RPSrb 0.0.9 → 0.1.0
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- checksums.yaml +4 -4
- data/LICENSE +21 -0
- data/RPSrb.gemspec +1 -1
- data/doc/RPSrb.html +3 -1
- data/doc/RockPaperScissors.html +158 -56
- data/doc/created.rid +4 -4
- data/doc/js/navigation.js.gz +0 -0
- data/doc/js/search_index.js +1 -1
- data/doc/js/search_index.js.gz +0 -0
- data/doc/js/searcher.js.gz +0 -0
- data/doc/table_of_contents.html +16 -2
- data/lib/RPSrb/Version.rb +3 -2
- data/lib/RockPaperScissors.rb +31 -17
- data/lib/exec.rb +3 -1
- metadata +2 -1
checksums.yaml
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SHA1:
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metadata.gz:
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metadata.gz: 39d2226eb32ff55c9438d638e79d9ea7b2bdbefb
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data.tar.gz: c79ebafce73b8392bee88f5a575dae425974dd49
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metadata.gz:
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metadata.gz: 1bf2c049a6c5807cc71590b66b81936ac7b7b0a924f7789ee38431e4d325c80d015409dc38f45444820ee0dce2a65891b66f83817d0ba33893249340cf0972db
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data.tar.gz: c809efedf8946449520b6d54bf8e447fd81aa594c7c4cffabc15066675e047b7f5f9f72fd4d211068cb9bde735e91dc618ef24055a1b8b2096f6124bc386e4a6
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data/LICENSE
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MIT License
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Copyright (c) 2017 bag3318
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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data/RPSrb.gemspec
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data/doc/RPSrb.html
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<section class="description">
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<
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<h1 id="module-RPSrb-label-RubyGems+version+constant">RubyGems version constant<span><a href="#module-RPSrb-label-RubyGems+version+constant">¶</a> <a href="#top">↑</a></span></h1>
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<p>this is required for all rubygem packages</p>
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</section>
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data/doc/RockPaperScissors.html
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<ul class="link-list" role="directory">
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<li ><a href="#method-c-continue">::continue</a>
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<li ><a href="#method-c-new">::new</a>
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<li ><a href="#method-i-final_outcome">#final_outcome</a>
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<li ><a href="#method-i-play">#play</a>
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<li ><a href="#method-i-player_choice">#player_choice</a>
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<li ><a href="#method-i-player_outcome">#player_outcome</a>
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</ul>
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</div>
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<dt id="CHOICES">CHOICES
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<dd><
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<dd><h2 id="label-Make+choices+constant+-282d+list-29">Make choices constant (2d list)<span><a href="#label-Make+choices+constant+-282d+list-29">¶</a> <a href="#top">↑</a></span></h2>
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<p>this 2d array contains all the options (in string format) the user can use</p>
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<dt id="COMPUTER_CHOICES">COMPUTER_CHOICES
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<dd><
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<dd><h2 id="label-Define+possible+computer+choices">Define possible computer choices<span><a href="#label-Define+possible+computer+choices">¶</a> <a href="#top">↑</a></span></h2>
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<p>grab the values of the hash</p>
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<dt id="LOSERS">LOSERS
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<dd><
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<dd><h2 id="label-Map+array+for+losers">Map array for losers<span><a href="#label-Map+array+for+losers">¶</a> <a href="#top">↑</a></span></h2>
