achievements 0.0.2
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- data/HISTORY.markdown +0 -0
- data/LICENSE +20 -0
- data/README.markdown +103 -0
- data/Rakefile +17 -0
- data/lib/achievements.rb +21 -0
- data/lib/achievements/achievement.rb +23 -0
- data/lib/achievements/achievements_achievement.rb +16 -0
- data/lib/achievements/achievements_agent.rb +27 -0
- data/lib/achievements/achievements_engine.rb +77 -0
- data/lib/achievements/agent.rb +0 -0
- data/lib/achievements/counter.rb +8 -0
- data/lib/achievements/engine.rb +69 -0
- data/lib/achievements/version.rb +4 -0
- data/test/achievements_test.rb +95 -0
- data/test/test_helper.rb +64 -0
- metadata +97 -0
data/HISTORY.markdown
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data/LICENSE
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Copyright (c) 2010 Michael R. Bernstein
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.markdown
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# Achievements
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Achievements is a drop in Achievements/Badging engine designed to work
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with Ruby, ORM backed web applications.
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Achievements uses Redis for persistence and tries to be as abstract as
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possible, essentially acting as a counter server with assignable
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thresholds.
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The application Achievements was developed for uses a User class to
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instantiate the Engine and an Achievement class to persist the details
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of the achievements on the application side.
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## Achievements, Briefly
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Here's how you get achievements into your application:
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require 'achievements'
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class Engine
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# Include the AchievementsEngine module from the Achievements
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# gem to make your Engine class an AchievementsEngine class.
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include Achievements::AchievementsEngine
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# Now you can define achievements in this class. One at a time
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# using the achievement method:
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# One achievement, one level
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achievement :context1, :one_time, 1
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# Two achievements, one level
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achievement :context2, :one_time, 1
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achievement :context2, :three_times, 3
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# One achievement, multiple levels
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achievement :context3, :multiple_levels, [1, 5, 10]
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# Or all at once using the achievements (plural) method. Right
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# now this relies on the existence of a class which responds to
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# id, name, and achievement methods:
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achievements Achievement.all
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end
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Here's how you could interact with it in a session with the above
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class loaded:
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For the most up to date look at what this library is supposed to do,
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please refer to the test directory.
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## Details
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### Contexts
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Contexts are categories for achievements. Every time an achievement
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is triggered, it's "parent" or context counter is also triggered and
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incremented. This makes it easier to gauge overall participation in
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the system and makes "score" based calculations less expensive.
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### Achievements
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Achievements are named, contextualized counters with one or more thresholds.
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### Output
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When a threshold isn't crossed, and nothing changes, the engine will
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return nothing when triggered.
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When a threshold is crossed, the engine will return an array of
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symbols which correspond to the names of the achievements which have
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been reached, along with the threshold being crossed. Your application can consume this output as you see
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fit.
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### Achievement API Compliance
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Your Achievement class must have a name, context, and threshold method
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in order to adapt to the Engine, in order to be consumed by the Agent
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class directly.
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## Project Metainfo
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### TODO
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* Better Redis interface methods for making/closing/keeping conneciton
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### Contributing
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0. Do some work on the library, commit
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1. [Fork][1] Achievements
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2. Create a topic branch - `git checkout -b my_branch`
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3. Push to your branch - `git push origin my_branch`
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4. Create an [Issue][2] with a link to your branch
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5. That's it!
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[1]: http://help.github.com/forking/
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[2]: http://github.com/mrb/achievements/issues
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### Author
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Michael R. Bernstein - *michaelrbernstein@gmail.com* - twitter.com/mrb_bk
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data/Rakefile
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$LOAD_PATH.unshift 'lib'
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#
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# Publishing
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#
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desc "Push a new version to Gemcutter"
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task :publish do
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require 'achievements/version'
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sh "gem build achievements.gemspec"
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sh "gem push achievements-#{Achievements::Version}.gem"
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sh "git tag v#{Achievements::Version}"
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sh "git push origin v#{Achievements::Version}"
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sh "git push origin master"
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sh "git clean -fd"
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end
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data/lib/achievements.rb
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# An Abstract, Redis-Backed Achievements Engine
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require 'redis'
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require 'achievements/achievement'
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require 'achievements/achievements_achievement'
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require 'achievements/achievements_agent'
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require 'achievements/achievements_engine'
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require 'achievements/agent'
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require 'achievements/counter'
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require 'achievements/engine'
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require 'achievements/version'
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module Achievements
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def self.redis
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@redis || @redis = Redis.connect
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end
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def self.engine
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AchievementsEngine.engine
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end
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end
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module Achievements
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# Achievement, basis of counters
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class Achievement
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attr_accessor :name
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attr_accessor :threshold
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attr_accessor :context
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# A method needs a context, name, and threshold, in that order.
