angular-gem 1.2.15 → 1.2.16

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@@ -1,3 +1,3 @@
1
1
  module AngularGem
2
- VERSION = "1.2.15"
2
+ VERSION = "1.2.16"
3
3
  end
@@ -0,0 +1,1616 @@
1
+ /**
2
+ * @license AngularJS v1.2.16
3
+ * (c) 2010-2014 Google, Inc. http://angularjs.org
4
+ * License: MIT
5
+ */
6
+ (function(window, angular, undefined) {'use strict';
7
+
8
+ /* jshint maxlen: false */
9
+
10
+ /**
11
+ * @ngdoc module
12
+ * @name ngAnimate
13
+ * @description
14
+ *
15
+ * # ngAnimate
16
+ *
17
+ * The `ngAnimate` module provides support for JavaScript, CSS3 transition and CSS3 keyframe animation hooks within existing core and custom directives.
18
+ *
19
+ *
20
+ * <div doc-module-components="ngAnimate"></div>
21
+ *
22
+ * # Usage
23
+ *
24
+ * To see animations in action, all that is required is to define the appropriate CSS classes
25
+ * or to register a JavaScript animation via the myModule.animation() function. The directives that support animation automatically are:
26
+ * `ngRepeat`, `ngInclude`, `ngIf`, `ngSwitch`, `ngShow`, `ngHide`, `ngView` and `ngClass`. Custom directives can take advantage of animation
27
+ * by using the `$animate` service.
28
+ *
29
+ * Below is a more detailed breakdown of the supported animation events provided by pre-existing ng directives:
30
+ *
31
+ * | Directive | Supported Animations |
32
+ * |---------------------------------------------------------- |----------------------------------------------------|
33
+ * | {@link ng.directive:ngRepeat#usage_animations ngRepeat} | enter, leave and move |
34
+ * | {@link ngRoute.directive:ngView#usage_animations ngView} | enter and leave |
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+ * | {@link ng.directive:ngInclude#usage_animations ngInclude} | enter and leave |
36
+ * | {@link ng.directive:ngSwitch#usage_animations ngSwitch} | enter and leave |
37
+ * | {@link ng.directive:ngIf#usage_animations ngIf} | enter and leave |
38
+ * | {@link ng.directive:ngClass#usage_animations ngClass} | add and remove |
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+ * | {@link ng.directive:ngShow#usage_animations ngShow & ngHide} | add and remove (the ng-hide class value) |
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+ * | {@link ng.directive:form#usage_animations form} | add and remove (dirty, pristine, valid, invalid & all other validations) |
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+ * | {@link ng.directive:ngModel#usage_animations ngModel} | add and remove (dirty, pristine, valid, invalid & all other validations) |
42
+ *
43
+ * You can find out more information about animations upon visiting each directive page.
44
+ *
45
+ * Below is an example of how to apply animations to a directive that supports animation hooks:
46
+ *
47
+ * ```html
48
+ * <style type="text/css">
49
+ * .slide.ng-enter, .slide.ng-leave {
50
+ * -webkit-transition:0.5s linear all;
51
+ * transition:0.5s linear all;
52
+ * }
53
+ *
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+ * .slide.ng-enter { } /&#42; starting animations for enter &#42;/
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+ * .slide.ng-enter-active { } /&#42; terminal animations for enter &#42;/
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+ * .slide.ng-leave { } /&#42; starting animations for leave &#42;/
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+ * .slide.ng-leave-active { } /&#42; terminal animations for leave &#42;/
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+ * </style>
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+ *
60
+ * <!--
61
+ * the animate service will automatically add .ng-enter and .ng-leave to the element
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+ * to trigger the CSS transition/animations
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+ * -->
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+ * <ANY class="slide" ng-include="..."></ANY>
65
+ * ```
66
+ *
67
+ * Keep in mind that if an animation is running, any child elements cannot be animated until the parent element's
68
+ * animation has completed.
69
+ *
70
+ * <h2>CSS-defined Animations</h2>
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+ * The animate service will automatically apply two CSS classes to the animated element and these two CSS classes
72
+ * are designed to contain the start and end CSS styling. Both CSS transitions and keyframe animations are supported
73
+ * and can be used to play along with this naming structure.
74
+ *
75
+ * The following code below demonstrates how to perform animations using **CSS transitions** with Angular:
76
+ *
77
+ * ```html
78
+ * <style type="text/css">
79
+ * /&#42;
80
+ * The animate class is apart of the element and the ng-enter class
81
+ * is attached to the element once the enter animation event is triggered
82
+ * &#42;/
83
+ * .reveal-animation.ng-enter {
84
+ * -webkit-transition: 1s linear all; /&#42; Safari/Chrome &#42;/
85
+ * transition: 1s linear all; /&#42; All other modern browsers and IE10+ &#42;/
86
+ *
87
+ * /&#42; The animation preparation code &#42;/
88
+ * opacity: 0;
89
+ * }
90
+ *
91
+ * /&#42;
92
+ * Keep in mind that you want to combine both CSS
93
+ * classes together to avoid any CSS-specificity
94
+ * conflicts
95
+ * &#42;/
96
+ * .reveal-animation.ng-enter.ng-enter-active {
97
+ * /&#42; The animation code itself &#42;/
98
+ * opacity: 1;
99
+ * }
100
+ * </style>
101
+ *
102
+ * <div class="view-container">
103
+ * <div ng-view class="reveal-animation"></div>
104
+ * </div>
105
+ * ```
106
+ *
107
+ * The following code below demonstrates how to perform animations using **CSS animations** with Angular:
108
+ *
109
+ * ```html
110
+ * <style type="text/css">
111
+ * .reveal-animation.ng-enter {
112
+ * -webkit-animation: enter_sequence 1s linear; /&#42; Safari/Chrome &#42;/
113
+ * animation: enter_sequence 1s linear; /&#42; IE10+ and Future Browsers &#42;/
114
+ * }
115
+ * @-webkit-keyframes enter_sequence {
116
+ * from { opacity:0; }
117
+ * to { opacity:1; }
118
+ * }
119
+ * @keyframes enter_sequence {
120
+ * from { opacity:0; }
121
+ * to { opacity:1; }
122
+ * }
123
+ * </style>
124
+ *
125
+ * <div class="view-container">
126
+ * <div ng-view class="reveal-animation"></div>
127
+ * </div>
128
+ * ```
129
+ *
130
+ * Both CSS3 animations and transitions can be used together and the animate service will figure out the correct duration and delay timing.
131
+ *
132
+ * Upon DOM mutation, the event class is added first (something like `ng-enter`), then the browser prepares itself to add
133
+ * the active class (in this case `ng-enter-active`) which then triggers the animation. The animation module will automatically
134
+ * detect the CSS code to determine when the animation ends. Once the animation is over then both CSS classes will be
135
+ * removed from the DOM. If a browser does not support CSS transitions or CSS animations then the animation will start and end
136
+ * immediately resulting in a DOM element that is at its final state. This final state is when the DOM element
137
+ * has no CSS transition/animation classes applied to it.
138
+ *
139
+ * <h3>CSS Staggering Animations</h3>
140
+ * A Staggering animation is a collection of animations that are issued with a slight delay in between each successive operation resulting in a
141
+ * curtain-like effect. The ngAnimate module, as of 1.2.0, supports staggering animations and the stagger effect can be
142
+ * performed by creating a **ng-EVENT-stagger** CSS class and attaching that class to the base CSS class used for
143
+ * the animation. The style property expected within the stagger class can either be a **transition-delay** or an
144
+ * **animation-delay** property (or both if your animation contains both transitions and keyframe animations).
145
+ *
146
+ * ```css
147
+ * .my-animation.ng-enter {
148
+ * /&#42; standard transition code &#42;/
149
+ * -webkit-transition: 1s linear all;
150
+ * transition: 1s linear all;
151
+ * opacity:0;
152
+ * }
153
+ * .my-animation.ng-enter-stagger {
154
+ * /&#42; this will have a 100ms delay between each successive leave animation &#42;/
155
+ * -webkit-transition-delay: 0.1s;
156
+ * transition-delay: 0.1s;
157
+ *
158
+ * /&#42; in case the stagger doesn't work then these two values
159
+ * must be set to 0 to avoid an accidental CSS inheritance &#42;/
160
+ * -webkit-transition-duration: 0s;
161
+ * transition-duration: 0s;
162
+ * }
163
+ * .my-animation.ng-enter.ng-enter-active {
164
+ * /&#42; standard transition styles &#42;/
165
+ * opacity:1;
166
+ * }
167
+ * ```
168
+ *
169
+ * Staggering animations work by default in ngRepeat (so long as the CSS class is defined). Outside of ngRepeat, to use staggering animations
170
+ * on your own, they can be triggered by firing multiple calls to the same event on $animate. However, the restrictions surrounding this
171
+ * are that each of the elements must have the same CSS className value as well as the same parent element. A stagger operation
172
+ * will also be reset if more than 10ms has passed after the last animation has been fired.