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<p>this flips the items in the `WINNERS` 2d array</p>
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<dt id="NTRY_TO_SYM">NTRY_TO_SYM
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<dd><
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<dd><h2 id="label-Define+an+entry+to+symbol+hash">Define an entry to symbol hash<span><a href="#label-Define+an+entry+to+symbol+hash">¶</a> <a href="#top">↑</a></span></h2>
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<p>this is a “hash” that contains the keys and values for winning and losing</p>
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<dt id="VALID_ENTRIES">VALID_ENTRIES
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<dd><
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<dd><h3 id="label-Define+what+our+valid+entries+out">Define what our valid entries out<span><a href="#label-Define+what+our+valid+entries+out">¶</a> <a href="#top">↑</a></span></h3>
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<p>grab the keys of the hash</p>
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<dt id="WINNERS">WINNERS
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<dd><
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<dd><h2 id="label-Define+winners+2d+array">Define winners 2d array<span><a href="#label-Define+winners+2d+array">¶</a> <a href="#top">↑</a></span></h2>
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<p>defines winners in 2d array/list format</p>
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</dl>
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<div class="method-description">
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<
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<h2 id="method-c-new-label-Define+constructor+for+class">Define constructor for class<span><a href="#method-c-new-label-Define+constructor+for+class">¶</a> <a href="#top">↑</a></span></h2>
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<pre><span class="ruby-comment"># File lib/RockPaperScissors.rb, line
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<pre><span class="ruby-comment"># File lib/RockPaperScissors.rb, line 53</span>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">initialize</span>
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<span class="ruby-ivar">@player_score</span> = <span class="ruby-ivar">@computer_score</span> = <span class="ruby-ivar">@ties</span> = <span class="ruby-value">0</span>
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<span class="ruby-keyword">end</span></pre>
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</div>
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</section>
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<section id="protected-class-5Buntitled-5D-method-details" class="method-section">
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<header>
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<h3>Protected Class Methods</h3>
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</header>
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<div id="method-c-continue" class="method-detail ">
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<div class="method-heading">
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<span class="method-name">continue</span><span
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class="method-args">(str1,str2,str3)</span>
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<span class="method-click-advice">click to toggle source</span>
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</div>
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<div class="method-description">
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<p>define entry point for game</p>
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<div class="method-source-code" id="continue-source">
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<pre><span class="ruby-comment"># File lib/RockPaperScissors.rb, line 35</span>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">continue</span>(<span class="ruby-identifier">str1</span>,<span class="ruby-identifier">str2</span>,<span class="ruby-identifier">str3</span>)
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<span class="ruby-identifier">puts</span> <span class="ruby-identifier">str1</span>
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<span class="ruby-identifier">print</span> <span class="ruby-identifier">str2</span>
