Battlefield 1.1.0 → 1.2.0

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Files changed (4) hide show
  1. checksums.yaml +4 -4
  2. data/bin/battle +1 -1
  3. data/lib/battlefield.rb +3 -0
  4. metadata +1 -1
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data/bin/battle CHANGED
@@ -1,4 +1,4 @@
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  #!/usr/bin/env/ruby
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  require 'Battlefield'
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- battle Hero(), Creature(ARGV[0].to_i)
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+ battle Hero(), Creature(ARGV[0].to_i), ARGV[1]
@@ -26,6 +26,8 @@ class Creature
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  @health += c1 - c2
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  end
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  end
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+ # Any error you get during a battle. If you get a different one, wait for the next update.
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+ class BattleError < Exception; end
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  =begin
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  ArmouredCreatures take a reduced amount of damage.
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  This is a great superclass if you want damage reductions.
@@ -51,6 +53,7 @@ If you want your hero to heal, set parameter heal to 'hero'. If you want your en
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  =end
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  def battle(hero, enemy, heal = false)
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+ raise(BattleError, "You must specify which party to heal.") unless heal == "both" || heal == "hero" || heal == "enemy" || heal == false
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  until hero.health <= 0 || enemy.health <= 0
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  roll1, roll2 = hero.droll, enemy.droll
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  # You hit enemy and it takes your roll amount
metadata CHANGED
@@ -1,7 +1,7 @@
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  --- !ruby/object:Gem::Specification
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  name: Battlefield
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  version: !ruby/object:Gem::Version
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- version: 1.1.0
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+ version: 1.2.0
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  platform: ruby
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  authors:
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  - Zachary Perlmutter