173
+ *
174
+ * The following code will issue the **ng-leave-stagger** event on the element provided:
175
+ *
176
+ * ```js
177
+ * var kids = parent.children();
178
+ *
179
+ * $animate.leave(kids[0]); //stagger index=0
180
+ * $animate.leave(kids[1]); //stagger index=1
181
+ * $animate.leave(kids[2]); //stagger index=2
182
+ * $animate.leave(kids[3]); //stagger index=3
183
+ * $animate.leave(kids[4]); //stagger index=4
184
+ *
185
+ * $timeout(function() {
186
+ * //stagger has reset itself
187
+ * $animate.leave(kids[5]); //stagger index=0
188
+ * $animate.leave(kids[6]); //stagger index=1
189
+ * }, 100, false);
190
+ * ```
191
+ *
192
+ * Stagger animations are currently only supported within CSS-defined animations.
193
+ *
194
+ * <h2>JavaScript-defined Animations</h2>
195
+ * In the event that you do not want to use CSS3 transitions or CSS3 animations or if you wish to offer animations on browsers that do not
196
+ * yet support CSS transitions/animations, then you can make use of JavaScript animations defined inside of your AngularJS module.
197
+ *
198
+ * ```js
199
+ * //!annotate="YourApp" Your AngularJS Module|Replace this or ngModule with the module that you used to define your application.
200
+ * var ngModule = angular.module('YourApp', ['ngAnimate']);
201
+ * ngModule.animation('.my-crazy-animation', function() {
202
+ * return {
203
+ * enter: function(element, done) {
204
+ * //run the animation here and call done when the animation is complete
205
+ * return function(cancelled) {
206
+ * //this (optional) function will be called when the animation
207
+ * //completes or when the animation is cancelled (the cancelled
208
+ * //flag will be set to true if cancelled).
209
+ * };
210
+ * },
211
+ * leave: function(element, done) { },
212
+ * move: function(element, done) { },
213
+ *
214
+ * //animation that can be triggered before the class is added
215
+ * beforeAddClass: function(element, className, done) { },
216
+ *
217
+ * //animation that can be triggered after the class is added
218
+ * addClass: function(element, className, done) { },
219
+ *
220
+ * //animation that can be triggered before the class is removed
221
+ * beforeRemoveClass: function(element, className, done) { },
222
+ *
223
+ * //animation that can be triggered after the class is removed
224
+ * removeClass: function(element, className, done) { }
225
+ * };
226
+ * });
227
+ * ```
228
+ *
229
+ * JavaScript-defined animations are created with a CSS-like class selector and a collection of events which are set to run
230
+ * a javascript callback function. When an animation is triggered, $animate will look for a matching animation which fits
231
+ * the element's CSS class attribute value and then run the matching animation event function (if found).
232
+ * In other words, if the CSS classes present on the animated element match any of the JavaScript animations then the callback function will
233
+ * be executed. It should be also noted that only simple, single class selectors are allowed (compound class selectors are not supported).
234
+ *
235
+ * Within a JavaScript animation, an object containing various event callback animation functions is expected to be returned.
236
+ * As explained above, these callbacks are triggered based on the animation event. Therefore if an enter animation is run,
237
+ * and the JavaScript animation is found, then the enter callback will handle that animation (in addition to the CSS keyframe animation
238
+ * or transition code that is defined via a stylesheet).
239
+ *
240
+ */
241
+
242
+ angular.module('ngAnimate', ['ng'])
243
+
244
+ /**
245
+ * @ngdoc provider
246
+ * @name $animateProvider
247
+ * @description
248
+ *
249
+ * The `$animateProvider` allows developers to register JavaScript animation event handlers directly inside of a module.
250
+ * When an animation is triggered, the $animate service will query the $animate service to find any animations that match
251
+ * the provided name value.
252
+ *
253
+ * Requires the {@link ngAnimate `ngAnimate`} module to be installed.
254
+ *
255
+ * Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
256
+ *
257
+ */
258
+
259
+ //this private service is only used within CSS-enabled animations
260
+ //IE8 + IE9 do not support rAF natively, but that is fine since they
261
+ //also don't support transitions and keyframes which means that the code
262
+ //below will never be used by the two browsers.
263
+ .factory('$$animateReflow', ['$$rAF', '$document', function($$rAF, $document) {
264
+ var bod = $document[0].body;
265
+ return function(fn) {
266
+ //the returned function acts as the cancellation function
267
+ return $$rAF(function() {
268
+ //the line below will force the browser to perform a repaint
269
+ //so that all the animated elements within the animation frame
270
+ //will be properly updated and drawn on screen. This is
271
+ //required to perform multi-class CSS based animations with
272
+ //Firefox. DO NOT REMOVE THIS LINE.
273
+ var a = bod.offsetWidth + 1;
274
+ fn();
275
+ });
276
+ };
277
+ }])
278
+
279
+ .config(['$provide', '$animateProvider', function($provide, $animateProvider) {
280
+ var noop = angular.noop;
281
+ var forEach = angular.forEach;
282
+ var selectors = $animateProvider.$$selectors;
283
+
284
+ var ELEMENT_NODE = 1;
285
+ var NG_ANIMATE_STATE = '$$ngAnimateState';
286
+ var NG_ANIMATE_CLASS_NAME = 'ng-animate';
287
+ var rootAnimateState = {running: true};
288
+
289
+ function extractElementNode(element) {
290
+ for(var i = 0; i < element.length; i++) {
291
+ var elm = element[i];
292
+ if(elm.nodeType == ELEMENT_NODE) {
293
+ return elm;
294
+ }
295
+ }
296
+ }
297
+
298
+ function stripCommentsFromElement(element) {
299
+ return angular.element(extractElementNode(element));
300
+ }
301
+
302
+ function isMatchingElement(elm1, elm2) {
303
+ return extractElementNode(elm1) == extractElementNode(elm2);
304
+ }
305
+
306
+ $provide.decorator('$animate', ['$delegate', '$injector', '$sniffer', '$rootElement', '$$asyncCallback', '$rootScope', '$document',
307
+ function($delegate, $injector, $sniffer, $rootElement, $$asyncCallback, $rootScope, $document) {
308
+
309
+ var globalAnimationCounter = 0;
310
+ $rootElement.data(NG_ANIMATE_STATE, rootAnimateState);
311
+
312
+ // disable animations during bootstrap, but once we bootstrapped, wait again
313
+ // for another digest until enabling animations. The reason why we digest twice
314
+ // is because all structural animations (enter, leave and move) all perform a
315
+ // post digest operation before animating. If we only wait for a single digest
316
+ // to pass then the structural animation would render its animation on page load.
317
+ // (which is what we're trying to avoid when the application first boots up.)
318
+ $rootScope.$$postDigest(function() {
319
+ $rootScope.$$postDigest(function() {
320
+ rootAnimateState.running = false;
321
+ });
322
+ });
323
+
324
+ var classNameFilter = $animateProvider.classNameFilter();
325
+ var isAnimatableClassName = !classNameFilter
326
+ ? function() { return true; }
327
+ : function(className) {
328
+ return classNameFilter.test(className);
329
+ };
330
+
331
+ function lookup(name) {
332
+ if (name) {
333
+ var matches = [],
334
+ flagMap = {},
335
+ classes = name.substr(1).split('.');
336
+
337
+ //the empty string value is the default animation
338
+ //operation which performs CSS transition and keyframe
339
+ //animations sniffing. This is always included for each
340
+ //element animation procedure if the browser supports
341
+ //transitions and/or keyframe animations. The default
342
+ //animation is added to the top of the list to prevent
343
+ //any previous animations from affecting the element styling
344
+ //prior to the element being animated.
