angular-gem 1.3.7 → 1.3.8

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Files changed (27) hide show
  1. checksums.yaml +8 -8
  2. data/lib/angular-gem/version.rb +1 -1
  3. data/vendor/assets/javascripts/1.3.8/angular-animate.js +2138 -0
  4. data/vendor/assets/javascripts/1.3.8/angular-aria.js +339 -0
  5. data/vendor/assets/javascripts/1.3.8/angular-cookies.js +206 -0
  6. data/vendor/assets/javascripts/1.3.8/angular-loader.js +405 -0
  7. data/vendor/assets/javascripts/1.3.8/angular-messages.js +400 -0
  8. data/vendor/assets/javascripts/1.3.8/angular-mocks.js +2382 -0
  9. data/vendor/assets/javascripts/1.3.8/angular-resource.js +667 -0
  10. data/vendor/assets/javascripts/1.3.8/angular-route.js +995 -0
  11. data/vendor/assets/javascripts/1.3.8/angular-sanitize.js +680 -0
  12. data/vendor/assets/javascripts/1.3.8/angular-scenario.js +37424 -0
  13. data/vendor/assets/javascripts/1.3.8/angular-touch.js +622 -0
  14. data/vendor/assets/javascripts/1.3.8/angular.js +26070 -0
  15. data/vendor/assets/javascripts/angular-animate.js +3 -2
  16. data/vendor/assets/javascripts/angular-aria.js +20 -13
  17. data/vendor/assets/javascripts/angular-cookies.js +1 -1
  18. data/vendor/assets/javascripts/angular-loader.js +2 -2
  19. data/vendor/assets/javascripts/angular-messages.js +1 -1
  20. data/vendor/assets/javascripts/angular-mocks.js +15 -15
  21. data/vendor/assets/javascripts/angular-resource.js +1 -1
  22. data/vendor/assets/javascripts/angular-route.js +1 -1
  23. data/vendor/assets/javascripts/angular-sanitize.js +1 -1
  24. data/vendor/assets/javascripts/angular-scenario.js +95 -62
  25. data/vendor/assets/javascripts/angular-touch.js +1 -1
  26. data/vendor/assets/javascripts/angular.js +95 -62
  27. metadata +14 -2
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@@ -1,3 +1,3 @@
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  module AngularGem
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- VERSION = "1.3.7"
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+ VERSION = "1.3.8"
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  end
@@ -0,0 +1,2138 @@
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+ /**
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+ * @license AngularJS v1.3.8
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+ * (c) 2010-2014 Google, Inc. http://angularjs.org
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+ * License: MIT
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+ */
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+ (function(window, angular, undefined) {'use strict';
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+
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+ /* jshint maxlen: false */
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+
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+ /**
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+ * @ngdoc module
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+ * @name ngAnimate
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+ * @description
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+ *
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+ * The `ngAnimate` module provides support for JavaScript, CSS3 transition and CSS3 keyframe animation hooks within existing core and custom directives.
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+ *
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+ * <div doc-module-components="ngAnimate"></div>
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+ *
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+ * # Usage
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+ *
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+ * To see animations in action, all that is required is to define the appropriate CSS classes
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+ * or to register a JavaScript animation via the `myModule.animation()` function. The directives that support animation automatically are:
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+ * `ngRepeat`, `ngInclude`, `ngIf`, `ngSwitch`, `ngShow`, `ngHide`, `ngView` and `ngClass`. Custom directives can take advantage of animation
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+ * by using the `$animate` service.
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+ *
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+ * Below is a more detailed breakdown of the supported animation events provided by pre-existing ng directives:
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+ *
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+ * | Directive | Supported Animations |
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+ * |----------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------------|
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+ * | {@link ng.directive:ngRepeat#animations ngRepeat} | enter, leave and move |
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+ * | {@link ngRoute.directive:ngView#animations ngView} | enter and leave |
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+ * | {@link ng.directive:ngInclude#animations ngInclude} | enter and leave |
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+ * | {@link ng.directive:ngSwitch#animations ngSwitch} | enter and leave |
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+ * | {@link ng.directive:ngIf#animations ngIf} | enter and leave |
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+ * | {@link ng.directive:ngClass#animations ngClass} | add and remove (the CSS class(es) present) |
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+ * | {@link ng.directive:ngShow#animations ngShow} & {@link ng.directive:ngHide#animations ngHide} | add and remove (the ng-hide class value) |
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+ * | {@link ng.directive:form#animation-hooks form} & {@link ng.directive:ngModel#animation-hooks ngModel} | add and remove (dirty, pristine, valid, invalid & all other validations) |
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+ * | {@link module:ngMessages#animations ngMessages} | add and remove (ng-active & ng-inactive) |
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+ * | {@link module:ngMessages#animations ngMessage} | enter and leave |
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+ *
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+ * You can find out more information about animations upon visiting each directive page.
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+ *
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+ * Below is an example of how to apply animations to a directive that supports animation hooks:
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+ *
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+ * ```html
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+ * <style type="text/css">
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+ * .slide.ng-enter, .slide.ng-leave {
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+ * -webkit-transition:0.5s linear all;
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+ * transition:0.5s linear all;
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+ * }
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+ *
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+ * .slide.ng-enter { } /&#42; starting animations for enter &#42;/
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+ * .slide.ng-enter.ng-enter-active { } /&#42; terminal animations for enter &#42;/
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+ * .slide.ng-leave { } /&#42; starting animations for leave &#42;/
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+ * .slide.ng-leave.ng-leave-active { } /&#42; terminal animations for leave &#42;/
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+ * </style>
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+ *
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+ * <!--
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+ * the animate service will automatically add .ng-enter and .ng-leave to the element
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+ * to trigger the CSS transition/animations
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+ * -->
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+ * <ANY class="slide" ng-include="..."></ANY>
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+ * ```
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+ *
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+ * Keep in mind that, by default, if an animation is running, any child elements cannot be animated
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+ * until the parent element's animation has completed. This blocking feature can be overridden by
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+ * placing the `ng-animate-children` attribute on a parent container tag.
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+ *
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+ * ```html
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+ * <div class="slide-animation" ng-if="on" ng-animate-children>
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+ * <div class="fade-animation" ng-if="on">
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+ * <div class="explode-animation" ng-if="on">
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+ * ...
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+ * </div>
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+ * </div>
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+ * </div>
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+ * ```
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+ *
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+ * When the `on` expression value changes and an animation is triggered then each of the elements within
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+ * will all animate without the block being applied to child elements.
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+ *
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+ * ## Are animations run when the application starts?
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+ * No they are not. When an application is bootstrapped Angular will disable animations from running to avoid
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+ * a frenzy of animations from being triggered as soon as the browser has rendered the screen. For this to work,
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+ * Angular will wait for two digest cycles until enabling animations. From there on, any animation-triggering
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+ * layout changes in the application will trigger animations as normal.
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+ *
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+ * In addition, upon bootstrap, if the routing system or any directives or load remote data (via $http) then Angular
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+ * will automatically extend the wait time to enable animations once **all** of the outbound HTTP requests
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+ * are complete.
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+ *
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+ * ## CSS-defined Animations
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+ * The animate service will automatically apply two CSS classes to the animated element and these two CSS classes
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+ * are designed to contain the start and end CSS styling. Both CSS transitions and keyframe animations are supported
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+ * and can be used to play along with this naming structure.
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+ *
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+ * The following code below demonstrates how to perform animations using **CSS transitions** with Angular:
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+ *
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+ * ```html
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+ * <style type="text/css">
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+ * /&#42;
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+ * The animate class is apart of the element and the ng-enter class
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+ * is attached to the element once the enter animation event is triggered
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+ * &#42;/
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+ * .reveal-animation.ng-enter {
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+ * -webkit-transition: 1s linear all; /&#42; Safari/Chrome &#42;/
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+ * transition: 1s linear all; /&#42; All other modern browsers and IE10+ &#42;/
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+ *
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+ * /&#42; The animation preparation code &#42;/
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+ * opacity: 0;
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+ * }
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+ *
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+ * /&#42;
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+ * Keep in mind that you want to combine both CSS
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+ * classes together to avoid any CSS-specificity
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+ * conflicts
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+ * &#42;/
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+ * .reveal-animation.ng-enter.ng-enter-active {
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+ * /&#42; The animation code itself &#42;/
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+ * opacity: 1;
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+ * }
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+ * </style>
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+ *
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+ * <div class="view-container">
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+ * <div ng-view class="reveal-animation"></div>
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+ * </div>
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+ * ```
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+ *
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+ * The following code below demonstrates how to perform animations using **CSS animations** with Angular:
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+ *
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+ * ```html
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+ * <style type="text/css">
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+ * .reveal-animation.ng-enter {
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+ * -webkit-animation: enter_sequence 1s linear; /&#42; Safari/Chrome &#42;/
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+ * animation: enter_sequence 1s linear; /&#42; IE10+ and Future Browsers &#42;/
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+ * }
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+ * @-webkit-keyframes enter_sequence {
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+ * from { opacity:0; }
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+ * to { opacity:1; }
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+ * }
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+ * @keyframes enter_sequence {
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+ * from { opacity:0; }
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+ * to { opacity:1; }
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+ * }
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+ * </style>
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+ *
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+ * <div class="view-container">
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+ * <div ng-view class="reveal-animation"></div>
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+ * </div>
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+ * ```
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+ *
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+ * Both CSS3 animations and transitions can be used together and the animate service will figure out the correct duration and delay timing.
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+ *
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+ * Upon DOM mutation, the event class is added first (something like `ng-enter`), then the browser prepares itself to add
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+ * the active class (in this case `ng-enter-active`) which then triggers the animation. The animation module will automatically
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+ * detect the CSS code to determine when the animation ends. Once the animation is over then both CSS classes will be
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+ * removed from the DOM. If a browser does not support CSS transitions or CSS animations then the animation will start and end
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+ * immediately resulting in a DOM element that is at its final state. This final state is when the DOM element
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+ * has no CSS transition/animation classes applied to it.
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+ *
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+ * ### Structural transition animations
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+ *
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+ * Structural transitions (such as enter, leave and move) will always apply a `0s none` transition
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+ * value to force the browser into rendering the styles defined in the setup (`.ng-enter`, `.ng-leave`
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+ * or `.ng-move`) class. This means that any active transition animations operating on the element
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+ * will be cut off to make way for the enter, leave or move animation.
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+ *
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+ * ### Class-based transition animations
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+ *
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+ * Class-based transitions refer to transition animations that are triggered when a CSS class is
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+ * added to or removed from the element (via `$animate.addClass`, `$animate.removeClass`,
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+ * `$animate.setClass`, or by directives such as `ngClass`, `ngModel` and `form`).
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+ * They are different when compared to structural animations since they **do not cancel existing
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+ * animations** nor do they **block successive transitions** from rendering on the same element.
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+ * This distinction allows for **multiple class-based transitions** to be performed on the same element.
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+ *
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+ * In addition to ngAnimate supporting the default (natural) functionality of class-based transition
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+ * animations, ngAnimate also decorates the element with starting and ending CSS classes to aid the
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+ * developer in further styling the element throughout the transition animation. Earlier versions
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+ * of ngAnimate may have caused natural CSS transitions to break and not render properly due to
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+ * $animate temporarily blocking transitions using `0s none` in order to allow the setup CSS class
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+ * (the `-add` or `-remove` class) to be applied without triggering an animation. However, as of
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+ * **version 1.3**, this workaround has been removed with ngAnimate and all non-ngAnimate CSS
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+ * class transitions are compatible with ngAnimate.
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+ *
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+ * There is, however, one special case when dealing with class-based transitions in ngAnimate.
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+ * When rendering class-based transitions that make use of the setup and active CSS classes
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+ * (e.g. `.fade-add` and `.fade-add-active` for when `.fade` is added) be sure to define
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+ * the transition value **on the active CSS class** and not the setup class.