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#
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def initialize(context, name, threshold)
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@context = context
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@name = name
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@threshold = threshold
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end
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# Convenience to_hash method
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def to_hash
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{:name => @name, :threshold => @threshold, :context => @context}
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end
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end
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end
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module Achievements
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module AchievementsAchievement
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# Convenience methods
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def self.included(base)
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base.extend IncludeClassMethods
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end
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module IncludeClassMethods
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# Update the threshold for the AchievementEngine achievement
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# that matches context, achievement, and sets threshold to new_threshold
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def update_threshold(context, achievement, new_threshold)
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# find achievement and update threshold
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end
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end
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end
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end
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module Achievements
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module AchievementsAgent
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# Convenience methods for instantiating an engine and adding achievements
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def self.included(base)
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base.extend IncludeClassMethods
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end
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# Convenience Class Methods for ActiveRecord::Base like User Classes
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module IncludeClassMethods
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def engine_class(engine_class)
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@engine_class = engine_class
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end
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def engine
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@engine_class
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end
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end
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# Agent instance methods
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# Agent instance level achievement trigger. Automatically sends
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# agent id along with context and name to the AchievementEngine
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def achieve(context,name)
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self.class.engine.achieve context, @id, name
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end
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end
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end
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module Achievements
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module AchievementsEngine
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def self.engine
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@engine
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end
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def self.included(base)
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base.extend IncludeClassMethods
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end
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module IncludeClassMethods
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# Instantiates the AchievementEngine and sets
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# the contexts, which instantiate context specific counters. Use
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# only once.
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#
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# make_engine [:context1,:context2]
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#
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def make_engine(contexts)
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@redis = Achievements.redis
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@engine = Engine.new(@redis)
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end
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# Convenience method for accessing the current engine instance directly
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def engine
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@engine
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end
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# Convenienve method for accessing redis instance
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def redis
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@redis
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end
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# Binds an achievement with a specific counter threshold. Use as
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# many as you'd like.
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#
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# bind :context, :name, threshold
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#
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def achievement(context, name, threshold)
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make_engine(context) if !@engine
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@engine.achievement(context,name,threshold)
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end
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# Alternately, bind an entire array of achievement objects. To
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# use this, achievements must respond to the context, name, and
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# threshold methods.
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#
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# For example, when using with rails:
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#
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# bind_all Achievement.all
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#
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def achievements(object_array)
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object_array.each do |object|
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make_engine(context) if !@engine
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@engine.achievement object.context, object.name, object.threshold
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end
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end
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# Trigger a bound achievement method. Since this is a class
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# level method, you must include the agent id along with the
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# method call
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#
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# trigger agent_id, context, name
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#
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def achieve(context, agent_id, name)
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@engine.achieve context, agent_id, name
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end
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def achieves(context_name_array)
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context_name_array.each do |cna|
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Achievements.engine.achieve cna[0], @id, cna[1]
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end
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end
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end
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end
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end
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File without changes
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module Achievements
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# Triggering multiple at once
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class Engine
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attr_accessor :achievements
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attr_accessor :contexts
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attr_accessor :redis
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def initialize(redis)
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@contexts = []
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@redis = redis
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@achievements = {}
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end
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def achievement(context,name,threshold)
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@contexts << context if !@contexts.include?(context)
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if achievement = Achievement.new(context,name,threshold)
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[threshold].flatten.each do |thresh|
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@redis.sadd "#{context}:#{name}:threshold", thresh.to_s
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end
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end
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end
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# The trigger method accepts:
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# context, agent_id, name
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#
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# And returns:
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# context, name, threshold
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def achieve(context, agent_id, name)
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achieved = []
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# Increment parent counter
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counter = Counter.make(context,agent_id,"parent")
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incr counter
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# Increment child counter
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counter = Counter.make(context,agent_id,name)
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result = incr counter
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# Check Threshold
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if @redis.sismember("#{context}:#{name}:threshold", result) == true
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achieved << [context,name, result.to_s]
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return achieved
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else
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return []
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end
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end
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# incr key
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def incr(counter)
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@redis.incr counter
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end
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# decr key
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def decr(counter)
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@redis.decr counter
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end
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def deactiveate(counter)
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@redis.set counter, "ACHIEVED"
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end
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## Class Methods
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end
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end
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require File.dirname(__FILE__) + '/test_helper'
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context "Achievement Restructure Test" do
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setup do
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# Flush redis before each test
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Achievements.redis.flushall
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# A sample engine class that demonstrates how to use the
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# AchievementsEngine include to instantiate the engine, make
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# achievements, etc.
