322
|
+
}
|
323
|
+
return props;
|
324
|
+
}
|
325
|
+
|
326
|
+
var getPropertiesValues = function(target, prop, value, i) {
|
327
|
+
var values = toArray( is.func(value) ? value(target, i) : value);
|
328
|
+
return {
|
329
|
+
from: (values.length > 1) ? values[0] : getInitialTargetValue(target, prop),
|
330
|
+
to: (values.length > 1) ? values[1] : values[0]
|
331
|
+
}
|
332
|
+
}
|
333
|
+
|
334
|
+
// Tweens
|
335
|
+
|
336
|
+
var getTweenValues = function(prop, values, type, target) {
|
337
|
+
var valid = {};
|
338
|
+
if (type === 'transform') {
|
339
|
+
valid.from = prop + '(' + addDefaultTransformUnit(prop, values.from, values.to) + ')';
|
340
|
+
valid.to = prop + '(' + addDefaultTransformUnit(prop, values.to) + ')';
|
341
|
+
} else {
|
342
|
+
var originalCSS = (type === 'css') ? getCSSValue(target, prop) : undefined;
|
343
|
+
valid.from = getValidValue(values, values.from, originalCSS);
|
344
|
+
valid.to = getValidValue(values, values.to, originalCSS);
|
345
|
+
}
|
346
|
+
return { from: decomposeValue(valid.from), to: decomposeValue(valid.to) };
|
347
|
+
}
|
348
|
+
|
349
|
+
var getTweensProps = function(animatables, props) {
|
350
|
+
var tweensProps = [];
|
351
|
+
animatables.forEach(function(animatable, i) {
|
352
|
+
var target = animatable.target;
|
353
|
+
return props.forEach(function(prop) {
|
354
|
+
var animType = getAnimationType(target, prop.name);
|
355
|
+
if (animType) {
|
356
|
+
var values = getPropertiesValues(target, prop.name, prop.value, i);
|
357
|
+
var tween = cloneObject(prop);
|
358
|
+
tween.animatables = animatable;
|
359
|
+
tween.type = animType;
|
360
|
+
tween.from = getTweenValues(prop.name, values, tween.type, target).from;
|
361
|
+
tween.to = getTweenValues(prop.name, values, tween.type, target).to;
|
362
|
+
tween.round = (is.color(values.from) || tween.round) ? 1 : 0;
|
363
|
+
tween.delay = (is.func(tween.delay) ? tween.delay(target, i, animatables.length) : tween.delay) / animation.speed;
|
364
|
+
tween.duration = (is.func(tween.duration) ? tween.duration(target, i, animatables.length) : tween.duration) / animation.speed;
|
365
|
+
tweensProps.push(tween);
|
366
|
+
}
|
367
|
+
});
|
368
|
+
});
|
369
|
+
return tweensProps;
|
370
|
+
}
|
371
|
+
|
372
|
+
var getTweens = function(animatables, props) {
|
373
|
+
var tweensProps = getTweensProps(animatables, props);
|
374
|
+
var splittedProps = groupArrayByProps(tweensProps, ['name', 'from', 'to', 'delay', 'duration']);
|
375
|
+
return splittedProps.map(function(tweenProps) {
|
376
|
+
var tween = cloneObject(tweenProps[0]);
|
377
|
+
tween.animatables = tweenProps.map(function(p) { return p.animatables });
|
378
|
+
tween.totalDuration = tween.delay + tween.duration;
|
379
|
+
return tween;
|
380
|
+
});
|
381
|
+
}
|
382
|
+
|
383
|
+
var reverseTweens = function(anim, delays) {
|
384
|
+
anim.tweens.forEach(function(tween) {
|
385
|
+
var toVal = tween.to;
|
386
|
+
var fromVal = tween.from;
|
387
|
+
var delayVal = anim.duration - (tween.delay + tween.duration);
|
388
|
+
tween.from = toVal;
|
389
|
+
tween.to = fromVal;
|
390
|
+
if (delays) tween.delay = delayVal;
|
391
|
+
});
|
392
|
+
anim.reversed = anim.reversed ? false : true;
|
393
|
+
}
|
394
|
+
|
395
|
+
var getTweensDuration = function(tweens) {
|
396
|
+
if (tweens.length) return Math.max.apply(Math, tweens.map(function(tween){ return tween.totalDuration; }));
|
397
|
+
}
|
398
|
+
|
399
|
+
// will-change
|
400
|
+
|
401
|
+
var getWillChange = function(anim) {
|
402
|
+
var props = [];
|
403
|
+
var els = [];
|
404
|
+
anim.tweens.forEach(function(tween) {
|
405