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+ *
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+ * ```css
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+ * .fade-add {
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+ * /&#42; remember to place a 0s transition here
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+ * to ensure that the styles are applied instantly
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+ * even if the element already has a transition style &#42;/
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+ * transition:0s linear all;
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+ *
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+ * /&#42; starting CSS styles &#42;/
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+ * opacity:1;
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+ * }
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+ * .fade-add.fade-add-active {
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+ * /&#42; this will be the length of the animation &#42;/
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+ * transition:1s linear all;
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+ * opacity:0;
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+ * }
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+ * ```
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+ *
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+ * The setup CSS class (in this case `.fade-add`) also has a transition style property, however, it
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+ * has a duration of zero. This may not be required, however, incase the browser is unable to render
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+ * the styling present in this CSS class instantly then it could be that the browser is attempting
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+ * to perform an unnecessary transition.
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+ *
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+ * This workaround, however, does not apply to standard class-based transitions that are rendered
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+ * when a CSS class containing a transition is applied to an element:
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+ *
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+ * ```css
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+ * /&#42; this works as expected &#42;/
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+ * .fade {
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+ * transition:1s linear all;
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+ * opacity:0;
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+ * }
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+ * ```
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+ *
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+ * Please keep this in mind when coding the CSS markup that will be used within class-based transitions.
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+ * Also, try not to mix the two class-based animation flavors together since the CSS code may become
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+ * overly complex.
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+ *
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+ *
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+ * ### Preventing Collisions With Third Party Libraries
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+ *
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+ * Some third-party frameworks place animation duration defaults across many element or className
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+ * selectors in order to make their code small and reuseable. This can lead to issues with ngAnimate, which
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+ * is expecting actual animations on these elements and has to wait for their completion.
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+ *
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+ * You can prevent this unwanted behavior by using a prefix on all your animation classes:
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+ *
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+ * ```css
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+ * /&#42; prefixed with animate- &#42;/
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+ * .animate-fade-add.animate-fade-add-active {
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+ * transition:1s linear all;
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+ * opacity:0;
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+ * }
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+ * ```
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+ *
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+ * You then configure `$animate` to enforce this prefix:
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+ *
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+ * ```js
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+ * $animateProvider.classNameFilter(/animate-/);
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+ * ```
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+ * </div>
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+ *
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+ * ### CSS Staggering Animations
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+ * A Staggering animation is a collection of animations that are issued with a slight delay in between each successive operation resulting in a
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+ * curtain-like effect. The ngAnimate module (versions >=1.2) supports staggering animations and the stagger effect can be
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+ * performed by creating a **ng-EVENT-stagger** CSS class and attaching that class to the base CSS class used for
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+ * the animation. The style property expected within the stagger class can either be a **transition-delay** or an
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+ * **animation-delay** property (or both if your animation contains both transitions and keyframe animations).
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+ *
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+ * ```css
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+ * .my-animation.ng-enter {
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+ * /&#42; standard transition code &#42;/
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+ * -webkit-transition: 1s linear all;
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+ * transition: 1s linear all;
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+ * opacity:0;
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+ * }
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+ * .my-animation.ng-enter-stagger {
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+ * /&#42; this will have a 100ms delay between each successive leave animation &#42;/
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+ * -webkit-transition-delay: 0.1s;
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+ * transition-delay: 0.1s;
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+ *
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+ * /&#42; in case the stagger doesn't work then these two values
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+ * must be set to 0 to avoid an accidental CSS inheritance &#42;/
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+ * -webkit-transition-duration: 0s;
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+ * transition-duration: 0s;
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+ * }
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+ * .my-animation.ng-enter.ng-enter-active {
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+ * /&#42; standard transition styles &#42;/
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+ * opacity:1;
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+ * }
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+ * ```
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+ *
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+ * Staggering animations work by default in ngRepeat (so long as the CSS class is defined). Outside of ngRepeat, to use staggering animations
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+ * on your own, they can be triggered by firing multiple calls to the same event on $animate. However, the restrictions surrounding this
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+ * are that each of the elements must have the same CSS className value as well as the same parent element. A stagger operation
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+ * will also be reset if more than 10ms has passed after the last animation has been fired.
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+ *
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+ * The following code will issue the **ng-leave-stagger** event on the element provided:
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+ *
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+ * ```js
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+ * var kids = parent.children();
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+ *
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+ * $animate.leave(kids[0]); //stagger index=0
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+ * $animate.leave(kids[1]); //stagger index=1
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+ * $animate.leave(kids[2]); //stagger index=2
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+ * $animate.leave(kids[3]); //stagger index=3
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+ * $animate.leave(kids[4]); //stagger index=4
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+ *
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+ * $timeout(function() {
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+ * //stagger has reset itself
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+ * $animate.leave(kids[5]); //stagger index=0
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+ * $animate.leave(kids[6]); //stagger index=1
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+ * }, 100, false);
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+ * ```
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+ *
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+ * Stagger animations are currently only supported within CSS-defined animations.
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+ *
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+ * ## JavaScript-defined Animations
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+ * In the event that you do not want to use CSS3 transitions or CSS3 animations or if you wish to offer animations on browsers that do not
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+ * yet support CSS transitions/animations, then you can make use of JavaScript animations defined inside of your AngularJS module.
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+ *
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+ * ```js
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+ * //!annotate="YourApp" Your AngularJS Module|Replace this or ngModule with the module that you used to define your application.
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+ * var ngModule = angular.module('YourApp', ['ngAnimate']);
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+ * ngModule.animation('.my-crazy-animation', function() {
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+ * return {
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+ * enter: function(element, done) {
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+ * //run the animation here and call done when the animation is complete
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+ * return function(cancelled) {
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+ * //this (optional) function will be called when the animation
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+ * //completes or when the animation is cancelled (the cancelled
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+ * //flag will be set to true if cancelled).
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+ * };
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+ * },
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+ * leave: function(element, done) { },
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+ * move: function(element, done) { },
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+ *
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+ * //animation that can be triggered before the class is added
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+ * beforeAddClass: function(element, className, done) { },
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+ *
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+ * //animation that can be triggered after the class is added
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+ * addClass: function(element, className, done) { },
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+ *
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+ * //animation that can be triggered before the class is removed
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+ * beforeRemoveClass: function(element, className, done) { },
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+ *
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+ * //animation that can be triggered after the class is removed
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+ * removeClass: function(element, className, done) { }
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+ * };
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+ * });
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+ * ```
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+ *
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+ * JavaScript-defined animations are created with a CSS-like class selector and a collection of events which are set to run
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+ * a javascript callback function. When an animation is triggered, $animate will look for a matching animation which fits
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+ * the element's CSS class attribute value and then run the matching animation event function (if found).
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+ * In other words, if the CSS classes present on the animated element match any of the JavaScript animations then the callback function will
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+ * be executed. It should be also noted that only simple, single class selectors are allowed (compound class selectors are not supported).
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+ *
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+ * Within a JavaScript animation, an object containing various event callback animation functions is expected to be returned.
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+ * As explained above, these callbacks are triggered based on the animation event. Therefore if an enter animation is run,
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+ * and the JavaScript animation is found, then the enter callback will handle that animation (in addition to the CSS keyframe animation
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+ * or transition code that is defined via a stylesheet).
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+ *
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+ *
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+ * ### Applying Directive-specific Styles to an Animation
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+ * In some cases a directive or service may want to provide `$animate` with extra details that the animation will
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+ * include into its animation. Let's say for example we wanted to render an animation that animates an element
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+ * towards the mouse coordinates as to where the user clicked last. By collecting the X/Y coordinates of the click
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+ * (via the event parameter) we can set the `top` and `left` styles into an object and pass that into our function
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+ * call to `$animate.addClass`.
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+ *
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+ * ```js
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+ * canvas.on('click', function(e) {
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+ * $animate.addClass(element, 'on', {
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+ * to: {
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+ * left : e.client.x + 'px',
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+ * top : e.client.y + 'px'
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+ * }
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+ * }):
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+ * });
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+ * ```
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+ *
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+ * Now when the animation runs, and a transition or keyframe animation is picked up, then the animation itself will
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+ * also include and transition the styling of the `left` and `top` properties into its running animation. If we want
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+ * to provide some starting animation values then we can do so by placing the starting animations styles into an object
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+ * called `from` in the same object as the `to` animations.
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+ *
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+ * ```js
378
+ * canvas.on('click', function(e) {
379
+ * $animate.addClass(element, 'on', {
380
+ * from: {
381
+ * position: 'absolute',
382
+ * left: '0px',
383
+ * top: '0px'
384
+ * },
385
+ * to: {
386
+ * left : e.client.x + 'px',
387
+ * top : e.client.y + 'px'
388
+ * }
389
+ * }):
390
+ * });
391
+ * ```
392
+ *
393
+ * Once the animation is complete or cancelled then the union of both the before and after styles are applied to the
394
+ * element. If `ngAnimate` is not present then the styles will be applied immediately.
395
+ *
396
+ */
397
+
398
+ angular.module('ngAnimate', ['ng'])
399
+
400
+ /**
401
+ * @ngdoc provider
402
+ * @name $animateProvider
403
+ * @description
404
+ *
405
+ * The `$animateProvider` allows developers to register JavaScript animation event handlers directly inside of a module.
406
+ * When an animation is triggered, the $animate service will query the $animate service to find any animations that match
407
+ * the provided name value.
408
+ *
409
+ * Requires the {@link ngAnimate `ngAnimate`} module to be installed.
410
+ *
411
+ * Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
412
+ *
413
+ */
414
+ .directive('ngAnimateChildren', function() {
415
+ var NG_ANIMATE_CHILDREN = '$$ngAnimateChildren';
416
+ return function(scope, element, attrs) {
417
+ var val = attrs.ngAnimateChildren;
418
+ if (angular.isString(val) && val.length === 0) { //empty attribute
419
+ element.data(NG_ANIMATE_CHILDREN, true);
420
+ } else {
421
+ scope.$watch(val, function(value) {
422
+ element.data(NG_ANIMATE_CHILDREN, !!value);
423
+ });
424
+ }
425
+ };
426
+ })
427
+
428
+ //this private service is only used within CSS-enabled animations
429
+ //IE8 + IE9 do not support rAF natively, but that is fine since they
430
+ //also don't support transitions and keyframes which means that the code
431
+ //below will never be used by the two browsers.
432
+ .factory('$$animateReflow', ['$$rAF', '$document', function($$rAF, $document) {
433
+ var bod = $document[0].body;
434
+ return function(fn) {
435
+ //the returned function acts as the cancellation function
436
+ return $$rAF(function() {
437
+ //the line below will force the browser to perform a repaint
438
+ //so that all the animated elements within the animation frame
439
+ //will be properly updated and drawn on screen. This is
440
+ //required to perform multi-class CSS based animations with
441
+ //Firefox. DO NOT REMOVE THIS LINE.
442
+ var a = bod.offsetWidth + 1;
443
+ fn();
444
+ });
445
+ };
446
+ }])
447
+
448
+ .config(['$provide', '$animateProvider', function($provide, $animateProvider) {
449
+ var noop = angular.noop;
450
+ var forEach = angular.forEach;
451
+ var selectors = $animateProvider.$$selectors;
452
+ var isArray = angular.isArray;
453
+ var isString = angular.isString;
454
+ var isObject = angular.isObject;
455
+
456
+ var ELEMENT_NODE = 1;
457
+ var NG_ANIMATE_STATE = '$$ngAnimateState';
458
+ var NG_ANIMATE_CHILDREN = '$$ngAnimateChildren';
459
+ var NG_ANIMATE_CLASS_NAME = 'ng-animate';
460
+ var rootAnimateState = {running: true};
461
+
462
+ function extractElementNode(element) {
463
+ for (var i = 0; i < element.length; i++) {
464
+ var elm = element[i];
465
+ if (elm.nodeType == ELEMENT_NODE) {
466
+ return elm;
467
+ }
468
+ }
469
+ }
470
+
471
+ function prepareElement(element) {
472
+ return element && angular.element(element);
473
+ }
474
+
475
+ function stripCommentsFromElement(element) {
476
+ return angular.element(extractElementNode(element));
477
+ }
478
+
479
+ function isMatchingElement(elm1, elm2) {
480
+ return extractElementNode(elm1) == extractElementNode(elm2);
481
+ }
482
+ var $$jqLite;
483
+ $provide.decorator('$animate',
484
+ ['$delegate', '$$q', '$injector', '$sniffer', '$rootElement', '$$asyncCallback', '$rootScope', '$document', '$templateRequest', '$$jqLite',
485
+ function($delegate, $$q, $injector, $sniffer, $rootElement, $$asyncCallback, $rootScope, $document, $templateRequest, $$$jqLite) {
486
+
487
+ $$jqLite = $$$jqLite;
488
+ $rootElement.data(NG_ANIMATE_STATE, rootAnimateState);
489
+
490
+ // Wait until all directive and route-related templates are downloaded and
491
+ // compiled. The $templateRequest.totalPendingRequests variable keeps track of
492
+ // all of the remote templates being currently downloaded. If there are no
493
+ // templates currently downloading then the watcher will still fire anyway.