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class Engine
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include Achievements::AchievementsEngine
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# One achievement, one level
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achievement :context1, :one_time, 1
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# Two achievements, one level
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achievement :context2, :one_time, 1
|
20
|
+
achievement :context2, :three_times, 3
|
21
|
+
|
22
|
+
# One achievement, multiple levels
|
23
|
+
achievement :context3, :multiple_levels, [1, 5, 10]
|
24
|
+
end
|
25
|
+
|
26
|
+
# A sample agent class that demonstrates how to use the
|
27
|
+
# AchievementsAgent include to achieve directly from a user
|
28
|
+
# class. User class must have an id attribute to comply with the API.
|
29
|
+
class User
|
30
|
+
attr_accessor :id
|
31
|
+
include Achievements::AchievementsAgent
|
32
|
+
engine_class Engine
|
33
|
+
|
34
|
+
def initialize(id)
|
35
|
+
@id = id
|
36
|
+
end
|
37
|
+
end
|
38
|
+
|
39
|
+
# Make a new user with an ID different from the one used in most tests
|
40
|
+
@user = User.new(10)
|
41
|
+
|
42
|
+
# For testing purposes, access the engine and redis directly
|
43
|
+
@engine = Engine.engine
|
44
|
+
@redis = Engine.redis
|
45
|
+
end
|
46
|
+
|
47
|
+
test "Engine gets assigned appropriate contexts" do
|
48
|
+
assert_equal @engine.contexts, [:context1,:context2,:context3]
|
49
|
+
end
|
50
|
+
|
51
|
+
test "Contexts get threshold sets" do
|
52
|
+
assert_equal @redis.smembers("context1:one_time:threshold"), ["1"]
|
53
|
+
assert_equal @redis.smembers("context2:one_time:threshold"), ["1"]
|
54
|
+
assert_equal @redis.smembers("context2:three_times:threshold"), ["3"]
|
55
|
+
assert_equal @redis.smembers("context3:multiple_levels:threshold").sort, ["1","10","5"]
|
56
|
+
end
|
57
|
+
|
58
|
+
test "Trigger should increment parent (context) and child counter" do
|
59
|
+
@engine.achieve(:context1,1,:one_time)
|
60
|
+
assert_equal @redis.get("context1:agent:1:parent"), "1"
|
61
|
+
assert_equal @redis.get("context1:agent:1:one_time"), "1"
|
62
|
+
end
|
63
|
+
|
64
|
+
test "Trigger should return crossed threshold" do
|
65
|
+
response = @engine.achieve(:context1, 1,:one_time)
|
66
|
+
assert_equal [[:context1,:one_time, "1"]], response
|