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<span class="ruby-identifier">gets</span>
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<span class="ruby-identifier">puts</span> <span class="ruby-identifier">str3</span>
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<span class="ruby-keyword">end</span></pre>
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<div class="method-description">
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<
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<h2 id="method-i-play-label-Define+play+game+method">Define play game method<span><a href="#method-i-play-label-Define+play+game+method">¶</a> <a href="#top">↑</a></span></h2>
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<p>this method will be public it will also constain most of the “play”
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functioonality for this game</p>
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<pre><span class="ruby-comment"># File lib/RockPaperScissors.rb, line 61</span>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">play</span>(<span class="ruby-identifier">winning_score</span>)
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<span class="ruby-keyword">while</span> <span class="ruby-ivar">@player_score</span> <span class="ruby-operator"><</span> <span class="ruby-identifier">winning_score</span> <span class="ruby-operator">&&</span> <span class="ruby-ivar">@computer_score</span> <span class="ruby-operator"><</span> <span class="ruby-identifier">winning_score</span>
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<span class="ruby-identifier">puts</span> <span class="ruby-node">"\nPlayer score: #{@player_score}, "</span> <span class="ruby-operator">+</span>
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</div>
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</section>
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<section id="protected-instance-5Buntitled-5D-method-details" class="method-section">
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<header>
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<h3>Protected Instance Methods</h3>
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</header>
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<div id="method-i-final_outcome" class="method-detail ">
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<div class="method-heading">
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<span class="method-name">final_outcome</span><span
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class="method-args">(pl, co)</span>
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<span class="method-click-advice">click to toggle source</span>
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</div>
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<div class="method-description">
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<h2 id="method-i-final_outcome-label-Define+final+outcome+function">Define final outcome function<span><a href="#method-i-final_outcome-label-Define+final+outcome+function">¶</a> <a href="#top">↑</a></span></h2>
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<p>this method is protected this will determine who wins the whole match in
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the end</p>
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<div class="method-source-code" id="final_outcome-source">
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<pre><span class="ruby-comment"># File lib/RockPaperScissors.rb, line 125</span>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">final_outcome</span>(<span class="ruby-identifier">pl</span>, <span class="ruby-identifier">co</span>)
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<span class="ruby-keyword">return</span> <span class="ruby-value">:WIN</span> <span class="ruby-keyword">if</span> <span class="ruby-identifier">pl</span> <span class="ruby-operator">></span> <span class="ruby-identifier">co</span>
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<span class="ruby-keyword">return</span> <span class="ruby-value">:LOSE</span> <span class="ruby-keyword">if</span> <span class="ruby-identifier">pl</span> <span class="ruby-operator"><</span> <span class="ruby-identifier">co</span>
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<span class="ruby-keyword">end</span></pre>
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</div>
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</div>