345
+ if ($sniffer.transitions || $sniffer.animations) {
346
+ matches.push($injector.get(selectors['']));
347
+ }
348
+
349
+ for(var i=0; i < classes.length; i++) {
350
+ var klass = classes[i],
351
+ selectorFactoryName = selectors[klass];
352
+ if(selectorFactoryName && !flagMap[klass]) {
353
+ matches.push($injector.get(selectorFactoryName));
354
+ flagMap[klass] = true;
355
+ }
356
+ }
357
+ return matches;
358
+ }
359
+ }
360
+
361
+ function animationRunner(element, animationEvent, className) {
362
+ //transcluded directives may sometimes fire an animation using only comment nodes
363
+ //best to catch this early on to prevent any animation operations from occurring
364
+ var node = element[0];
365
+ if(!node) {
366
+ return;
367
+ }
368
+
369
+ var isSetClassOperation = animationEvent == 'setClass';
370
+ var isClassBased = isSetClassOperation ||
371
+ animationEvent == 'addClass' ||
372
+ animationEvent == 'removeClass';
373
+
374
+ var classNameAdd, classNameRemove;
375
+ if(angular.isArray(className)) {
376
+ classNameAdd = className[0];
377
+ classNameRemove = className[1];
378
+ className = classNameAdd + ' ' + classNameRemove;
379
+ }
380
+
381
+ var currentClassName = element.attr('class');
382
+ var classes = currentClassName + ' ' + className;
383
+ if(!isAnimatableClassName(classes)) {
384
+ return;
385
+ }
386
+
387
+ var beforeComplete = noop,
388
+ beforeCancel = [],
389
+ before = [],
390
+ afterComplete = noop,
391
+ afterCancel = [],
392
+ after = [];
393
+
394
+ var animationLookup = (' ' + classes).replace(/\s+/g,'.');
395
+ forEach(lookup(animationLookup), function(animationFactory) {
396
+ var created = registerAnimation(animationFactory, animationEvent);
397
+ if(!created && isSetClassOperation) {
398
+ registerAnimation(animationFactory, 'addClass');
399
+ registerAnimation(animationFactory, 'removeClass');
400
+ }
401
+ });
402
+
403
+ function registerAnimation(animationFactory, event) {
404
+ var afterFn = animationFactory[event];
405
+ var beforeFn = animationFactory['before' + event.charAt(0).toUpperCase() + event.substr(1)];
406
+ if(afterFn || beforeFn) {
407
+ if(event == 'leave') {
408
+ beforeFn = afterFn;
409
+ //when set as null then animation knows to skip this phase
410
+ afterFn = null;
411
+ }
412
+ after.push({
413
+ event : event, fn : afterFn
414
+ });
415
+ before.push({
416
+ event : event, fn : beforeFn
417
+ });
418
+ return true;
419
+ }
420
+ }
421
+
422
+ function run(fns, cancellations, allCompleteFn) {
423
+ var animations = [];
424
+ forEach(fns, function(animation) {
425
+ animation.fn && animations.push(animation);
426
+ });
427
+
428
+ var count = 0;
429
+ function afterAnimationComplete(index) {
430
+ if(cancellations) {
431
+ (cancellations[index] || noop)();
432
+ if(++count < animations.length) return;
433
+ cancellations = null;
434
+ }
435
+ allCompleteFn();
436
+ }
437
+
438
+ //The code below adds directly to the array in order to work with
439
+ //both sync and async animations. Sync animations are when the done()
440
+ //operation is called right away. DO NOT REFACTOR!
441
+ forEach(animations, function(animation, index) {
442
+ var progress = function() {
443
+ afterAnimationComplete(index);
444
+ };
445
+ switch(animation.event) {
446
+ case 'setClass':
447
+ cancellations.push(animation.fn(element, classNameAdd, classNameRemove, progress));
448
+ break;
449
+ case 'addClass':
450
+ cancellations.push(animation.fn(element, classNameAdd || className, progress));
451
+ break;
452
+ case 'removeClass':
453
+ cancellations.push(animation.fn(element, classNameRemove || className, progress));
454
+ break;
455
+ default:
456
+ cancellations.push(animation.fn(element, progress));
457
+ break;
458
+ }
459
+ });
460
+
461
+ if(cancellations && cancellations.length === 0) {
462
+ allCompleteFn();
463
+ }
464
+ }
465
+
466
+ return {
467
+ node : node,
468
+ event : animationEvent,
469
+ className : className,
470
+ isClassBased : isClassBased,
471
+ isSetClassOperation : isSetClassOperation,
472
+ before : function(allCompleteFn) {
473
+ beforeComplete = allCompleteFn;
474
+ run(before, beforeCancel, function() {
475
+ beforeComplete = noop;
476
+ allCompleteFn();
477
+ });
478
+ },
479
+ after : function(allCompleteFn) {
480
+ afterComplete = allCompleteFn;
481
+ run(after, afterCancel, function() {
482
+ afterComplete = noop;
483
+ allCompleteFn();
484
+ });
485
+ },
486
+ cancel : function() {
487
+ if(beforeCancel) {
488
+ forEach(beforeCancel, function(cancelFn) {
489
+ (cancelFn || noop)(true);
490
+ });
491
+ beforeComplete(true);
492
+ }
493
+ if(afterCancel) {
494
+ forEach(afterCancel, function(cancelFn) {
495
+ (cancelFn || noop)(true);
496
+ });
497
+ afterComplete(true);
498
+ }
499
+ }
500
+ };
501
+ }
502
+
503
+ /**
504
+ * @ngdoc service
505
+ * @name $animate
506
+ * @function
507
+ *
508
+ * @description
509
+ * The `$animate` service provides animation detection support while performing DOM operations (enter, leave and move) as well as during addClass and removeClass operations.
510
+ * When any of these operations are run, the $animate service
511
+ * will examine any JavaScript-defined animations (which are defined by using the $animateProvider provider object)
512
+ * as well as any CSS-defined animations against the CSS classes present on the element once the DOM operation is run.
513
+ *
514
+ * The `$animate` service is used behind the scenes with pre-existing directives and animation with these directives
515
+ * will work out of the box without any extra configuration.
516
+ *
517
+ * Requires the {@link ngAnimate `ngAnimate`} module to be installed.
518
+ *
519
+ * Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
520
+ *
521
+ */
522
+ return {
523
+ /**
524
+ * @ngdoc method
525
+ * @name $animate#enter
526
+ * @function
527
+ *
528
+ * @description
529
+ * Appends the element to the parentElement element that resides in the document and then runs the enter animation. Once
530
+ * the animation is started, the following CSS classes will be present on the element for the duration of the animation:
531
+ *
532
+ * Below is a breakdown of each step that occurs during enter animation:
533
+ *
534
+ * | Animation Step | What the element class attribute looks like |
535
+ * |----------------------------------------------------------------------------------------------|---------------------------------------------|
536
+ * | 1. $animate.enter(...) is called | class="my-animation" |
537
+ * | 2. element is inserted into the parentElement element or beside the afterElement element | class="my-animation" |
538
+ * | 3. $animate runs any JavaScript-defined animations on the element | class="my-animation ng-animate" |
539
+ * | 4. the .ng-enter class is added to the element | class="my-animation ng-animate ng-enter" |
540
+ * | 5. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate ng-enter" |
541
+ * | 6. $animate waits for 10ms (this performs a reflow) | class="my-animation ng-animate ng-enter" |
542
+ * | 7. the .ng-enter-active and .ng-animate-active classes are added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-animate-active ng-enter ng-enter-active" |
543
+ * | 8. $animate waits for X milliseconds for the animation to complete | class="my-animation ng-animate ng-animate-active ng-enter ng-enter-active" |
544
+ * | 9. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
545
+ * | 10. The doneCallback() callback is fired (if provided) | class="my-animation" |
546
+ *
547
+ * @param {DOMElement} element the element that will be the focus of the enter animation
548
+ * @param {DOMElement} parentElement the parent element of the element that will be the focus of the enter animation
549
+ * @param {DOMElement} afterElement the sibling element (which is the previous element) of the element that will be the focus of the enter animation
550
+ * @param {function()=} doneCallback the callback function that will be called once the animation is complete
551
+ */
552
+ enter : function(element, parentElement, afterElement, doneCallback) {
553
+ this.enabled(false, element);
554
+ $delegate.enter(element, parentElement, afterElement);
555
+ $rootScope.$$postDigest(function() {
556
+ element = stripCommentsFromElement(element);
557
+ performAnimation('enter', 'ng-enter', element, parentElement, afterElement, noop, doneCallback);
558
+ });
559
+ },
560
+
561
+ /**
562
+ * @ngdoc method
563
+ * @name $animate#leave
564
+ * @function
565
+ *
566
+ * @description
567
+ * Runs the leave animation operation and, upon completion, removes the element from the DOM. Once
568
+ * the animation is started, the following CSS classes will be added for the duration of the animation:
569
+ *
570
+ * Below is a breakdown of each step that occurs during leave animation:
571
+ *
572
+ * | Animation Step | What the element class attribute looks like |
573
+ * |----------------------------------------------------------------------------------------------|---------------------------------------------|
574
+ * | 1. $animate.leave(...) is called | class="my-animation" |
575
+ * | 2. $animate runs any JavaScript-defined animations on the element | class="my-animation ng-animate" |
576
+ * | 3. the .ng-leave class is added to the element | class="my-animation ng-animate ng-leave" |
577
+ * | 4. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate ng-leave" |
578
+ * | 5. $animate waits for 10ms (this performs a reflow) | class="my-animation ng-animate ng-leave" |
579
+ * | 6. the .ng-leave-active and .ng-animate-active classes is added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-animate-active ng-leave ng-leave-active" |
580
+ * | 7. $animate waits for X milliseconds for the animation to complete | class="my-animation ng-animate ng-animate-active ng-leave ng-leave-active" |
581
+ * | 8. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
582
+ * | 9. The element is removed from the DOM | ... |
583
+ * | 10. The doneCallback() callback is fired (if provided) | ... |
584
+ *
585
+ * @param {DOMElement} element the element that will be the focus of the leave animation
586
+ * @param {function()=} doneCallback the callback function that will be called once the animation is complete
587
+ */
588
+ leave : function(element, doneCallback) {
589
+ cancelChildAnimations(element);
590
+ this.enabled(false, element);
591
+ $rootScope.$$postDigest(function() {
592
+ performAnimation('leave', 'ng-leave', stripCommentsFromElement(element), null, null, function() {
593
+ $delegate.leave(element);
594
+ }, doneCallback);
595
+ });
596
+ },
597
+
598
+ /**
599
+ * @ngdoc method
600
+ * @name $animate#move
601
+ * @function
602
+ *
603
+ * @description
604
+ * Fires the move DOM operation. Just before the animation starts, the animate service will either append it into the parentElement container or
605
+ * add the element directly after the afterElement element if present. Then the move animation will be run. Once
606
+ * the animation is started, the following CSS classes will be added for the duration of the animation:
607
+ *
608
+ * Below is a breakdown of each step that occurs during move animation:
609
+ *
610
+ * | Animation Step | What the element class attribute looks like |
611
+ * |----------------------------------------------------------------------------------------------|---------------------------------------------|
612
+ * | 1. $animate.move(...) is called | class="my-animation" |
613
+ * | 2. element is moved into the parentElement element or beside the afterElement element | class="my-animation" |
614
+ * | 3. $animate runs any JavaScript-defined animations on the element | class="my-animation ng-animate" |
615
+ * | 4. the .ng-move class is added to the element | class="my-animation ng-animate ng-move" |
616
+ * | 5. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate ng-move" |
617
+ * | 6. $animate waits for 10ms (this performs a reflow) | class="my-animation ng-animate ng-move" |
618
+ * | 7. the .ng-move-active and .ng-animate-active classes is added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-animate-active ng-move ng-move-active" |
619
+ * | 8. $animate waits for X milliseconds for the animation to complete | class="my-animation ng-animate ng-animate-active ng-move ng-move-active" |
620
+ * | 9. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
621
+ * | 10. The doneCallback() callback is fired (if provided) | class="my-animation" |
622
+ *
623
+ * @param {DOMElement} element the element that will be the focus of the move animation
624
+ * @param {DOMElement} parentElement the parentElement element of the element that will be the focus of the move animation
625
+ * @param {DOMElement} afterElement the sibling element (which is the previous element) of the element that will be the focus of the move animation
626
+ * @param {function()=} doneCallback the callback function that will be called once the animation is complete
627
+ */
628
+ move : function(element, parentElement, afterElement, doneCallback) {
629
+ cancelChildAnimations(element);
630
+ this.enabled(false, element);
631
+ $delegate.move(element, parentElement, afterElement);
632
+ $rootScope.$$postDigest(function() {
633
+ element = stripCommentsFromElement(element);
634
+ performAnimation('move', 'ng-move', element, parentElement, afterElement, noop, doneCallback);
635
+ });
636
+ },
637
+
638
+ /**
639
+ * @ngdoc method
640
+ * @name $animate#addClass
641
+ *
642
+ * @description
643
+ * Triggers a custom animation event based off the className variable and then attaches the className value to the element as a CSS class.
