acpc_poker_types 7.5.0 → 7.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/lib/acpc_poker_types.rb +1 -1
- data/lib/acpc_poker_types/version.rb +1 -1
- data/spec/acpc_poker_types_spec.rb +2 -2
- metadata +1 -1
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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1
1
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---
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2
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SHA1:
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3
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-
metadata.gz:
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4
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-
data.tar.gz:
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3
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+
metadata.gz: d18e6beaa53b55a84a197898627ecf4d3af23d7e
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4
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data.tar.gz: 34df880a2fccadd74722f97cd0a2842c69526207
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SHA512:
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-
metadata.gz:
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7
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data.tar.gz:
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metadata.gz: 614ab04b2ef68d6fb7961173b48f92e3d8f10427aee1f5e25dca4ac165e33e9b5acfcb277d27a378688c2d2548dc5ca861da97c70dc2fb37af0614ff68a7b906
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7
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+
data.tar.gz: e989357b69373ecff2a71de8407b995186c81677ccc42071345bc6c8fcf85ecce736d6a6a0633aee3d928e5a9ba5621ef59fb08a420f3f8310dbe12cd654cb9a
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data/lib/acpc_poker_types.rb
CHANGED
@@ -68,7 +68,7 @@ module AcpcPokerTypes
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hand_number,
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game_def
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)]
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-
"
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+
"hand ##{hand_number} of #{number_of_hands} dealt by #{dealer_player}, #{small_blind_payer} pays SB (#{game_def.blinds.min}), #{big_blind_payer} pays BB (#{game_def.blinds.max})"
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end
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def hand_win_description(player, amount_won, current_balance)
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"#{player} wins #{amount_won}, bringing their balance to #{current_balance + amount_won}"
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@@ -86,7 +86,7 @@ END GAMEDEF
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it 'when player A folds: A folds' do
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fold_description('A').must_equal 'A folds'
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end
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-
it 'when the xth hand is dealt by player A, and A is small blind, while player B is big blind:
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it 'when the xth hand is dealt by player A, and A is small blind, while player B is big blind: hand #x of y dealt by A, A pays SB (5), B pays BB (10)' do
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x = 23
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y = 100
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p1 = 'A'
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@@ -96,7 +96,7 @@ END GAMEDEF
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x,
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@l_game_def,
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y
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-
).must_equal "
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+
).must_equal "hand ##{x} of #{y} dealt by #{p1}, #{p1} pays SB (#{@l_game_def.blinds.min}), #{p2} pays BB (#{@l_game_def.blinds.max})"
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end
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describe 'hand result messages' do
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