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</div>
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<div id="method-i-player_choice" class="method-detail ">
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<div class="method-heading">
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<span class="method-name">player_choice</span><span
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class="method-args">()</span>
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<span class="method-click-advice">click to toggle source</span>
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</div>
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<div class="method-description">
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<h2 id="method-i-player_choice-label-Make+player+choice+method">Make player choice method<span><a href="#method-i-player_choice-label-Make+player+choice+method">¶</a> <a href="#top">↑</a></span></h2>
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<p>this method will be protected this will sanity check the user's choice</p>
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<div class="method-source-code" id="player_choice-source">
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<pre><span class="ruby-comment"># File lib/RockPaperScissors.rb, line 97</span>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">player_choice</span>
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<span class="ruby-identifier">loop</span> <span class="ruby-keyword">do</span>
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<span class="ruby-identifier">print</span> <span class="ruby-string">"\nChoose: Rock (r), Paper (p), or Scissors (s): "</span>
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<span class="ruby-identifier">choice</span> = <span class="ruby-identifier">gets</span>.<span class="ruby-identifier">chomp</span>.<span class="ruby-identifier">downcase</span>
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<span class="ruby-keyword">if</span> <span class="ruby-constant">NTRY_TO_SYM</span>.<span class="ruby-identifier">key?</span>(<span class="ruby-identifier">choice</span>)
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<span class="ruby-keyword">return</span> <span class="ruby-constant">NTRY_TO_SYM</span>[<span class="ruby-identifier">choice</span>]
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<span class="ruby-keyword">elsif</span> <span class="ruby-identifier">choice</span> <span class="ruby-operator">!=</span> <span class="ruby-constant">VALID_ENTRIES</span>
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<span class="ruby-identifier">puts</span> <span class="ruby-string">"\nThat entry is invalid. Please re-enter.\n"</span>
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<span class="ruby-keyword">else</span>
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<span class="ruby-keyword">return</span> <span class="ruby-keyword">nil</span>
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<span class="ruby-keyword">end</span>
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<span class="ruby-keyword">end</span>
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<span class="ruby-keyword">end</span></pre>
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</div>
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</div>
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</div>
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<div id="method-i-player_outcome" class="method-detail ">
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<div class="method-heading">
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<span class="method-name">player_outcome</span><span
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class="method-args">(plays)</span>
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<span class="method-click-advice">click to toggle source</span>
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</div>
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<div class="method-description">
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<h2 id="method-i-player_outcome-label-Define+player+outcome">Define player outcome<span><a href="#method-i-player_outcome-label-Define+player+outcome">¶</a> <a href="#top">↑</a></span></h2>
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<p>this method is protected this defines the round outcome of the game</p>