|
+
if (tween.type === 'css' || tween.type === 'transform' ) {
|
406
|
+
props.push(tween.type === 'css' ? stringToHyphens(tween.name) : 'transform');
|
407
|
+
tween.animatables.forEach(function(animatable) { els.push(animatable.target); });
|
408
|
+
}
|
409
|
+
});
|
410
|
+
return {
|
411
|
+
properties: removeArrayDuplicates(props).join(', '),
|
412
|
+
elements: removeArrayDuplicates(els)
|
413
|
+
}
|
414
|
+
}
|
415
|
+
|
416
|
+
var setWillChange = function(anim) {
|
417
|
+
var willChange = getWillChange(anim);
|
418
|
+
willChange.elements.forEach(function(element) {
|
419
|
+
element.style.willChange = willChange.properties;
|
420
|
+
});
|
421
|
+
}
|
422
|
+
|
423
|
+
var removeWillChange = function(anim) {
|
424
|
+
var willChange = getWillChange(anim);
|
425
|
+
willChange.elements.forEach(function(element) {
|
426
|
+
element.style.removeProperty('will-change');
|
427
|
+
});
|
428
|
+
}
|
429
|
+
|
430
|
+
/* Svg path */
|
431
|
+
|
432
|
+
var getPathProps = function(path) {
|
433
|
+
var el = is.string(path) ? selectString(path)[0] : path;
|
434
|
+
return {
|
435
|
+
path: el,
|
436
|
+
value: el.getTotalLength()
|
437
|
+
}
|
438
|
+
}
|
439
|
+
|
440
|
+
var snapProgressToPath = function(tween, progress) {
|
441
|
+
var pathEl = tween.path;
|
442
|
+
var pathProgress = tween.value * progress;
|
443
|
+
var point = function(offset) {
|
444
|
+
var o = offset || 0;
|
445
|
+
var p = progress > 1 ? tween.value + o : pathProgress + o;
|
446
|
+
return pathEl.getPointAtLength(p);
|
447
|
+
}
|
448
|
+
var p = point();
|
449
|
+
var p0 = point(-1);
|
450
|
+
var p1 = point(+1);
|
451
|
+
switch (tween.name) {
|
452
|
+
case 'translateX': return p.x;
|
453
|
+
case 'translateY': return p.y;
|
454
|
+
case 'rotate': return Math.atan2(p1.y - p0.y, p1.x - p0.x) * 180 / Math.PI;
|
455
|
+
}
|
456
|
+
}
|
457
|
+
|
458
|
+
// Progress
|
459
|
+
|
460
|
+
var getTweenProgress = function(tween, time) {
|
461
|
+
var elapsed = Math.min(Math.max(time - tween.delay, 0), tween.duration);
|
462
|
+
var percent = elapsed / tween.duration;
|
463
|
+
var progress = tween.to.numbers.map(function(number, p) {
|
464
|
+
var start = tween.from.numbers[p];
|
465
|
+
var eased = easings[tween.easing](percent, tween.elasticity);
|
466
|
+
var val = tween.path ? snapProgressToPath(tween, eased) : start + eased * (number - start);
|
467
|
+
val = tween.round ? Math.round(val * tween.round) / tween.round : val;
|
468
|
+
return val;
|
469
|
+
});
|
470
|
+
return recomposeValue(progress, tween.to.strings, tween.from.strings);
|
471
|
+
}
|
472
|
+
|
473
|
+
var setAnimationProgress = function(anim, time) {
|
474
|
+
var transforms;
|
475
|
+
anim.currentTime = time;
|
476
|
+
anim.progress = (time / anim.duration) * 100;
|
477
|
+
for (var t = 0; t < anim.tweens.length; t++) {
|
478
|
+
var tween = anim.tweens[t];
|
479
|
+
tween.currentValue = getTweenProgress(tween, time);
|
480
|
+
var progress = tween.currentValue;
|
481
|
+
for (var a = 0; a < tween.animatables.length; a++) {
|
482
|
+
var animatable = tween.animatables[a];
|
483
|
+
var id = animatable.id;
|
484
|
+
var target = animatable.target;
|
485
|
+
var name = tween.name;
|
486
|
+
switch (tween.type) {
|
487
|
+
case 'css': target.style[name] = progress; break;
|
488
|
+
case 'attribute': target.setAttribute(name, progress); break;
|
489
|
+
case 'object': target[name] = progress; break;
|
490
|
+
case 'transform':
|
491
|
+
if (!transforms) transforms = {};
|
492
|
+
if (!transforms[id]) transforms[id] = [];
|
493
|
+
transforms[id].push(progress);
|
494
|
+
break;
|
495
|
+
}
|
496
|
+
}
|
