GameGrid 0.9.5.3.8 → 0.9.5.3.9

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Files changed (4) hide show
  1. checksums.yaml +4 -4
  2. data/bin/gamegrid.rb +1 -1
  3. data/lib/GameGrid.rb +1 -1
  4. metadata +1 -1
checksums.yaml CHANGED
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@@ -691,7 +691,7 @@ if ($dimension==1) then
691
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  puts "Good! The opponent still stands strong. He gets his fists ready for another whapping! Quick, do something! Either, you can heal yourself, with white magic, or attack him! What do you choose? Do it!"; command=gets; eval(command)
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  if ($battle["opponent"]["lives"]<=0) then
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  puts "Boom! The soldier slid to the ground, as his eyes closed, and his movement decreased. We did it! Let's move up to Sector 4."; $sector=4; return "Let's have some fun, cause we just entered the 4th Sector! Type play to start the 4th Sector!"; end
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- puts "Good job! You have #{$lives} lives, and the opponent has #{$battle['opponent']['lives']} lives. But the battle hasn't finished yet! Let's go and show him what we can do! Cause we areWHAP! HE whapped you AGAIN!"; $lives-=3;
694
+ puts "Good job! You have #{$lives} lives, and the opponent has #{$battle['opponent']['lives']} lives. But the battle hasn't finished yet! Let's go and show him what we can do! Cause we are-WHAP! HE whapped you AGAIN!"; $lives-=3;
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  checkdeads();
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  return "OWW! Oh, that's not good. You died! Those hits were hard. Wait just a sec, I'll fix up your bruises. WHOOSH! There you go, all nice and healthy! Now go get that fiant dude again! Type play to retry that battle! " if dead==true;
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  puts "Okay, even though you only have #{lives} lives, I know we can still overtake him. You can either heal or attack, but I reccommend attacking, as your opponent has only a few lives, left. Go!"
@@ -691,7 +691,7 @@ if ($dimension==1) then
691
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  puts "Good! The opponent still stands strong. He gets his fists ready for another whapping! Quick, do something! Either, you can heal yourself, with white magic, or attack him! What do you choose? Do it!"; command=gets; eval(command)
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  if ($battle["opponent"]["lives"]<=0) then
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  puts "Boom! The soldier slid to the ground, as his eyes closed, and his movement decreased. We did it! Let's move up to Sector 4."; $sector=4; return "Let's have some fun, cause we just entered the 4th Sector! Type play to start the 4th Sector!"; end
694
- puts "Good job! You have #{$lives} lives, and the opponent has #{$battle['opponent']['lives']} lives. But the battle hasn't finished yet! Let's go and show him what we can do! Cause we areWHAP! HE whapped you AGAIN!"; $lives-=3;
694
+ puts "Good job! You have #{$lives} lives, and the opponent has #{$battle['opponent']['lives']} lives. But the battle hasn't finished yet! Let's go and show him what we can do! Cause we are-WHAP! HE whapped you AGAIN!"; $lives-=3;
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  checkdeads();
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  return "OWW! Oh, that's not good. You died! Those hits were hard. Wait just a sec, I'll fix up your bruises. WHOOSH! There you go, all nice and healthy! Now go get that fiant dude again! Type play to retry that battle! " if dead==true;
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  puts "Okay, even though you only have #{lives} lives, I know we can still overtake him. You can either heal or attack, but I reccommend attacking, as your opponent has only a few lives, left. Go!"
metadata CHANGED
@@ -1,7 +1,7 @@
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  --- !ruby/object:Gem::Specification
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  name: GameGrid
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  version: !ruby/object:Gem::Version
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- version: 0.9.5.3.8
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+ version: 0.9.5.3.9
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  platform: ruby
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  authors:
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  - ThinkLikeGeek