494
+ var deregisterWatch = $rootScope.$watch(
495
+ function() { return $templateRequest.totalPendingRequests; },
496
+ function(val, oldVal) {
497
+ if (val !== 0) return;
498
+ deregisterWatch();
499
+
500
+ // Now that all templates have been downloaded, $animate will wait until
501
+ // the post digest queue is empty before enabling animations. By having two
502
+ // calls to $postDigest calls we can ensure that the flag is enabled at the
503
+ // very end of the post digest queue. Since all of the animations in $animate
504
+ // use $postDigest, it's important that the code below executes at the end.
505
+ // This basically means that the page is fully downloaded and compiled before
506
+ // any animations are triggered.
507
+ $rootScope.$$postDigest(function() {
508
+ $rootScope.$$postDigest(function() {
509
+ rootAnimateState.running = false;
510
+ });
511
+ });
512
+ }
513
+ );
514
+
515
+ var globalAnimationCounter = 0;
516
+ var classNameFilter = $animateProvider.classNameFilter();
517
+ var isAnimatableClassName = !classNameFilter
518
+ ? function() { return true; }
519
+ : function(className) {
520
+ return classNameFilter.test(className);
521
+ };
522
+
523
+ function classBasedAnimationsBlocked(element, setter) {
524
+ var data = element.data(NG_ANIMATE_STATE) || {};
525
+ if (setter) {
526
+ data.running = true;
527
+ data.structural = true;
528
+ element.data(NG_ANIMATE_STATE, data);
529
+ }
530
+ return data.disabled || (data.running && data.structural);
531
+ }
532
+
533
+ function runAnimationPostDigest(fn) {
534
+ var cancelFn, defer = $$q.defer();
535
+ defer.promise.$$cancelFn = function() {
536
+ cancelFn && cancelFn();
537
+ };
538
+ $rootScope.$$postDigest(function() {
539
+ cancelFn = fn(function() {
540
+ defer.resolve();
541
+ });
542
+ });
543
+ return defer.promise;
544
+ }
545
+
546
+ function parseAnimateOptions(options) {
547
+ // some plugin code may still be passing in the callback
548
+ // function as the last param for the $animate methods so
549
+ // it's best to only allow string or array values for now
550
+ if (isObject(options)) {
551
+ if (options.tempClasses && isString(options.tempClasses)) {
552
+ options.tempClasses = options.tempClasses.split(/\s+/);
553
+ }
554
+ return options;
555
+ }
556
+ }
557
+
558
+ function resolveElementClasses(element, cache, runningAnimations) {
559
+ runningAnimations = runningAnimations || {};
560
+
561
+ var lookup = {};
562
+ forEach(runningAnimations, function(data, selector) {
563
+ forEach(selector.split(' '), function(s) {
564
+ lookup[s]=data;
565
+ });
566
+ });
567
+
568
+ var hasClasses = Object.create(null);
569
+ forEach((element.attr('class') || '').split(/\s+/), function(className) {
570
+ hasClasses[className] = true;
571
+ });
572
+
573
+ var toAdd = [], toRemove = [];
574
+ forEach((cache && cache.classes) || [], function(status, className) {
575
+ var hasClass = hasClasses[className];
576
+ var matchingAnimation = lookup[className] || {};
577
+
578
+ // When addClass and removeClass is called then $animate will check to
579
+ // see if addClass and removeClass cancel each other out. When there are
580
+ // more calls to removeClass than addClass then the count falls below 0
581
+ // and then the removeClass animation will be allowed. Otherwise if the
582
+ // count is above 0 then that means an addClass animation will commence.
583
+ // Once an animation is allowed then the code will also check to see if
584
+ // there exists any on-going animation that is already adding or remvoing
585
+ // the matching CSS class.
586
+ if (status === false) {
587
+ //does it have the class or will it have the class
588
+ if (hasClass || matchingAnimation.event == 'addClass') {
589
+ toRemove.push(className);
590
+ }
591
+ } else if (status === true) {
592
+ //is the class missing or will it be removed?
593
+ if (!hasClass || matchingAnimation.event == 'removeClass') {
594
+ toAdd.push(className);
595
+ }
596
+ }
597
+ });
598
+
599
+ return (toAdd.length + toRemove.length) > 0 && [toAdd.join(' '), toRemove.join(' ')];
600
+ }
601
+
602
+ function lookup(name) {
603
+ if (name) {
604
+ var matches = [],
605
+ flagMap = {},
606
+ classes = name.substr(1).split('.');
607
+
608
+ //the empty string value is the default animation
609
+ //operation which performs CSS transition and keyframe
610
+ //animations sniffing. This is always included for each
611
+ //element animation procedure if the browser supports
612
+ //transitions and/or keyframe animations. The default
613
+ //animation is added to the top of the list to prevent
614
+ //any previous animations from affecting the element styling
615
+ //prior to the element being animated.
616
+ if ($sniffer.transitions || $sniffer.animations) {
617
+ matches.push($injector.get(selectors['']));
618
+ }
619
+
620
+ for (var i=0; i < classes.length; i++) {
621
+ var klass = classes[i],
622
+ selectorFactoryName = selectors[klass];
623
+ if (selectorFactoryName && !flagMap[klass]) {
624
+ matches.push($injector.get(selectorFactoryName));
625
+ flagMap[klass] = true;
626
+ }
627
+ }
628
+ return matches;
629
+ }
630
+ }
631
+
632
+ function animationRunner(element, animationEvent, className, options) {
633
+ //transcluded directives may sometimes fire an animation using only comment nodes
634
+ //best to catch this early on to prevent any animation operations from occurring
635
+ var node = element[0];
636
+ if (!node) {
637
+ return;
638
+ }
639
+
640
+ if (options) {
641
+ options.to = options.to || {};
642
+ options.from = options.from || {};
643
+ }
644
+
645
+ var classNameAdd;
646
+ var classNameRemove;
647
+ if (isArray(className)) {
648
+ classNameAdd = className[0];
649
+ classNameRemove = className[1];
650
+ if (!classNameAdd) {
651
+ className = classNameRemove;
652
+ animationEvent = 'removeClass';
653
+ } else if (!classNameRemove) {
654
+ className = classNameAdd;
655
+ animationEvent = 'addClass';
656
+ } else {
657
+ className = classNameAdd + ' ' + classNameRemove;
658
+ }
659
+ }
660
+
661
+ var isSetClassOperation = animationEvent == 'setClass';
662
+ var isClassBased = isSetClassOperation
663
+ || animationEvent == 'addClass'
664
+ || animationEvent == 'removeClass'
665
+ || animationEvent == 'animate';
666
+
667
+ var currentClassName = element.attr('class');
668
+ var classes = currentClassName + ' ' + className;
669
+ if (!isAnimatableClassName(classes)) {
670
+ return;
671
+ }
672
+
673
+ var beforeComplete = noop,
674
+ beforeCancel = [],
675
+ before = [],
676
+ afterComplete = noop,
677
+ afterCancel = [],
678
+ after = [];
679
+
680
+ var animationLookup = (' ' + classes).replace(/\s+/g,'.');
681
+ forEach(lookup(animationLookup), function(animationFactory) {
682
+ var created = registerAnimation(animationFactory, animationEvent);
683
+ if (!created && isSetClassOperation) {
684
+ registerAnimation(animationFactory, 'addClass');
685
+ registerAnimation(animationFactory, 'removeClass');
686
+ }
687
+ });
688
+
689
+ function registerAnimation(animationFactory, event) {
690
+ var afterFn = animationFactory[event];
691
+ var beforeFn = animationFactory['before' + event.charAt(0).toUpperCase() + event.substr(1)];
692
+ if (afterFn || beforeFn) {
693
+ if (event == 'leave') {
694
+ beforeFn = afterFn;
695
+ //when set as null then animation knows to skip this phase
696
+ afterFn = null;
697
+ }
698
+ after.push({
699
+ event: event, fn: afterFn
700
+ });
701
+ before.push({
702
+ event: event, fn: beforeFn
703
+ });
704
+ return true;
705
+ }
706
+ }
707
+
708
+ function run(fns, cancellations, allCompleteFn) {
709
+ var animations = [];
710
+ forEach(fns, function(animation) {
711
+ animation.fn && animations.push(animation);
712
+ });
713
+
714
+ var count = 0;
715
+ function afterAnimationComplete(index) {
716
+ if (cancellations) {
717
+ (cancellations[index] || noop)();
718
+ if (++count < animations.length) return;
719
+ cancellations = null;
720
+ }
721
+ allCompleteFn();
722
+ }
723
+
724
+ //The code below adds directly to the array in order to work with
725
+ //both sync and async animations. Sync animations are when the done()
726
+ //operation is called right away. DO NOT REFACTOR!
727
+ forEach(animations, function(animation, index) {
728
+ var progress = function() {
729
+ afterAnimationComplete(index);
730
+ };
731
+ switch (animation.event) {
732
+ case 'setClass':
733
+ cancellations.push(animation.fn(element, classNameAdd, classNameRemove, progress, options));
734
+ break;
735
+ case 'animate':
736
+ cancellations.push(animation.fn(element, className, options.from, options.to, progress));
737
+ break;
738
+ case 'addClass':
739
+ cancellations.push(animation.fn(element, classNameAdd || className, progress, options));
740
+ break;
741
+ case 'removeClass':
742
+ cancellations.push(animation.fn(element, classNameRemove || className, progress, options));
743
+ break;
744
+ default:
745
+ cancellations.push(animation.fn(element, progress, options));
746
+ break;
747
+ }
748
+ });
749
+
750
+ if (cancellations && cancellations.length === 0) {
751
+ allCompleteFn();
752
+ }
753
+ }
754
+
755
+ return {
756
+ node: node,
757
+ event: animationEvent,
758
+ className: className,
759
+ isClassBased: isClassBased,
760
+ isSetClassOperation: isSetClassOperation,
761
+ applyStyles: function() {
762
+ if (options) {
763
+ element.css(angular.extend(options.from || {}, options.to || {}));
764
+ }
765
+ },
766
+ before: function(allCompleteFn) {
767
+ beforeComplete = allCompleteFn;
768
+ run(before, beforeCancel, function() {
769
+ beforeComplete = noop;
770
+ allCompleteFn();
771
+ });
772
+ },
773
+ after: function(allCompleteFn) {
774
+ afterComplete = allCompleteFn;
775
+ run(after, afterCancel, function() {
776
+ afterComplete = noop;
777
+ allCompleteFn();
778
+ });
779
+ },
780
+ cancel: function() {
781
+ if (beforeCancel) {
782
+ forEach(beforeCancel, function(cancelFn) {
783
+ (cancelFn || noop)(true);
784
+ });
785
+ beforeComplete(true);
786
+ }
787
+ if (afterCancel) {
788
+ forEach(afterCancel, function(cancelFn) {
789
+ (cancelFn || noop)(true);
790
+ });
791
+ afterComplete(true);
792
+ }
793
+ }
794
+ };
795
+ }
796
+
797
+ /**
798
+ * @ngdoc service
799
+ * @name $animate
800
+ * @kind object
801
+ *
802
+ * @description
803
+ * The `$animate` service provides animation detection support while performing DOM operations (enter, leave and move) as well as during addClass and removeClass operations.
804
+ * When any of these operations are run, the $animate service
805
+ * will examine any JavaScript-defined animations (which are defined by using the $animateProvider provider object)
806
+ * as well as any CSS-defined animations against the CSS classes present on the element once the DOM operation is run.
