99_game 4.0.0.pre → 4.0.3
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- checksums.yaml +13 -5
- data/LICENSE.md +21 -21
- data/README.md +14 -14
- data/bin/99_game +88 -86
- data/lib/99_game.rb +58 -58
- data/lib/card.rb +18 -18
- data/lib/hand.rb +64 -64
- data/spec/codeclimate.rb +2 -2
- data/spec/lib/99_game_spec.rb +12 -12
- data/spec/lib/deck_spec.rb +9 -9
- data/spec/lib/hand_spec.rb +24 -24
- data/spec/spec_helper.rb +78 -78
- metadata +13 -13
checksums.yaml
CHANGED
@@ -1,7 +1,15 @@
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metadata.gz:
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!binary "U0hBMQ==":
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metadata.gz: !binary |-
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ZGI3YmJmZDJkNWEwZjljMDBmOGI1M2U2MjRlOGNlZjRkZGRhYjg2OQ==
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data.tar.gz: !binary |-
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NGVhNWZjMDUwZmZmNDRhZGM2ZjBhMGZmYWQxZjM5MGQ4ODZhMzFhMQ==
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SHA512:
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metadata.gz:
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metadata.gz: !binary |-
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NTk3ZjY0OGUyODJlOTVjMzk5ZGM0ZWM5ZTgyNTU1NThkNWMwZjA5NjVkZjlj
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data.tar.gz: !binary |-
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MjBjMWRjNDdjZGQ5NjkxYmU5ZjJjYjc0MWEwNWNkZWQzMjYwYmM=
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data/LICENSE.md
CHANGED
@@ -1,21 +1,21 @@
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The MIT License (MIT)
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Copyright (c) 2016 Zachary Roth Perlmutter
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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The MIT License (MIT)
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Copyright (c) 2016 Zachary Roth Perlmutter
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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data/README.md
CHANGED
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# 99_game
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To install: `gem install 99_game`
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For the rules and arguments: `99_game -h`
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## Badges
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[![Gem Version](https://badge.fury.io/rb/99_game.png)](http://badge.fury.io/rb/99_game)
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[![Build Status](https://travis-ci.org/Zrp200/99_game.svg?branch=master)](https://travis-ci.org/Zrp200/99_game)
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[![Code Climate](https://codeclimate.com/github/Zrp200/99_game.png)](https://codeclimate.com/github/Zrp200/99_game)
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[![Dependency Status](https://gemnasium.com/Zrp200/99_game.svg)](https://gemnasium.com/Zrp200/99_game)
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[![Inline docs](http://inch-ci.org/github/Zrp200/99_game.png?branch=master)](http://inch-ci.org/github/Zrp200/99_game)
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[![Test Coverage](https://codeclimate.com/github/Zrp200/99_game/coverage.png)](https://codeclimate.com/github/Zrp200/99_game)
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# 99_game
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To install: `gem install 99_game`
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For the rules and arguments: `99_game -h`
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## Badges
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[![Gem Version](https://badge.fury.io/rb/99_game.png)](http://badge.fury.io/rb/99_game)
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[![Build Status](https://travis-ci.org/Zrp200/99_game.svg?branch=master)](https://travis-ci.org/Zrp200/99_game)
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[![Code Climate](https://codeclimate.com/github/Zrp200/99_game.png)](https://codeclimate.com/github/Zrp200/99_game)
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[![Dependency Status](https://gemnasium.com/Zrp200/99_game.svg)](https://gemnasium.com/Zrp200/99_game)
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[![Inline docs](http://inch-ci.org/github/Zrp200/99_game.png?branch=master)](http://inch-ci.org/github/Zrp200/99_game)
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[![Test Coverage](https://codeclimate.com/github/Zrp200/99_game/coverage.png)](https://codeclimate.com/github/Zrp200/99_game)
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data/bin/99_game
CHANGED
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#!/usr/bin/env ruby
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require '99_game'
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include CardDeck
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BEGIN { # Looks at its arguements
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ARGV[0] = "-h" if ARGV.first == "--help"
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ARGV[0] = "-v" if ARGV[0] == "--version"
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case ARGV[0]
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when "-v"
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puts "3.2.2"
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exit
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when "-h"
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puts "\u00B7 Commands"
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puts "\t\u00b7 -v/--version - display version"
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puts "\t\u00B7 -h/--help - shows this message\n"
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puts "\u00B7 Abbrevations can be used instead of inputting the whole name of a card"
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puts "\t\u00B7 J -> Jack"
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puts "\t\u00b7 Q -> Queen"
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puts "\t\u00b7 K -> King"
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puts "\t\u00b7 A -> Ace"
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puts "\t\u00b7 $ -> Joker"
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puts "\u00B7 Gameplay"
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puts "\t\u00B7 Your goal is to get your opponent to bring the value over 99 by playing 1 of your 3 cards."