497
|
+
}
|
498
|
+
if (transforms) {
|
499
|
+
if (!transform) transform = (getCSSValue(document.body, transformStr) ? '' : '-webkit-') + transformStr;
|
500
|
+
for (var t in transforms) {
|
501
|
+
anim.animatables[t].target.style[transform] = transforms[t].join(' ');
|
502
|
+
}
|
503
|
+
}
|
504
|
+
if (anim.settings.update) anim.settings.update(anim);
|
505
|
+
}
|
506
|
+
|
507
|
+
// Animation
|
508
|
+
|
509
|
+
var createAnimation = function(params) {
|
510
|
+
var anim = {};
|
511
|
+
anim.animatables = getAnimatables(params.targets);
|
512
|
+
anim.settings = mergeObjects(params, defaultSettings);
|
513
|
+
anim.properties = getProperties(params, anim.settings);
|
514
|
+
anim.tweens = getTweens(anim.animatables, anim.properties);
|
515
|
+
anim.duration = getTweensDuration(anim.tweens) || params.duration;
|
516
|
+
anim.currentTime = 0;
|
517
|
+
anim.progress = 0;
|
518
|
+
anim.ended = false;
|
519
|
+
return anim;
|
520
|
+
}
|
521
|
+
|
522
|
+
// Public
|
523
|
+
|
524
|
+
var animations = [];
|
525
|
+
var raf = 0;
|
526
|
+
|
527
|
+
var engine = (function() {
|
528
|
+
var play = function() { raf = requestAnimationFrame(step); };
|
529
|
+
var step = function(t) {
|
530
|
+
if (animations.length) {
|
531
|
+
for (var i = 0; i < animations.length; i++) animations[i].tick(t);
|
532
|
+
play();
|
533
|
+
} else {
|
534
|
+
cancelAnimationFrame(raf);
|
535
|
+
raf = 0;
|
536
|
+
}
|
537
|
+
}
|
538
|
+
return play;
|
539
|
+
})();
|
540
|
+
|
541
|
+
var animation = function(params) {
|
542
|
+
|
543
|
+
var anim = createAnimation(params);
|
544
|
+
var time = {};
|
545
|
+
|
546
|
+
anim.tick = function(now) {
|
547
|
+
anim.ended = false;
|
548
|
+
if (!time.start) time.start = now;
|
549
|
+
time.current = Math.min(Math.max(time.last + now - time.start, 0), anim.duration);
|
550
|
+
setAnimationProgress(anim, time.current);
|
551
|
+
var s = anim.settings;
|
552
|
+
if (s.begin && time.current >= s.delay) { s.begin(anim); s.begin = undefined; };
|
553
|
+
if (time.current >= anim.duration) {
|
554
|
+
if (s.loop) {
|
555
|
+
time.start = now;
|
556
|
+
if (s.direction === 'alternate') reverseTweens(anim, true);
|
557
|
+
if (is.number(s.loop)) s.loop--;
|
558
|
+
} else {
|
559
|
+
anim.ended = true;
|
560
|
+
anim.pause();
|
561
|
+
if (s.complete) s.complete(anim);
|
562
|
+
}
|
563
|
+
time.last = 0;
|
564
|
+
}
|
565
|
+
}
|
566
|
+
|
567
|
+
anim.seek = function(progress) {
|
568
|
+
setAnimationProgress(anim, (progress / 100) * anim.duration);
|
569
|
+
}
|
570
|
+
|
571
|
+
anim.pause = function() {
|
572
|
+
removeWillChange(anim);
|
573
|
+
var i = animations.indexOf(anim);
|
574
|
+
if (i > -1) animations.splice(i, 1);
|
575
|
+
}
|
576
|
+
|
577
|
+
anim.play = function(params) {
|
578
|
+
anim.pause();
|
579
|
+
if (params) anim = mergeObjects(createAnimation(mergeObjects(params, anim.settings)), anim);
|
580
|
+
time.start = 0;
|
581
|
+
time.last = anim.ended ? 0 : anim.currentTime;
|
582
|
+
var s = anim.settings;
|
583
|
+
if (s.direction === 'reverse') reverseTweens(anim);
|
584
|
+
if (s.direction === 'alternate' && !s.loop) s.loop = 1;
|
585
|
+
setWillChange(anim);
|
586
|
+
animations.push(anim);
|
587
|
+
if (!raf) engine();
|
588
|
+
}
|
589
|
+
|
590
|
+
anim.restart = function() {
|
591
|
+
if (anim.reversed) reverseTweens(anim);
|
592
|
+
anim.pause();
|
593
|
+
anim.seek(0);
|
594
|
+
anim.play();
|
595
|
+
}
|
596
|
+
|
597
|
+
if (anim.settings.autoplay) anim.play();
|
598
|
+
|
599
|
+
return anim;
|
600
|
+
|
601
|
+
}
|
602
|
+
|
603
|
+
// Remove one or multiple targets from all active animations.