807
+ *
808
+ * The `$animate` service is used behind the scenes with pre-existing directives and animation with these directives
809
+ * will work out of the box without any extra configuration.
810
+ *
811
+ * Requires the {@link ngAnimate `ngAnimate`} module to be installed.
812
+ *
813
+ * Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
814
+ * ## Callback Promises
815
+ * With AngularJS 1.3, each of the animation methods, on the `$animate` service, return a promise when called. The
816
+ * promise itself is then resolved once the animation has completed itself, has been cancelled or has been
817
+ * skipped due to animations being disabled. (Note that even if the animation is cancelled it will still
818
+ * call the resolve function of the animation.)
819
+ *
820
+ * ```js
821
+ * $animate.enter(element, container).then(function() {
822
+ * //...this is called once the animation is complete...
823
+ * });
824
+ * ```
825
+ *
826
+ * Also note that, due to the nature of the callback promise, if any Angular-specific code (like changing the scope,
827
+ * location of the page, etc...) is executed within the callback promise then be sure to wrap the code using
828
+ * `$scope.$apply(...)`;
829
+ *
830
+ * ```js
831
+ * $animate.leave(element).then(function() {
832
+ * $scope.$apply(function() {
833
+ * $location.path('/new-page');
834
+ * });
835
+ * });
836
+ * ```
837
+ *
838
+ * An animation can also be cancelled by calling the `$animate.cancel(promise)` method with the provided
839
+ * promise that was returned when the animation was started.
840
+ *
841
+ * ```js
842
+ * var promise = $animate.addClass(element, 'super-long-animation');
843
+ * promise.then(function() {
844
+ * //this will still be called even if cancelled
845
+ * });
846
+ *
847
+ * element.on('click', function() {
848
+ * //tooo lazy to wait for the animation to end
849
+ * $animate.cancel(promise);
850
+ * });
851
+ * ```
852
+ *
853
+ * (Keep in mind that the promise cancellation is unique to `$animate` since promises in
854
+ * general cannot be cancelled.)
855
+ *
856
+ */
857
+ return {
858
+ /**
859
+ * @ngdoc method
860
+ * @name $animate#animate
861
+ * @kind function
862
+ *
863
+ * @description
864
+ * Performs an inline animation on the element which applies the provided `to` and `from` CSS styles to the element.
865
+ * If any detected CSS transition, keyframe or JavaScript matches the provided `className` value then the animation
866
+ * will take on the provided styles. For example, if a transition animation is set for the given className then the
867
+ * provided `from` and `to` styles will be applied alongside the given transition. If a JavaScript animation is
868
+ * detected then the provided styles will be given in as function paramters.
869
+ *
870
+ * ```js
871
+ * ngModule.animation('.my-inline-animation', function() {
872
+ * return {
873
+ * animate : function(element, className, from, to, done) {
874
+ * //styles
875
+ * }
876
+ * }
877
+ * });
878
+ * ```
879
+ *
880
+ * Below is a breakdown of each step that occurs during the `animate` animation:
881
+ *
882
+ * | Animation Step | What the element class attribute looks like |
883
+ * |-----------------------------------------------------------------------------------------------------------------------|--------------------------------------------------------------|
884
+ * | 1. `$animate.animate(...)` is called | `class="my-animation"` |
885
+ * | 2. `$animate` waits for the next digest to start the animation | `class="my-animation ng-animate"` |
886
+ * | 3. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
887
+ * | 4. the `className` class value is added to the element | `class="my-animation ng-animate className"` |
888
+ * | 5. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate className"` |
889
+ * | 6. `$animate` blocks all CSS transitions on the element to ensure the `.className` class styling is applied right away| `class="my-animation ng-animate className"` |
890
+ * | 7. `$animate` applies the provided collection of `from` CSS styles to the element | `class="my-animation ng-animate className"` |
891
+ * | 8. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate className"` |
892
+ * | 9. `$animate` removes the CSS transition block placed on the element | `class="my-animation ng-animate className"` |
893
+ * | 10. the `className-active` class is added (this triggers the CSS transition/animation) | `class="my-animation ng-animate className className-active"` |
894
+ * | 11. `$animate` applies the collection of `to` CSS styles to the element which are then handled by the transition | `class="my-animation ng-animate className className-active"` |
895
+ * | 12. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate className className-active"` |
896
+ * | 13. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
897
+ * | 14. The returned promise is resolved. | `class="my-animation"` |
898
+ *
899
+ * @param {DOMElement} element the element that will be the focus of the enter animation
900
+ * @param {object} from a collection of CSS styles that will be applied to the element at the start of the animation
901
+ * @param {object} to a collection of CSS styles that the element will animate towards
902
+ * @param {string=} className an optional CSS class that will be added to the element for the duration of the animation (the default class is `ng-inline-animate`)
903
+ * @param {object=} options an optional collection of options that will be picked up by the CSS transition/animation
904
+ * @return {Promise} the animation callback promise
905
+ */
906
+ animate: function(element, from, to, className, options) {
907
+ className = className || 'ng-inline-animate';
908
+ options = parseAnimateOptions(options) || {};
909
+ options.from = to ? from : null;
910
+ options.to = to ? to : from;
911
+
912
+ return runAnimationPostDigest(function(done) {
913
+ return performAnimation('animate', className, stripCommentsFromElement(element), null, null, noop, options, done);
914
+ });
915
+ },
916
+
917
+ /**
918
+ * @ngdoc method
919
+ * @name $animate#enter
920
+ * @kind function
921
+ *
922
+ * @description
923
+ * Appends the element to the parentElement element that resides in the document and then runs the enter animation. Once
924
+ * the animation is started, the following CSS classes will be present on the element for the duration of the animation:
925
+ *
926
+ * Below is a breakdown of each step that occurs during enter animation:
927
+ *
928
+ * | Animation Step | What the element class attribute looks like |
929
+ * |-----------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------|
930
+ * | 1. `$animate.enter(...)` is called | `class="my-animation"` |
931
+ * | 2. element is inserted into the `parentElement` element or beside the `afterElement` element | `class="my-animation"` |
932
+ * | 3. `$animate` waits for the next digest to start the animation | `class="my-animation ng-animate"` |
933
+ * | 4. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
934
+ * | 5. the `.ng-enter` class is added to the element | `class="my-animation ng-animate ng-enter"` |
935
+ * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate ng-enter"` |
936
+ * | 7. `$animate` blocks all CSS transitions on the element to ensure the `.ng-enter` class styling is applied right away | `class="my-animation ng-animate ng-enter"` |
937
+ * | 8. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate ng-enter"` |
938
+ * | 9. `$animate` removes the CSS transition block placed on the element | `class="my-animation ng-animate ng-enter"` |
939
+ * | 10. the `.ng-enter-active` class is added (this triggers the CSS transition/animation) | `class="my-animation ng-animate ng-enter ng-enter-active"` |
940
+ * | 11. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate ng-enter ng-enter-active"` |
941
+ * | 12. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
942
+ * | 13. The returned promise is resolved. | `class="my-animation"` |
943
+ *
944
+ * @param {DOMElement} element the element that will be the focus of the enter animation
945
+ * @param {DOMElement} parentElement the parent element of the element that will be the focus of the enter animation
946
+ * @param {DOMElement} afterElement the sibling element (which is the previous element) of the element that will be the focus of the enter animation
947
+ * @param {object=} options an optional collection of options that will be picked up by the CSS transition/animation
948
+ * @return {Promise} the animation callback promise
949
+ */
950
+ enter: function(element, parentElement, afterElement, options) {
951
+ options = parseAnimateOptions(options);
952
+ element = angular.element(element);
953
+ parentElement = prepareElement(parentElement);
954
+ afterElement = prepareElement(afterElement);
955
+
956
+ classBasedAnimationsBlocked(element, true);
957
+ $delegate.enter(element, parentElement, afterElement);
958
+ return runAnimationPostDigest(function(done) {
959
+ return performAnimation('enter', 'ng-enter', stripCommentsFromElement(element), parentElement, afterElement, noop, options, done);
960
+ });
961
+ },
962
+
963
+ /**
964
+ * @ngdoc method
965
+ * @name $animate#leave
966
+ * @kind function
967
+ *
968
+ * @description
969
+ * Runs the leave animation operation and, upon completion, removes the element from the DOM. Once
970
+ * the animation is started, the following CSS classes will be added for the duration of the animation:
971
+ *
972
+ * Below is a breakdown of each step that occurs during leave animation:
973
+ *
974
+ * | Animation Step | What the element class attribute looks like |
975
+ * |-----------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------|
976
+ * | 1. `$animate.leave(...)` is called | `class="my-animation"` |
977
+ * | 2. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
978
+ * | 3. `$animate` waits for the next digest to start the animation | `class="my-animation ng-animate"` |
979
+ * | 4. the `.ng-leave` class is added to the element | `class="my-animation ng-animate ng-leave"` |
980
+ * | 5. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate ng-leave"` |
981
+ * | 6. `$animate` blocks all CSS transitions on the element to ensure the `.ng-leave` class styling is applied right away | `class="my-animation ng-animate ng-leave"` |
982
+ * | 7. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate ng-leave"` |
983
+ * | 8. `$animate` removes the CSS transition block placed on the element | `class="my-animation ng-animate ng-leave"` |
984
+ * | 9. the `.ng-leave-active` class is added (this triggers the CSS transition/animation) | `class="my-animation ng-animate ng-leave ng-leave-active"` |
985
+ * | 10. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate ng-leave ng-leave-active"` |
986
+ * | 11. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
987
+ * | 12. The element is removed from the DOM | ... |
988
+ * | 13. The returned promise is resolved. | ... |
989
+ *
990
+ * @param {DOMElement} element the element that will be the focus of the leave animation
991
+ * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
992
+ * @return {Promise} the animation callback promise
993
+ */
994
+ leave: function(element, options) {
995
+ options = parseAnimateOptions(options);
996
+ element = angular.element(element);
997
+
998
+ cancelChildAnimations(element);
999
+ classBasedAnimationsBlocked(element, true);
1000
+ return runAnimationPostDigest(function(done) {
1001
+ return performAnimation('leave', 'ng-leave', stripCommentsFromElement(element), null, null, function() {
1002
+ $delegate.leave(element);
1003
+ }, options, done);
1004
+ });
1005
+ },
1006
+
1007
+ /**
1008
+ * @ngdoc method
1009
+ * @name $animate#move
1010
+ * @kind function
1011
+ *
1012
+ * @description
1013
+ * Fires the move DOM operation. Just before the animation starts, the animate service will either append it into the parentElement container or
1014
+ * add the element directly after the afterElement element if present. Then the move animation will be run. Once
1015
+ * the animation is started, the following CSS classes will be added for the duration of the animation:
1016
+ *
1017
+ * Below is a breakdown of each step that occurs during move animation:
1018
+ *
1019
+ * | Animation Step | What the element class attribute looks like |
1020
+ * |----------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------|
1021
+ * | 1. `$animate.move(...)` is called | `class="my-animation"` |
1022
+ * | 2. element is moved into the parentElement element or beside the afterElement element | `class="my-animation"` |
1023
+ * | 3. `$animate` waits for the next digest to start the animation | `class="my-animation ng-animate"` |
1024
+ * | 4. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
1025
+ * | 5. the `.ng-move` class is added to the element | `class="my-animation ng-animate ng-move"` |
1026
+ * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate ng-move"` |
1027
+ * | 7. `$animate` blocks all CSS transitions on the element to ensure the `.ng-move` class styling is applied right away | `class="my-animation ng-animate ng-move"` |
1028
+ * | 8. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate ng-move"` |
1029
+ * | 9. `$animate` removes the CSS transition block placed on the element | `class="my-animation ng-animate ng-move"` |
1030
+ * | 10. the `.ng-move-active` class is added (this triggers the CSS transition/animation) | `class="my-animation ng-animate ng-move ng-move-active"` |
1031
+ * | 11. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate ng-move ng-move-active"` |
1032
+ * | 12. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
1033
+ * | 13. The returned promise is resolved. | `class="my-animation"` |
1034
+ *
1035
+ * @param {DOMElement} element the element that will be the focus of the move animation
1036
+ * @param {DOMElement} parentElement the parentElement element of the element that will be the focus of the move animation
1037
+ * @param {DOMElement} afterElement the sibling element (which is the previous element) of the element that will be the focus of the move animation
1038
+ * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
1039
+ * @return {Promise} the animation callback promise
1040
+ */
1041
+ move: function(element, parentElement, afterElement, options) {
1042
+ options = parseAnimateOptions(options);
1043
+ element = angular.element(element);
1044
+ parentElement = prepareElement(parentElement);
1045
+ afterElement = prepareElement(afterElement);
1046
+
1047
+ cancelChildAnimations(element);
1048
+ classBasedAnimationsBlocked(element, true);
1049
+ $delegate.move(element, parentElement, afterElement);
1050
+ return runAnimationPostDigest(function(done) {
1051
+ return performAnimation('move', 'ng-move', stripCommentsFromElement(element), parentElement, afterElement, noop, options, done);
1052
+ });
1053
+ },
1054
+
1055
+ /**
1056
+ * @ngdoc method
1057
+ * @name $animate#addClass
1058
+ *
1059
+ * @description
1060
+ * Triggers a custom animation event based off the className variable and then attaches the className value to the element as a CSS class.