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puts "\t\u00B7 A card will usually increase the value by itself, but there are a few exceptions:"
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puts "\t\t\u00B7 Aces are worth 1"
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puts "\t\tu00B7 4, 9, and Jacks are worth 0"
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puts "\t\t\u00B7 Queens decrease the value by 10"
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puts "\t\t\u00B7 Kings set the value to 99"
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puts "\t\t\u00B7 Jokers set the value to 0"
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exit
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end
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}
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END { # Thanks for playing
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sleep 1.5
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puts "\nThanks for playing 99!"
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sleep 2.5
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}
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$value, value1, value2, value3, dealer, user = 0,0,0,0, Hand.new, Hand.new
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loop do
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puts "\nIt's the dealer's turn!"
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i
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#!/usr/bin/env ruby
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require '99_game'
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include CardDeck
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BEGIN { # Looks at its arguements
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ARGV[0] = "-h" if ARGV.first == "--help"
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ARGV[0] = "-v" if ARGV[0] == "--version"
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case ARGV[0]
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when "-v"
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puts "3.2.2"
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exit
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when "-h"
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puts "\u00B7 Commands"
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puts "\t\u00b7 -v/--version - display version"
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puts "\t\u00B7 -h/--help - shows this message\n"
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puts "\u00B7 Abbrevations can be used instead of inputting the whole name of a card"
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puts "\t\u00B7 J -> Jack"
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puts "\t\u00b7 Q -> Queen"
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puts "\t\u00b7 K -> King"
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puts "\t\u00b7 A -> Ace"
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puts "\t\u00b7 $ -> Joker"
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puts "\u00B7 Gameplay"
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puts "\t\u00B7 Your goal is to get your opponent to bring the value over 99 by playing 1 of your 3 cards."
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puts "\t\u00B7 A card will usually increase the value by itself, but there are a few exceptions:"
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puts "\t\t\u00B7 Aces are worth 1"
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puts "\t\tu00B7 4, 9, and Jacks are worth 0"
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puts "\t\t\u00B7 Queens decrease the value by 10"
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puts "\t\t\u00B7 Kings set the value to 99"
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puts "\t\t\u00B7 Jokers set the value to 0"
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exit
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end
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}
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END { # Thanks for playing
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sleep 1.5
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puts "\nThanks for playing 99!"
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sleep 2.5
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}
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$value, value1, value2, value3, dealer, user = 0,0,0,0, Hand.new, Hand.new
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loop do
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puts "\nIt's the dealer's turn!"
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i = 0
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outcomes = dealer.test_outcomes
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if outcomes[0] >= outcomes[1] && outcomes[0] >= outcomes[2]
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outcome = 0
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elsif outcomes[1] >= outcomes[0] && outcomes[1] >= outcomes[2]
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outcome = 1
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else
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outcome = 2
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end
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pause 1.5
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puts "The dealer played #{dealer.play dealer.cards[outcome]}"
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pause(0.5)
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puts "The value is now #{$value}\n"
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pause(1.5)
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if $value > 99 # Runs when you win and exits loop
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puts "You win!"
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break
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end
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puts "It's your turn!"
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pause 1
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user.view_cards
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pause 0.5
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puts "Pick a card to play by typing in the name of the card"
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sleep 0.2
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playing = true
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while playing
|
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print "> "
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input = gets.chomp
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user.cards.each do |card|
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if card.num == converter(input) && playing
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user.play card
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playing = false
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end
|
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end
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sleep 0.2
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puts "Illegal input. Please enter a legal card" if playing
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end
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pause 1
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puts "You drew #{user.cards.last}"
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pause 0.5
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puts "The value is now #{$value}"
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pause(1.5)
|
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if $value > 99 # Runs when dealer wins and exits loop
|
83
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puts "You lose..."
|
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break
|
85
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+
end
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86
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end
|
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__END__
|
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Programmed by: Zachary Perlmutter
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data/lib/99_game.rb
CHANGED
@@ -1,58 +1,58 @@
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autoload :CardDeck, "card_deck"
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autoload :Card, "card"
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autoload :Hand, "hand"
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=begin
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@param card [CardDeck::Card]
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@param actual_value [Integer]
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@return [Integer]
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@note Used by the CPU to determine which card to play. Parameter card needs to be an instance of Card.
|
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=end
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10
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def card_test(card, actual_value)
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test_value = case card.num
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when "King" then 99
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13
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when "Joker" then 0
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else
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15
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actual_value + card.value
|
16
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end
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test_value = -1 if test_value > 99
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18
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test_value
|
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end
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# Tests if obj is not nil.
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def not_nil?(obj)
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!obj.nil?
