amar-tui 2.1.0 → 2.1.1

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Files changed (50) hide show
  1. checksums.yaml +4 -4
  2. metadata +10 -120
  3. data/amar-tui.rb +0 -8195
  4. data/cli_enc_output.rb +0 -87
  5. data/cli_enc_output_new.rb +0 -433
  6. data/cli_enc_output_new_3tier.rb +0 -198
  7. data/cli_enc_output_new_compact.rb +0 -238
  8. data/cli_name_gen.rb +0 -21
  9. data/cli_npc_output.rb +0 -279
  10. data/cli_npc_output_new.rb +0 -700
  11. data/cli_town_output.rb +0 -39
  12. data/cli_weather_output.rb +0 -36
  13. data/includes/class_enc.rb +0 -341
  14. data/includes/class_enc_new.rb +0 -512
  15. data/includes/class_monster_new.rb +0 -551
  16. data/includes/class_npc.rb +0 -1378
  17. data/includes/class_npc_new.rb +0 -1221
  18. data/includes/class_npc_new.rb.backup +0 -706
  19. data/includes/class_npc_new_skills.rb +0 -153
  20. data/includes/class_town.rb +0 -237
  21. data/includes/d6s.rb +0 -40
  22. data/includes/equipment_tables.rb +0 -120
  23. data/includes/functions.rb +0 -67
  24. data/includes/includes.rb +0 -30
  25. data/includes/randomizer.rb +0 -15
  26. data/includes/spell_catalog.rb +0 -446
  27. data/includes/tables/armour.rb +0 -13
  28. data/includes/tables/chartype.rb +0 -4412
  29. data/includes/tables/chartype_new.rb +0 -765
  30. data/includes/tables/chartype_new_full.rb +0 -2713
  31. data/includes/tables/enc_specific.rb +0 -168
  32. data/includes/tables/enc_type.rb +0 -17
  33. data/includes/tables/encounters.rb +0 -99
  34. data/includes/tables/magick.rb +0 -169
  35. data/includes/tables/melee.rb +0 -36
  36. data/includes/tables/missile.rb +0 -17
  37. data/includes/tables/monster_stats_new.rb +0 -264
  38. data/includes/tables/month.rb +0 -18
  39. data/includes/tables/names.rb +0 -21
  40. data/includes/tables/personality.rb +0 -12
  41. data/includes/tables/race_templates.rb +0 -318
  42. data/includes/tables/religions.rb +0 -266
  43. data/includes/tables/spells_new.rb +0 -496
  44. data/includes/tables/tier_system.rb +0 -104
  45. data/includes/tables/town.rb +0 -71
  46. data/includes/tables/weather.rb +0 -41
  47. data/includes/town_relations.rb +0 -127
  48. data/includes/weather.rb +0 -108
  49. data/includes/weather2latex.rb +0 -114
  50. data/lib/rcurses.rb +0 -33
@@ -1,168 +0,0 @@
1
- # The main data for encountering each specific type in various terrains
2
- #
3
- # Terrain randomizer: Terraintype#=Night#(0)/Day#(1),Terrain#: Terrain, Night/Day -- $Terraintype = $Terrain + (8 * $Day)
4
- # [ 0: City 1: Rural 2: Road 3: Plains 4: Hills 5: Mountain 6: Woods 7: Wilderness ]
5
-
6
- $Enc_specific = {
7
- "smallanimal" => {# ○Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi●Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi
8
- "Small animal: Prey" => [ 7, 7, 6, 6, 6, 6, 6, 5, 8, 7, 6, 6, 6, 6, 6, 5],
9
- "Small animal: Predator" => [ 3, 3, 4, 4, 4, 4, 4, 5, 2, 3, 4, 4, 4, 4, 4, 5]
10
- },
11
- "largeanimal" => {# ○Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi●Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi
12
- "Large animal: Prey" => [ 8, 8, 7, 6, 6, 6, 6, 5, 9, 8, 7, 6, 6, 6, 6, 5],
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- "Large animal: Predator" => [ 2, 2, 3, 4, 4, 4, 4, 5, 1, 2, 3, 4, 4, 4, 4, 5]
14
- },
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- "human" => {# ○Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi●Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi
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- "Human: Animal trainer" => [ 2, 5, 4, 5, 5, 5, 6, 6, 2, 5, 4, 5, 5, 5, 6, 6],
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- "Human: Archer" => [ 3, 4, 4, 5, 5, 5, 5, 5, 3, 4, 4, 5, 5, 5, 5, 5],
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- "Human: Armour smith" => [ 4, 2, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2],
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- "Human: Army officer" => [ 5, 5, 4, 3, 3, 3, 3, 3, 5, 5, 4, 3, 3, 3, 3, 3],
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- "Human: Assassin" => [ 3, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1],
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- "Human: Baker/Cook" => [ 4, 4, 3, 3, 3, 3, 3, 3, 4, 4, 3, 3, 3, 3, 3, 3],
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- "Human: Bard" => [ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
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- "Human: Boatbuilder" => [ 4, 4, 3, 3, 2, 1, 3, 3, 4, 4, 3, 3, 2, 1, 3, 3],
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- "Human: Body guard" => [ 4, 3, 3, 3, 3, 3, 3, 3, 4, 3, 3, 3, 3, 3, 3, 3],
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- "Human: Builder" => [ 5, 5, 3, 4, 4, 4, 4, 4, 5, 5, 3, 4, 4, 4, 4, 4],