644
+ * Unlike the other animation methods, the animate service will suffix the className value with {@type -add} in order to provide
645
+ * the animate service the setup and active CSS classes in order to trigger the animation (this will be skipped if no CSS transitions
646
+ * or keyframes are defined on the -add or base CSS class).
647
+ *
648
+ * Below is a breakdown of each step that occurs during addClass animation:
649
+ *
650
+ * | Animation Step | What the element class attribute looks like |
651
+ * |------------------------------------------------------------------------------------------------|---------------------------------------------|
652
+ * | 1. $animate.addClass(element, 'super') is called | class="my-animation" |
653
+ * | 2. $animate runs any JavaScript-defined animations on the element | class="my-animation ng-animate" |
654
+ * | 3. the .super-add class are added to the element | class="my-animation ng-animate super-add" |
655
+ * | 4. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate super-add" |
656
+ * | 5. $animate waits for 10ms (this performs a reflow) | class="my-animation ng-animate super-add" |
657
+ * | 6. the .super, .super-add-active and .ng-animate-active classes are added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-animate-active super super-add super-add-active" |
658
+ * | 7. $animate waits for X milliseconds for the animation to complete | class="my-animation super super-add super-add-active" |
659
+ * | 8. The animation ends and all generated CSS classes are removed from the element | class="my-animation super" |
660
+ * | 9. The super class is kept on the element | class="my-animation super" |
661
+ * | 10. The doneCallback() callback is fired (if provided) | class="my-animation super" |
662
+ *
663
+ * @param {DOMElement} element the element that will be animated
664
+ * @param {string} className the CSS class that will be added to the element and then animated
665
+ * @param {function()=} doneCallback the callback function that will be called once the animation is complete
666
+ */
667
+ addClass : function(element, className, doneCallback) {
668
+ element = stripCommentsFromElement(element);
669
+ performAnimation('addClass', className, element, null, null, function() {
670
+ $delegate.addClass(element, className);
671
+ }, doneCallback);
672
+ },
673
+
674
+ /**
675
+ * @ngdoc method
676
+ * @name $animate#removeClass
677
+ *
678
+ * @description
679
+ * Triggers a custom animation event based off the className variable and then removes the CSS class provided by the className value
680
+ * from the element. Unlike the other animation methods, the animate service will suffix the className value with {@type -remove} in
681
+ * order to provide the animate service the setup and active CSS classes in order to trigger the animation (this will be skipped if
682
+ * no CSS transitions or keyframes are defined on the -remove or base CSS classes).
683
+ *
684
+ * Below is a breakdown of each step that occurs during removeClass animation:
685
+ *
686
+ * | Animation Step | What the element class attribute looks like |
687
+ * |-----------------------------------------------------------------------------------------------|---------------------------------------------|
688
+ * | 1. $animate.removeClass(element, 'super') is called | class="my-animation super" |
689
+ * | 2. $animate runs any JavaScript-defined animations on the element | class="my-animation super ng-animate" |
690
+ * | 3. the .super-remove class are added to the element | class="my-animation super ng-animate super-remove"|
691
+ * | 4. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation super ng-animate super-remove" |
692
+ * | 5. $animate waits for 10ms (this performs a reflow) | class="my-animation super ng-animate super-remove" |
693
+ * | 6. the .super-remove-active and .ng-animate-active classes are added and .super is removed (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-animate-active super-remove super-remove-active" |
694
+ * | 7. $animate waits for X milliseconds for the animation to complete | class="my-animation ng-animate ng-animate-active super-remove super-remove-active" |
695
+ * | 8. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
696
+ * | 9. The doneCallback() callback is fired (if provided) | class="my-animation" |
697
+ *
698
+ *
699
+ * @param {DOMElement} element the element that will be animated
700
+ * @param {string} className the CSS class that will be animated and then removed from the element
701
+ * @param {function()=} doneCallback the callback function that will be called once the animation is complete
702
+ */
703
+ removeClass : function(element, className, doneCallback) {
704
+ element = stripCommentsFromElement(element);
705
+ performAnimation('removeClass', className, element, null, null, function() {
706
+ $delegate.removeClass(element, className);
707
+ }, doneCallback);
708
+ },
709
+
710
+ /**
711
+ *
712
+ * @ngdoc function
713
+ * @name $animate#setClass
714
+ * @function
715
+ * @description Adds and/or removes the given CSS classes to and from the element.
716
+ * Once complete, the done() callback will be fired (if provided).
717
+ * @param {DOMElement} element the element which will it's CSS classes changed
718
+ * removed from it
719
+ * @param {string} add the CSS classes which will be added to the element
720
+ * @param {string} remove the CSS class which will be removed from the element
721
+ * @param {Function=} done the callback function (if provided) that will be fired after the
722
+ * CSS classes have been set on the element
723
+ */
724
+ setClass : function(element, add, remove, doneCallback) {
725
+ element = stripCommentsFromElement(element);
726
+ performAnimation('setClass', [add, remove], element, null, null, function() {
727
+ $delegate.setClass(element, add, remove);
728
+ }, doneCallback);
729
+ },
730
+
731
+ /**
732
+ * @ngdoc method
733
+ * @name $animate#enabled
734
+ * @function
735
+ *
736
+ * @param {boolean=} value If provided then set the animation on or off.
737
+ * @param {DOMElement=} element If provided then the element will be used to represent the enable/disable operation
738
+ * @return {boolean} Current animation state.
739
+ *
740
+ * @description
741
+ * Globally enables/disables animations.
742
+ *
743
+ */
744
+ enabled : function(value, element) {
745
+ switch(arguments.length) {
746
+ case 2:
747
+ if(value) {
748
+ cleanup(element);
749
+ } else {
750
+ var data = element.data(NG_ANIMATE_STATE) || {};
751
+ data.disabled = true;
752
+ element.data(NG_ANIMATE_STATE, data);
753
+ }
754
+ break;
755
+
756
+ case 1:
757
+ rootAnimateState.disabled = !value;
758
+ break;
759
+
760
+ default:
761
+ value = !rootAnimateState.disabled;
762
+ break;
763
+ }
764
+ return !!value;
765
+ }
766
+ };
767
+
768
+ /*
769
+ all animations call this shared animation triggering function internally.
770
+ The animationEvent variable refers to the JavaScript animation event that will be triggered
771
+ and the className value is the name of the animation that will be applied within the
772
+ CSS code. Element, parentElement and afterElement are provided DOM elements for the animation
773
+ and the onComplete callback will be fired once the animation is fully complete.
