animation-studio 0.1.4 → 0.1.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/lib/animation-studio.rb +2 -2
- data/stylesheets/animation-studio/_animation-sequence.scss +6 -2
- data/templates/project/Gemfile.txt +1 -1
- data/templates/project/alice/curious.png +0 -0
- data/templates/project/alice/sleeping.png +0 -0
- data/templates/project/alice/sleepy.png +0 -0
- data/templates/project/alice-sc050641834.png +0 -0
- metadata +6 -2
checksums.yaml
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@@ -1,7 +1,7 @@
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---
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 8ce6bb0ff3e0bbe64b9d04698643dca16ae41f2e12602e0856c005b20436627e6b96516bc781e6725ecbf7b50f7af150d4bb1770ad676d3527fe507603d791b8
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data.tar.gz: 644b6a95cdcf8bf5f28f950e544c8c88f1e0b5cf85ee36f075bd5b50aedb58677f40599612c00270977d885ce9d3438b058b9b088166e6bd1825b3dafbf9a4f7
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metadata.gz:
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data.tar.gz:
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metadata.gz: 15c080d3cfb4a396f965f48f7a91e5ef1503137f
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data.tar.gz: 93b0df8764e13c77c5117d5a5169e13d1b4afed2
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data/lib/animation-studio.rb
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@@ -20,8 +20,8 @@ Compass::Frameworks.register('animation-studio', :stylesheets_directory => style
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# a prerelease version
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# Date is in the form of YYYY-MM-DD
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module AnimationStudio
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VERSION = "0.1.
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DATE = "2013-
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VERSION = "0.1.5"
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DATE = "2013-12-01"
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end
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# This is where any custom SassScript should be placed. The functions will be
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@@ -68,9 +68,13 @@ $animation-sequence-extend: true !default;
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$sprite-path: sprite-path($sprite-map);
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$height: image-height($sprite-path);
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$frames: length(sprite-names($sprite-map));
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$frame-height: $height/$frames;
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$frame-position: percentage((($frame * ($frame-height)) - $frame-height + ($frame-height/$frame)) / $height);
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// Find what the unit of increment is for each frame: 3 = 50%, 4 = 33%, 5 = 25% etc.
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$frame-unit: percentage(1/($frames - 1));
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// Then for the starting position, multiply that by the frame. For instance... 1 = 0%, 2 = 50%, 3 = 100%
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$frame-position: $frame * $frame-unit;
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background: $sprite-map 0 $frame-position no-repeat;
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@if $generate-dimensions {
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metadata
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@@ -1,7 +1,7 @@
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--- !ruby/object:Gem::Specification
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name: animation-studio
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version: !ruby/object:Gem::Version
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version: 0.1.
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version: 0.1.5
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platform: ruby
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authors:
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- Sam Richard, Rachel Nabors
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@@ -9,7 +9,7 @@ autorequire:
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bindir: bin
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cert_chain: []
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date: 2013-
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date: 2013-12-01 00:00:00 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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type: :runtime
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@@ -47,7 +47,11 @@ files:
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- templates/project/alice/alice-frightened_1.png
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- templates/project/alice/alice-frightened_2.png
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- templates/project/alice/awake.png
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- templates/project/alice/curious.png
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- templates/project/alice/sleeping.png
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- templates/project/alice/sleepy.png
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- templates/project/alice-s70adcc6818.png
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- templates/project/alice-sc050641834.png
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- templates/project/Gemfile.txt
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- templates/project/tuna-walk/tuna-walk_01.png
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- templates/project/tuna-walk/tuna-walk_02.png
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