|
604
|
+
|
605
|
+
var remove = function(elements) {
|
606
|
+
var targets = flattenArray(is.array(elements) ? elements.map(toArray) : toArray(elements));
|
607
|
+
for (var i = animations.length-1; i >= 0; i--) {
|
608
|
+
var animation = animations[i];
|
609
|
+
var tweens = animation.tweens;
|
610
|
+
for (var t = tweens.length-1; t >= 0; t--) {
|
611
|
+
var animatables = tweens[t].animatables;
|
612
|
+
for (var a = animatables.length-1; a >= 0; a--) {
|
613
|
+
if (arrayContains(targets, animatables[a].target)) {
|
614
|
+
animatables.splice(a, 1);
|
615
|
+
if (!animatables.length) tweens.splice(t, 1);
|
616
|
+
if (!tweens.length) animation.pause();
|
617
|
+
}
|
618
|
+
}
|
619
|
+
}
|
620
|
+
}
|
621
|
+
}
|
622
|
+
|
623
|
+
animation.version = version;
|
624
|
+
animation.speed = 1;
|
625
|
+
animation.list = animations;
|
626
|
+
animation.remove = remove;
|
627
|
+
animation.easings = easings;
|
628
|
+
animation.getValue = getInitialTargetValue;
|
629
|
+
animation.path = getPathProps;
|
630
|
+
animation.random = random;
|
631
|
+
|
632
|
+
return animation;
|
633
|
+
|
634
|
+
}));
|
metadata
ADDED
@@ -0,0 +1,97 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: anime_js_rails
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 1.1.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Guinsly Mondesir
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2016-07-06 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: bundler
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - "~>"
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: '1.7'
|
20
|
+
type: :development
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - "~>"
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: '1.7'
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: rake
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - "~>"
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: '10.0'
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - "~>"
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: '10.0'
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: rails
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - ">"
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: 3.1.0
|
48
|
+
type: :development
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - ">"
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: 3.1.0
|
55
|
+
description: Makes it simple to include the anime.js library (by Guinsly Mondesir)
|
56
|
+
in the Rails asset pipeline.
|
57
|
+
email:
|
58
|
+
- guinslym@users.noreply.github.com
|
59
|
+
executables: []
|
60
|
+
extensions: []
|
61
|
+
extra_rdoc_files: []
|
62
|
+
files:
|
63
|
+
- ".gitignore"
|
64
|
+
- Gemfile
|
65
|
+
- LICENSE.txt
|
66
|
+
- README.md
|
67
|
+
- Rakefile
|
68
|
+
- anime_js_rails.gemspec
|
69
|
+
- lib/anime_js_rails.rb
|
70
|
+
- lib/anime_js_rails/version.rb
|
71
|
+
- vendor/assets/javascripts/anime.js
|
72
|
+
homepage: https://github.com/guinslym/anime_js_rails
|
73
|
+
licenses:
|
74
|
+
- MIT
|
75
|
+
metadata: {}
|
76
|
+
post_install_message:
|
77
|
+
rdoc_options: []
|
78
|
+
require_paths:
|
79
|
+
- lib
|
80
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
81
|
+
requirements:
|
82
|
+
- - ">="
|
83
|
+
- !ruby/object:Gem::Version
|
84
|
+
version: '0'
|
85
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
86
|
+
requirements:
|
87
|
+
- - ">="
|
88
|
+
- !ruby/object:Gem::Version
|
89
|
+
version: '0'
|
90
|
+
requirements: []
|
91
|
+
rubyforge_project:
|
92
|
+
rubygems_version: 2.2.2
|
93
|
+
signing_key:
|
94
|
+
specification_version: 4
|
95
|
+
summary: Anime (/ˈæn.ə.meɪ/) is a flexible yet lightweight JavaScript animation library.
|
96
|
+
It works with CSS, Individual Transforms, SVG, DOM attributes and JS Objects
|
97
|
+
test_files: []
|