67
|
+
end
|
68
|
+
|
69
|
+
test "Trigger with threshold higher than 1" do
|
70
|
+
@engine.achieve(:context2, 1, :three_times)
|
71
|
+
@engine.achieve(:context2, 1, :three_times)
|
72
|
+
result = @engine.achieve(:context2, 1, :three_times)
|
73
|
+
assert_equal [[:context2,:three_times, "3"]], result
|
74
|
+
end
|
75
|
+
|
76
|
+
test "Multiple thresholds" do
|
77
|
+
results = []
|
78
|
+
10.times do
|
79
|
+
results << @engine.achieve(:context3,1,:multiple_levels)
|
80
|
+
end
|
81
|
+
assert_equal results, [[[:context3, :multiple_levels, "1"]], [], [], [], [[:context3, :multiple_levels, "5"]], [], [], [], [], [[:context3, :multiple_levels, "10"]]]
|
82
|
+
end
|
83
|
+
|
84
|
+
test "Achieving from the agent class" do
|
85
|
+
response = @user.achieve(:context1,:one_time)
|
86
|
+
assert_equal response, [[:context1,:one_time,"1"]]
|
87
|
+
end
|
88
|
+
|
89
|
+
test "Achieving after threshold returns empty from agent and engine class" do
|
90
|
+
@user.achieve(:context1,:one_time)
|
91
|
+
assert_equal @user.achieve(:context1,:one_time), []
|
92
|
+
@engine.achieve(:context1,1,:one_time)
|
93
|
+
assert_equal @engine.achieve(:context1,1,:one_time),[]
|
94
|
+
end
|
95
|
+
end
|
data/test/test_helper.rb
ADDED
@@ -0,0 +1,64 @@
|
|
1
|
+
dir = File.dirname(File.expand_path(__FILE__))
|
2
|
+
$LOAD_PATH.unshift dir + '/../lib'
|
3
|
+
$TESTING = true
|
4
|
+
require 'rubygems'
|
5
|
+
require 'test/unit'
|
6
|
+
require 'achievements'
|
7
|
+
|
8
|
+
begin
|
9
|
+
require 'leftright'
|
10
|
+
rescue LoadError
|
11
|
+
end
|
12
|
+
|
13
|
+
# Thanks, Resque!
|
14
|
+
# http://github.com/defunkt/resque
|
15
|
+
if !system("which redis-server")
|
16
|
+
puts '', "** can't find `redis-server` in your path"
|
17
|
+
abort ''
|
18
|
+
end
|
19
|
+
|
20
|
+
#
|
21
|
+
# start our own redis when the tests start,
|
22
|
+
# kill it when they end
|
23
|
+
#
|
24
|
+
|
25
|
+
at_exit do
|
26
|
+
next if $!
|
27
|
+
|
28
|
+
if defined?(MiniTest)
|
29
|
+
exit_code = MiniTest::Unit.new.run(ARGV)
|
30
|
+
else
|
31
|
+
exit_code = Test::Unit::AutoRunner.run
|
32
|
+
end
|
33
|
+
|
34
|
+
pid = `ps -A -o pid,command | grep [r]edis-test`.split(" ")[0]
|
35
|
+
puts "Killing test redis server..."
|
36
|
+
`rm -f #{dir}/dump.rdb`
|
37
|
+
Process.kill("KILL", pid.to_i)
|
38
|
+
exit exit_code
|
39
|
+
end
|
40
|
+
|
41
|
+
puts "Starting redis for testing at localhost:9736..."