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- "Human: Bureaucrat" => [ 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2],
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- "Human: Carpenter" => [ 4, 4, 3, 4, 4, 4, 6, 4, 4, 4, 3, 4, 4, 4, 6, 4],
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- "Human: Clergyman" => [ 4, 3, 3, 3, 3, 3, 3, 3, 4, 3, 3, 3, 3, 3, 3, 3],
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- "Human: Crafts (fine)" => [ 4, 3, 2, 3, 3, 3, 3, 3, 4, 3, 2, 3, 3, 3, 3, 3],
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- "Human: Crafts (heavy)" => [ 4, 4, 3, 4, 4, 4, 4, 4, 4, 4, 3, 4, 4, 4, 4, 4],
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- "Human: Entertainer" => [ 5, 4, 4, 4, 4, 4, 4, 4, 5, 4, 4, 4, 4, 4, 4, 4],
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- "Human: Executioner" => [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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- "Human: Farmer" => [ 4,10, 8, 7, 6, 5, 6, 5, 4,10, 8, 7, 6, 5, 6, 5],
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- "Human: Fine artist" => [ 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2],
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- "Human: Fine smith" => [ 4, 3, 3, 3, 3, 3, 3, 3, 4, 3, 3, 3, 3, 3, 3, 3],
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- "Human: Fisherman" => [ 6, 8, 5, 4, 4, 4, 4, 4, 6, 8, 5, 4, 4, 4, 4, 4],
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- "Human: Gladiator" => [ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2],
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- "Human: Noble" => [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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- "Human: Highwayman" => [ 2, 3, 6, 6, 6, 6, 6, 6, 1, 3, 6, 6, 6, 6, 6, 6],
40
- "Human: House wife" => [ 8, 8, 5, 5, 5, 4, 5, 3, 8, 8, 5, 5, 5, 4, 5, 3],
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- "Human: Hunter" => [ 4, 8, 8, 9, 9, 9,10, 9, 4, 8, 8, 9, 9, 9,10, 9],
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- "Human: Jeweller" => [ 3, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1],
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- "Human: High class" => [ 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2],
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- "Human: Mapmaker" => [ 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2],
45
- "Human: Mason" => [ 6, 6, 5, 5, 5, 4, 4, 4, 6, 6, 5, 5, 5, 4, 4, 4],
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- "Human: Merchant" => [ 7, 6, 6, 6, 5, 5, 5, 5, 7, 6, 6, 6, 5, 5, 5, 5],
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- "Human: Messenger" => [ 3, 2, 3, 2, 2, 2, 2, 2, 3, 2, 3, 2, 2, 2, 2, 2],
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- "Human: Monk" => [ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
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- "Human: Nanny" => [ 5, 4, 3, 4, 4, 4, 4, 4, 5, 4, 3, 4, 4, 4, 4, 4],
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- "Human: Navigator" => [ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3],
51
- "Human: Prostitute" => [ 6, 2, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2],
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- "Human: Ranger" => [ 3, 6, 6, 7, 7, 7, 9, 8, 3, 6, 6, 7, 7, 7, 9, 8],
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- "Human: Sage" => [ 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2],
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- "Human: Sailor" => [ 7, 8, 3, 3, 3, 3, 3, 3, 7, 8, 3, 3, 3, 3, 3, 3],
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- "Human: Scribe" => [ 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2],
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- "Human: Seer" => [ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2],
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- "Human: Smith" => [ 7, 6, 4, 4, 4, 4, 4, 4, 7, 6, 4, 4, 4, 4, 4, 4],
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- "Human: Soldier" => [10, 8, 8, 8, 8, 8, 8, 8, 0, 8, 8, 8, 8, 8, 8, 8],
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- "Human: Sorcerer" => [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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- "Human: Sports contender" =>[ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3],
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- "Human: Summoner" => [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
62
- "Human: Tailor" => [ 6, 6, 4, 4, 4, 4, 4, 4, 6, 6, 4, 4, 4, 4, 4, 4],
63
- "Human: Tanner" => [ 5, 5, 4, 4, 4, 4, 6, 5, 5, 5, 4, 4, 4, 4, 6, 5],
64
- "Human: Thief" => [ 5, 4, 5, 3, 3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3],
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- "Human: Tracker" => [ 3, 6, 7, 7, 7, 7, 8, 9, 3, 6, 7, 7, 7, 7, 8, 9],
