active_assets 0.2.5 → 0.2.6

Sign up to get free protection for your applications and to get access to all the features.
@@ -1,7 +1,7 @@
1
1
  # -*- encoding: utf-8 -*-
2
2
  Gem::Specification.new do |s|
3
3
  s.name = "active_assets"
4
- s.version = '0.2.5'
4
+ s.version = '0.2.6'
5
5
  s.platform = Gem::Platform::RUBY
6
6
  s.authors = ["Sam Woodard"]
7
7
  s.email = ["sam@wildfireapp.com"]
@@ -18,8 +18,10 @@ module ActiveAssets
18
18
 
19
19
  initializer 'active_sprites-load-definitons' do
20
20
  Rails.application.config.paths.config.paths.each {|config_path| load_sprite_definition(config_path) }
21
- Rails.application.railties.engines.map(&:config).map(&:paths).map(&:config).map(&:paths).each do |config_path|
22
- load_sprite_definition(config_path)
21
+ if config.active_sprites.load_engine_sprite_definitions
22
+ Rails.application.railties.engines.map(&:config).map(&:paths).map(&:config).map(&:paths).each do |config_path|
23
+ load_sprite_definition(config_path)
24
+ end
23
25
  end
24
26
  end
25
27
 
@@ -12,7 +12,6 @@ module ActiveAssets
12
12
 
13
13
  def initialize(railtie, sprites)
14
14
  @railtie = railtie
15
- setup_context
16
15
  @sprites = if ENV['SPRITE']
17
16
  sprites.select do |name, sprite|
18
17
  ENV['SPRITE'].split(',').map(&:strip).any? do |sp|
@@ -45,8 +44,8 @@ module ActiveAssets
45
44
  $stdout << "Starting Sprite, #{sprite.path}\n"
46
45
  end
47
46
 
48
- sprite_path = sanitize_asset_path(context.image_path(sprite.path))
49
- sprite_stylesheet_path = sanitize_asset_path(context.stylesheet_path(sprite.stylesheet_path))
47
+ sprite_path = image_computed_path(sprite.path)
48
+ sprite_stylesheet_path = stylesheet_computed_path(sprite.stylesheet_path)
50
49
 
51
50
  orientation = sprite.orientation.to_s
52
51
  sprite_pieces = sprite.sprite_pieces
@@ -87,36 +86,22 @@ module ActiveAssets
87
86
  end
88
87
 
89
88
  private
90
- def image_full_path(path)
91
- File.join(@railtie.config.paths.public.to_a.first, sanitize_asset_path(context.image_path(path)))
89
+ def image_computed_path(path)
90
+ File.join('images', path)
92
91
  end
93
92
 
94
- def context
95
- @context
93
+ def image_computed_full_path(path)
94
+ File.join(@railtie.config.paths.public.to_a.first, image_computed_path(path))
96
95
  end
97
96
 
98
- def sanitize_asset_path(path)
99
- path.split('?').first
97
+ def stylesheet_computed_path(path)
98
+ stylesheet_full_path = @railtie.config.respond_to?(:action_controller) && @railtie.config.paths.public.stylesheets.to_a.first
99
+ stylesheet_path = stylesheet_full_path ? stylesheet_full_path[%r{public/(.*)}, 1] : 'stylesheets'
100
+ File.join(stylesheet_path, path)
100
101
  end
101
102
 
102
- def setup_context
103
- unless @railtie.config.respond_to?(:action_controller)
104
- @railtie.config.action_controller = ActiveSupport::OrderedOptions.new
105
-
106
- paths = @railtie.config.paths
107
- options = @railtie.config.action_controller
108
-
109
- options.assets_dir ||= paths.public.to_a.first
110
- options.javascripts_dir ||= paths.public.javascripts.to_a.first
111
- options.stylesheets_dir ||= paths.public.stylesheets.to_a.first
112
-
113
- ActiveSupport.on_load(:action_controller) do
114
- options.each { |k,v| send("#{k}=", v) }
115
- end
116
- end
117
-
118
- controller = ActionController::Base.new
119
- @context = AssetContext.new(@railtie.config.action_controller, {}, controller)
103
+ def sanitize_asset_path(path)
104
+ path.split('?').first
120
105
  end
121
106
 
122
107
  end
@@ -12,7 +12,7 @@ module ActiveAssets
12
12
  width, height = 0, 0
13
13
 
14
14
  image_list = sprite_pieces.map do |sp|
15
- sprite_piece_path = image_full_path(sp.path)
15
+ sprite_piece_path = image_computed_full_path(sp.path)
16
16
  sp_image = ChunkyPNG::Image.from_file(sprite_piece_path)
17
17
  sp.details = SpritePiece::Details.new(
18
18
  sprite.url.present? ? sprite.url : sprite_path,
@@ -14,7 +14,7 @@ module ActiveAssets
14
14
  offset = 0
15
15
 
16
16
  image_list = sprite_pieces.map do |sp|
17
- sp_path = image_full_path(sp.path)
17
+ sp_path = image_computed_full_path(sp.path)
18
18
  image = MiniMagick::Image.open(sp_path)
19
19
  sp.details = SpritePiece::Details.new(
20
20
  sprite.url.present? ? sprite.url : sprite_path,
@@ -10,7 +10,7 @@ module ActiveAssets
10
10
  private
11
11
  def set_sprite_details_and_return_image_list(sprite, sprite_path, sprite_pieces, orientation)
12
12
  sprite_piece_paths = sprite_pieces.map do |sp|
13
- image_full_path(sp.path)
13
+ image_computed_full_path(sp.path)
14
14
  end
15
15
  image_list = ImageList.new(*sprite_piece_paths)
16
16
 
@@ -22,6 +22,8 @@ module ActiveAssets
22
22
  require 'rails'
23
23
  require 'rails/active_sprites'
24
24
 
25
+ ENV['VERBOSE'] ||= 'true'
26
+
25
27
  Rails.application ||= Class.new(Rails::Application)
26
28
  Rails.application.extend Rails::ActiveSprites
27
29
 
metadata CHANGED
@@ -1,13 +1,13 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: active_assets
3
3
  version: !ruby/object:Gem::Version
4
- hash: 29
4
+ hash: 27
5
5
  prerelease:
6
6
  segments:
7
7
  - 0
8
8
  - 2
9
- - 5
10
- version: 0.2.5
9
+ - 6
10
+ version: 0.2.6
11
11
  platform: ruby
12
12
  authors:
13
13
  - Sam Woodard
@@ -15,7 +15,7 @@ autorequire:
15
15
  bindir: bin
16
16
  cert_chain: []
17
17
 
18
- date: 2011-01-31 00:00:00 -08:00
18
+ date: 2011-02-03 00:00:00 -08:00
19
19
  default_executable:
20
20
  dependencies:
21
21
  - !ruby/object:Gem::Dependency