774
+ */
775
+ function performAnimation(animationEvent, className, element, parentElement, afterElement, domOperation, doneCallback) {
776
+
777
+ var runner = animationRunner(element, animationEvent, className);
778
+ if(!runner) {
779
+ fireDOMOperation();
780
+ fireBeforeCallbackAsync();
781
+ fireAfterCallbackAsync();
782
+ closeAnimation();
783
+ return;
784
+ }
785
+
786
+ className = runner.className;
787
+ var elementEvents = angular.element._data(runner.node);
788
+ elementEvents = elementEvents && elementEvents.events;
789
+
790
+ if (!parentElement) {
791
+ parentElement = afterElement ? afterElement.parent() : element.parent();
792
+ }
793
+
794
+ var ngAnimateState = element.data(NG_ANIMATE_STATE) || {};
795
+ var runningAnimations = ngAnimateState.active || {};
796
+ var totalActiveAnimations = ngAnimateState.totalActive || 0;
797
+ var lastAnimation = ngAnimateState.last;
798
+
799
+ //only allow animations if the currently running animation is not structural
800
+ //or if there is no animation running at all
801
+ var skipAnimations = runner.isClassBased ?
802
+ ngAnimateState.disabled || (lastAnimation && !lastAnimation.isClassBased) :
803
+ false;
804
+
805
+ //skip the animation if animations are disabled, a parent is already being animated,
806
+ //the element is not currently attached to the document body or then completely close
807
+ //the animation if any matching animations are not found at all.
808
+ //NOTE: IE8 + IE9 should close properly (run closeAnimation()) in case an animation was found.
809
+ if (skipAnimations || animationsDisabled(element, parentElement)) {
810
+ fireDOMOperation();
811
+ fireBeforeCallbackAsync();
812
+ fireAfterCallbackAsync();
813
+ closeAnimation();
814
+ return;
815
+ }
816
+
817
+ var skipAnimation = false;
818
+ if(totalActiveAnimations > 0) {
819
+ var animationsToCancel = [];
820
+ if(!runner.isClassBased) {
821
+ if(animationEvent == 'leave' && runningAnimations['ng-leave']) {
822
+ skipAnimation = true;
823
+ } else {
824
+ //cancel all animations when a structural animation takes place
825
+ for(var klass in runningAnimations) {
826
+ animationsToCancel.push(runningAnimations[klass]);
827
+ cleanup(element, klass);
828
+ }
829
+ runningAnimations = {};
830
+ totalActiveAnimations = 0;
831
+ }
832
+ } else if(lastAnimation.event == 'setClass') {
833
+ animationsToCancel.push(lastAnimation);
834
+ cleanup(element, className);
835
+ }
836
+ else if(runningAnimations[className]) {
837
+ var current = runningAnimations[className];
838
+ if(current.event == animationEvent) {
839
+ skipAnimation = true;
840
+ } else {
841
+ animationsToCancel.push(current);
842
+ cleanup(element, className);
843
+ }
844
+ }
845
+
846
+ if(animationsToCancel.length > 0) {
847
+ forEach(animationsToCancel, function(operation) {
848
+ operation.cancel();
849
+ });
850
+ }
851
+ }
852
+
853
+ if(runner.isClassBased && !runner.isSetClassOperation && !skipAnimation) {
854
+ skipAnimation = (animationEvent == 'addClass') == element.hasClass(className); //opposite of XOR
855
+ }
856
+
857
+ if(skipAnimation) {
858
+ fireBeforeCallbackAsync();
859
+ fireAfterCallbackAsync();
860
+ fireDoneCallbackAsync();
861
+ return;
862
+ }
863
+
864
+ if(animationEvent == 'leave') {
865
+ //there's no need to ever remove the listener since the element
866
+ //will be removed (destroyed) after the leave animation ends or
867
+ //is cancelled midway
868
+ element.one('$destroy', function(e) {
869
+ var element = angular.element(this);
870
+ var state = element.data(NG_ANIMATE_STATE);
871
+ if(state) {
872
+ var activeLeaveAnimation = state.active['ng-leave'];
873
+ if(activeLeaveAnimation) {
874
+ activeLeaveAnimation.cancel();
875
+ cleanup(element, 'ng-leave');
876
+ }
877
+ }
878
+ });
879
+ }
880
+
881
+ //the ng-animate class does nothing, but it's here to allow for
882
+ //parent animations to find and cancel child animations when needed
883
+ element.addClass(NG_ANIMATE_CLASS_NAME);
884
+
885
+ var localAnimationCount = globalAnimationCounter++;
886
+ totalActiveAnimations++;
887
+ runningAnimations[className] = runner;
888
+
889
+ element.data(NG_ANIMATE_STATE, {
890
+ last : runner,
891
+ active : runningAnimations,
892
+ index : localAnimationCount,
893
+ totalActive : totalActiveAnimations
894
+ });
895
+
896
+ //first we run the before animations and when all of those are complete
897
+ //then we perform the DOM operation and run the next set of animations
898
+ fireBeforeCallbackAsync();
899
+ runner.before(function(cancelled) {
900
+ var data = element.data(NG_ANIMATE_STATE);
901
+ cancelled = cancelled ||
902
+ !data || !data.active[className] ||
903
+ (runner.isClassBased && data.active[className].event != animationEvent);
904
+
905
+ fireDOMOperation();
906
+ if(cancelled === true) {
907
+ closeAnimation();
908
+ } else {
909
+ fireAfterCallbackAsync();
910
+ runner.after(closeAnimation);
911
+ }
912
+ });
913
+
914
+ function fireDOMCallback(animationPhase) {
915
+ var eventName = '$animate:' + animationPhase;
916
+ if(elementEvents && elementEvents[eventName] && elementEvents[eventName].length > 0) {
917
+ $$asyncCallback(function() {
918
+ element.triggerHandler(eventName, {
919
+ event : animationEvent,
920
+ className : className
921
+ });
922
+ });
923
+ }
924
+ }
925
+
926
+ function fireBeforeCallbackAsync() {
927
+ fireDOMCallback('before');
928
+ }
929
+
930
+ function fireAfterCallbackAsync() {
931
+ fireDOMCallback('after');
932
+ }
933
+
934
+ function fireDoneCallbackAsync() {
935
+ fireDOMCallback('close');
936
+ if(doneCallback) {
937
+ $$asyncCallback(function() {
938
+ doneCallback();
939
+ });
940
+ }
941
+ }
942
+
943
+ //it is less complicated to use a flag than managing and canceling
944
+ //timeouts containing multiple callbacks.
945
+ function fireDOMOperation() {
946
+ if(!fireDOMOperation.hasBeenRun) {
947
+ fireDOMOperation.hasBeenRun = true;
948
+ domOperation();
949
+ }
950
+ }
951
+
952
+ function closeAnimation() {
953
+ if(!closeAnimation.hasBeenRun) {
954
+ closeAnimation.hasBeenRun = true;
955
+ var data = element.data(NG_ANIMATE_STATE);
956
+ if(data) {
957
+ /* only structural animations wait for reflow before removing an
958
+ animation, but class-based animations don't. An example of this
959
+ failing would be when a parent HTML tag has a ng-class attribute
960
+ causing ALL directives below to skip animations during the digest */
961
+ if(runner && runner.isClassBased) {
962
+ cleanup(element, className);
963
+ } else {
964
+ $$asyncCallback(function() {
965
+ var data = element.data(NG_ANIMATE_STATE) || {};
966
+ if(localAnimationCount == data.index) {
967
+ cleanup(element, className, animationEvent);
968
+ }
969
+ });
970
+ element.data(NG_ANIMATE_STATE, data);
971
+ }
972
+ }
973
+ fireDoneCallbackAsync();
974
+ }
975
+ }
976
+ }
977
+
978
+ function cancelChildAnimations(element) {
979
+ var node = extractElementNode(element);
980
+ if (node) {
981
+ var nodes = angular.isFunction(node.getElementsByClassName) ?
982
+ node.getElementsByClassName(NG_ANIMATE_CLASS_NAME) :
983
+ node.querySelectorAll('.' + NG_ANIMATE_CLASS_NAME);
984
+ forEach(nodes, function(element) {
985
+ element = angular.element(element);
986
+ var data = element.data(NG_ANIMATE_STATE);
987
+ if(data && data.active) {
988
+ forEach(data.active, function(runner) {
989
+ runner.cancel();
990
+ });
991
+ }
992
+ });
993
+ }
994
+ }
995
+
996
+ function cleanup(element, className) {
997
+ if(isMatchingElement(element, $rootElement)) {
998
+ if(!rootAnimateState.disabled) {
999
+ rootAnimateState.running = false;
1000
+ rootAnimateState.structural = false;
1001
+ }
1002
+ } else if(className) {
1003
+ var data = element.data(NG_ANIMATE_STATE) || {};
1004
+
1005
+ var removeAnimations = className === true;
1006
+ if(!removeAnimations && data.active && data.active[className]) {
1007
+ data.totalActive--;
1008
+ delete data.active[className];
1009
+ }
1010
+
1011
+ if(removeAnimations || !data.totalActive) {
1012
+ element.removeClass(NG_ANIMATE_CLASS_NAME);
1013
+ element.removeData(NG_ANIMATE_STATE);
1014
+ }
1015
+ }
1016
+ }
1017
+
1018
+ function animationsDisabled(element, parentElement) {
1019
+ if (rootAnimateState.disabled) return true;
1020
+
1021
+ if(isMatchingElement(element, $rootElement)) {
1022
+ return rootAnimateState.disabled || rootAnimateState.running;
1023
+ }
1024
+
1025
+ do {
1026
+ //the element did not reach the root element which means that it
1027
+ //is not apart of the DOM. Therefore there is no reason to do
1028
+ //any animations on it
1029
+ if(parentElement.length === 0) break;
1030
+
1031
+ var isRoot = isMatchingElement(parentElement, $rootElement);
1032
+ var state = isRoot ? rootAnimateState : parentElement.data(NG_ANIMATE_STATE);
1033
+ var result = state && (!!state.disabled || state.running || state.totalActive > 0);
1034
+ if(isRoot || result) {
1035
+ return result;
1036
+ }
1037
+
1038
+ if(isRoot) return true;
1039
+ }
1040
+ while(parentElement = parentElement.parent());
1041
+
1042
+ return true;
1043
+ }
1044
+ }]);
1045
+
1046
+ $animateProvider.register('', ['$window', '$sniffer', '$timeout', '$$animateReflow',
1047
+ function($window, $sniffer, $timeout, $$animateReflow) {
1048
+ // Detect proper transitionend/animationend event names.