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- "Human: Warrior" => [ 7, 6, 7, 7, 7, 7, 7, 7, 7, 6, 7, 7, 7, 7, 7, 7],
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- "Human: Witch (black)" => [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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- "Human: Witch (white)" => [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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- "Human: Wizard (air)" => [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
70
- "Human: Wizard (earth)" => [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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- "Human: Wizard (fire)" => [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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- "Human: Wizard (water)" => [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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- "Human: Wizard (prot.)" => [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
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- },
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- "dwarf" => {# ○Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi●Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi
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- "Dwarf: Worker" => [ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2],
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- "Dwarf: Warrior" => [ 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 3, 4, 2, 2],
78
- "Dwarf: Guard" => [ 4, 3, 3, 3, 3, 3, 2, 2, 3, 3, 4, 3, 3, 4, 2, 2],
79
- "Dwarf: Smith" => [ 4, 3, 2, 2, 2, 2, 2, 2, 6, 5, 4, 2, 2, 2, 2, 2]
80
- },
81
- "elf" => {# ○Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi●Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi
82
- "Elf: Worker" => [ 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2],
83
- "Elf: Warrior" => [ 2, 2, 2, 2, 2, 2, 3, 3, 2, 2, 2, 2, 2, 2, 3, 3],
84
- "Elf: Archer" => [ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3],
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- "Elf: Wizard" => [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
86
- },
87
- "arax" => {# ○Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi●Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi
88
- "Arax: Worker" => [ 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2],
89
- "Arax: Warrior" => [ 3, 3, 3, 3, 3, 3, 3, 4, 3, 3, 3, 3, 3, 3, 3, 4],
90
- "Arax: Hunter" => [ 3, 3, 3, 4, 4, 4, 4, 4, 3, 3, 3, 4, 4, 4, 4, 4]
91
- },
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- "monster" => {# ○Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi●Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi
93
- "Monster: Troll (small)" => [ 3, 3, 4, 5, 6, 6, 7, 7, 2, 2, 3, 4, 5, 5, 6, 6],
94
- "Monster: Troll (large)" => [ 1, 1, 1, 2, 3, 3, 4, 4, 1, 1, 1, 2, 2, 2, 3, 3],
95
- "Monster: Faerie" => [ 4, 4, 4, 5, 4, 2,10, 9, 4, 4, 4, 6, 4, 2,10, 9],
96
- "Monster: Lizardman" => [ 5, 5, 5, 5, 4, 3, 5, 6, 5, 5, 5, 5, 5, 3, 5, 6],
97
- "Monster: Giant" => [ 2, 2, 2, 2, 3, 4, 2, 2, 2, 2, 2, 2, 3, 4, 2, 2],
98
- "Monster: Wyvern" => [ 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 3, 4, 5, 4, 5],
99
- "Monster: Werewolf" => [ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
100
- "Monster: Zombie" => [ 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 1, 2, 3, 1, 4],
101
- "Monster: Skeleton" => [ 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 1, 2, 3, 1, 4],
102
- "Monster: Vampire" => [ 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0],
103
- "Monster: Dragon" => [ 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2],
104
- "Monster: Special" => [ 6, 6, 6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 5, 5, 5, 6]
105
- },
106
- "event" => {
107
- # ○Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi●Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi
108
- "Event: Robbed victim lies on the ground, crying" =>
109
- [ 3, 2, 1, 0, 0, 0, 0, 0, 3, 2, 1, 0, 0, 0, 0, 0],
110
- "Event: Shop is getting robbed" =>
111
- [ 3, 1, 0, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0],
112
- "Event: Law enforcement is about to catch a robber/thief" =>
113
- [ 2, 1, 0, 0, 0, 0, 0, 0, 3, 2, 1, 0, 0, 0, 0, 0],
114
- "Event: Law enforcement with a newly caught robber/thief" =>
115
- [ 2, 1, 1, 0, 0, 0, 0, 0, 3, 2, 2, 0, 0, 0, 0, 0],
116
- "Event: Mob bullying an innocent" =>
117
- [ 3, 1, 1, 0, 0, 0, 0, 0, 5, 3, 1, 0, 0, 0, 0, 0],
118
- "Event: Assassination attempt" =>
119
- [ 3, 2, 1, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0],
120
- "Event: Crowd demonstrating" =>
121
- [ 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 0, 0, 0, 0, 0, 0],