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<div class="method-source-code" id="player_outcome-source">
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<pre><span class="ruby-comment"># File lib/RockPaperScissors.rb, line 115</span>
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|
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">player_outcome</span>(<span class="ruby-identifier">plays</span>)
|
387
|
+
<span class="ruby-keyword">return</span> <span class="ruby-value">:WIN</span> <span class="ruby-keyword">if</span> <span class="ruby-constant">WINNERS</span>.<span class="ruby-identifier">include?</span>(<span class="ruby-identifier">plays</span>)
|
388
|
+
<span class="ruby-keyword">return</span> <span class="ruby-value">:LOSE</span> <span class="ruby-keyword">if</span> <span class="ruby-constant">LOSERS</span>.<span class="ruby-identifier">include?</span>(<span class="ruby-identifier">plays</span>)
|
389
|
+
<span class="ruby-keyword">return</span> <span class="ruby-value">:TIE</span> <span class="ruby-keyword">if</span> <span class="ruby-operator">!</span><span class="ruby-value">:WIN</span> <span class="ruby-operator">|</span> <span class="ruby-operator">!</span><span class="ruby-value">:LOSE</span>
|
390
|
+
<span class="ruby-keyword">end</span></pre>
|
391
|
+
</div>
|
392
|
+
|
393
|
+
</div>
|
394
|
+
|
395
|
+
|
396
|
+
|
397
|
+
|
296
398
|
</div>
|
297
399
|
|
298
400
|
|
data/doc/created.rid
CHANGED
@@ -1,4 +1,4 @@
|
|
1
|
-
Tue, 12 Dec 2017
|
2
|
-
lib/exec.rb
|
3
|
-
lib/RockPaperScissors.rb Tue, 12 Dec 2017
|
4
|
-
lib/RPSrb/Version.rb Tue, 12 Dec 2017 09:
|
1
|
+
Tue, 12 Dec 2017 10:03:36 -0800
|
2
|
+
lib/exec.rb Tue, 12 Dec 2017 09:59:08 -0800
|
3
|
+
lib/RockPaperScissors.rb Tue, 12 Dec 2017 10:03:25 -0800
|
4
|
+
lib/RPSrb/Version.rb Tue, 12 Dec 2017 09:53:54 -0800
|
data/doc/js/navigation.js.gz
CHANGED
Binary file
|
data/doc/js/search_index.js
CHANGED
@@ -1 +1 @@
|
|
1
|
-
var search_data = {"index":{"searchIndex":["rpsrb","rockpaperscissors","
|
1
|
+
var search_data = {"index":{"searchIndex":["rpsrb","rockpaperscissors","final_outcome()","new()","play()","player_choice()","player_outcome()"],"longSearchIndex":["rpsrb","rockpaperscissors","rockpaperscissors#final_outcome()","rockpaperscissors::new()","rockpaperscissors#play()","rockpaperscissors#player_choice()","rockpaperscissors#player_outcome()"],"info":[["RPSrb","","RPSrb.html","","<p>RubyGems version constant\n<p>this is required for all rubygem packages\n"],["RockPaperScissors","","RockPaperScissors.html","",""],["final_outcome","RockPaperScissors","RockPaperScissors.html#method-i-final_outcome","(pl, co)","<p>Define final outcome function\n<p>this method is protected this will determine who wins the whole match in …\n"],["new","RockPaperScissors","RockPaperScissors.html#method-c-new","()","<p>Define constructor for class\n"],["play","RockPaperScissors","RockPaperScissors.html#method-i-play","(winning_score)","<p>Define play game method\n<p>this method will be public it will also constain most of the “play” …\n"],["player_choice","RockPaperScissors","RockPaperScissors.html#method-i-player_choice","()","<p>Make player choice method\n<p>this method will be protected this will sanity check the user's choice\n"],["player_outcome","RockPaperScissors","RockPaperScissors.html#method-i-player_outcome","(plays)","<p>Define player outcome\n<p>this method is protected this defines the round outcome of the game\n"]]}}
|
data/doc/js/search_index.js.gz
CHANGED
Binary file
|
data/doc/js/searcher.js.gz
CHANGED
Binary file
|
data/doc/table_of_contents.html
CHANGED
@@ -28,6 +28,10 @@
|
|
28
28
|
<ul>
|
29
29
|
<li class="module">
|
30
30
|
<a href="RPSrb.html">RPSrb</a>
|
31
|
+
|
32
|
+
<ul>
|
33
|
+
<li><a href="RPSrb.html#label-RubyGems+version+constant">RubyGems version constant</a>
|
34
|
+
</ul>
|
31
35
|
</li>
|
32
36
|
<li class="class">
|
33
37
|
<a href="RockPaperScissors.html">RockPaperScissors</a>
|
@@ -38,12 +42,12 @@
|
|
38
42
|
<ul>
|
39
43
|
|
40
44
|
<li class="method">
|
41
|
-
<a href="RockPaperScissors.html#method-c-
|
45
|
+
<a href="RockPaperScissors.html#method-c-new">::new</a>
|
42
46
|
—
|
43
47
|
<span class="container">RockPaperScissors</span>
|
44
48
|
|
45
49
|
<li class="method">
|
46
|
-
<a href="RockPaperScissors.html#method-
|
50
|
+
<a href="RockPaperScissors.html#method-i-final_outcome">#final_outcome</a>
|
47
51
|
—
|
48
52
|
<span class="container">RockPaperScissors</span>
|
49
53
|
|
@@ -51,6 +55,16 @@
|
|
51
55
|
<a href="RockPaperScissors.html#method-i-play">#play</a>