1061
+ * Unlike the other animation methods, the animate service will suffix the className value with {@type -add} in order to provide
1062
+ * the animate service the setup and active CSS classes in order to trigger the animation (this will be skipped if no CSS transitions
1063
+ * or keyframes are defined on the -add-active or base CSS class).
1064
+ *
1065
+ * Below is a breakdown of each step that occurs during addClass animation:
1066
+ *
1067
+ * | Animation Step | What the element class attribute looks like |
1068
+ * |--------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------|
1069
+ * | 1. `$animate.addClass(element, 'super')` is called | `class="my-animation"` |
1070
+ * | 2. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate"` |
1071
+ * | 3. the `.super-add` class is added to the element | `class="my-animation ng-animate super-add"` |
1072
+ * | 4. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate super-add"` |
1073
+ * | 5. the `.super` and `.super-add-active` classes are added (this triggers the CSS transition/animation) | `class="my-animation ng-animate super super-add super-add-active"` |
1074
+ * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate super super-add super-add-active"` |
1075
+ * | 7. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate super super-add super-add-active"` |
1076
+ * | 8. The animation ends and all generated CSS classes are removed from the element | `class="my-animation super"` |
1077
+ * | 9. The super class is kept on the element | `class="my-animation super"` |
1078
+ * | 10. The returned promise is resolved. | `class="my-animation super"` |
1079
+ *
1080
+ * @param {DOMElement} element the element that will be animated
1081
+ * @param {string} className the CSS class that will be added to the element and then animated
1082
+ * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
1083
+ * @return {Promise} the animation callback promise
1084
+ */
1085
+ addClass: function(element, className, options) {
1086
+ return this.setClass(element, className, [], options);
1087
+ },
1088
+
1089
+ /**
1090
+ * @ngdoc method
1091
+ * @name $animate#removeClass
1092
+ *
1093
+ * @description
1094
+ * Triggers a custom animation event based off the className variable and then removes the CSS class provided by the className value
1095
+ * from the element. Unlike the other animation methods, the animate service will suffix the className value with {@type -remove} in
1096
+ * order to provide the animate service the setup and active CSS classes in order to trigger the animation (this will be skipped if
1097
+ * no CSS transitions or keyframes are defined on the -remove or base CSS classes).
1098
+ *
1099
+ * Below is a breakdown of each step that occurs during removeClass animation:
1100
+ *
1101
+ * | Animation Step | What the element class attribute looks like |
1102
+ * |----------------------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------|
1103
+ * | 1. `$animate.removeClass(element, 'super')` is called | `class="my-animation super"` |
1104
+ * | 2. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation super ng-animate"` |
1105
+ * | 3. the `.super-remove` class is added to the element | `class="my-animation super ng-animate super-remove"` |
1106
+ * | 4. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation super ng-animate super-remove"` |
1107
+ * | 5. the `.super-remove-active` classes are added and `.super` is removed (this triggers the CSS transition/animation) | `class="my-animation ng-animate super-remove super-remove-active"` |
1108
+ * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate super-remove super-remove-active"` |
1109
+ * | 7. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate super-remove super-remove-active"` |
1110
+ * | 8. The animation ends and all generated CSS classes are removed from the element | `class="my-animation"` |
1111
+ * | 9. The returned promise is resolved. | `class="my-animation"` |
1112
+ *
1113
+ *
1114
+ * @param {DOMElement} element the element that will be animated
1115
+ * @param {string} className the CSS class that will be animated and then removed from the element
1116
+ * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
1117
+ * @return {Promise} the animation callback promise
1118
+ */
1119
+ removeClass: function(element, className, options) {
1120
+ return this.setClass(element, [], className, options);
1121
+ },
1122
+
1123
+ /**
1124
+ *
1125
+ * @ngdoc method
1126
+ * @name $animate#setClass
1127
+ *
1128
+ * @description Adds and/or removes the given CSS classes to and from the element.
1129
+ * Once complete, the `done()` callback will be fired (if provided).
1130
+ *
1131
+ * | Animation Step | What the element class attribute looks like |
1132
+ * |----------------------------------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------------------------------------|
1133
+ * | 1. `$animate.setClass(element, 'on', 'off')` is called | `class="my-animation off"` |
1134
+ * | 2. `$animate` runs the JavaScript-defined animations detected on the element | `class="my-animation ng-animate off"` |
1135
+ * | 3. the `.on-add` and `.off-remove` classes are added to the element | `class="my-animation ng-animate on-add off-remove off"` |
1136
+ * | 4. `$animate` waits for a single animation frame (this performs a reflow) | `class="my-animation ng-animate on-add off-remove off"` |
1137
+ * | 5. the `.on`, `.on-add-active` and `.off-remove-active` classes are added and `.off` is removed (this triggers the CSS transition/animation) | `class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active"` |
1138
+ * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay | `class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active"` |
1139
+ * | 7. `$animate` waits for the animation to complete (via events and timeout) | `class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active"` |
1140
+ * | 8. The animation ends and all generated CSS classes are removed from the element | `class="my-animation on"` |
1141
+ * | 9. The returned promise is resolved. | `class="my-animation on"` |
1142
+ *
1143
+ * @param {DOMElement} element the element which will have its CSS classes changed
1144
+ * removed from it
1145
+ * @param {string} add the CSS classes which will be added to the element
1146
+ * @param {string} remove the CSS class which will be removed from the element
1147
+ * CSS classes have been set on the element
1148
+ * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
1149
+ * @return {Promise} the animation callback promise
1150
+ */
1151
+ setClass: function(element, add, remove, options) {
1152
+ options = parseAnimateOptions(options);
1153
+
1154
+ var STORAGE_KEY = '$$animateClasses';
1155
+ element = angular.element(element);
1156
+ element = stripCommentsFromElement(element);
1157
+
1158
+ if (classBasedAnimationsBlocked(element)) {
1159
+ return $delegate.$$setClassImmediately(element, add, remove, options);
1160
+ }
1161
+
1162
+ // we're using a combined array for both the add and remove
1163
+ // operations since the ORDER OF addClass and removeClass matters
1164
+ var classes, cache = element.data(STORAGE_KEY);
1165
+ var hasCache = !!cache;
1166
+ if (!cache) {
1167
+ cache = {};
1168
+ cache.classes = {};
1169
+ }
1170
+ classes = cache.classes;
1171
+
1172
+ add = isArray(add) ? add : add.split(' ');
1173
+ forEach(add, function(c) {
1174
+ if (c && c.length) {
1175
+ classes[c] = true;
1176
+ }
1177
+ });
1178
+
1179
+ remove = isArray(remove) ? remove : remove.split(' ');
1180
+ forEach(remove, function(c) {
1181
+ if (c && c.length) {
1182
+ classes[c] = false;
1183
+ }
1184
+ });
1185
+
1186
+ if (hasCache) {
1187
+ if (options && cache.options) {
1188
+ cache.options = angular.extend(cache.options || {}, options);
1189
+ }
1190
+
1191
+ //the digest cycle will combine all the animations into one function
1192
+ return cache.promise;
1193
+ } else {
1194
+ element.data(STORAGE_KEY, cache = {
1195
+ classes: classes,
1196
+ options: options
1197
+ });
1198
+ }
1199
+
1200
+ return cache.promise = runAnimationPostDigest(function(done) {
1201
+ var parentElement = element.parent();
1202
+ var elementNode = extractElementNode(element);
1203
+ var parentNode = elementNode.parentNode;
1204
+ // TODO(matsko): move this code into the animationsDisabled() function once #8092 is fixed
1205
+ if (!parentNode || parentNode['$$NG_REMOVED'] || elementNode['$$NG_REMOVED']) {
1206
+ done();
1207
+ return;
1208
+ }
1209
+
1210
+ var cache = element.data(STORAGE_KEY);
1211
+ element.removeData(STORAGE_KEY);
1212
+
1213
+ var state = element.data(NG_ANIMATE_STATE) || {};
1214
+ var classes = resolveElementClasses(element, cache, state.active);
1215
+ return !classes
1216
+ ? done()
1217
+ : performAnimation('setClass', classes, element, parentElement, null, function() {
1218
+ if (classes[0]) $delegate.$$addClassImmediately(element, classes[0]);
1219
+ if (classes[1]) $delegate.$$removeClassImmediately(element, classes[1]);
1220
+ }, cache.options, done);
1221
+ });
1222
+ },
1223
+
1224
+ /**
1225
+ * @ngdoc method
1226
+ * @name $animate#cancel
1227
+ * @kind function
1228
+ *
1229
+ * @param {Promise} animationPromise The animation promise that is returned when an animation is started.
1230
+ *
1231
+ * @description
1232
+ * Cancels the provided animation.
1233
+ */
1234
+ cancel: function(promise) {
1235
+ promise.$$cancelFn();
1236
+ },
1237
+
1238
+ /**
1239
+ * @ngdoc method
1240
+ * @name $animate#enabled
1241
+ * @kind function
1242
+ *
1243
+ * @param {boolean=} value If provided then set the animation on or off.
1244
+ * @param {DOMElement=} element If provided then the element will be used to represent the enable/disable operation
1245
+ * @return {boolean} Current animation state.
1246
+ *
1247
+ * @description
1248
+ * Globally enables/disables animations.
1249
+ *
1250
+ */
1251
+ enabled: function(value, element) {
1252
+ switch (arguments.length) {
1253
+ case 2:
1254
+ if (value) {
1255
+ cleanup(element);
1256
+ } else {
1257
+ var data = element.data(NG_ANIMATE_STATE) || {};
1258
+ data.disabled = true;
1259
+ element.data(NG_ANIMATE_STATE, data);
1260
+ }
1261
+ break;
1262
+
1263
+ case 1:
1264
+ rootAnimateState.disabled = !value;
1265
+ break;
1266
+
1267
+ default:
1268
+ value = !rootAnimateState.disabled;
1269
+ break;
1270
+ }
1271
+ return !!value;
1272
+ }
1273
+ };
1274
+
1275
+ /*
1276
+ all animations call this shared animation triggering function internally.
1277
+ The animationEvent variable refers to the JavaScript animation event that will be triggered
1278
+ and the className value is the name of the animation that will be applied within the
1279
+ CSS code. Element, `parentElement` and `afterElement` are provided DOM elements for the animation
1280
+ and the onComplete callback will be fired once the animation is fully complete.