122
- "Event: Religious procession" =>
123
- [ 2, 1, 0, 0, 0, 0, 0, 0, 6, 4, 4, 3, 3, 1, 3, 1],
124
- "Event: Roll again. The encounter is wounded" =>
125
- [ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3],
126
- "Event: Roll again. The encounter is rich (2d6 GP)" =>
127
- [ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3],
128
- "Event: Roll again. If human or dwarf, the encounter is drunk" =>
129
- [ 5, 3, 3, 2, 2, 1, 2, 1, 4, 2, 2, 1, 1, 1, 1, 1],
130
- "Event: Roll again. The encounter carries a magic item" =>
131
- [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
132
- "Event: Combination encounter. Roll two times" =>
133
- [ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5],
134
- "Event: Combination encounter. Roll three times" =>
135
- [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
136
- "Event: Ambush. Roll again" =>
137
- [ 2, 2, 3, 1, 1, 1, 1, 2, 2, 2, 3, 1, 1, 1, 1, 2],
138
- "Event: Roll again. Encounter is seeking treasure (if applicable)" =>
139
- [ 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5],
140
- "Event: Music event/consert" =>
141
- [ 2, 1, 0, 0, 0, 0, 0, 0, 5, 4, 2, 1, 1, 1, 1, 1],
142
- "Event: Hero. Roll again with +4 level until \na humanoid is rolled (use only the first one)" =>
143
- [ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2],
144
- "Event: Demi-God. Roll again with +8 level until \na humanoid is rolled (use only the first one)" =>
145
- [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
146
- "Event: Quarrel/fight between two encounters. Roll two times" =>
147
- [ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
148
- "Event: Bad weather" =>
149
- [ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5],
150
- "Event: Abandoned camp/equipment" =>
151
- [ 4, 4, 4, 4, 4, 2, 4, 2, 4, 4, 4, 4, 4, 2, 4, 2],
152
- "Event: Equipment worth 1d6 GP if Awareness roll of 12 is made" =>
153
- [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
154
- "Event: Fire or explosion" =>
155
- [ 2, 2, 1, 1, 1, 1, 1, 1, 3, 2, 1, 1, 1, 1, 1, 1],
156
- "Event: Temporary magic field, restore 1 MA" =>
157
- [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
158
- "Event: Temporary magic field, drain 1 MA" =>
159
- [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
160
- "Event: Encounter is terrified. Roll again" =>
161
- [ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3],
162
- "Event: Encounter is seeking help. Roll again" =>
163
- [ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3],
164
- "Event: Cave/cavern/dungeon/building discovered with\n Awareness roll of 9 (12 at night)" =>
165
- [ 1, 1, 1, 2, 3, 3, 3, 4, 1, 1, 1, 3, 3, 3, 3, 4]
166
- }
167
- }
168
-
@@ -1,17 +0,0 @@
1
- # Terrain randomizer - what type of encounter is most likely in each terrain
2
- #
3
- # Tarraintype#=Night#(0)/Day#(1),Terrain#: Terrain, Night/Day
4
- # 0: City 1: Rural 2: Road 3: Plains 4: Hills 5: Mountain 6: Woods 7: Wilderness
5
- # $Terraintype = $Terrain + (8 * $Day)
6
-
7
- $Enc_type = {# ○Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi●Ci,Ru,Ro,Pl,Hi,Mo,Wo,Wi
8
- "NO ENCOUNTER" => [ 8, 9,11,13,13,15,17,15, 5, 7, 9,11,11,13,15,13],
9
- "smallanimal" => [ 3, 4, 4,10,10, 8,15,10, 3, 4, 5,10,10, 8,15,10],
10
- "largeanimal" => [ 2, 5, 5, 8, 7, 6,12, 7, 4, 5, 5, 8, 7, 6,12, 7],
11
- "human" => [10, 9, 8, 7, 6, 5, 8, 4,15,14,13,10, 9, 7,10, 6],
12
- "dwarf" => [ 2, 2, 2, 3, 4, 6, 1, 3, 3, 3, 3, 3, 6, 8, 1, 3],
13
- "elf" => [ 1, 1, 1, 2, 1, 1, 5, 3, 3, 3, 3, 3, 2, 1, 8, 3],
14
- "arax" => [ 1, 1, 2, 3, 3, 3, 3, 3, 1, 1, 1, 1, 2, 2, 2, 3],
15
- "monster" => [ 1, 1, 1, 3, 3, 4, 3, 4, 1, 1, 1, 1, 2, 3, 2, 4],
16
- "event" => [ 4, 4, 3, 3, 3, 3, 4, 4, 5, 4, 3, 3, 3, 3, 4, 5]
17
- }
@@ -1,99 +0,0 @@
1
- # Stats for each encounter
2
- #
3
- # Encounter format = [ MaxLVL, SIZE, STR, END, AWR, Dodge, Melee-skill, Missile-skill, AP, MAG, MagicLore ]
4
- # 0 1 2 3 4 5 6 7 8 9 10
5
-
6
- $Encounters = {# [L, Z, S, E, A, d,ml,ms,ap,ma,ml]
7
- "Animal trainer" => [5, 3, 2, 3, 3, 3, 3, 3, 4, 0, 0],
8
- "Archer" => [5, 3, 3, 3, 3, 4, 4, 6, 5, 0, 0],
9
- "Armour smith" => [5, 3, 5, 4, 1, 3, 3, 3, 6, 0, 0],
10
- "Army officer" => [5, 3, 4, 3, 2, 5, 5, 5, 6, 0, 0],
11
- "Assassin" => [5, 3, 3, 2, 3, 4, 5, 5, 4, 0, 0],
12
- "Baker/Cook" => [5, 3, 2, 1, 1, 2, 2, 2, 2, 0, 0],
13
- "Bard" => [5, 3, 1, 2, 2, 2, 2, 2, 3, 1, 0],
14
- "Boatbuilder" => [5, 3, 4, 3, 1, 2, 2, 2, 3, 0, 0],
15
- "Body guard" => [5, 4, 4, 4, 3, 5, 5, 5, 6, 0, 0],
16
- "Builder" => [5, 3, 4, 3, 1, 2, 2, 2, 2, 0, 0],
17
- "Bureaucrat" => [5, 3, 0, 1, 2, 1, 1, 1, 2, 0, 0],
18
- "Carpenter" => [5, 3, 3, 2, 1, 2, 2, 2, 2, 0, 0],
19
- "Clergyman" => [5, 3, 2, 2, 2, 2, 2, 2, 4, 2, 1],
20
- "Crafts (fine)" => [5, 3, 2, 1, 2, 1, 1, 1, 2, 0, 0],
21
- "Crafts (heavy)" => [5, 3, 3, 3, 1, 2, 2, 2, 2, 0, 0],
