Battlefield 2.0.1 → 2.0.2.pre

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (4) hide show
  1. checksums.yaml +4 -4
  2. data/bin/battle +1 -1
  3. data/lib/battlestruct.rb +8 -0
  4. metadata +4 -3
checksums.yaml CHANGED
@@ -1,7 +1,7 @@
1
1
  ---
2
2
  SHA1:
3
- metadata.gz: 4755321ab3d89cd5354bc70f2c9d8a6620b74c04
4
- data.tar.gz: c16ac076eac2122401070f8d9d720334ee7e8507
3
+ metadata.gz: c914f638bd83206f85b265f69d80dc493a6b2073
4
+ data.tar.gz: 4962b4a5ddf982036ad31a873d1371e86230ec30
5
5
  SHA512:
6
- metadata.gz: fb6172c12681bfa59afd24ec190b9d432be9c21566cb62a8520a4567239e0e8bb1df7074ec1fbc90ee1dd244396a2d532027396892b7373fe157aacce060e4e6
7
- data.tar.gz: bd8bb110390cab31dd7a452c9aa76cbeeb66aa200301fc4b667b02aa6859e0b75d768d5f814267d07ab2f0689a1f35d9efa205d80429a7b2313fc1070f727c9b
6
+ metadata.gz: 2c22a800632ed781d830322ec99aec34aa6bdb4b6d7d28f2ba6c007819d03f5d3f5f81bdbfbdc081170ff381923b8b68668216c42d42bbf9f9fc6a6654d0c3df
7
+ data.tar.gz: eb4d2131dfc5671e938a6199e1b84151cdd27384558d3a43154e553ce534bac9b1700a2ae128c986d32c64a588d821f35a2fee2541e19a3955e0ffa186a25c66
data/bin/battle CHANGED
@@ -1,4 +1,4 @@
1
- #!/usr/bin/env/ruby
1
+ #!/usr/bin/env ruby
2
2
  require 'Battlefield'
3
3
  for code in ARGV; code = instance_exec {code}; end
4
4
 
@@ -0,0 +1,8 @@
1
+ # Initializes a new Weapon. If there are no arguments, power is set to 0.
2
+ def Weapon(power = 0); Weapon.new power; end
3
+ # Initializes a new Armour object. If there are no arguments, protection is set to 0.
4
+ def Armour(protection = 0); Armour.new protection; end
5
+ # Initializes a new Creature. If no arguments are given, health is set to 1, armour is set to Armour(0), and weapon is set to Weapon(0).
6
+ def Creature(health = 1, armour = Armour(), weapon = Weapon()); Creature.new health, armour, weapon; end
7
+ # Alias for Hero.new. Remember to include the ()s if you give no arguments or you will get an error!
8
+ def Hero(armour = Armour(), weapon = Weapon()); Hero.new(armour); end
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: Battlefield
3
3
  version: !ruby/object:Gem::Version
4
- version: 2.0.1
4
+ version: 2.0.2.pre
5
5
  platform: ruby
6
6
  authors:
7
7
  - Zachary Perlmutter
@@ -20,6 +20,7 @@ extra_rdoc_files: []
20
20
  files:
21
21
  - bin/battle
22
22
  - lib/battlefield.rb
23
+ - lib/battlestruct.rb
23
24
  - test/battlefield_test.rb
24
25
  homepage: https://rubygems.org/gems/Battlefield
25
26
  licenses:
@@ -36,9 +37,9 @@ required_ruby_version: !ruby/object:Gem::Requirement
36
37
  version: 2.0.0
37
38
  required_rubygems_version: !ruby/object:Gem::Requirement
38
39
  requirements:
39
- - - ">="
40
+ - - ">"
40
41
  - !ruby/object:Gem::Version
41
- version: '0'
42
+ version: 1.3.1
42
43
  requirements: []
43
44
  rubyforge_project:
44
45
  rubygems_version: 2.3.0