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end
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# Converts input to an integer if String#capitalize does something. If parameter input is an abbreviation, _input_ is converted to what it stands for. Otherwise, it simply returns a capitalized version of _input_. If _input_ is nil or an emtpy string, raises a CardError
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# Expected errors
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class CardError < Exception; end
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=begin
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Combines sleep and a newline
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@param p [Integer] amount of time to sleep
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@return [void]
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=end
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def pause(p)
|
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sleep p
|
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puts
|
35
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end
|
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=begin
|
37
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@param input [String]
|
38
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@return [String, Integer]
|
39
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If parameter input is an abbreviation, input is converted to what it stands for.
|
40
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-
Otherwise, it simply returns a capitalized version of input.
|
41
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@raise [CardError] if input is nil or an emtpy string
|
42
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-
=end
|
43
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def converter(input)
|
44
|
-
abbrev = {"$" => "Joker", "K" => "King", "J" => "Jack", "Q" => "Queen", "A" => "Ace"}
|
45
|
-
raise(CardError, "Input cannot be blank") if input == String.new
|
46
|
-
if input.to_i.zero?
|
47
|
-
case input.capitalize
|
48
|
-
when ?$, "Joker" then "Joker"
|
49
|
-
when ?K, "King" then "King"
|
50
|
-
when ?J, "Jack" then "Jack"
|
51
|
-
when ?Q, "Queen" then "Queen"
|
52
|
-
when ?A, "Ace" then "Ace"
|
53
|
-
end
|
54
|
-
else
|
55
|
-
input.to_i
|
56
|
-
end
|
57
|
-
end
|
58
|
-
|
1
|
+
autoload :CardDeck, "card_deck"
|
2
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+
autoload :Card, "card"
|
3
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+
autoload :Hand, "hand"
|
4
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+
=begin
|
5
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+
@param card [CardDeck::Card]
|
6
|
+
@param actual_value [Integer]
|
7
|
+
@return [Integer]
|
8
|
+
@note Used by the CPU to determine which card to play. Parameter card needs to be an instance of Card.
|
9
|
+
=end
|
10
|
+
def card_test(card, actual_value)
|
11
|
+
test_value = case card.num
|
12
|
+
when "King" then 99
|
13
|
+
when "Joker" then 0
|
14
|
+
else
|
15
|
+
actual_value + card.value
|
16
|
+
end
|
17
|
+
test_value = -1 if test_value > 99
|
18
|
+
test_value
|
19
|
+
end
|
20
|
+
# Tests if obj is not nil.
|
21
|
+
def not_nil?(obj)
|
22
|
+
!obj.nil?
|
23
|
+
end
|
24
|
+
# Converts input to an integer if String#capitalize does something. If parameter input is an abbreviation, _input_ is converted to what it stands for. Otherwise, it simply returns a capitalized version of _input_. If _input_ is nil or an emtpy string, raises a CardError
|
25
|
+
# Expected errors
|
26
|
+
class CardError < Exception; end
|
27
|
+
=begin
|
28
|
+
Combines sleep and a newline
|
29
|
+
@param p [Integer] amount of time to sleep
|
30
|
+
@return [void]
|
31
|
+
=end
|
32
|
+
def pause(p)
|
33
|
+
sleep p
|
34
|
+
puts
|
35
|
+
end
|
36
|
+
=begin
|
37
|
+
@param input [String]
|
38
|
+
@return [String, Integer]
|
39
|
+
If parameter input is an abbreviation, input is converted to what it stands for.
|
40
|
+
Otherwise, it simply returns a capitalized version of input.
|
41
|
+
@raise [CardError] if input is nil or an emtpy string
|
42
|
+
=end
|
43
|
+
def converter(input)
|
44
|
+
abbrev = {"$" => "Joker", "K" => "King", "J" => "Jack", "Q" => "Queen", "A" => "Ace"}
|
45
|
+
raise(CardError, "Input cannot be blank") if input == String.new
|
46
|
+
if input.to_i.zero?