22
- "Entertainer" => [5, 3, 3, 3, 2, 5, 4, 4, 2, 0, 0],
23
- "Executioner" => [5, 4, 5, 2, 1, 1, 4, 1, 4, 0, 0],
24
- "Farmer" => [5, 3, 3, 2, 2, 2, 2, 2, 2, 0, 0],
25
- "Fine artist" => [5, 3, 1, 1, 2, 1, 1, 1, 0, 0, 0],
26
- "Fine smith" => [5, 3, 2, 1, 2, 2, 2, 2, 2, 0, 0],
27
- "Fisherman" => [5, 3, 4, 3, 2, 3, 3, 3, 3, 0, 0],
28
- "Gladiator" => [5, 4, 4, 4, 2, 6, 6, 4, 6, 0, 0],
29
- "Noble" => [5, 3, 2, 2, 2, 3, 3, 3, 6, 0, 0],
30
- "Highwayman" => [5, 3, 2, 3, 2, 4, 4, 4, 5, 0, 0],
31
- "House wife" => [5, 3, 2, 1, 1, 1, 1, 1, 0, 0, 0],
32
- "Hunter" => [5, 3, 3, 4, 4, 4, 3, 4, 4, 0, 0],
33
- "Jeweller" => [5, 3, 1, 1, 3, 1, 1, 1, 0, 0, 0],
34
- "High class" => [5, 3, 2, 3, 2, 3, 3, 3, 6, 0, 0],
35
- "Mapmaker" => [5, 3, 1, 1, 2, 1, 1, 1, 2, 0, 0],
36
- "Mason" => [5, 3, 4, 3, 1, 1, 1, 1, 2, 0, 0],
37
- "Merchant" => [5, 3, 2, 2, 2, 2, 2, 2, 2, 0, 0],
38
- "Messenger" => [5, 3, 2, 4, 3, 4, 3, 3, 3, 0, 0],
39
- "Monk" => [5, 3, 3, 4, 3, 5, 6, 4, 3, 2, 0],
40
- "Nanny" => [5, 3, 1, 2, 2, 1, 1, 1, 0, 0, 0],
41
- "Navigator" => [5, 3, 1, 2, 3, 1, 1, 1, 2, 0, 0],
42
- "Prostitute" => [5, 3, 2, 3, 2, 3, 3, 3, 2, 0, 0],
43
- "Ranger" => [5, 3, 2, 4, 3, 4, 4, 5, 5, 0, 0],
44
- "Sage" => [5, 3, 1, 1, 2, 1, 1, 1, 2, 1, 1],
45
- "Sailor" => [5, 3, 4, 4, 2, 3, 3, 3, 3, 0, 0],
46
- "Scribe" => [5, 3, 1, 1, 2, 1, 1, 1, 2, 0, 0],
47
- "Seer" => [5, 3, 1, 1, 3, 1, 1, 1, 2, 4, 4],
48
- "Smith" => [5, 3, 5, 3, 1, 1, 1, 1, 5, 0, 0],
49
- "Soldier" => [5, 4, 3, 4, 2, 5, 5, 5, 6, 0, 0],
50
- "Sorcerer" => [5, 3, 1, 1, 2, 2, 2, 2, 3, 4, 4],
51
- "Sports contender" => [5, 3, 4, 4, 2, 5, 5, 5, 4, 0, 0],
52
- "Summoner" => [5, 3, 1, 1, 2, 2, 2, 2, 3, 4, 4],
53
- "Tailor" => [5, 3, 2, 1, 2, 2, 2, 2, 2, 0, 0],
54
- "Tanner" => [5, 3, 2, 1, 2, 2, 2, 2, 2, 0, 0],
55
- "Thief" => [5, 3, 2, 3, 3, 5, 5, 4, 4, 0, 0],
56
- "Tracker" => [5, 3, 2, 4, 5, 4, 4, 4, 4, 0, 0],
57
- "Warrior" => [5, 4, 4, 4, 2, 5, 5, 4, 6, 0, 0],
58
- "Witch (black)" => [5, 3, 1, 1, 2, 2, 2, 2, 3, 4, 4],
59
- "Witch (white)" => [5, 3, 1, 1, 2, 2, 2, 2, 3, 4, 4],
60
- "Wizard (air)" => [5, 3, 1, 1, 2, 2, 2, 2, 3, 4, 4],
61
- "Wizard (earth)" => [5, 3, 1, 1, 2, 2, 2, 2, 3, 4, 4],
62
- "Wizard (fire)" => [5, 3, 1, 1, 2, 2, 2, 2, 3, 4, 4],
63
- "Wizard (water)" => [5, 3, 1, 1, 2, 2, 2, 2, 3, 4, 4],
64
- "Wizard (prot.)" => [5, 3, 1, 1, 2, 2, 2, 2, 3, 4, 4],
65
- "Small animal: Prey" => [3, 2, 1, 3, 5, 5,-1, 0, 0, 0, 0],
66
- "Small animal: Predator" => [3, 2, 1, 4, 5, 4,-4, 0, 0, 0, 0],
67
- "Large animal: Prey" => [3, 5, 5, 4, 5, 5,-2, 0,-1, 0, 0],
68
- "Large animal: Predator" => [3, 5, 5, 5, 5, 4,-5, 0,-1, 0, 0],
69
- # These will be created with race prefix when race is selected
70
- "Worker" => [5, 3, 3, 3, 2, 2, 3, 2, 3, 0, 0],
71
- "Guard" => [5, 3, 4, 4, 3, 4, 5, 4, 6, 0, 0],
72
- "Scout" => [5, 3, 3, 4, 4, 5, 4, 5, 4, 0, 0],
73
- "Barbarian" => [5, 4, 5, 4, 2, 4, 5, 3, 4, 0, 0],
74
- "Shaman" => [5, 3, 2, 3, 3, 3, 3, 3, 3, 3, 2],
75
- "Berserker" => [5, 4, 5, 5, 2, 3, 6, 3, 3, 0, 0],
76
- "Battle Mage" => [5, 3, 2, 3, 3, 4, 4, 4, 4, 4, 3],
77
- "Monster: Troll (small)" => [3, 3, 3, 3, 2, 3, 3, 3, 5, 0, 0],
78
- "Monster: Troll (large)" => [6, 7, 7, 7, 1, 2, 6, 3,-3, 0, 0],
79
- "Monster: Faerie" => [6, 3, 2, 3, 6, 6, 5, 4, 2, 5, 2],
80
- "Monster: Lizardman" => [5, 4, 5, 5, 2, 2, 5, 2, 6, 0, 0],
81
- "Monster: Giant" => [6,12,12, 7, 2, 0, 6, 3,-4, 0, 0],
82
- "Monster: Wyvern" => [5,10,10, 7, 5, 2,-5, 0,-3, 0, 0],
83
- "Monster: Werewolf" => [6, 3, 4, 5, 5, 5, 5, 3, 3, 0, 0],
84
- "Monster: Zombie" => [4, 3, 4, 7, 0, 0, 3, 0, 4, 0, 0],
85
- "Monster: Skeleton" => [3, 3, 2, 5, 0, 0, 2, 0, 4, 0, 0],
86
- "Monster: Vampire" => [7, 3, 5,10, 3, 6, 5, 3, 3, 3, 3],
87
- "Monster: Dragon" => [7,12,12, 7, 4, 1,-7, 0,-6, 5, 2],
88
- "Monster: Red Dragon" => [8,14,14, 8, 4, 1,-8, 0,-7, 6, 3],
89
- "Monster: Black Dragon" => [8,13,13, 9, 5, 2,-7, 0,-6, 6, 3],
90
- "Monster: Green Dragon" => [7,12,13, 8, 4, 2,-7, 0,-6, 5, 2],
91
- "Monster: Blue Dragon" => [8,13,12, 7, 5, 1,-7, 0,-6, 6, 3],
92
- "Monster: Gold Dragon" => [9,15,15, 9, 6, 2,-8, 0,-7, 7, 4],
93
- "Monster: Ancient Dragon" => [10,16,16,10, 6, 3,-9, 0,-8, 8, 5],
94
- "Monster: Drake" => [6, 8, 8, 6, 4, 3,-5, 0,-4, 3, 1],
95
- "Monster: Hydra" => [7,11,10, 9, 3, 1,-6, 0,-5, 0, 0],
96
- "Monster: Basilisk" => [6, 9, 9, 7, 4, 2,-5, 0,-4, 3, 1],
97
- "Monster: Special" => [9, 7, 7, 7, 5, 5, 5, 5,10, 0, 0]
98
- }
99
-
@@ -1,169 +0,0 @@
1
- # Magick tables
2
- #
3
- # [ "Level", "Spell", "+", "Resist", "CT", "DR", "Dur", "Rng", "Wt", "AoE" ]
4
- # referencegoes like $Magick["air"][5][5], which would be DR for "Fog" (=9)
5
- # The NPC's level in the spell is entered into $Magick["air"][5][0]
6
-
7
- $Magick = {
8
- "air" => [
9
- [ 0, "Push", "-", "N", "1r", "7", "I", "5m", "", "1O*/1C*" ],
10