|
42
|
+
`redis-server #{dir}/redis-test.conf`
|
43
|
+
# AchievementEngine.redis = 'localhost:9736'
|
44
|
+
|
45
|
+
##
|
46
|
+
# test/spec/mini 3
|
47
|
+
# http://gist.github.com/25455
|
48
|
+
# chris@ozmm.org
|
49
|
+
#
|
50
|
+
def context(*args, &block)
|
51
|
+
return super unless (name = args.first) && block
|
52
|
+
require 'test/unit'
|
53
|
+
klass = Class.new(defined?(ActiveSupport::TestCase) ? ActiveSupport::TestCase : Test::Unit::TestCase) do
|
54
|
+
def self.test(name, &block)
|
55
|
+
define_method("test_#{name.gsub(/\W/,'_')}", &block) if block
|
56
|
+
end
|
57
|
+
def self.xtest(*args) end
|
58
|
+
def self.setup(&block) define_method(:setup, &block) end
|
59
|
+
def self.teardown(&block) define_method(:teardown, &block) end
|
60
|
+
end
|
61
|
+
(class << klass; self end).send(:define_method, :name) { name.gsub(/\W/,'_') }
|
62
|
+
klass.class_eval &block
|
63
|
+
end
|
64
|
+
|
metadata
ADDED
@@ -0,0 +1,97 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: achievements
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
hash: 27
|
5
|
+
prerelease: false
|
6
|
+
segments:
|
7
|
+
- 0
|
8
|
+
- 0
|
9
|
+
- 2
|
10
|
+
version: 0.0.2
|
11
|
+
platform: ruby
|
12
|
+
authors:
|
13
|
+
- Michael R. Bernstein
|
14
|
+
autorequire:
|
15
|
+
bindir: bin
|
16
|
+
cert_chain: []
|
17
|
+
|
18
|
+
date: 2010-11-02 00:00:00 -04:00
|
19
|
+
default_executable:
|
20
|
+
dependencies:
|
21
|
+
- !ruby/object:Gem::Dependency
|
22
|
+
name: redis
|
23
|
+
prerelease: false
|
24
|
+
requirement: &id001 !ruby/object:Gem::Requirement
|
25
|
+
none: false
|
26
|
+
requirements:
|
27
|
+
- - ~>
|
28
|
+
- !ruby/object:Gem::Version
|
29
|
+
hash: 25
|
30
|
+
segments:
|
31
|
+
- 2
|
32
|
+
- 0
|
33
|
+
- 11
|
34
|
+
version: 2.0.11
|
35
|
+
type: :runtime
|
36
|
+
version_requirements: *id001
|
37
|
+
description: " Achievements is an abstract, Redis-backed, counter based achievements engine\n designed to be included in Model classes in web applications.\n\n Achievements lets you track and persist user actions with a simple bind and\n trigger design pattern.\n"
|
38
|
+
email: michaelrbernstein@gmail.com
|
39
|
+
executables: []
|
40
|
+
|
41
|
+
extensions: []
|
42
|
+
|
43
|
+
extra_rdoc_files:
|
44
|
+
- LICENSE
|
45
|
+
- README.markdown
|
46
|
+
files:
|
47
|
+
- README.markdown
|
48
|
+
- Rakefile
|
49
|
+
- LICENSE
|
50
|
+
- HISTORY.markdown
|
51
|
+
- lib/achievements/counter.rb
|
52
|
+
- lib/achievements/achievements_engine.rb
|
53
|
+
- lib/achievements/achievements_achievement.rb
|
54
|
+
- lib/achievements/achievements_agent.rb
|
55
|
+
- lib/achievements/version.rb
|
56
|
+
- lib/achievements/agent.rb
|
57
|
+
- lib/achievements/engine.rb
|
58
|
+
- lib/achievements/achievement.rb
|
59
|
+
- lib/achievements.rb
|
60
|
+
- test/achievements_test.rb
|
61
|
+
- test/test_helper.rb
|
62
|
+
has_rdoc: true
|
63
|
+
homepage: http://github.com/mrb/achievements
|
64
|
+
licenses: []
|
65
|
+
|
66
|
+
post_install_message:
|
67
|
+
rdoc_options:
|
68
|
+
- --charset=UTF-8
|
69
|
+
require_paths:
|
70
|
+
- lib
|
71
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
72
|
+
none: false
|
73
|
+
requirements:
|
74
|
+
- - ">="
|
75
|
+
- !ruby/object:Gem::Version
|
76
|
+
hash: 3
|
77
|
+
segments:
|
78
|
+
- 0
|
79
|
+
version: "0"
|
80
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
81
|
+
none: false
|
82
|
+
requirements:
|
83
|
+
- - ">="
|
84
|
+
- !ruby/object:Gem::Version
|
85
|
+
hash: 3
|
86
|
+
segments:
|
87
|
+
- 0
|
88
|
+
version: "0"
|
89
|
+
requirements: []
|
90
|
+
|
91
|
+
rubyforge_project:
|
92
|
+
rubygems_version: 1.3.7
|
93
|
+
signing_key:
|
94
|
+
specification_version: 3
|
95
|
+
summary: Achievements adds Redis-backed achievments
|
96
|
+
test_files: []
|
97
|
+
|