|
47
|
+
case input.capitalize
|
48
|
+
when ?$, "Joker" then "Joker"
|
49
|
+
when ?K, "King" then "King"
|
50
|
+
when ?J, "Jack" then "Jack"
|
51
|
+
when ?Q, "Queen" then "Queen"
|
52
|
+
when ?A, "Ace" then "Ace"
|
53
|
+
end
|
54
|
+
else
|
55
|
+
input.to_i
|
56
|
+
end
|
57
|
+
end
|
58
|
+
|
data/lib/card.rb
CHANGED
@@ -1,18 +1,18 @@
|
|
1
|
-
require "card_deck"
|
2
|
-
class CardDeck::Card # Represents a card in the deck
|
3
|
-
# Value of the card
|
4
|
-
def value
|
5
|
-
case @num
|
6
|
-
when "Ace" then 1
|
7
|
-
when 2..3 then @num
|
8
|
-
when 4 then 0
|
9
|
-
when 5..8 then @num
|
10
|
-
when 9 then 0
|
11
|
-
when 10 then 10
|
12
|
-
when "Jack" then 0
|
13
|
-
when "Queen" then -10
|
14
|
-
when "King" then 99
|
15
|
-
when "Joker" then 0
|
16
|
-
end
|
17
|
-
end
|
18
|
-
end
|
1
|
+
require "card_deck"
|
2
|
+
class CardDeck::Card # Represents a card in the deck
|
3
|
+
# Value of the card
|
4
|
+
def value
|
5
|
+
case @num
|
6
|
+
when "Ace" then 1
|
7
|
+
when 2..3 then @num
|
8
|
+
when 4 then 0
|
9
|
+
when 5..8 then @num
|
10
|
+
when 9 then 0
|
11
|
+
when 10 then 10
|
12
|
+
when "Jack" then 0
|
13
|
+
when "Queen" then -10
|
14
|
+
when "King" then 99
|
15
|
+
when "Joker" then 0
|
16
|
+
end
|
17
|
+
end
|
18
|
+
end
|
data/lib/hand.rb
CHANGED
@@ -1,64 +1,64 @@
|
|
1
|
-
require_relative "card.rb"
|
2
|
-
$deck = Deck.new(jokers: true).cards.shuffle!
|
3
|
-
class Hand # Creates an object that holds and can play cards. Interacts with Deck objects.
|
4
|
-
@@deck = Deck.new.cards.shuffle!
|
5
|
-
attr_accessor :cards # @return [Array<CardDeck::Card>]
|
6
|
-
def initialize
|
7
|
-
@cards = Array.new(3) {$deck.shift}
|
8
|
-
end
|
9
|
-
|
10
|
-
# @param card [CardDeck::Card] the card played
|
11
|
-
# @return [void]
|
12
|
-
# @note Gameplay method
|
13
|
-
def play(card)
|
14
|
-
raise "Card not found" unless @cards.include? card
|
15
|
-
if card.num == "King"
|
16
|
-
$value = 99
|
17
|
-
elsif card.num == "Joker"
|
18
|
-
$value = 0
|
19
|
-
else
|
20
|
-
$value += card.value
|
21
|
-
end
|
22
|
-
i, done = 0, false
|
23
|
-
for index in @cards
|
24
|
-
if index.num == card.num and not done
|
25
|
-
discard = @cards[i]
|
26
|
-
@cards.delete_at i
|
27
|
-
@cards.push $deck.shift
|
28
|
-
$deck.push discard
|
29
|
-
done = true
|
30
|
-
$deck.shuffle!
|
31
|
-
end
|
32
|
-
i += 1
|
33
|
-
end
|
34
|
-
card
|
35
|
-
end
|
36
|
-
|
37
|
-
# @return [void]
|
38
|
-
# Displays cards
|
39
|
-
def view_cards
|
40
|
-
print "These are your cards: "
|
41
|
-
@cards.each {|card| print "#{card} "}
|
42
|
-
end
|
43
|
-
alias inspect cards
|
44
|
-
# @return [Array<Integer>]
|
45
|
-
# @note Used by the CPU to determine which card to play. Parameter card needs to be an instance of Card.
|
46
|
-
def test_outcomes
|
47
|
-
outcomes = Array.new
|
48
|
-
@cards.each do |card|
|
49
|
-
test_value = case card.num
|
50
|
-
when "King"
|
51
|
-
if (@cards - [card]).any? {|card| [4, 9, "Jack", "Queen", "King", "Joker"].include? card.num} || rand < 0.1
|
52
|
-
99
|
53
|
-
else -
|
54
|
-
end
|
55
|
-
when "Joker" then 0
|
56
|
-
else
|
57
|
-
$value + card.value
|
58
|
-
end
|
59
|
-
test_value = -
|
60
|
-
outcomes << test_value
|
61
|
-
end
|
62
|
-
return outcomes
|
63
|
-
end
|
64
|
-
end
|
1
|
+
require_relative "card.rb"
|
2
|
+
$deck = Deck.new(jokers: true).cards.shuffle!
|
3
|
+
class Hand # Creates an object that holds and can play cards. Interacts with Deck objects.
|
4
|
+
@@deck = Deck.new.cards.shuffle!
|
5
|
+
attr_accessor :cards # @return [Array<CardDeck::Card>]
|
6
|
+
def initialize
|
7
|
+
@cards = Array.new(3) {$deck.shift}
|
8
|
+
end
|
9
|
+
|
10
|
+
# @param card [CardDeck::Card] the card played
|
11
|
+
# @return [void]
|
12
|
+
# @note Gameplay method
|
13
|
+
def play(card)
|
14
|
+
raise "Card not found" unless @cards.include? card
|
15
|
+
if card.num == "King"
|
16
|
+
$value = 99
|
17
|
+
elsif card.num == "Joker"
|
18
|
+
$value = 0
|
19
|
+
else
|
20
|
+
$value += card.value
|
21
|
+
end
|
22
|
+
i, done = 0, false
|
23
|
+
for index in @cards
|
24
|
+
if index.num == card.num and not done
|
25
|
+
discard = @cards[i]
|
26
|
+
@cards.delete_at i
|
27
|
+
@cards.push $deck.shift
|
28
|
+
$deck.push discard
|
29
|
+
done = true
|
30
|
+
$deck.shuffle!
