RGnuchess 0.1.0

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  1. data/LICENSE +280 -0
  2. data/README +26 -0
  3. data/lib/rgnuchess.rb +214 -0
  4. metadata +39 -0
data/LICENSE ADDED
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+ GNU GENERAL PUBLIC LICENSE
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data/README ADDED
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+ = Introduction
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+ The 'gnuchess' program deals with chess quite well. It can compute legal
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+ moves, perform rough evaluation of game states, and actually play chess. This
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+ library is meant to interface with gnuchess to provide (at the time of
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+ writing) basic chess functionality, with an eye towards computing legal moves.
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+
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+ = Requirements
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+ Because this library is intended to interface with 'gnuchess', it requires
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+ that the gnuchess program be installed.
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+
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+ = Installation
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+ This library is distributed as a Ruby Gem. I recommend using rubygems to
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+ install it, as this should be quite easy.
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+
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+ = Usage
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+ See the documentation for module RGnuchess.
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+
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+ = About
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+ This software was originally written by Leon Barrett
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+ (lbarrett@eecs.berkeley.edu) in the spring of 2005.
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+
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+ = License
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+ This software is published under the Gnu General Public License. Maybe it
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+ should be under the LGPL, but let's face it: if you're worried about that, you
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+ can afford to recreate this functionality. See the LICENSE file for the
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+ license text.
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+ # Library RGnuchess allows Ruby interaction with the gnuchess program.
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+ # Copyright (C) 2005 Leon Barrett
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+ #
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+ # This program is free software; you can redistribute it and/or modify
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+ # it under the terms of the GNU General Public License as published by
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+ # the Free Software Foundation; either version 2 of the License, or
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+ # (at your option) any later version.
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+ #
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+ # This program is distributed in the hope that it will be useful,
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+ # but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ # GNU General Public License for more details.
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+ #
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+ # You should have received a copy of the GNU General Public License
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+ # along with this program; if not, write to the Free Software
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+ # Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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+ #
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+ # You may contact the library's author, Leon Barrett, at
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+ # Electronic mail:
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+ # lbarrett@eecs.berkeley.edu
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+ # Physical mail:
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+ # 1932 Hearst Ave. Apt. F
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+ # Berkeley, CA 94709
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+
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+ class IO
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+ #Read characters until we see character char iters times.
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+ def getc_until( char, iters=1 )
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+ chars=[]
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+ (chars << (c=getc)) until c==char
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+ return chars
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+ end
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+ #Read lines until we match regexp iters times.
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+ #If a block is given, each line is sent to that block until the block returns true iters times.
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+ def gets_until( regexp=//, iters=1 )
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+ match_test = lambda do |str|
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+ if block_given?
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+ yield(str)
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+ else
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+ regexp=~str
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+ end
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+ end
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+ count=0
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+ result = []
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+ begin
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+ str = self.gets
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+ result << str
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+ end until match_test.call(str) && (count+=1)==iters
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+ return result
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+ end
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+ end
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+
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+ #This module contains classes for interfacing with the program 'gnuchess'.
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+ #= Usage
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+ #To use this module, create an instance of RGnuchess::Gnuchess.
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+ # gc = RGnuchess::Gnuchess.new
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+ #Then, you can load a board:
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+ # gc.load("board.epd")
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+ #And ask what the board looks like:
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+ # board = gc.board
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+ # puts board.to_s
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+ #Or ask for moves:
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+ # moves = gc.moves
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+ #Or even make or undo moves:
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+ # gc.make_move( moves.first )
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+ # gc.undo
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+ module RGnuchess
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+ #A Move represents a possible chess move, relative to a given chess position.
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+ #(Gnuchess gives simple moves, e.g. "e4" or "Na6", so the same move string
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+ #may mean something else with a different board position.)
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+ class Move
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+ def Move.parse(str)
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+ Move.new( str.scan(/\w+/)[0], str=~/\+/, str=~/#/ )
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+ end
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+ def initialize(mv,check,mate)
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+ @mv,@check,@mate = mv,check,mate
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+ end
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+ def to_s
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+ @mv
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+ end
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+ def checkmate?
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+ @mate
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+ end
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+ def check?
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+ @check
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+ end
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+ attr_accessor :mv, :check, :mate
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+ end
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+ #Board represents a chessboard state (just the pieces, not the castling
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+ #opportunities or en passant capture opportunities).