- [ 0, "Animal Sense", "+", "Y", "5r", "9", "5m", "100m", "", "1A*" ],
11
- [ 0, "Ctrl Elemental", "A", "Y", "1r", "9", "2m", "10m", "", "1E*" ],
12
- [ 0, "Enh. COORD", "P", "Y", "10m", "9", "10m", "T", "100kg", "1C*" ],
13
- [ 0, "Extinguish", "-", "N", "1r", "9", "I", "5m", "", "1mr" ],
14
- [ 0, "Fog", "P", "N", "1m", "9", "5m", "10m", "", "10mr" ],
15
- [ 0, "Freeze Air", "P", "N", "1r", "9", "2r", "5m", "", "1mr" ],
16
- [ 0, "Telekin. Light", "A", "Y", "1r", "9", "1r", "5m", "100g", "1O*/1C*" ],
17
- [ 0, "Breathe in Water", "P", "Y", "1r", "11", "10m", "T", "", "1C*" ],
18
- [ 0, "Ctrl Wind", "A", "N", "1m", "11", "5m", "10m", "", "2mr" ],
19
- [ 0, "Levitation", "A", "Y", "1r", "11", "2r", "5m", "50kg", "1C*" ],
20
- [ 0, "Lightningbolt", "-", "N", "1r", "11", "I", "10m", "", "1T*" ],
21
- [ 0, "Make Familiar", "-", "Y", "12h", "11", "P", "T", "50kg", "1A*" ],
22
- [ 0, "Seek", "P", "N", "1r", "11", "1r", "T", "1kg", "1M*" ],
23
- [ 0, "Silence", "P", "Y", "1r", "11", "5r", "T", "100kg", "1O*/1C*" ],
24
- [ 0, "Summ. Elemental", "-", "N", "5m", "11", "2m", "1m", "", "1E*" ],
25
- [ 0, "Telekinesis", "A", "Y", "1r", "13", "1r", "5m", "5kg", "1O*/1C*" ],
26
- [ 0, "Banish", "-", "Y", "1r", "13", "I", "10m", "", "1D*" ],
27
- [ 0, "Invisibility", "P", "Y", "1r", "13", "5r", "T", "100kg", "1O*/1C*" ],
28
- [ 0, "Wall of Force", "P", "N", "1r", "13", "1r", "5m", "", "1/2mr" ],
29
- [ 0, "Waterwalking", "A", "Y", "5r", "13", "2m", "10m", "100kg", "1C*" ],
30
- [ 0, "Fly", "P", "Y", "1r", "15", "5r", "T", "50kg", "1C*" ],
31
- [ 0, "Prep. Teleport", "-", "Y", "1r", "17", "I", "T/100 km", "50kg", "1C*/1O*" ],
32
- [ 0, "Teleport", "-", "Y", "1r", "17", "I", "T/50m", "50kg", "1C*/1O*" ] ],
33
- "black" => [
34
- [ 0, "Agony", "A", "Y", "1r", "9", "1r", "2m", "100kg", "1C*" ],
35
- [ 0, "Possession", "A", "Y", "1m", "10", "10m", "S", "", "1C*" ],
36
- [ 0, "Prot. f Demons", "+", "N", "1r", "11", "1m", "T", "", "1C*" ],
37
- [ 0, "Prot. f Undeads", "+", "N", "1r", "11", "1m", "T", "", "1U*" ],
38
- [ 0, "Sleep", "P", "Y", "1m", "11", "2r", "10m", "", "1C" ],
39
- [ 0, "Summoning", "-", "N", "5m", "11", "2m", "1m", "", "1D*" ],
40
- [ 0, "Blindness", "P", "Y", "1r", "11", "1r", "5m", "", "1C*" ],
41
- [ 0, "Call", "-", "Y", "5m", "11", "2m", "1m", "", "1D*" ],
42
- [ 0, "Command", "A", "Y", "1r", "11", "1r", "1m", "", "1C*" ],
43
- [ 0, "Command Demon", "P", "Y", "1r", "11", "Spc", "5m", "", "1D*" ],
44
- [ 0, "Darkness", "+", "Y", "1r", "11", "1r", "5m", "", "1mr" ],
45
- [ 0, "Death T", "-", "Y", "1r", "11", "I", "T", "", "1C*" ],
46
- [ 0, "Make Familiar", "-", "Y", "12h", "11", "P", "T", "50kg", "1A*" ],
47
- [ 0, "Command Undead", "A", "Y", "1r", "13", "2m", "10m", "", "1U*" ],
48
- [ 0, "Banish", "-", "Y", "1r", "13", "I", "10m", "", "1D*" ],
49
- [ 0, "Immobilize", "P", "Y", "1r", "13", "1r", "10m", "", "1C*" ],
50
- [ 0, "Animate Dead", "P", "N", "1 d", "13", "1d/P", "T", "50kg", "1C*" ],
51
- [ 0, "Exteriorize", "P", "N", "10m", "14", "1m", "S", "", "S" ] ],
52
- "earth" => [
53
- [ 0, "Animal Sense", "+", "Y", "5r", "9", "5m", "100m", "", "1A*" ],
54
- [ 0, "Ctrl Elemental", "A", "Y", "1r", "9", "2m", "10m", "", "1E*" ],
55
- [ 0, "Enh. Strength", "P", "Y", "10m", "9", "10m", "T", "100kg", "1C*" ],
56
- [ 0, "Extinguish", "-", "N", "1r", "9", "I", "5m", "", "1mr" ],
57
- [ 0, "Freeze Solid", "P", "N", "1r", "9", "2r", "5m", "20kg", "1/2mr" ],
58
- [ 0, "Glue", "P", "Y", "1r", "9", "1r", "5m", "", "5 cmr" ],
59
- [ 0, "Repair", "-", "N", "10m", "9", "I", "T", "20kg", "1O*" ],
60
- [ 0, "Summon Elemental", "-", "N", "5m", "11", "2m", "1m", "", "1E*" ],
61
- [ 0, "Darkness", "+", "Y", "1r", "11", "1r", "5m", "", "1mr" ],
62
- [ 0, "Armor", "P", "Y", "1r", "11", "5r", "T", "100kg", "1O*/1C*" ],
63
- [ 0, "Make Familiar", "-", "Y", "12h", "11", "P", "T", "50kg", "1A*" ],
64
- [ 0, "Prot. f Fire", "P", "Y", "1r", "11", "2r", "1m", "", "1O*/1C*" ],
65
- [ 0, "Banish", "-", "Y", "1r", "13", "I", "10m", "", "1D*" ],
66
- [ 0, "Immobilize", "P", "Y", "1r", "13", "1r", "10m", "", "1C*" ] ],
67
- "fire" => [
68
- [ 0, "Ignite", "-", "Y", "1r", "7", "I", "1m", "", "5 cmr" ],
69
- [ 0, "Light", "P", "Y", "1r", "7", "5r", "1m", "", "1mr" ],
70
- [ 0, "Animal Sense", "+", "Y", "5r", "9", "5m", "100m", "", "1A*" ],
71
- [ 0, "Cone of Light", "A", "N", "1r", "9", "2r", "25m", "", "=>3mr" ],
72
- [ 0, "Ctrl Elemental", "A", "Y", "1r", "9", "2m", "10m", "", "1E*" ],
73
- [ 0, "Extinguish", "-", "N", "1r", "9", "I", "5m", "", "1mr" ],
74
- [ 0, "Flash", "-", "N", "1r", "9", "I", "1m", "", "Spc" ],
75
- [ 0, "Fireball", "-", "N", "1r", "11", "I", "5m", "", "1/2mr" ],
76
- [ 0, "Create Fire", "+", "Y", "5r", "11", "5r", "1m", "", "1/2mr" ],
77
- [ 0, "Prot. f Fire", "P", "Y", "1r", "11", "2r", "1m", "", "1O*/1C*" ],
78
- [ 0, "Summon Elemental", "-", "N", "5m", "11", "2m", "1m", "", "1E*" ],