1281
+ */
1282
+ function performAnimation(animationEvent, className, element, parentElement, afterElement, domOperation, options, doneCallback) {
1283
+ var noopCancel = noop;
1284
+ var runner = animationRunner(element, animationEvent, className, options);
1285
+ if (!runner) {
1286
+ fireDOMOperation();
1287
+ fireBeforeCallbackAsync();
1288
+ fireAfterCallbackAsync();
1289
+ closeAnimation();
1290
+ return noopCancel;
1291
+ }
1292
+
1293
+ animationEvent = runner.event;
1294
+ className = runner.className;
1295
+ var elementEvents = angular.element._data(runner.node);
1296
+ elementEvents = elementEvents && elementEvents.events;
1297
+
1298
+ if (!parentElement) {
1299
+ parentElement = afterElement ? afterElement.parent() : element.parent();
1300
+ }
1301
+
1302
+ //skip the animation if animations are disabled, a parent is already being animated,
1303
+ //the element is not currently attached to the document body or then completely close
1304
+ //the animation if any matching animations are not found at all.
1305
+ //NOTE: IE8 + IE9 should close properly (run closeAnimation()) in case an animation was found.
1306
+ if (animationsDisabled(element, parentElement)) {
1307
+ fireDOMOperation();
1308
+ fireBeforeCallbackAsync();
1309
+ fireAfterCallbackAsync();
1310
+ closeAnimation();
1311
+ return noopCancel;
1312
+ }
1313
+
1314
+ var ngAnimateState = element.data(NG_ANIMATE_STATE) || {};
1315
+ var runningAnimations = ngAnimateState.active || {};
1316
+ var totalActiveAnimations = ngAnimateState.totalActive || 0;
1317
+ var lastAnimation = ngAnimateState.last;
1318
+ var skipAnimation = false;
1319
+
1320
+ if (totalActiveAnimations > 0) {
1321
+ var animationsToCancel = [];
1322
+ if (!runner.isClassBased) {
1323
+ if (animationEvent == 'leave' && runningAnimations['ng-leave']) {
1324
+ skipAnimation = true;
1325
+ } else {
1326
+ //cancel all animations when a structural animation takes place
1327
+ for (var klass in runningAnimations) {
1328
+ animationsToCancel.push(runningAnimations[klass]);
1329
+ }
1330
+ ngAnimateState = {};
1331
+ cleanup(element, true);
1332
+ }
1333
+ } else if (lastAnimation.event == 'setClass') {
1334
+ animationsToCancel.push(lastAnimation);
1335
+ cleanup(element, className);
1336
+ }
1337
+ else if (runningAnimations[className]) {
1338
+ var current = runningAnimations[className];
1339
+ if (current.event == animationEvent) {
1340
+ skipAnimation = true;
1341
+ } else {
1342
+ animationsToCancel.push(current);
1343
+ cleanup(element, className);
1344
+ }
1345
+ }
1346
+
1347
+ if (animationsToCancel.length > 0) {
1348
+ forEach(animationsToCancel, function(operation) {
1349
+ operation.cancel();
1350
+ });
1351
+ }
1352
+ }
1353
+
1354
+ if (runner.isClassBased
1355
+ && !runner.isSetClassOperation
1356
+ && animationEvent != 'animate'
1357
+ && !skipAnimation) {
1358
+ skipAnimation = (animationEvent == 'addClass') == element.hasClass(className); //opposite of XOR
1359
+ }
1360
+
1361
+ if (skipAnimation) {
1362
+ fireDOMOperation();
1363
+ fireBeforeCallbackAsync();
1364
+ fireAfterCallbackAsync();
1365
+ fireDoneCallbackAsync();
1366
+ return noopCancel;
1367
+ }
1368
+
1369
+ runningAnimations = ngAnimateState.active || {};
1370
+ totalActiveAnimations = ngAnimateState.totalActive || 0;
1371
+
1372
+ if (animationEvent == 'leave') {
1373
+ //there's no need to ever remove the listener since the element
1374
+ //will be removed (destroyed) after the leave animation ends or
1375
+ //is cancelled midway
1376
+ element.one('$destroy', function(e) {
1377
+ var element = angular.element(this);
1378
+ var state = element.data(NG_ANIMATE_STATE);
1379
+ if (state) {
1380
+ var activeLeaveAnimation = state.active['ng-leave'];
1381
+ if (activeLeaveAnimation) {
1382
+ activeLeaveAnimation.cancel();
1383
+ cleanup(element, 'ng-leave');
1384
+ }
1385
+ }
1386
+ });
1387
+ }
1388
+
1389
+ //the ng-animate class does nothing, but it's here to allow for
1390
+ //parent animations to find and cancel child animations when needed
1391
+ $$jqLite.addClass(element, NG_ANIMATE_CLASS_NAME);
1392
+ if (options && options.tempClasses) {
1393
+ forEach(options.tempClasses, function(className) {
1394
+ $$jqLite.addClass(element, className);
1395
+ });
1396
+ }
1397
+
1398
+ var localAnimationCount = globalAnimationCounter++;
1399
+ totalActiveAnimations++;
1400
+ runningAnimations[className] = runner;
1401
+
1402
+ element.data(NG_ANIMATE_STATE, {
1403
+ last: runner,
1404
+ active: runningAnimations,
1405
+ index: localAnimationCount,
1406
+ totalActive: totalActiveAnimations
1407
+ });
1408
+
1409
+ //first we run the before animations and when all of those are complete
1410
+ //then we perform the DOM operation and run the next set of animations
1411
+ fireBeforeCallbackAsync();
1412
+ runner.before(function(cancelled) {
1413
+ var data = element.data(NG_ANIMATE_STATE);
1414
+ cancelled = cancelled ||
1415
+ !data || !data.active[className] ||
1416
+ (runner.isClassBased && data.active[className].event != animationEvent);
1417
+
1418
+ fireDOMOperation();
1419
+ if (cancelled === true) {
1420
+ closeAnimation();
1421
+ } else {
1422
+ fireAfterCallbackAsync();
1423
+ runner.after(closeAnimation);
1424
+ }
1425
+ });
1426
+
1427
+ return runner.cancel;
1428
+
1429
+ function fireDOMCallback(animationPhase) {
1430
+ var eventName = '$animate:' + animationPhase;
1431
+ if (elementEvents && elementEvents[eventName] && elementEvents[eventName].length > 0) {
1432
+ $$asyncCallback(function() {
1433
+ element.triggerHandler(eventName, {
1434
+ event: animationEvent,
1435
+ className: className
1436
+ });
1437
+ });
1438
+ }
1439
+ }
1440
+
1441
+ function fireBeforeCallbackAsync() {
1442
+ fireDOMCallback('before');
1443
+ }
1444
+
1445
+ function fireAfterCallbackAsync() {
1446
+ fireDOMCallback('after');
1447
+ }
1448
+
1449
+ function fireDoneCallbackAsync() {
1450
+ fireDOMCallback('close');
1451
+ doneCallback();
1452
+ }
1453
+
1454
+ //it is less complicated to use a flag than managing and canceling
1455
+ //timeouts containing multiple callbacks.
1456
+ function fireDOMOperation() {
1457
+ if (!fireDOMOperation.hasBeenRun) {
1458
+ fireDOMOperation.hasBeenRun = true;
1459
+ domOperation();
1460
+ }
1461
+ }
1462
+
1463
+ function closeAnimation() {
1464
+ if (!closeAnimation.hasBeenRun) {
1465
+ if (runner) { //the runner doesn't exist if it fails to instantiate
1466
+ runner.applyStyles();
1467
+ }
1468
+
1469
+ closeAnimation.hasBeenRun = true;
1470
+ if (options && options.tempClasses) {
1471
+ forEach(options.tempClasses, function(className) {
1472
+ $$jqLite.removeClass(element, className);
1473
+ });
1474
+ }
1475
+
1476
+ var data = element.data(NG_ANIMATE_STATE);
1477
+ if (data) {
1478
+
1479
+ /* only structural animations wait for reflow before removing an
1480
+ animation, but class-based animations don't. An example of this
1481
+ failing would be when a parent HTML tag has a ng-class attribute
1482
+ causing ALL directives below to skip animations during the digest */
1483
+ if (runner && runner.isClassBased) {
1484
+ cleanup(element, className);
1485
+ } else {
1486
+ $$asyncCallback(function() {
1487
+ var data = element.data(NG_ANIMATE_STATE) || {};
1488
+ if (localAnimationCount == data.index) {
1489
+ cleanup(element, className, animationEvent);
1490
+ }
1491
+ });
1492
+ element.data(NG_ANIMATE_STATE, data);
1493
+ }
1494
+ }
1495
+ fireDoneCallbackAsync();
1496
+ }
1497
+ }
1498
+ }
1499
+
1500
+ function cancelChildAnimations(element) {
1501
+ var node = extractElementNode(element);
1502
+ if (node) {
1503
+ var nodes = angular.isFunction(node.getElementsByClassName) ?
1504
+ node.getElementsByClassName(NG_ANIMATE_CLASS_NAME) :
1505
+ node.querySelectorAll('.' + NG_ANIMATE_CLASS_NAME);
1506
+ forEach(nodes, function(element) {
1507
+ element = angular.element(element);
1508
+ var data = element.data(NG_ANIMATE_STATE);
1509
+ if (data && data.active) {
1510
+ forEach(data.active, function(runner) {
1511
+ runner.cancel();
1512
+ });
1513
+ }
1514
+ });
1515
+ }
1516
+ }
1517
+
1518
+ function cleanup(element, className) {
1519
+ if (isMatchingElement(element, $rootElement)) {
1520
+ if (!rootAnimateState.disabled) {
1521
+ rootAnimateState.running = false;
1522
+ rootAnimateState.structural = false;
1523
+ }
1524
+ } else if (className) {
1525
+ var data = element.data(NG_ANIMATE_STATE) || {};
1526
+
1527
+ var removeAnimations = className === true;
1528
+ if (!removeAnimations && data.active && data.active[className]) {
1529
+ data.totalActive--;
1530
+ delete data.active[className];
1531
+ }
1532
+
1533
+ if (removeAnimations || !data.totalActive) {
1534
+ $$jqLite.removeClass(element, NG_ANIMATE_CLASS_NAME);
1535
+ element.removeData(NG_ANIMATE_STATE);
1536
+ }
1537
+ }
1538
+ }
1539
+
1540
+ function animationsDisabled(element, parentElement) {
1541
+ if (rootAnimateState.disabled) {
1542
+ return true;
1543
+ }
1544
+
1545
+ if (isMatchingElement(element, $rootElement)) {
1546
+ return rootAnimateState.running;
1547
+ }
1548
+
1549
+ var allowChildAnimations, parentRunningAnimation, hasParent;
1550
+ do {
1551
+ //the element did not reach the root element which means that it
1552
+ //is not apart of the DOM. Therefore there is no reason to do
1553
+ //any animations on it
1554
+ if (parentElement.length === 0) break;
1555
+
1556
+ var isRoot = isMatchingElement(parentElement, $rootElement);
1557
+ var state = isRoot ? rootAnimateState : (parentElement.data(NG_ANIMATE_STATE) || {});
1558
+ if (state.disabled) {
1559
+ return true;
1560
+ }
1561
+
1562
+ //no matter what, for an animation to work it must reach the root element
1563
+ //this implies that the element is attached to the DOM when the animation is run
1564
+ if (isRoot) {
1565
+ hasParent = true;
1566
+ }
1567
+
1568
+ //once a flag is found that is strictly false then everything before
1569
+ //it will be discarded and all child animations will be restricted
1570
+ if (allowChildAnimations !== false) {
1571
+ var animateChildrenFlag = parentElement.data(NG_ANIMATE_CHILDREN);
1572
+ if (angular.isDefined(animateChildrenFlag)) {
1573
+ allowChildAnimations = animateChildrenFlag;
1574
+ }
1575
+ }
1576
+
1577
+ parentRunningAnimation = parentRunningAnimation ||
1578
+ state.running ||
1579
+ (state.last && !state.last.isClassBased);
1580
+ }
1581
+ while (parentElement = parentElement.parent());
1582
+
1583
+ return !hasParent || (!allowChildAnimations && parentRunningAnimation);
1584
+ }
1585
+ }]);
1586
+
1587
+ $animateProvider.register('', ['$window', '$sniffer', '$timeout', '$$animateReflow',
1588
+ function($window, $sniffer, $timeout, $$animateReflow) {
1589
+ // Detect proper transitionend/animationend event names.