1049
+ var CSS_PREFIX = '', TRANSITION_PROP, TRANSITIONEND_EVENT, ANIMATION_PROP, ANIMATIONEND_EVENT;
1050
+
1051
+ // If unprefixed events are not supported but webkit-prefixed are, use the latter.
1052
+ // Otherwise, just use W3C names, browsers not supporting them at all will just ignore them.
1053
+ // Note: Chrome implements `window.onwebkitanimationend` and doesn't implement `window.onanimationend`
1054
+ // but at the same time dispatches the `animationend` event and not `webkitAnimationEnd`.
1055
+ // Register both events in case `window.onanimationend` is not supported because of that,
1056
+ // do the same for `transitionend` as Safari is likely to exhibit similar behavior.
1057
+ // Also, the only modern browser that uses vendor prefixes for transitions/keyframes is webkit
1058
+ // therefore there is no reason to test anymore for other vendor prefixes: http://caniuse.com/#search=transition
1059
+ if (window.ontransitionend === undefined && window.onwebkittransitionend !== undefined) {
1060
+ CSS_PREFIX = '-webkit-';
1061
+ TRANSITION_PROP = 'WebkitTransition';
1062
+ TRANSITIONEND_EVENT = 'webkitTransitionEnd transitionend';
1063
+ } else {
1064
+ TRANSITION_PROP = 'transition';
1065
+ TRANSITIONEND_EVENT = 'transitionend';
1066
+ }
1067
+
1068
+ if (window.onanimationend === undefined && window.onwebkitanimationend !== undefined) {
1069
+ CSS_PREFIX = '-webkit-';
1070
+ ANIMATION_PROP = 'WebkitAnimation';
1071
+ ANIMATIONEND_EVENT = 'webkitAnimationEnd animationend';
1072
+ } else {
1073
+ ANIMATION_PROP = 'animation';
1074
+ ANIMATIONEND_EVENT = 'animationend';
1075
+ }
1076
+
1077
+ var DURATION_KEY = 'Duration';
1078
+ var PROPERTY_KEY = 'Property';
1079
+ var DELAY_KEY = 'Delay';
1080
+ var ANIMATION_ITERATION_COUNT_KEY = 'IterationCount';
1081
+ var NG_ANIMATE_PARENT_KEY = '$$ngAnimateKey';
1082
+ var NG_ANIMATE_CSS_DATA_KEY = '$$ngAnimateCSS3Data';
1083
+ var NG_ANIMATE_BLOCK_CLASS_NAME = 'ng-animate-block-transitions';
1084
+ var ELAPSED_TIME_MAX_DECIMAL_PLACES = 3;
1085
+ var CLOSING_TIME_BUFFER = 1.5;
1086
+ var ONE_SECOND = 1000;
1087
+
1088
+ var lookupCache = {};
1089
+ var parentCounter = 0;
1090
+ var animationReflowQueue = [];
1091
+ var cancelAnimationReflow;
1092
+ function afterReflow(element, callback) {
1093
+ if(cancelAnimationReflow) {
1094
+ cancelAnimationReflow();
1095
+ }
1096
+ animationReflowQueue.push(callback);
1097
+ cancelAnimationReflow = $$animateReflow(function() {
1098
+ forEach(animationReflowQueue, function(fn) {
1099
+ fn();
1100
+ });
1101
+
1102
+ animationReflowQueue = [];
1103
+ cancelAnimationReflow = null;
1104
+ lookupCache = {};
1105
+ });
1106
+ }
1107
+
1108
+ var closingTimer = null;
1109
+ var closingTimestamp = 0;
1110
+ var animationElementQueue = [];
1111
+ function animationCloseHandler(element, totalTime) {
1112
+ var node = extractElementNode(element);
1113
+ element = angular.element(node);
1114
+
1115
+ //this item will be garbage collected by the closing
1116
+ //animation timeout
1117
+ animationElementQueue.push(element);
1118
+
1119
+ //but it may not need to cancel out the existing timeout
1120
+ //if the timestamp is less than the previous one
1121
+ var futureTimestamp = Date.now() + totalTime;
1122
+ if(futureTimestamp <= closingTimestamp) {
1123
+ return;
1124
+ }
1125
+
1126
+ $timeout.cancel(closingTimer);
1127
+
1128
+ closingTimestamp = futureTimestamp;
1129
+ closingTimer = $timeout(function() {
1130
+ closeAllAnimations(animationElementQueue);
1131
+ animationElementQueue = [];
1132
+ }, totalTime, false);
1133
+ }
1134
+
1135
+ function closeAllAnimations(elements) {
1136
+ forEach(elements, function(element) {
1137
+ var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
1138
+ if(elementData) {
1139
+ (elementData.closeAnimationFn || noop)();
1140
+ }
1141
+ });
1142
+ }
1143
+
1144
+ function getElementAnimationDetails(element, cacheKey) {
1145
+ var data = cacheKey ? lookupCache[cacheKey] : null;
1146
+ if(!data) {
1147
+ var transitionDuration = 0;
1148
+ var transitionDelay = 0;
1149
+ var animationDuration = 0;
1150
+ var animationDelay = 0;
1151
+ var transitionDelayStyle;
1152
+ var animationDelayStyle;
1153
+ var transitionDurationStyle;
1154
+ var transitionPropertyStyle;
1155
+
1156
+ //we want all the styles defined before and after
1157
+ forEach(element, function(element) {
1158
+ if (element.nodeType == ELEMENT_NODE) {
1159
+ var elementStyles = $window.getComputedStyle(element) || {};
1160
+
1161
+ transitionDurationStyle = elementStyles[TRANSITION_PROP + DURATION_KEY];
1162
+
1163
+ transitionDuration = Math.max(parseMaxTime(transitionDurationStyle), transitionDuration);
1164
+
1165
+ transitionPropertyStyle = elementStyles[TRANSITION_PROP + PROPERTY_KEY];
1166
+
1167
+ transitionDelayStyle = elementStyles[TRANSITION_PROP + DELAY_KEY];
1168
+
1169
+ transitionDelay = Math.max(parseMaxTime(transitionDelayStyle), transitionDelay);
1170
+
1171
+ animationDelayStyle = elementStyles[ANIMATION_PROP + DELAY_KEY];
1172
+
1173
+ animationDelay = Math.max(parseMaxTime(animationDelayStyle), animationDelay);
1174
+
1175
+ var aDuration = parseMaxTime(elementStyles[ANIMATION_PROP + DURATION_KEY]);
1176
+
1177
+ if(aDuration > 0) {
1178
+ aDuration *= parseInt(elementStyles[ANIMATION_PROP + ANIMATION_ITERATION_COUNT_KEY], 10) || 1;
1179
+ }
1180
+
1181
+ animationDuration = Math.max(aDuration, animationDuration);
1182
+ }
1183
+ });
1184
+ data = {
1185
+ total : 0,
1186
+ transitionPropertyStyle: transitionPropertyStyle,
1187
+ transitionDurationStyle: transitionDurationStyle,
1188
+ transitionDelayStyle: transitionDelayStyle,
1189
+ transitionDelay: transitionDelay,
1190
+ transitionDuration: transitionDuration,
1191
+ animationDelayStyle: animationDelayStyle,
1192
+ animationDelay: animationDelay,
1193
+ animationDuration: animationDuration
1194
+ };
1195
+ if(cacheKey) {
1196
+ lookupCache[cacheKey] = data;
1197
+ }
1198
+ }
1199
+ return data;
1200
+ }
1201
+
1202
+ function parseMaxTime(str) {
1203
+ var maxValue = 0;
1204
+ var values = angular.isString(str) ?