79
- [ 0, "Banish", "-", "Y", "1r", "13", "I", "10m", "", "1D*" ],
80
- [ 0, "Ctrl Fire", "A", "N", "1m", "13", "5m", "10m", "", "1/2mr" ] ],
81
- "life" => [
82
- [ 0, "Det. Disemb. Spirit", "A", "N", "1r", "8", "1r", "S", "", "10mr" ],
83
- [ 0, "Animal Sense", "+", "Y", "5r", "9", "5m", "100m", "", "1A*" ],
84
- [ 0, "Enh. AWARE", "P", "Y", "10m", "9", "10m", "T", "", "1C*" ],
85
- [ 0, "Enh. COORD", "P", "Y", "10m", "9", "10m", "T", "100kg", "1C*" ],
86
- [ 0, "Enh. ENDUR", "P", "Y", "10m", "9", "10m", "T", "100kg", "1C*" ],
87
- [ 0, "Enh. LEARN", "P", "Y", "10m", "9", "10m", "T", "", "1C*" ],
88
- [ 0, "Enh. STRNG", "P", "Y", "10m", "9", "10m", "T", "100kg", "1C*" ],
89
- [ 0, "Healing", "A", "Y", "1m", "9", "Spc", "T", "", "1C*" ],
90
- [ 0, "Night Vision", "P", "Y", "1m", "9", "10m", "T", "100kg", "1C*" ],
91
- [ 0, "Possession", "A", "Y", "1m", "10", "10m", "S", "", "1C*" ],
92
- [ 0, "Blindness", "P", "Y", "1r", "11", "1r", "5m", "", "1C*" ],
93
- [ 0, "Breathe in Water", "P", "Y", "1r", "11", "10m", "T", "", "1C*" ],
94
- [ 0, "Change Size", "P", "Y", "1m", "11", "5m", "T", "100kg", "1C*" ],
95
- [ 0, "Charm I", "P", "Y", "1r", "11", "5r", "5m", "", "1C*" ],
96
- [ 0, "Charm II", "P", "Y", "10m", "11", "1h", "5m", "", "1C*" ],
97
- [ 0, "Command", "A", "Y", "1r", "11", "1r", "1m", "", "1C*" ],
98
- [ 0, "Make Familiar", "-", "Y", "12h", "11", "P", "T", "50kg", "1A*" ],
99
- [ 0, "Prot. f Demons", "+", "N", "1r", "11", "1m", "T", "", "1C*" ],
100
- [ 0, "Prot. f Undeads", "+", "N", "1r", "11", "1m", "T", "", "1U*" ],
101
- [ 0, "Sleep", "P", "Y", "1m", "11", "2r", "10m", "", "1C" ],
102
- [ 0, "Turn Undead", "-", "Y", "1r", "11", "I", "5m", "", "1mr+1U" ],
103
- [ 0, "Read Thought", "A", "Y", "1r", "13", "1r", "5m", "", "S+1C*" ],
104
- [ 0, "Banish", "-", "Y", "1r", "13", "I", "10m", "", "1D*" ],
105
- [ 0, "Immobilize", "P", "Y", "1r", "13", "1r", "10m", "", "1C*" ],
106
- [ 0, "Project Thought", "A", "Y", "1r", "13", "1r", "5m", "", "S+1C*" ],
107
- [ 0, "Exteriorize", "P", "N", "10m", "14", "1m", "S", "", "S" ],
108
- [ 0, "Polymorph", "P", "Y", "1m", "15", "5m", "T", "", "1C*" ],
109
- [ 0, "Regeneration", "P", "Y", "1h", "15", "Spc", "T", "", "1C*" ],
110
- [ 0, "Resurrection", "-", "Y", "2h", "19", "I", "T", "", "1C*" ] ],
111
- "magic" => [
112
- [ 0, "Delay", "P", "N", "1r", "0", "1r", "As spell", "", "1S*" ],
113
- [ 0, "Passify", "P", "N", "As spell", "0", "1r", "-", "", "1S*" ],
114
- [ 0, "Warding", "P", "N", "10m", "0", "1 d", "T", "", "1O*/1mr" ],
115
- [ 0, "Dispel Magic", "P", "N", "1r", "Tot+3", "1m", "10m", "", "1S*/10mr/1C", ],
116
- [ 0, "Pnency", "P", "N", "12h", "5", "Spc", "T", "", "1S*" ],
117
- [ 0, "Enchant Item", "P", "Y", "12h", "8", "P", "T", "5kg", "1O*+1S" ],
118
- [ 0, "Det. Magic", "A", "Y", "1r", "9", "1r", "T", "", "1C*" ],
119
- [ 0, "Ench. Weapon", "P", "Y", "1r", "11", "2r", "T", "3kg", "1W*" ],
120
- [ 0, "Ident. Magic", "-", "Y", "1h", "11", "I", "1m", "", "1O*, 1C*/1S*" ],
121
- [ 0, "Prot. f Magic", "P", "Y", "1m", "11", "1m", "T", "", "1C*" ],
122
- [ 0, "Sharpness", "P", "Y", "1r", "11", "2r", "T", "3kg", "1W*" ],
123
- [ 0, "Wall of Force", "P", "N", "1r", "13", "1r", "5m", "", "1/2mr" ] ],
124
- "perception" => [
125
- [ 0, "Light", "P", "Y", "1r", "7", "5r", "1m", "", "1mr" ],
126
- [ 0, "Animal Sense", "+", "Y", "5r", "9", "5m", "100m", "", "1A*" ],
127
- [ 0, "Cone of Light", "A", "N", "1r", "9", "2r", "25m", "", "=>3mr" ],
128
- [ 0, "Det. Magic", "A", "Y", "1r", "9", "1r", "T", "", "1C*" ],
129
- [ 0, "Det. Truth", "A", "Y", "1r", "9", "5r", "5m", "", "1C*" ],
130
- [ 0, "Enh. Awareness", "P", "Y", "10m", "9", "10m", "T", "", "1C*" ],
131
- [ 0, "Farsee", "P", "Y", "1r", "9", "1m", "T", "", "1C*" ],
132
- [ 0, "Night Vision", "P", "Y", "1m", "9", "10m", "T", "100kg", "1C*" ],
133
- [ 0, "Det. Disemb. Spirit", "A", "N", "1r", "11", "1r", "S", "", "10mr" ],
134
- [ 0, "Identify Magic", "-", "Y", "1h", "11", "I", "1m", "", "1O*, 1C*/1S*" ],
135
- [ 0, "Read Thought", "A", "Y", "1r", "13", "1r", "5m", "", "S+1C*" ] ],
136
- "protection" => [
137
- [ 0, "Prot. f Water", "P", "Y", "1r", "7", "2m", "T", "50kg", "1O*/1C*" ],
138
- [ 0, "Armor", "P", "Y", "1r", "11", "5r", "T", "100kg", "1O*/1C*" ],
139
- [ 0, "Prot. f Demons", "+", "N", "1r", "11", "1m", "T", "", "1C*" ],
140
- [ 0, "Prot. f Fire", "P", "Y", "1r", "11", "2r", "1m", "", "1O*/1C*" ],
141
- [ 0, "Prot. f Magic", "P", "Y", "1m", "11", "1m", "T", "", "1C*" ],
142
- [ 0, "Prot. f Undeads", "+", "N", "1r", "11", "1m", "T", "", "1U*" ] ],
143
- "summoning" => [
144
- [ 0, "Ctrl Elemental", "A", "Y", "1r", "9", "2m", "10m", "", "1E*" ],
145
- [ 0, "Call", "-", "Y", "5m", "11", "2m", "1m", "", "1D*" ],
146
- [ 0, "Command Demon", "P", "Y", "1r", "11", "Spc", "5m", "", "1D*" ],
147