|
31
|
+
end
|
32
|
+
i += 1
|
33
|
+
end
|
34
|
+
card
|
35
|
+
end
|
36
|
+
|
37
|
+
# @return [void]
|
38
|
+
# Displays cards
|
39
|
+
def view_cards
|
40
|
+
print "These are your cards: "
|
41
|
+
@cards.each {|card| print "#{card} "}
|
42
|
+
end
|
43
|
+
alias inspect cards
|
44
|
+
# @return [Array<Integer>]
|
45
|
+
# @note Used by the CPU to determine which card to play. Parameter card needs to be an instance of Card.
|
46
|
+
def test_outcomes
|
47
|
+
outcomes = Array.new
|
48
|
+
@cards.each do |card|
|
49
|
+
test_value = case card.num
|
50
|
+
when "King"
|
51
|
+
if (@cards - [card]).any? {|card| [4, 9, "Jack", "Queen", "King", "Joker"].include? card.num} || rand < 0.1
|
52
|
+
99
|
53
|
+
else -1
|
54
|
+
end
|
55
|
+
when "Joker" then 0
|
56
|
+
else
|
57
|
+
$value + card.value
|
58
|
+
end
|
59
|
+
test_value = -1 if test_value > 99
|
60
|
+
outcomes << test_value
|
61
|
+
end
|
62
|
+
return outcomes
|
63
|
+
end
|
64
|
+
end
|
data/spec/codeclimate.rb
CHANGED
@@ -1,2 +1,2 @@
|
|
1
|
-
require "codeclimate-test-reporter"
|
2
|
-
CodeClimate::TestReporter.start
|
1
|
+
require "codeclimate-test-reporter"
|
2
|
+
CodeClimate::TestReporter.start
|
data/spec/lib/99_game_spec.rb
CHANGED
@@ -1,12 +1,12 @@
|
|
1
|
-
require "spec_helper"
|
2
|
-
require "99_game"
|
3
|
-
describe "converter" do
|
4
|
-
context "when a number" do
|
5
|
-
subject { converter ?5 }
|
6
|
-
it { is_expected.to eq 5 }
|
7
|
-
end
|
8
|
-
context "when an abbreveation" do
|
9
|
-
subject { converter ?K }
|
10
|
-
it {is_expected.to eq "King"}
|
11
|
-
end
|
12
|
-
end
|
1
|
+
require "spec_helper"
|
2
|
+
require "99_game"
|
3
|
+
describe "converter" do
|
4
|
+
context "when a number" do
|
5
|
+
subject { converter ?5 }
|
6
|
+
it { is_expected.to eq 5 }
|
7
|
+
end
|
8
|
+
context "when an abbreveation" do
|
9
|
+
subject { converter ?K }
|
10
|
+
it {is_expected.to eq "King"}
|
11
|
+
end
|
12
|
+
end
|
data/spec/lib/deck_spec.rb
CHANGED
@@ -1,9 +1,9 @@
|
|
1
|
-
require "spec_helper.rb"
|
2
|
-
require "99_game"
|
3
|
-
create_deck = proc {Deck.new jokers: true}
|
4
|
-
deck = create_deck.call
|
5
|
-
describe Deck do
|
6
|
-
describe create_deck.call.cards.length do
|
7
|
-
it {is_expected.to eq 54}
|
8
|
-
end
|
9
|
-
end
|
1
|
+
require "spec_helper.rb"
|
2
|
+
require "99_game"
|
3
|
+
create_deck = proc {Deck.new jokers: true}
|
4
|
+
deck = create_deck.call
|
5
|
+
describe Deck do
|
6
|
+
describe create_deck.call.cards.length do
|
7
|
+
it {is_expected.to eq 54}
|
8
|
+
end
|
9
|
+
end
|
data/spec/lib/hand_spec.rb
CHANGED
@@ -1,24 +1,24 @@
|
|
1
|
-
require "spec_helper"
|
2
|
-
require "hand"
|
3
|
-
describe "CPU" do
|
4
|
-
s = Hand.new
|
5
|
-
s.cards = [Card.new(10, Card::Spades), Card.new("Joker"), Card.new(2, Card::Diamonds)]
|
6
|
-
describe "test" do
|
7
|
-
$value = 50
|
8
|
-
describe s.test_outcomes[0] do
|
9
|
-
it {is_expected.to be > s.test_outcomes[1]}
|
10
|
-
it {is_expected.to be > s.test_outcomes[2]}
|
11
|
-
end
|
12
|
-
end
|
13
|
-
end
|
14
|
-
describe Hand do
|
15
|
-
describe "#new" do
|
16
|