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+ class Board
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+ #Parse a board from Gnuchess
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+ def Board.parse(lines)
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+ Board.new( lines.map{|line| line.chomp.scan(/[^ ]/).map{|char| Piece.parse(char)}} )
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+ end
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+ def initialize(board=nil)
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+ unless board
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+ @board=Array.new(8)
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+ @board.map!{|x| Array.new(8,Piece.new())}
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+ else
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+ @board = board
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+ end
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+ end
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+ def to_s
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+ @board.map do |row|
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+ row.map{|p| p.to_s}.join(" ")
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+ end.join("\n")
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+ end
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+
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+ #Piece represents a single chess piece on a board
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+ class Piece
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+ Pieces = {"P"=>:pawn,"R"=>:rook,"N"=>:knight,"B"=>:bishop,"K"=>:king,"Q"=>:queen,"."=>:empty}
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+ Pieces_reverse = Pieces.invert
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+ #parse a character of gnuchess output from a board into a piece
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+ def Piece.parse(char)
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+ color = (char.upcase==char) ? :white : :black #upper case = white
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+ piece = Pieces[char.upcase]
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+ Piece.new(color,piece)
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+ end
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+ def initialize( color=:white, piece=:empty )
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+ @color, @piece = color, piece
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+ end
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+ def ==(other)
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+ other.color==@color && other.piece==:piece
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+ end
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+ def to_s
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+ s=Pieces_reverse[@piece]
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+ if @color==:white
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+ s
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+ else
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+ s.downcase
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+ end
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+ end
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+ attr_reader :color, :piece
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+ end
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+ end
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+
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+ #An exception that occurs when an invalid move is made
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+ class InvalidMoveException < Exception
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+ end
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+
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+ #Gnuchess represents an interface to the program 'gnuchess'
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+ class Gnuchess
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+ def initialize
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+ @gc=IO.popen("gnuchess -me","r+")
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+ 4.times{@gc.gets} #eat opening lines
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+ end
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+ #send a command to gnuchess
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+ def command(str)
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+ @gc.puts str
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+ char = nil
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+ char = @gc.getc_until(?:) #eat prompt
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+ @gc.getc #eat space
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+ end
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+ protected :command
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+ #load a file that gnuchess can load (e.g. a .epd file)
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+ def load(file)
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+ command "load #{file}"
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+ count=0
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+ @gc.gets_until(/^$/, 3)
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+ end
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+ #retrieve the current Board
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+ def board
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+ command("show board")
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+ @gc.gets_until(/ /)
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+ board_lines = @gc.gets_until(/^$/,1)[0...-1]
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+ board = Board.parse board_lines
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+ end
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+ #get an array of all valid moves
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+ def moves
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+ command "show moves"
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+ lines = @gc.gets_until(/No\. of moves/)
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+ #parse moves
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+ mvs=lines[0...-1].join("\n").scan(/[a-zA-Z][^\s]*/)
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+ mvs.map! { |str| Move.parse( str ) }
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+ #this should never happen, but we check anyway
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+ count=lines.last.scan(/\d+/)[0].to_i
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+ fail "wrong number of moves!" unless mvs.size==count
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+ #filter invalid moves
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+ mvs = mvs.select do |mv|
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+ begin
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+ make_move mv
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+ undo
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+ true
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+ rescue InvalidMoveException
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+ false
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+ end
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+ end
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+ return mvs
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+ end
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+ #make a move
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+ def make_move(move)
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+ command "#{move}"
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+ #eat until prompt
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+ count=0
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+ if @gc.gets=~/^Illegal move/
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+ raise InvalidMoveException, "illegal move"
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+ end
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+ @gc.gets_until(/^$/)
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+ end
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+ #undo a move
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+ def undo
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+ command "undo"
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+ count=0
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+ @gc.gets_until(/^$/,2)
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+ end
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+ def test
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+ load "board.epd"
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+ mv = moves.select{|mv| mv.checkmate?}.first
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+ make_move mv
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+ undo
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+ puts "test complete"
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+ end
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+ end
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+ end
metadata ADDED
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+ --- !ruby/object:Gem::Specification
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+ rubygems_version: 0.8.1
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+ specification_version: 1
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+ name: RGnuchess
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+ version: !ruby/object:Gem::Version
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+ version: 0.1.0
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+ date: 2005-05-20
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+ summary: "An interface for working with gnuchess, providing some basic chess tools."
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+ require_paths:
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+ - lib
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+ author: Leon Barrett
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+ email: lbarrett@eecs.berkeley.edu
13
+ homepage: http://rgnuchess.rubyforge.org/
14
+ rubyforge_project:
15
+ description:
16
+ autorequire: rgnuchess
17
+ default_executable:
18
+ bindir: bin
19
+ has_rdoc: true
20
+ required_ruby_version: !ruby/object:Gem::Version::Requirement
21
+ requirements:
22
+ -
23
+ - ">"
24
+ - !ruby/object:Gem::Version
25
+ version: 0.0.0
26
+ version:
27
+ platform: ruby
28
+ files:
29
+ - lib/rgnuchess.rb
30
+ - README
31
+ - LICENSE
32
+ test_files: []
33
+ rdoc_options: []
34
+ extra_rdoc_files:
35
+ - README
36
+ executables: []
37
+ extensions: []
38
+ requirements: []
39
+ dependencies: []