1590
+ var CSS_PREFIX = '', TRANSITION_PROP, TRANSITIONEND_EVENT, ANIMATION_PROP, ANIMATIONEND_EVENT;
1591
+
1592
+ // If unprefixed events are not supported but webkit-prefixed are, use the latter.
1593
+ // Otherwise, just use W3C names, browsers not supporting them at all will just ignore them.
1594
+ // Note: Chrome implements `window.onwebkitanimationend` and doesn't implement `window.onanimationend`
1595
+ // but at the same time dispatches the `animationend` event and not `webkitAnimationEnd`.
1596
+ // Register both events in case `window.onanimationend` is not supported because of that,
1597
+ // do the same for `transitionend` as Safari is likely to exhibit similar behavior.
1598
+ // Also, the only modern browser that uses vendor prefixes for transitions/keyframes is webkit
1599
+ // therefore there is no reason to test anymore for other vendor prefixes: http://caniuse.com/#search=transition
1600
+ if (window.ontransitionend === undefined && window.onwebkittransitionend !== undefined) {
1601
+ CSS_PREFIX = '-webkit-';
1602
+ TRANSITION_PROP = 'WebkitTransition';
1603
+ TRANSITIONEND_EVENT = 'webkitTransitionEnd transitionend';
1604
+ } else {
1605
+ TRANSITION_PROP = 'transition';
1606
+ TRANSITIONEND_EVENT = 'transitionend';
1607
+ }
1608
+
1609
+ if (window.onanimationend === undefined && window.onwebkitanimationend !== undefined) {
1610
+ CSS_PREFIX = '-webkit-';
1611
+ ANIMATION_PROP = 'WebkitAnimation';
1612
+ ANIMATIONEND_EVENT = 'webkitAnimationEnd animationend';
1613
+ } else {
1614
+ ANIMATION_PROP = 'animation';
1615
+ ANIMATIONEND_EVENT = 'animationend';
1616
+ }
1617
+
1618
+ var DURATION_KEY = 'Duration';
1619
+ var PROPERTY_KEY = 'Property';
1620
+ var DELAY_KEY = 'Delay';
1621
+ var ANIMATION_ITERATION_COUNT_KEY = 'IterationCount';
1622
+ var ANIMATION_PLAYSTATE_KEY = 'PlayState';
1623
+ var NG_ANIMATE_PARENT_KEY = '$$ngAnimateKey';
1624
+ var NG_ANIMATE_CSS_DATA_KEY = '$$ngAnimateCSS3Data';
1625
+ var ELAPSED_TIME_MAX_DECIMAL_PLACES = 3;
1626
+ var CLOSING_TIME_BUFFER = 1.5;
1627
+ var ONE_SECOND = 1000;
1628
+
1629
+ var lookupCache = {};
1630
+ var parentCounter = 0;
1631
+ var animationReflowQueue = [];
1632
+ var cancelAnimationReflow;
1633
+ function clearCacheAfterReflow() {
1634
+ if (!cancelAnimationReflow) {
1635
+ cancelAnimationReflow = $$animateReflow(function() {
1636
+ animationReflowQueue = [];
1637
+ cancelAnimationReflow = null;
1638
+ lookupCache = {};
1639
+ });
1640
+ }
1641
+ }
1642
+
1643
+ function afterReflow(element, callback) {
1644
+ if (cancelAnimationReflow) {
1645
+ cancelAnimationReflow();
1646
+ }
1647
+ animationReflowQueue.push(callback);
1648
+ cancelAnimationReflow = $$animateReflow(function() {
1649
+ forEach(animationReflowQueue, function(fn) {
1650
+ fn();
1651
+ });
1652
+
1653
+ animationReflowQueue = [];
1654
+ cancelAnimationReflow = null;
1655
+ lookupCache = {};
1656
+ });
1657
+ }
1658
+
1659
+ var closingTimer = null;
1660
+ var closingTimestamp = 0;
1661
+ var animationElementQueue = [];
1662
+ function animationCloseHandler(element, totalTime) {
1663
+ var node = extractElementNode(element);
1664
+ element = angular.element(node);
1665
+
1666
+ //this item will be garbage collected by the closing
1667
+ //animation timeout
1668
+ animationElementQueue.push(element);
1669
+
1670
+ //but it may not need to cancel out the existing timeout
1671
+ //if the timestamp is less than the previous one
1672
+ var futureTimestamp = Date.now() + totalTime;
1673
+ if (futureTimestamp <= closingTimestamp) {
1674
+ return;
1675
+ }
1676
+
1677
+ $timeout.cancel(closingTimer);
1678
+
1679
+ closingTimestamp = futureTimestamp;
1680
+ closingTimer = $timeout(function() {
1681
+ closeAllAnimations(animationElementQueue);
1682
+ animationElementQueue = [];
1683
+ }, totalTime, false);
1684
+ }
1685
+
1686
+ function closeAllAnimations(elements) {
1687
+ forEach(elements, function(element) {
1688
+ var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
1689
+ if (elementData) {
1690
+ forEach(elementData.closeAnimationFns, function(fn) {
1691
+ fn();
1692
+ });
1693
+ }
1694
+ });
1695
+ }
1696
+
1697
+ function getElementAnimationDetails(element, cacheKey) {
1698
+ var data = cacheKey ? lookupCache[cacheKey] : null;
1699
+ if (!data) {
1700
+ var transitionDuration = 0;
1701
+ var transitionDelay = 0;
1702
+ var animationDuration = 0;
1703
+ var animationDelay = 0;
1704
+
1705
+ //we want all the styles defined before and after
1706
+ forEach(element, function(element) {
1707
+ if (element.nodeType == ELEMENT_NODE) {
1708
+ var elementStyles = $window.getComputedStyle(element) || {};
1709
+
1710
+ var transitionDurationStyle = elementStyles[TRANSITION_PROP + DURATION_KEY];
1711
+ transitionDuration = Math.max(parseMaxTime(transitionDurationStyle), transitionDuration);
1712
+
1713
+ var transitionDelayStyle = elementStyles[TRANSITION_PROP + DELAY_KEY];
1714
+ transitionDelay = Math.max(parseMaxTime(transitionDelayStyle), transitionDelay);
1715
+
1716
+ var animationDelayStyle = elementStyles[ANIMATION_PROP + DELAY_KEY];
1717
+ animationDelay = Math.max(parseMaxTime(elementStyles[ANIMATION_PROP + DELAY_KEY]), animationDelay);
1718
+
1719
+ var aDuration = parseMaxTime(elementStyles[ANIMATION_PROP + DURATION_KEY]);
1720
+
1721
+ if (aDuration > 0) {
1722
+ aDuration *= parseInt(elementStyles[ANIMATION_PROP + ANIMATION_ITERATION_COUNT_KEY], 10) || 1;
1723
+ }
1724
+ animationDuration = Math.max(aDuration, animationDuration);
1725
+ }
1726
+ });
1727
+ data = {
1728
+ total: 0,
1729
+ transitionDelay: transitionDelay,
1730
+ transitionDuration: transitionDuration,
1731
+ animationDelay: animationDelay,
1732
+ animationDuration: animationDuration
1733
+ };
1734
+ if (cacheKey) {
1735
+ lookupCache[cacheKey] = data;
1736
+ }
1737
+ }
1738
+ return data;
1739
+ }
1740
+
1741
+ function parseMaxTime(str) {
1742
+ var maxValue = 0;
1743
+ var values = isString(str) ?
1744
+ str.split(/\s*,\s*/) :
1745
+ [];
1746
+ forEach(values, function(value) {
1747
+ maxValue = Math.max(parseFloat(value) || 0, maxValue);
1748
+ });
1749
+ return maxValue;
1750
+ }
1751
+
1752
+ function getCacheKey(element) {
1753
+ var parentElement = element.parent();
1754
+ var parentID = parentElement.data(NG_ANIMATE_PARENT_KEY);
1755
+ if (!parentID) {
1756
+ parentElement.data(NG_ANIMATE_PARENT_KEY, ++parentCounter);
1757
+ parentID = parentCounter;
1758
+ }
1759
+ return parentID + '-' + extractElementNode(element).getAttribute('class');
1760
+ }
1761
+
1762
+ function animateSetup(animationEvent, element, className, styles) {
1763
+ var structural = ['ng-enter','ng-leave','ng-move'].indexOf(className) >= 0;
1764
+
1765
+ var cacheKey = getCacheKey(element);
1766
+ var eventCacheKey = cacheKey + ' ' + className;
1767
+ var itemIndex = lookupCache[eventCacheKey] ? ++lookupCache[eventCacheKey].total : 0;
1768
+
1769
+ var stagger = {};
1770
+ if (itemIndex > 0) {
1771
+ var staggerClassName = className + '-stagger';
1772
+ var staggerCacheKey = cacheKey + ' ' + staggerClassName;
1773
+ var applyClasses = !lookupCache[staggerCacheKey];
1774
+
1775
+ applyClasses && $$jqLite.addClass(element, staggerClassName);
1776
+
1777
+ stagger = getElementAnimationDetails(element, staggerCacheKey);
1778
+
1779
+ applyClasses && $$jqLite.removeClass(element, staggerClassName);
1780
+ }
1781
+
1782
+ $$jqLite.addClass(element, className);
1783
+
1784
+ var formerData = element.data(NG_ANIMATE_CSS_DATA_KEY) || {};
1785
+ var timings = getElementAnimationDetails(element, eventCacheKey);
1786
+ var transitionDuration = timings.transitionDuration;
1787
+ var animationDuration = timings.animationDuration;
1788
+
1789
+ if (structural && transitionDuration === 0 && animationDuration === 0) {
1790
+ $$jqLite.removeClass(element, className);
1791
+ return false;
1792
+ }
1793
+
1794
+ var blockTransition = styles || (structural && transitionDuration > 0);
1795
+ var blockAnimation = animationDuration > 0 &&
1796
+ stagger.animationDelay > 0 &&
1797
+ stagger.animationDuration === 0;
1798
+
1799
+ var closeAnimationFns = formerData.closeAnimationFns || [];
1800
+ element.data(NG_ANIMATE_CSS_DATA_KEY, {
1801
+ stagger: stagger,
1802
+ cacheKey: eventCacheKey,
1803
+ running: formerData.running || 0,
1804
+ itemIndex: itemIndex,
1805
+ blockTransition: blockTransition,
1806
+ closeAnimationFns: closeAnimationFns
1807
+ });
1808
+
1809
+ var node = extractElementNode(element);
1810
+
1811
+ if (blockTransition) {
1812
+ blockTransitions(node, true);
1813
+ if (styles) {
1814
+ element.css(styles);
1815
+ }
1816
+ }
1817
+
1818
+ if (blockAnimation) {
1819
+ blockAnimations(node, true);
1820
+ }
1821
+
1822
+ return true;
1823
+ }
1824
+
1825
+ function animateRun(animationEvent, element, className, activeAnimationComplete, styles) {
1826
+ var node = extractElementNode(element);
1827
+ var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
1828
+ if (node.getAttribute('class').indexOf(className) == -1 || !elementData) {
1829
+ activeAnimationComplete();
1830
+ return;
1831
+ }
1832
+
1833
+ var activeClassName = '';
1834
+ var pendingClassName = '';
1835
+ forEach(className.split(' '), function(klass, i) {
1836
+ var prefix = (i > 0 ? ' ' : '') + klass;
1837
+ activeClassName += prefix + '-active';
1838
+ pendingClassName += prefix + '-pending';
1839
+ });
1840
+
1841
+ var style = '';
1842
+ var appliedStyles = [];
1843
+ var itemIndex = elementData.itemIndex;
1844
+ var stagger = elementData.stagger;
1845
+ var staggerTime = 0;
1846
+ if (itemIndex > 0) {
1847
+ var transitionStaggerDelay = 0;
1848
+ if (stagger.transitionDelay > 0 && stagger.transitionDuration === 0) {
1849
+ transitionStaggerDelay = stagger.transitionDelay * itemIndex;
1850
+ }
1851
+
1852
+ var animationStaggerDelay = 0;
1853
+ if (stagger.animationDelay > 0 && stagger.animationDuration === 0) {
1854
+ animationStaggerDelay = stagger.animationDelay * itemIndex;
1855
+ appliedStyles.push(CSS_PREFIX + 'animation-play-state');
1856
+ }
1857
+
1858
+ staggerTime = Math.round(Math.max(transitionStaggerDelay, animationStaggerDelay) * 100) / 100;
1859
+ }
1860
+
1861
+ if (!staggerTime) {
1862
+ $$jqLite.addClass(element, activeClassName);
1863
+ if (elementData.blockTransition) {
1864
+ blockTransitions(node, false);
1865
+ }
1866
+ }
1867
+
1868
+ var eventCacheKey = elementData.cacheKey + ' ' + activeClassName;