- [ 0, "Prot. f Demons", "+", "N", "1r", "11", "1m", "T", "", "1C*" ],
148
- [ 0, "Summon Elemental", "-", "N", "5m", "11", "2m", "1m", "", "1E*" ],
149
- [ 0, "Summoning", "-", "N", "5m", "11", "2m", "1m", "", "1D*" ],
150
- [ 0, "Banish", "-", "Y", "1r", "13", "I", "10m", "", "1D*" ] ],
151
- "water" => [
152
- [ 0, "Prot. f Water", "P", "Y", "1r", "7", "2m", "T", "50kg", "1O*/1C*" ],
153
- [ 0, "Water to Wine", "-", "N", "2r", "7", "I", "1m", "", "1l" ],
154
- [ 0, "Animal Sense", "+", "Y", "5r", "9", "5m", "100m", "", "1A*" ],
155
- [ 0, "Ctrl Elemental", "A", "Y", "1r", "9", "2m", "10m", "", "1E*" ],
156
- [ 0, "Create Water", "-", "N", "1m", "9", "I", "5m", "", "10l" ],
157
- [ 0, "Extinguish", "-", "N", "1r", "9", "I", "5m", "", "1mr" ],
158
- [ 0, "Fog", "P", "N", "1m", "9", "5m", "10m", "", "10mr" ],
159
- [ 0, "Freeze Liquid", "P", "N", "1r", "9", "2r", "5m", "", "1/2mr" ],
160
- [ 0, "Make Familiar", "-", "Y", "12h", "11", "P", "T", "50kg", "1A*" ],
161
- [ 0, "Breathe in Water", "P", "Y", "1r", "11", "10m", "T", "", "1C*" ],
162
- [ 0, "Change Size", "P", "Y", "1m", "11", "5m", "T", "100kg", "1C*" ],
163
- [ 0, "Prot. f Fire", "P", "Y", "1r", "11", "2r", "1m", "", "1O*/1C*" ],
164
- [ 0, "Summon Elemental", "-", "N", "5m", "11", "2m", "1m", "", "1E*" ],
165
- [ 0, "Banish", "-", "Y", "1r", "13", "I", "10m", "", "1D*" ],
166
- [ 0, "Ctrl Water", "A", "N", "1m", "13", "5m", "10m", "", "1/2mr" ],
167
- [ 0, "Water Walking", "A", "Y", "5r", "13", "2m", "10m", "100kg", "1C*" ],
168
- [ 0, "Polymorph", "P", "Y", "1m", "15", "5m", "T", "", "1C*" ] ]
169
- }
@@ -1,36 +0,0 @@
1
- # Melee weapons table
2
-
3
- $Melee = Array.new
4
-
5
- $Melee[0] = [ "Weapon", "Type", "Str", "Dam", "Init", "Off", "Def", "HP", "Wt" ]
6
- $Melee[1] = [ "Unarmed ", "Unarmed", 0,-4, 1,-2,-4, 0, 0 ]
7
- $Melee[2] = [ "Knife ", "Knife", 1,-2, 2,-2,-3, 8, 0.4 ]
8
- $Melee[3] = [ "Short sword", "1H", 2,-2, 3,-1,-1,12, 0.6 ]
9
- $Melee[4] = [ "Rapier ", "1H", 2,-2, 4, 0,-1, 7, 0.7 ]
10
- $Melee[5] = [ "Knife*2 ", "Knife", 3,-2, 2,-1,-2, 8, 0.8 ]
11
- $Melee[6] = [ "Rapier/Knife", "1H/Knife", 3,-2, 4, 1, 0, 7, 1.1 ]
12
- $Melee[7] = [ "Staff ", "Polearm", 3,-2, 6, 0, 2, 7, 1.5 ]
13
- $Melee[8] = [ "Light mace", "1H", 3,-2, 3,-1,-2, 8, 1 ]
14
- $Melee[9] = [ "Hatchet/Knife", "1H", 3,-1, 3,-1,-2, 8, 0.8 ]
15
- $Melee[10] = [ "Lt. mace/Buc", "1H/Shield", 3,-2, 3, 0, 1, 8, 1.8 ]
16
- $Melee[11] = [ "Hatchet/Buc", "1H/Shield", 3,-1, 3,-1, 1, 8, 1.6 ]
17
- $Melee[12] = [ "Longsword", "1H", 4,-1, 5, 0, 0,12, 1.2 ]
18
- $Melee[13] = [ "Spear 2H", "Polearm", 4,-1, 7, 0, 2, 7, 2 ]
19
- $Melee[14] = [ "Club ", "1H", 4,-2, 4,-1,-2, 8, 1.6 ]
20
- $Melee[15] = [ "H. mace 2H", "2H", 4, 0, 4, 0, 0, 8, 1.8 ]
21
- $Melee[16] = [ "B. sword 2H", "2H", 4, 0, 6, 0, 1,12, 2 ]
22
- $Melee[17] = [ "Longsword/Buc", "1H/Shield", 4,-1, 5, 1, 1,12, 2 ]
23
- $Melee[18] = [ "Spear/Buc", "1H/Shield", 4,-2, 6, 1, 1, 7, 2 ]
24
- $Melee[19] = [ "B. sword/Buc", "1H/Shield", 5,-1, 6, 1, 1,12, 2.8 ]
25
- $Melee[20] = [ "Br. axe/Buc", "1H/Shield", 5, 0, 4, 0, 1, 8, 3 ]
26
- $Melee[21] = [ "Longsword/RSh", "1H/Shield", 5,-1, 5, 1, 3,12, 3.2 ]
27
- $Melee[22] = [ "B. axe 2H", "2H", 5, 2, 5,-1, 0, 8, 2.5 ]
28
- $Melee[23] = [ "H. Mace/Rsh", "1H/Shield", 6,-1, 4, 1, 3, 8, 3.8 ]
29
- $Melee[24] = [ "B. sword/KSh", "1H/Shield", 6,-1, 6, 1, 4,12, 6 ]
30
- $Melee[25] = [ "H. Mace/KSh", "1H/Shield", 6,-1, 4, 1, 4,12, 5.8 ]
31
- $Melee[26] = [ "Great sword", "2H", 6, 1, 7, 0, 1,13, 4 ]
32
- $Melee[27] = [ "Hercules club", "2H", 6, 2, 7, 0, 1,10, 5 ]
33
- $Melee[28] = [ "Great axe", "2H", 7, 3, 6, 0, 1, 8, 5 ]
34
- $Melee[28] = [ "Halberd ", "Polearm", 7, 2, 7, 0, 2, 7, 6 ]
35
- $Melee[29] = [ "B. axe/Rsh", "1H/Shield", 9, 1, 5, 1, 3, 8, 4.5 ]
36
- $Melee[30] = [ "B. axe/Ksh", "1H/Shield", 9, 1, 5, 1, 4, 8, 6.5 ]
@@ -1,17 +0,0 @@
1
- # Missile weapons table
2
-
3
- $Missile = Array.new
4
-
5
- $Missile[0] = [ "Weapon", "Type", "Str","Dam","Off","Rng","Max","Init", "Wt" ]
6
- $Missile[1] = [ "Rock [2]", "Rock", 0, -3, -2, 15, 40, 5, 0.2 ]
7
- $Missile[2] = [ "Th Knife [2]", "Knife", 1, -2, -1, 15, 25, 5, 0.2 ]
8
- $Missile[3] = [ "Sling [1]", "Sling", 2, -1, -3, 40, 120, 0, 0.3 ]
9
- $Missile[4] = [ "X-bow(L) [½]", "Crossbow", 2, 2, 2, 20, 100, 0, 1.5 ]
10
- $Missile[5] = [ "Bow(L) [1]", "Bow", 2, 1, 0, 30, 130, 0, 1.5 ]
11
- $Missile[6] = [ "X-bow(M) [⅓]", "Crossbow", 3, 3, 2, 25, 175, 0, 2 ]
12
- $Missile[7] = [ "Javelin [1]", "Javelin", 3, 0, -2, 20, 40, 0, 2 ]
13
- $Missile[8] = [ "Bow(M) [1]", "Bow", 4, 2, 0, 35, 160, 0, 2 ]
14
- $Missile[9] = [ "X-bow(H) [¼]", "Crossbow", 4, 4, 2, 30, 250, 0, 3 ]
15
- $Missile[10] = [ "Bow(H) [1]", "Bow", 6, 3, 0, 40, 190, 0, 2.5 ]
16
- $Missile[11] = [ "Bow(H2) [1]", "Bow", 8, 4, 0, 45, 215, 0, 3 ]
17
- $Missile[12] = [ "Bow(H3) [1]", "Bow", 10, 5, 0, 50, 240, 0, 3.5 ]