|
52
56
|
—
|
53
57
|
<span class="container">RockPaperScissors</span>
|
58
|
+
|
59
|
+
<li class="method">
|
60
|
+
<a href="RockPaperScissors.html#method-i-player_choice">#player_choice</a>
|
61
|
+
—
|
62
|
+
<span class="container">RockPaperScissors</span>
|
63
|
+
|
64
|
+
<li class="method">
|
65
|
+
<a href="RockPaperScissors.html#method-i-player_outcome">#player_outcome</a>
|
66
|
+
—
|
67
|
+
<span class="container">RockPaperScissors</span>
|
54
68
|
</ul>
|
55
69
|
</main>
|
56
70
|
|
data/lib/RPSrb/Version.rb
CHANGED
data/lib/RockPaperScissors.rb
CHANGED
@@ -2,36 +2,43 @@ class RockPaperScissors
|
|
2
2
|
|
3
3
|
require_relative 'RPSrb/Version.rb'
|
4
4
|
|
5
|
-
#
|
5
|
+
# == Make choices constant (2d list)
|
6
|
+
# this 2d array contains all the options (in string format) the user can use
|
6
7
|
CHOICES = [['r', 'rock'], ['p', 'paper'], ['s', 'scissors']]
|
7
8
|
|
8
9
|
|
9
|
-
#
|
10
|
+
# == Define an entry to symbol hash
|
11
|
+
# this is a "hash" that contains the keys and values for winning and losing
|
10
12
|
NTRY_TO_SYM = {
|
11
13
|
CHOICES[0][0] => :ROCK , CHOICES[0][1] => :ROCK ,
|
12
14
|
CHOICES[1][0] => :PAPER , CHOICES[1][1] => :PAPER ,
|
13
15
|
CHOICES[2][0] => :SCISSORS, CHOICES[2][1] => :SCISSORS
|
14
16
|
}
|
15
17
|
|
16
|
-
#
|
18
|
+
# === Define what our valid entries out
|
19
|
+
# grab the keys of the hash
|
17
20
|
VALID_ENTRIES = NTRY_TO_SYM.keys
|
18
21
|
|
19
|
-
#
|
22
|
+
# == Define possible computer choices
|
23
|
+
# grab the values of the hash
|
20
24
|
COMPUTER_CHOICES = NTRY_TO_SYM.values
|
21
25
|
|
22
|
-
#
|
26
|
+
# == Define winners 2d array
|
27
|
+
# defines winners in 2d array/list format
|
23
28
|
WINNERS = [
|
24
29
|
[:SCISSORS, :PAPER ],
|
25
30
|
[:PAPER , :ROCK ],
|
26
31
|
[:ROCK , :SCISSORS]
|
27
32
|
]
|
28
33
|
|
29
|
-
#
|
34
|
+
# == Map array for losers
|
35
|
+
# this flips the items in the `WINNERS` 2d array
|
30
36
|
LOSERS = WINNERS.map { |winning_choice,losing_choice| [losing_choice,winning_choice] }
|
31
37
|
|
32
38
|
class << self
|
33
|
-
#
|
34
|
-
|
39
|
+
# == Define entry point for game
|
40
|
+
# this function is private
|
41
|
+
private
|
35
42
|
def continue(str1,str2,str3)
|
36
43
|
puts str1
|
37
44
|
print str2
|
@@ -42,13 +49,14 @@ class RockPaperScissors
|
|
42
49
|
|
43
50
|
continue("\nYou are about to enter a rock-paper-scissors best of 3 match.", "\nPress the return/enter key to continue...", "")
|
44
51
|
|
45
|
-
#
|
46
|
-
protected
|
52
|
+
# == Define constructor for class
|
47
53
|
def initialize
|
48
54
|
@player_score = @computer_score = @ties = 0
|
49
55
|
end
|
50
56
|
|
51
|
-
#
|
57
|
+
# == Define play game method
|
58
|
+
# this method will be public
|
59
|
+
# it will also constain most of the "play" functioonality for this game
|
52
60
|
public
|
53
61
|
def play(winning_score)
|
54
62
|
while @player_score < winning_score && @computer_score < winning_score
|
@@ -82,8 +90,10 @@ class RockPaperScissors
|
|
82
90
|
puts
|
83
91
|
end
|
84
92
|
|
85
|
-
#
|
86
|
-
|
93
|
+
# == Make player choice method
|
94
|
+
# this method will be protected
|
95
|
+
# this will sanity check the user's choice
|
96
|
+
protected
|
87
97
|
def player_choice
|
88
98
|
loop do
|
89
99
|
print "\nChoose: Rock (r), Paper (p), or Scissors (s): "
|
@@ -98,16 +108,20 @@ class RockPaperScissors
|
|
98
108
|
end
|
99
109
|
end
|
100
110
|
|
101
|
-
#
|
102
|
-
|
111
|
+
# == Define player outcome
|
112
|
+
# this method is protected
|
113
|
+
# this defines the round outcome of the game
|
114
|
+
protected
|
103
115
|
def player_outcome(plays)
|
104
116
|
return :WIN if WINNERS.include?(plays)
|
105
117
|
return :LOSE if LOSERS.include?(plays)
|
106
118
|
return :TIE if !:WIN | !:LOSE
|
107
119
|
end
|
108
120
|
|
109
|
-
#
|
110
|
-
|
121
|
+
# == Define final outcome function
|
122
|
+
# this method is protected
|
123
|
+
# this will determine who wins the whole match in the end
|
124
|
+
protected
|
111
125
|
def final_outcome(pl, co)
|
112
126
|
return :WIN if pl > co
|
113
127
|
return :LOSE if pl < co
|
data/lib/exec.rb
CHANGED
metadata
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: RPSrb
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.0
|
4
|
+
version: 0.1.0
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- bag3318
|
@@ -102,6 +102,7 @@ extra_rdoc_files:
|
|
102
102
|
files:
|
103
103
|
- ".gitignore"
|
104
104
|
- Gemfile
|
105
|
+
- LICENSE
|
105
106
|
- README.md
|
106
107
|
- RPSrb.gemspec
|
107
108
|
- Rakefile
|