-
describe "#cards" do
|
17
|
-
subject {Hand.new.cards}
|
18
|
-
describe "#length" do
|
19
|
-
subject {Hand.new.cards.length}
|
20
|
-
it {is_expected.to be 3}
|
21
|
-
end
|
22
|
-
end
|
23
|
-
end
|
24
|
-
end
|
1
|
+
require "spec_helper"
|
2
|
+
require "hand"
|
3
|
+
describe "CPU" do
|
4
|
+
s = Hand.new
|
5
|
+
s.cards = [Card.new(10, Card::Spades), Card.new("Joker"), Card.new(2, Card::Diamonds)]
|
6
|
+
describe "test" do
|
7
|
+
$value = 50
|
8
|
+
describe s.test_outcomes[0] do
|
9
|
+
it {is_expected.to be > s.test_outcomes[1]}
|
10
|
+
it {is_expected.to be > s.test_outcomes[2]}
|
11
|
+
end
|
12
|
+
end
|
13
|
+
end
|
14
|
+
describe Hand do
|
15
|
+
describe "#new" do
|
16
|
+
describe "#cards" do
|
17
|
+
subject {Hand.new.cards}
|
18
|
+
describe "#length" do
|
19
|
+
subject {Hand.new.cards.length}
|
20
|
+
it {is_expected.to be 3}
|
21
|
+
end
|
22
|
+
end
|
23
|
+
end
|
24
|
+
end
|
data/spec/spec_helper.rb
CHANGED
@@ -1,78 +1,78 @@
|
|
1
|
-
require_relative "codeclimate.rb"
|
2
|
-
require "99_game"
|
3
|
-
include CardDeck
|
4
|
-
# This file was generated by the `rspec --init` command. Conventionally, all
|
5
|
-
# specs live under a `spec` directory, which RSpec adds to the `$LOAD_PATH`.
|
6
|
-
# The generated `.rspec` file contains `--require spec_helper` which will cause this
|
7
|
-
# file to always be loaded, without a need to explicitly require it in any files.
|
8
|
-
#
|
9
|
-
# Given that it is always loaded, you are encouraged to keep this file as
|
10
|
-
# light-weight as possible. Requiring heavyweight dependencies from this file
|
11
|
-
# will add to the boot time of your test suite on EVERY test run, even for an
|
12
|
-
# individual file that may not need all of that loaded. Instead, make a
|
13
|
-
# separate helper file that requires this one and then use it only in the specs
|
14
|
-
# that actually need it.
|
15
|
-
#
|
16
|
-
# The `.rspec` file also contains a few flags that are not defaults but that
|
17
|
-
# users commonly want.
|
18
|
-
# See http://rubydoc.info/gems/rspec-core/RSpec/Core/Configuration
|
19
|
-
RSpec.configure do |config|
|
20
|
-
# The settings below are suggested to provide a good initial experience
|
21
|
-
# with RSpec, but feel free to customize to your heart's content.
|
22
|
-
# These two settings work together to allow you to limit a spec run
|
23
|
-
# to individual examples or groups you care about by tagging them with
|
24
|
-
# `:focus` metadata. When nothing is tagged with `:focus`, all examples
|
25
|
-
# get run.
|
26
|
-
config.filter_run :focus
|
27
|
-
config.run_all_when_everything_filtered = true
|
28
|
-
|
29
|
-
# Many RSpec users commonly either run the entire suite or an individual
|
30
|
-
# file, and it's useful to allow more verbose output when running an
|
31
|
-
# individual spec file.
|
32
|
-
if config.files_to_run.one?
|
33
|
-
# Use the documentation formatter for detailed output,
|
34
|
-
# unless a formatter has already been configured
|
35
|
-
# (e.g. via a command-line flag).
|
36
|
-
config.default_formatter = 'doc'