1205
+ str.split(/\s*,\s*/) :
1206
+ [];
1207
+ forEach(values, function(value) {
1208
+ maxValue = Math.max(parseFloat(value) || 0, maxValue);
1209
+ });
1210
+ return maxValue;
1211
+ }
1212
+
1213
+ function getCacheKey(element) {
1214
+ var parentElement = element.parent();
1215
+ var parentID = parentElement.data(NG_ANIMATE_PARENT_KEY);
1216
+ if(!parentID) {
1217
+ parentElement.data(NG_ANIMATE_PARENT_KEY, ++parentCounter);
1218
+ parentID = parentCounter;
1219
+ }
1220
+ return parentID + '-' + extractElementNode(element).getAttribute('class');
1221
+ }
1222
+
1223
+ function animateSetup(animationEvent, element, className, calculationDecorator) {
1224
+ var cacheKey = getCacheKey(element);
1225
+ var eventCacheKey = cacheKey + ' ' + className;
1226
+ var itemIndex = lookupCache[eventCacheKey] ? ++lookupCache[eventCacheKey].total : 0;
1227
+
1228
+ var stagger = {};
1229
+ if(itemIndex > 0) {
1230
+ var staggerClassName = className + '-stagger';
1231
+ var staggerCacheKey = cacheKey + ' ' + staggerClassName;
1232
+ var applyClasses = !lookupCache[staggerCacheKey];
1233
+
1234
+ applyClasses && element.addClass(staggerClassName);
1235
+
1236
+ stagger = getElementAnimationDetails(element, staggerCacheKey);
1237
+
1238
+ applyClasses && element.removeClass(staggerClassName);
1239
+ }
1240
+
1241
+ /* the animation itself may need to add/remove special CSS classes
1242
+ * before calculating the anmation styles */
1243
+ calculationDecorator = calculationDecorator ||
1244
+ function(fn) { return fn(); };
1245
+
1246
+ element.addClass(className);
1247
+
1248
+ var formerData = element.data(NG_ANIMATE_CSS_DATA_KEY) || {};
1249
+
1250
+ var timings = calculationDecorator(function() {
1251
+ return getElementAnimationDetails(element, eventCacheKey);
1252
+ });
1253
+
1254
+ var transitionDuration = timings.transitionDuration;
1255
+ var animationDuration = timings.animationDuration;
1256
+ if(transitionDuration === 0 && animationDuration === 0) {
1257
+ element.removeClass(className);
1258
+ return false;
1259
+ }
1260
+
1261
+ element.data(NG_ANIMATE_CSS_DATA_KEY, {
1262
+ running : formerData.running || 0,
1263
+ itemIndex : itemIndex,
1264
+ stagger : stagger,
1265
+ timings : timings,
1266
+ closeAnimationFn : noop
1267
+ });
1268
+
1269
+ //temporarily disable the transition so that the enter styles
1270
+ //don't animate twice (this is here to avoid a bug in Chrome/FF).
1271
+ var isCurrentlyAnimating = formerData.running > 0 || animationEvent == 'setClass';
1272
+ if(transitionDuration > 0) {
1273
+ blockTransitions(element, className, isCurrentlyAnimating);
1274
+ }
1275
+
1276
+ //staggering keyframe animations work by adjusting the `animation-delay` CSS property
1277
+ //on the given element, however, the delay value can only calculated after the reflow
1278
+ //since by that time $animate knows how many elements are being animated. Therefore,
1279
+ //until the reflow occurs the element needs to be blocked (where the keyframe animation
1280
+ //is set to `none 0s`). This blocking mechanism should only be set for when a stagger
1281
+ //animation is detected and when the element item index is greater than 0.
1282
+ if(animationDuration > 0 && stagger.animationDelay > 0 && stagger.animationDuration === 0) {
1283
+ blockKeyframeAnimations(element);
1284
+ }
1285
+
1286
+ return true;
1287
+ }
1288
+
1289
+ function isStructuralAnimation(className) {
1290
+ return className == 'ng-enter' || className == 'ng-move' || className == 'ng-leave';
1291
+ }
1292
+
1293
+ function blockTransitions(element, className, isAnimating) {
1294
+ if(isStructuralAnimation(className) || !isAnimating) {
1295
+ extractElementNode(element).style[TRANSITION_PROP + PROPERTY_KEY] = 'none';
1296
+ } else {
1297
+ element.addClass(NG_ANIMATE_BLOCK_CLASS_NAME);
1298
+ }
1299
+ }
1300
+
1301
+ function blockKeyframeAnimations(element) {
1302
+ extractElementNode(element).style[ANIMATION_PROP] = 'none 0s';
1303
+ }
1304
+
1305
+ function unblockTransitions(element, className) {
1306
+ var prop = TRANSITION_PROP + PROPERTY_KEY;
1307
+ var node = extractElementNode(element);
1308
+ if(node.style[prop] && node.style[prop].length > 0) {
1309
+ node.style[prop] = '';
1310
+ }
1311
+ element.removeClass(NG_ANIMATE_BLOCK_CLASS_NAME);
1312
+ }
1313
+
1314
+ function unblockKeyframeAnimations(element) {
1315
+ var prop = ANIMATION_PROP;
1316
+ var node = extractElementNode(element);
1317
+ if(node.style[prop] && node.style[prop].length > 0) {
1318
+ node.style[prop] = '';
1319
+ }
1320
+ }
1321
+
1322
+ function animateRun(animationEvent, element, className, activeAnimationComplete) {
1323
+ var node = extractElementNode(element);
1324
+ var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
1325
+ if(node.getAttribute('class').indexOf(className) == -1 || !elementData) {
1326
+ activeAnimationComplete();
1327
+ return;
1328
+ }
1329
+
1330
+ var activeClassName = '';
1331
+ forEach(className.split(' '), function(klass, i) {
1332
+ activeClassName += (i > 0 ? ' ' : '') + klass + '-active';
1333
+ });
1334
+
1335
+ var stagger = elementData.stagger;
1336
+ var timings = elementData.timings;
1337
+ var itemIndex = elementData.itemIndex;
1338
+ var maxDuration = Math.max(timings.transitionDuration, timings.animationDuration);
1339
+ var maxDelay = Math.max(timings.transitionDelay, timings.animationDelay);
1340
+ var maxDelayTime = maxDelay * ONE_SECOND;
1341
+
1342
+ var startTime = Date.now();
1343
+ var css3AnimationEvents = ANIMATIONEND_EVENT + ' ' + TRANSITIONEND_EVENT;
1344
+
1345
+ var style = '', appliedStyles = [];
1346
+ if(timings.transitionDuration > 0) {
1347
+ var propertyStyle = timings.transitionPropertyStyle;
1348
+ if(propertyStyle.indexOf('all') == -1) {
1349
+ style += CSS_PREFIX + 'transition-property: ' + propertyStyle + ';';
1350
+ style += CSS_PREFIX + 'transition-duration: ' + timings.transitionDurationStyle + ';';
1351
+ appliedStyles.push(CSS_PREFIX + 'transition-property');
1352
+ appliedStyles.push(CSS_PREFIX + 'transition-duration');
1353
+ }
1354
+ }
1355
+
1356
+ if(itemIndex > 0) {
1357
+ if(stagger.transitionDelay > 0 && stagger.transitionDuration === 0) {
1358
+ var delayStyle = timings.transitionDelayStyle;
1359
+ style += CSS_PREFIX + 'transition-delay: ' +
1360
+ prepareStaggerDelay(delayStyle, stagger.transitionDelay, itemIndex) + '; ';
1361
+ appliedStyles.push(CSS_PREFIX + 'transition-delay');
1362
+ }
1363
+
1364
+ if(stagger.animationDelay > 0 && stagger.animationDuration === 0) {
1365
+ style += CSS_PREFIX + 'animation-delay: ' +
1366
+ prepareStaggerDelay(timings.animationDelayStyle, stagger.animationDelay, itemIndex) + '; ';
1367
+ appliedStyles.push(CSS_PREFIX + 'animation-delay');
1368
+ }
1369
+ }
1370
+
1371
+ if(appliedStyles.length > 0) {
1372
+ //the element being animated may sometimes contain comment nodes in
1373
+ //the jqLite object, so we're safe to use a single variable to house
1374
+ //the styles since there is always only one element being animated
1375
+ var oldStyle = node.getAttribute('style') || '';
1376
+ node.setAttribute('style', oldStyle + ' ' + style);
1377
+ }
1378
+
1379
+ element.on(css3AnimationEvents, onAnimationProgress);
1380
+ element.addClass(activeClassName);
1381
+ elementData.closeAnimationFn = function() {
1382
+ onEnd();
1383
+ activeAnimationComplete();
1384
+ };
1385
+
1386
+ var staggerTime = itemIndex * (Math.max(stagger.animationDelay, stagger.transitionDelay) || 0);
1387
+ var animationTime = (maxDelay + maxDuration) * CLOSING_TIME_BUFFER;
1388
+ var totalTime = (staggerTime + animationTime) * ONE_SECOND;
1389
+
1390
+ elementData.running++;
1391
+ animationCloseHandler(element, totalTime);
1392
+ return onEnd;
1393
+
1394
+ // This will automatically be called by $animate so
1395
+ // there is no need to attach this internally to the
1396
+ // timeout done method.