1869
+ var timings = getElementAnimationDetails(element, eventCacheKey);
1870
+ var maxDuration = Math.max(timings.transitionDuration, timings.animationDuration);
1871
+ if (maxDuration === 0) {
1872
+ $$jqLite.removeClass(element, activeClassName);
1873
+ animateClose(element, className);
1874
+ activeAnimationComplete();
1875
+ return;
1876
+ }
1877
+
1878
+ if (!staggerTime && styles) {
1879
+ if (!timings.transitionDuration) {
1880
+ element.css('transition', timings.animationDuration + 's linear all');
1881
+ appliedStyles.push('transition');
1882
+ }
1883
+ element.css(styles);
1884
+ }
1885
+
1886
+ var maxDelay = Math.max(timings.transitionDelay, timings.animationDelay);
1887
+ var maxDelayTime = maxDelay * ONE_SECOND;
1888
+
1889
+ if (appliedStyles.length > 0) {
1890
+ //the element being animated may sometimes contain comment nodes in
1891
+ //the jqLite object, so we're safe to use a single variable to house
1892
+ //the styles since there is always only one element being animated
1893
+ var oldStyle = node.getAttribute('style') || '';
1894
+ if (oldStyle.charAt(oldStyle.length - 1) !== ';') {
1895
+ oldStyle += ';';
1896
+ }
1897
+ node.setAttribute('style', oldStyle + ' ' + style);
1898
+ }
1899
+
1900
+ var startTime = Date.now();
1901
+ var css3AnimationEvents = ANIMATIONEND_EVENT + ' ' + TRANSITIONEND_EVENT;
1902
+ var animationTime = (maxDelay + maxDuration) * CLOSING_TIME_BUFFER;
1903
+ var totalTime = (staggerTime + animationTime) * ONE_SECOND;
1904
+
1905
+ var staggerTimeout;
1906
+ if (staggerTime > 0) {
1907
+ $$jqLite.addClass(element, pendingClassName);
1908
+ staggerTimeout = $timeout(function() {
1909
+ staggerTimeout = null;
1910
+
1911
+ if (timings.transitionDuration > 0) {
1912
+ blockTransitions(node, false);
1913
+ }
1914
+ if (timings.animationDuration > 0) {
1915
+ blockAnimations(node, false);
1916
+ }
1917
+
1918
+ $$jqLite.addClass(element, activeClassName);
1919
+ $$jqLite.removeClass(element, pendingClassName);
1920
+
1921
+ if (styles) {
1922
+ if (timings.transitionDuration === 0) {
1923
+ element.css('transition', timings.animationDuration + 's linear all');
1924
+ }
1925
+ element.css(styles);
1926
+ appliedStyles.push('transition');
1927
+ }
1928
+ }, staggerTime * ONE_SECOND, false);
1929
+ }
1930
+
1931
+ element.on(css3AnimationEvents, onAnimationProgress);
1932
+ elementData.closeAnimationFns.push(function() {
1933
+ onEnd();
1934
+ activeAnimationComplete();
1935
+ });
1936
+
1937
+ elementData.running++;
1938
+ animationCloseHandler(element, totalTime);
1939
+ return onEnd;
1940
+
1941
+ // This will automatically be called by $animate so
1942
+ // there is no need to attach this internally to the
1943
+ // timeout done method.
1944
+ function onEnd() {
1945
+ element.off(css3AnimationEvents, onAnimationProgress);
1946
+ $$jqLite.removeClass(element, activeClassName);
1947
+ $$jqLite.removeClass(element, pendingClassName);
1948
+ if (staggerTimeout) {
1949
+ $timeout.cancel(staggerTimeout);
1950
+ }
1951
+ animateClose(element, className);
1952
+ var node = extractElementNode(element);
1953
+ for (var i in appliedStyles) {
1954
+ node.style.removeProperty(appliedStyles[i]);
1955
+ }
1956
+ }
1957
+
1958
+ function onAnimationProgress(event) {
1959
+ event.stopPropagation();
1960
+ var ev = event.originalEvent || event;
1961
+ var timeStamp = ev.$manualTimeStamp || ev.timeStamp || Date.now();
1962
+
1963
+ /* Firefox (or possibly just Gecko) likes to not round values up
1964
+ * when a ms measurement is used for the animation */
1965
+ var elapsedTime = parseFloat(ev.elapsedTime.toFixed(ELAPSED_TIME_MAX_DECIMAL_PLACES));
1966
+
1967
+ /* $manualTimeStamp is a mocked timeStamp value which is set
1968
+ * within browserTrigger(). This is only here so that tests can
1969
+ * mock animations properly. Real events fallback to event.timeStamp,
1970
+ * or, if they don't, then a timeStamp is automatically created for them.
1971
+ * We're checking to see if the timeStamp surpasses the expected delay,
1972
+ * but we're using elapsedTime instead of the timeStamp on the 2nd
1973
+ * pre-condition since animations sometimes close off early */
1974
+ if (Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) {
1975
+ activeAnimationComplete();
1976
+ }
1977
+ }
1978
+ }
1979
+
1980
+ function blockTransitions(node, bool) {
1981
+ node.style[TRANSITION_PROP + PROPERTY_KEY] = bool ? 'none' : '';
1982
+ }
1983
+
1984
+ function blockAnimations(node, bool) {
1985
+ node.style[ANIMATION_PROP + ANIMATION_PLAYSTATE_KEY] = bool ? 'paused' : '';
1986
+ }
1987
+
1988
+ function animateBefore(animationEvent, element, className, styles) {
1989
+ if (animateSetup(animationEvent, element, className, styles)) {
1990
+ return function(cancelled) {
1991
+ cancelled && animateClose(element, className);
1992
+ };
1993
+ }
1994
+ }
1995
+
1996
+ function animateAfter(animationEvent, element, className, afterAnimationComplete, styles) {
1997
+ if (element.data(NG_ANIMATE_CSS_DATA_KEY)) {
1998
+ return animateRun(animationEvent, element, className, afterAnimationComplete, styles);
1999
+ } else {
2000
+ animateClose(element, className);
2001
+ afterAnimationComplete();
2002
+ }
2003
+ }
2004
+
2005
+ function animate(animationEvent, element, className, animationComplete, options) {
2006
+ //If the animateSetup function doesn't bother returning a
2007
+ //cancellation function then it means that there is no animation
2008
+ //to perform at all
2009
+ var preReflowCancellation = animateBefore(animationEvent, element, className, options.from);
2010
+ if (!preReflowCancellation) {
2011
+ clearCacheAfterReflow();
2012
+ animationComplete();
2013
+ return;
2014
+ }
2015
+
2016
+ //There are two cancellation functions: one is before the first
2017
+ //reflow animation and the second is during the active state
2018
+ //animation. The first function will take care of removing the
2019
+ //data from the element which will not make the 2nd animation
2020
+ //happen in the first place
2021
+ var cancel = preReflowCancellation;
2022
+ afterReflow(element, function() {
2023
+ //once the reflow is complete then we point cancel to
2024
+ //the new cancellation function which will remove all of the
2025
+ //animation properties from the active animation
2026
+ cancel = animateAfter(animationEvent, element, className, animationComplete, options.to);
2027
+ });
2028
+
2029
+ return function(cancelled) {
2030
+ (cancel || noop)(cancelled);
2031
+ };
2032
+ }
2033
+
2034
+ function animateClose(element, className) {
2035
+ $$jqLite.removeClass(element, className);
2036
+ var data = element.data(NG_ANIMATE_CSS_DATA_KEY);
2037
+ if (data) {
2038
+ if (data.running) {
2039
+ data.running--;
2040
+ }
2041
+ if (!data.running || data.running === 0) {
2042
+ element.removeData(NG_ANIMATE_CSS_DATA_KEY);
2043
+ }
2044
+ }
2045
+ }
2046
+
2047
+ return {
2048
+ animate: function(element, className, from, to, animationCompleted, options) {
2049
+ options = options || {};
2050
+ options.from = from;
2051
+ options.to = to;
2052
+ return animate('animate', element, className, animationCompleted, options);
2053
+ },
2054
+
2055
+ enter: function(element, animationCompleted, options) {
2056
+ options = options || {};
2057
+ return animate('enter', element, 'ng-enter', animationCompleted, options);
2058
+ },
2059
+
2060
+ leave: function(element, animationCompleted, options) {
2061
+ options = options || {};
2062
+ return animate('leave', element, 'ng-leave', animationCompleted, options);
2063
+ },
2064
+
2065
+ move: function(element, animationCompleted, options) {
2066
+ options = options || {};
2067
+ return animate('move', element, 'ng-move', animationCompleted, options);
2068
+ },
2069
+
2070
+ beforeSetClass: function(element, add, remove, animationCompleted, options) {
2071
+ options = options || {};
2072
+ var className = suffixClasses(remove, '-remove') + ' ' +
2073
+ suffixClasses(add, '-add');
2074
+ var cancellationMethod = animateBefore('setClass', element, className, options.from);
2075
+ if (cancellationMethod) {
2076
+ afterReflow(element, animationCompleted);
2077
+ return cancellationMethod;
2078
+ }
2079
+ clearCacheAfterReflow();
2080
+ animationCompleted();
2081
+ },
2082
+
2083
+ beforeAddClass: function(element, className, animationCompleted, options) {
2084
+ options = options || {};
2085
+ var cancellationMethod = animateBefore('addClass', element, suffixClasses(className, '-add'), options.from);
2086
+ if (cancellationMethod) {
2087
+ afterReflow(element, animationCompleted);
2088
+ return cancellationMethod;
2089
+ }
2090
+ clearCacheAfterReflow();
2091
+ animationCompleted();
2092
+ },
2093
+
2094
+ beforeRemoveClass: function(element, className, animationCompleted, options) {
2095
+ options = options || {};
2096
+ var cancellationMethod = animateBefore('removeClass', element, suffixClasses(className, '-remove'), options.from);
2097
+ if (cancellationMethod) {
2098
+ afterReflow(element, animationCompleted);
2099
+ return cancellationMethod;
2100
+ }
2101
+ clearCacheAfterReflow();
2102
+ animationCompleted();
2103
+ },
2104
+
2105
+ setClass: function(element, add, remove, animationCompleted, options) {
2106
+ options = options || {};
2107
+ remove = suffixClasses(remove, '-remove');
2108
+ add = suffixClasses(add, '-add');
2109
+ var className = remove + ' ' + add;
2110
+ return animateAfter('setClass', element, className, animationCompleted, options.to);
2111
+ },
2112
+
2113
+ addClass: function(element, className, animationCompleted, options) {
2114
+ options = options || {};
2115
+ return animateAfter('addClass', element, suffixClasses(className, '-add'), animationCompleted, options.to);
2116
+ },
2117
+
2118
+ removeClass: function(element, className, animationCompleted, options) {
2119
+ options = options || {};
2120
+ return animateAfter('removeClass', element, suffixClasses(className, '-remove'), animationCompleted, options.to);
2121
+ }
2122
+ };
2123
+
2124
+ function suffixClasses(classes, suffix) {
2125
+ var className = '';
2126
+ classes = isArray(classes) ? classes : classes.split(/\s+/);
2127
+ forEach(classes, function(klass, i) {
2128
+ if (klass && klass.length > 0) {
2129
+ className += (i > 0 ? ' ' : '') + klass + suffix;
2130
+ }
2131
+ });
2132
+ return className;
2133
+ }
2134
+ }]);
2135
+ }]);
2136
+
2137
+
2138
+ })(window, window.angular);