|
37
|
-
end
|
38
|
-
|
39
|
-
# Print the 10 slowest examples and example groups at the
|
40
|
-
# end of the spec run, to help surface which specs are running
|
41
|
-
# particularly slow.
|
42
|
-
config.profile_examples = 10
|
43
|
-
|
44
|
-
# Run specs in random order to surface order dependencies. If you find an
|
45
|
-
# order dependency and want to debug it, you can fix the order by providing
|
46
|
-
# the seed, which is printed after each run.
|
47
|
-
# --seed 1234
|
48
|
-
config.order = :random
|
49
|
-
|
50
|
-
# Seed global randomization in this process using the `--seed` CLI option.
|
51
|
-
# Setting this allows you to use `--seed` to deterministically reproduce
|
52
|
-
# test failures related to randomization by passing the same `--seed` value
|
53
|
-
# as the one that triggered the failure.
|
54
|
-
Kernel.srand config.seed
|
55
|
-
|
56
|
-
# rspec-expectations config goes here. You can use an alternate
|
57
|
-
# assertion/expectation library such as wrong or the stdlib/minitest
|
58
|
-
# assertions if you prefer.
|
59
|
-
config.expect_with :rspec do |expectations|
|
60
|
-
# Enable only the newer, non-monkey-patching expect syntax.
|
61
|
-
# For more details, see:
|
62
|
-
# - http://myronmars.to/n/dev-blog/2012/06/rspecs-new-expectation-syntax
|
63
|
-
expectations.syntax = :expect
|
64
|
-
end
|
65
|
-
|
66
|
-
# rspec-mocks config goes here. You can use an alternate test double
|
67
|
-
# library (such as bogus or mocha) by changing the `mock_with` option here.
|
68
|
-
config.mock_with :rspec do |mocks|
|
69
|
-
# Enable only the newer, non-monkey-patching expect syntax.
|
70
|
-
# For more details, see:
|
71
|
-
# - http://teaisaweso.me/blog/2013/05/27/rspecs-new-message-expectation-syntax/
|
72
|
-
mocks.syntax = :expect
|
73
|
-
|
74
|
-
# Prevents you from mocking or stubbing a method that does not exist on
|
75
|
-
# a real object. This is generally recommended.
|
76
|
-
mocks.verify_partial_doubles = true
|
77
|
-
end
|
78
|
-
end
|
1
|
+
require_relative "codeclimate.rb"
|
2
|
+
require "99_game"
|
3
|
+
include CardDeck
|
4
|
+
# This file was generated by the `rspec --init` command. Conventionally, all
|
5
|
+
# specs live under a `spec` directory, which RSpec adds to the `$LOAD_PATH`.
|
6
|
+
# The generated `.rspec` file contains `--require spec_helper` which will cause this
|
7
|
+
# file to always be loaded, without a need to explicitly require it in any files.
|
8
|
+
#
|
9
|
+
# Given that it is always loaded, you are encouraged to keep this file as
|
10
|
+
# light-weight as possible. Requiring heavyweight dependencies from this file
|
11
|
+
# will add to the boot time of your test suite on EVERY test run, even for an
|
12
|
+
# individual file that may not need all of that loaded. Instead, make a
|
13
|
+
# separate helper file that requires this one and then use it only in the specs
|
14
|
+
# that actually need it.
|
15
|
+
#
|
16
|
+
# The `.rspec` file also contains a few flags that are not defaults but that
|
17
|
+
# users commonly want.
|
18
|
+
# See http://rubydoc.info/gems/rspec-core/RSpec/Core/Configuration
|
19
|
+
RSpec.configure do |config|
|
20
|
+
# The settings below are suggested to provide a good initial experience
|
21
|
+
# with RSpec, but feel free to customize to your heart's content.
|
22
|
+
# These two settings work together to allow you to limit a spec run
|
23
|
+
# to individual examples or groups you care about by tagging them with
|
24
|
+
# `:focus` metadata. When nothing is tagged with `:focus`, all examples
|
25
|
+
# get run.
|
26
|
+
config.filter_run :focus
|
27
|
+
config.run_all_when_everything_filtered = true
|
28
|
+
|
29
|
+
# Many RSpec users commonly either run the entire suite or an individual
|
30
|
+
# file, and it's useful to allow more verbose output when running an
|
31
|
+
# individual spec file.
|
32
|
+
if config.files_to_run.one?
|
33
|
+
# Use the documentation formatter for detailed output,
|
34
|
+
# unless a formatter has already been configured
|
35
|
+
# (e.g. via a command-line flag).
|
36
|
+
config.default_formatter = 'doc'