1397
+ function onEnd(cancelled) {
1398
+ element.off(css3AnimationEvents, onAnimationProgress);
1399
+ element.removeClass(activeClassName);
1400
+ animateClose(element, className);
1401
+ var node = extractElementNode(element);
1402
+ for (var i in appliedStyles) {
1403
+ node.style.removeProperty(appliedStyles[i]);
1404
+ }
1405
+ }
1406
+
1407
+ function onAnimationProgress(event) {
1408
+ event.stopPropagation();
1409
+ var ev = event.originalEvent || event;
1410
+ var timeStamp = ev.$manualTimeStamp || ev.timeStamp || Date.now();
1411
+
1412
+ /* Firefox (or possibly just Gecko) likes to not round values up
1413
+ * when a ms measurement is used for the animation */
1414
+ var elapsedTime = parseFloat(ev.elapsedTime.toFixed(ELAPSED_TIME_MAX_DECIMAL_PLACES));
1415
+
1416
+ /* $manualTimeStamp is a mocked timeStamp value which is set
1417
+ * within browserTrigger(). This is only here so that tests can
1418
+ * mock animations properly. Real events fallback to event.timeStamp,
1419
+ * or, if they don't, then a timeStamp is automatically created for them.
1420
+ * We're checking to see if the timeStamp surpasses the expected delay,
1421
+ * but we're using elapsedTime instead of the timeStamp on the 2nd
1422
+ * pre-condition since animations sometimes close off early */
1423
+ if(Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) {
1424
+ activeAnimationComplete();
1425
+ }
1426
+ }
1427
+ }
1428
+
1429
+ function prepareStaggerDelay(delayStyle, staggerDelay, index) {
1430
+ var style = '';
1431
+ forEach(delayStyle.split(','), function(val, i) {
1432
+ style += (i > 0 ? ',' : '') +
1433
+ (index * staggerDelay + parseInt(val, 10)) + 's';
1434
+ });
1435
+ return style;
1436
+ }
1437
+
1438
+ function animateBefore(animationEvent, element, className, calculationDecorator) {
1439
+ if(animateSetup(animationEvent, element, className, calculationDecorator)) {
1440
+ return function(cancelled) {
1441
+ cancelled && animateClose(element, className);
1442
+ };
1443
+ }
1444
+ }
1445
+
1446
+ function animateAfter(animationEvent, element, className, afterAnimationComplete) {
1447
+ if(element.data(NG_ANIMATE_CSS_DATA_KEY)) {
1448
+ return animateRun(animationEvent, element, className, afterAnimationComplete);
1449
+ } else {
1450
+ animateClose(element, className);
1451
+ afterAnimationComplete();
1452
+ }
1453
+ }
1454
+
1455
+ function animate(animationEvent, element, className, animationComplete) {
1456
+ //If the animateSetup function doesn't bother returning a
1457
+ //cancellation function then it means that there is no animation
1458
+ //to perform at all
1459
+ var preReflowCancellation = animateBefore(animationEvent, element, className);
1460
+ if(!preReflowCancellation) {
1461
+ animationComplete();
1462
+ return;
1463
+ }
1464
+
1465
+ //There are two cancellation functions: one is before the first
1466
+ //reflow animation and the second is during the active state
1467
+ //animation. The first function will take care of removing the
1468
+ //data from the element which will not make the 2nd animation
1469
+ //happen in the first place
1470
+ var cancel = preReflowCancellation;
1471
+ afterReflow(element, function() {
1472
+ unblockTransitions(element, className);
1473
+ unblockKeyframeAnimations(element);
1474
+ //once the reflow is complete then we point cancel to
1475
+ //the new cancellation function which will remove all of the
1476
+ //animation properties from the active animation
1477
+ cancel = animateAfter(animationEvent, element, className, animationComplete);
1478
+ });
1479
+
1480
+ return function(cancelled) {
1481
+ (cancel || noop)(cancelled);
1482
+ };
1483
+ }
1484
+
1485
+ function animateClose(element, className) {
1486
+ element.removeClass(className);
1487
+ var data = element.data(NG_ANIMATE_CSS_DATA_KEY);
1488
+ if(data) {
1489
+ if(data.running) {
1490
+ data.running--;
1491
+ }
1492
+ if(!data.running || data.running === 0) {
1493
+ element.removeData(NG_ANIMATE_CSS_DATA_KEY);
1494
+ }
1495
+ }
1496
+ }
1497
+
1498
+ return {
1499
+ enter : function(element, animationCompleted) {
1500
+ return animate('enter', element, 'ng-enter', animationCompleted);
1501
+ },
1502
+
1503
+ leave : function(element, animationCompleted) {
1504
+ return animate('leave', element, 'ng-leave', animationCompleted);
1505
+ },
1506
+
1507
+ move : function(element, animationCompleted) {
1508
+ return animate('move', element, 'ng-move', animationCompleted);
1509
+ },
1510
+
1511
+ beforeSetClass : function(element, add, remove, animationCompleted) {
1512
+ var className = suffixClasses(remove, '-remove') + ' ' +
1513
+ suffixClasses(add, '-add');
1514
+ var cancellationMethod = animateBefore('setClass', element, className, function(fn) {
1515
+ /* when classes are removed from an element then the transition style
1516
+ * that is applied is the transition defined on the element without the
1517
+ * CSS class being there. This is how CSS3 functions outside of ngAnimate.
1518
+ * http://plnkr.co/edit/j8OzgTNxHTb4n3zLyjGW?p=preview */
1519
+ var klass = element.attr('class');
1520
+ element.removeClass(remove);
1521
+ element.addClass(add);
1522
+ var timings = fn();
1523
+ element.attr('class', klass);
1524
+ return timings;
1525
+ });
1526
+
1527
+ if(cancellationMethod) {
1528
+ afterReflow(element, function() {
1529
+ unblockTransitions(element, className);
1530
+ unblockKeyframeAnimations(element);
1531
+ animationCompleted();
1532
+ });
1533
+ return cancellationMethod;
1534
+ }
1535
+ animationCompleted();
1536
+ },
1537
+
1538
+ beforeAddClass : function(element, className, animationCompleted) {
1539
+ var cancellationMethod = animateBefore('addClass', element, suffixClasses(className, '-add'), function(fn) {
1540
+
1541
+ /* when a CSS class is added to an element then the transition style that
1542
+ * is applied is the transition defined on the element when the CSS class
1543
+ * is added at the time of the animation. This is how CSS3 functions
1544
+ * outside of ngAnimate. */
1545
+ element.addClass(className);
1546
+ var timings = fn();
1547
+ element.removeClass(className);
1548
+ return timings;
1549
+ });
1550
+
1551
+ if(cancellationMethod) {
1552
+ afterReflow(element, function() {
1553
+ unblockTransitions(element, className);
1554
+ unblockKeyframeAnimations(element);
1555
+ animationCompleted();
1556
+ });
1557
+ return cancellationMethod;
1558
+ }
1559
+ animationCompleted();
1560
+ },
1561
+
1562
+ setClass : function(element, add, remove, animationCompleted) {
1563
+ remove = suffixClasses(remove, '-remove');
1564
+ add = suffixClasses(add, '-add');
1565
+ var className = remove + ' ' + add;
1566
+ return animateAfter('setClass', element, className, animationCompleted);
1567
+ },
1568
+
1569
+ addClass : function(element, className, animationCompleted) {
1570
+ return animateAfter('addClass', element, suffixClasses(className, '-add'), animationCompleted);
1571
+ },
1572
+
1573
+ beforeRemoveClass : function(element, className, animationCompleted) {
1574
+ var cancellationMethod = animateBefore('removeClass', element, suffixClasses(className, '-remove'), function(fn) {
1575
+ /* when classes are removed from an element then the transition style
1576
+ * that is applied is the transition defined on the element without the
1577
+ * CSS class being there. This is how CSS3 functions outside of ngAnimate.
1578
+ * http://plnkr.co/edit/j8OzgTNxHTb4n3zLyjGW?p=preview */
1579
+ var klass = element.attr('class');
1580
+ element.removeClass(className);
1581
+ var timings = fn();
1582
+ element.attr('class', klass);
1583
+ return timings;
1584
+ });
1585
+
1586
+ if(cancellationMethod) {
1587
+ afterReflow(element, function() {
1588
+ unblockTransitions(element, className);
1589
+ unblockKeyframeAnimations(element);
1590
+ animationCompleted();
1591
+ });
1592
+ return cancellationMethod;
1593
+ }
1594
+ animationCompleted();
1595
+ },
1596
+
1597
+ removeClass : function(element, className, animationCompleted) {
1598
+ return animateAfter('removeClass', element, suffixClasses(className, '-remove'), animationCompleted);
1599
+ }
1600
+ };
1601
+
1602
+ function suffixClasses(classes, suffix) {
1603
+ var className = '';
1604
+ classes = angular.isArray(classes) ? classes : classes.split(/\s+/);
1605
+ forEach(classes, function(klass, i) {
1606
+ if(klass && klass.length > 0) {
1607
+ className += (i > 0 ? ' ' : '') + klass + suffix;
1608
+ }
1609
+ });
1610
+ return className;
1611
+ }
1612
+ }]);
1613
+ }]);
1614
+
1615
+
1616
+ })(window, window.angular);