|
37
|
+
end
|
38
|
+
|
39
|
+
# Print the 10 slowest examples and example groups at the
|
40
|
+
# end of the spec run, to help surface which specs are running
|
41
|
+
# particularly slow.
|
42
|
+
config.profile_examples = 10
|
43
|
+
|
44
|
+
# Run specs in random order to surface order dependencies. If you find an
|
45
|
+
# order dependency and want to debug it, you can fix the order by providing
|
46
|
+
# the seed, which is printed after each run.
|
47
|
+
# --seed 1234
|
48
|
+
config.order = :random
|
49
|
+
|
50
|
+
# Seed global randomization in this process using the `--seed` CLI option.
|
51
|
+
# Setting this allows you to use `--seed` to deterministically reproduce
|
52
|
+
# test failures related to randomization by passing the same `--seed` value
|
53
|
+
# as the one that triggered the failure.
|
54
|
+
Kernel.srand config.seed
|
55
|
+
|
56
|
+
# rspec-expectations config goes here. You can use an alternate
|
57
|
+
# assertion/expectation library such as wrong or the stdlib/minitest
|
58
|
+
# assertions if you prefer.
|
59
|
+
config.expect_with :rspec do |expectations|
|
60
|
+
# Enable only the newer, non-monkey-patching expect syntax.
|
61
|
+
# For more details, see:
|
62
|
+
# - http://myronmars.to/n/dev-blog/2012/06/rspecs-new-expectation-syntax
|
63
|
+
expectations.syntax = :expect
|
64
|
+
end
|
65
|
+
|
66
|
+
# rspec-mocks config goes here. You can use an alternate test double
|
67
|
+
# library (such as bogus or mocha) by changing the `mock_with` option here.
|
68
|
+
config.mock_with :rspec do |mocks|
|
69
|
+
# Enable only the newer, non-monkey-patching expect syntax.
|
70
|
+
# For more details, see:
|
71
|
+
# - http://teaisaweso.me/blog/2013/05/27/rspecs-new-message-expectation-syntax/
|
72
|
+
mocks.syntax = :expect
|
73
|
+
|
74
|
+
# Prevents you from mocking or stubbing a method that does not exist on
|
75
|
+
# a real object. This is generally recommended.
|
76
|
+
mocks.verify_partial_doubles = true
|
77
|
+
end
|
78
|
+
end
|
metadata
CHANGED
@@ -1,58 +1,58 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: 99_game
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 4.0.
|
4
|
+
version: 4.0.3
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Zachary Roth Perlmutter
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date:
|
11
|
+
date: 2016-08-12 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: card_deck
|
15
15
|
requirement: !ruby/object:Gem::Requirement
|
16
16
|
requirements:
|
17
|
-
- -
|
17
|
+
- - ~>
|
18
18
|
- !ruby/object:Gem::Version
|
19
19
|
version: '4.0'
|
20
20
|
type: :runtime
|
21
21
|
prerelease: false
|
22
22
|
version_requirements: !ruby/object:Gem::Requirement
|
23
23
|
requirements:
|
24
|
-
- -
|
24
|
+
- - ~>
|
25
25
|
- !ruby/object:Gem::Version
|
26
26
|
version: '4.0'
|
27
27
|
- !ruby/object:Gem::Dependency
|
28
28
|
name: rspec
|
29
29
|
requirement: !ruby/object:Gem::Requirement
|
30
30
|
requirements:
|
31
|
-
- -
|
31
|
+
- - ~>
|
32
32
|
- !ruby/object:Gem::Version
|
33
33
|
version: '3.1'
|
34
34
|
type: :development
|
35
35
|
prerelease: false
|
36
36
|
version_requirements: !ruby/object:Gem::Requirement
|
37
37
|
requirements:
|
38
|
-
- -
|
38
|
+
- - ~>
|
39
39
|
- !ruby/object:Gem::Version
|
40
40
|
version: '3.1'
|
41
41
|
- !ruby/object:Gem::Dependency
|
42
42
|
name: rspec-its
|
43
43
|
requirement: !ruby/object:Gem::Requirement
|
44
44
|
requirements:
|
45
|
-
- -
|
45
|
+
- - ! '>='
|
46
46
|
- !ruby/object:Gem::Version
|
47
47
|
version: '0'
|
48
48
|
type: :development
|
49
49
|
prerelease: false
|
50
50
|
version_requirements: !ruby/object:Gem::Requirement
|
51
51
|
requirements:
|
52
|
-
- -
|
52
|
+
- - ! '>='
|
53
53
|
- !ruby/object:Gem::Version
|
54
54
|
version: '0'
|
55
|
-
description: 'This is a text-based interpretation of the card game 99. Comes with
|
55
|
+
description: ! 'This is a text-based interpretation of the card game 99. Comes with
|
56
56
|
the gem in the form of an executable. Make sure to read the rules in `99_game -h`
|
57
57
|
before playing.
|
58
58
|
|
@@ -86,17 +86,17 @@ require_paths:
|
|
86
86
|
- lib
|
87
87
|
required_ruby_version: !ruby/object:Gem::Requirement
|
88
88
|
requirements:
|
89
|
-
- -
|
89
|
+
- - ! '>='
|
90
90
|
- !ruby/object:Gem::Version
|
91
91
|
version: 1.9.2
|
92
92
|
required_rubygems_version: !ruby/object:Gem::Requirement
|
93
93
|
requirements:
|
94
|
-
- -
|
94
|
+
- - ! '>='
|
95
95
|
- !ruby/object:Gem::Version
|
96
|
-
version:
|
96
|
+
version: '0'
|
97
97
|
requirements: []
|
98
98
|
rubyforge_project:
|
99
|
-
rubygems_version: 2.5
|
99
|
+
rubygems_version: 2.4.5
|
100
100
|
signing_key:
|
101
101
|
specification_version: 4
|
102
102
|
summary: The game of 99.
|