99_game 2.0.2 → 2.0.3.pre.68
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +13 -5
- data/.rspec +4 -4
- data/LICENSE.txt +21 -21
- data/README.md +14 -14
- data/bin/99_game +93 -94
- data/lib/99_game.rb +137 -136
- data/spec/lib/{99_game.rb → 99_game_spec.rb} +48 -48
- data/spec/spec_helper.rb +76 -77
- metadata +15 -13
checksums.yaml
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---
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metadata.gz:
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!binary "U0hBMQ==":
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metadata.gz: !binary |-
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MWIwMTQzYmNiMjYwMzc2OTFmYWNiYzI4NzgzMmQ1ZTBmYTY1ODMxNg==
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data.tar.gz: !binary |-
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N2E0NGE1Zjk0ZWVmNTlmYTUyODE3OTc1YWU1MGRjNDg5YjM1ZWFjMw==
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SHA512:
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metadata.gz:
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metadata.gz: !binary |-
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MWFhMzQ2YzRjMWE4M2M3MDU2Zjc3M2ZmNGU4NTk3MWVmN2I1Mzc3Zjc4NGI2
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OGIxNDQ2Mzk0NDg4NWIyNGI0MjQzNjU2MmQxN2RkYjE3YTBjZjk=
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data.tar.gz: !binary |-
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NWJmZWU4ZWQ3MWFiOTcyZmE5MGQ3OWJhOGVmMDI3NjM2NzNjYzIxZTk4YTZj
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ODhhNWNhOTdkZGZmYTU4NDZkZjNmM2Y4ZDJkOTgyNWRjNDM4Mjc=
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data/.rspec
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--color
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--require spec_helper.rb
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--warnings
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--format doc
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--color
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--require spec_helper.rb
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--warnings
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--format doc
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data/LICENSE.txt
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The MIT License (MIT)
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Copyright (c) {{{2014}}} {{{Zachary Roth Perlmutter}}}
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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The MIT License (MIT)
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Copyright (c) {{{2014}}} {{{Zachary Roth Perlmutter}}}
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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data/README.md
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# 99_game
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To install: `gem install 99_game`
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For the rules and arguments: `99_game -h`
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## Badges
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[](http://badge.fury.io/rb/99_game)
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[](https://travis-ci.org/Zrp200/99_game)
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[](https://codeclimate.com/github/Zrp200/99_game)
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[](https://gemnasium.com/Zrp200/99_game)
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[](http://inch-ci.org/github/Zrp200/99_game)
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[](https://codeclimate.com/github/Zrp200/99_game)
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# 99_game
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To install: `gem install 99_game`
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For the rules and arguments: `99_game -h`
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## Badges
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[](http://badge.fury.io/rb/99_game)
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[](https://travis-ci.org/Zrp200/99_game)
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[](https://codeclimate.com/github/Zrp200/99_game)
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[](https://gemnasium.com/Zrp200/99_game)
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[](http://inch-ci.org/github/Zrp200/99_game)
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[](https://codeclimate.com/github/Zrp200/99_game)
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data/bin/99_game
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#!/usr/bin/env ruby
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require '99_game'
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deck = Deck.new
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BEGIN { # Looks at its arguements
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ARGV[0] = "-h" if ARGV[0] == "--help"
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ARGV[0] = "-v" if ARGV[0] == "--version"
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case ARGV[0]
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when "-v"
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puts "2.0.1"
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exit
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when "-h"
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puts "\u00B7 Commands"
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puts "\t\u00b7 -v/--version - display version"
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puts "\t\u00B7 -h/--help - shows this message\n"
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puts "\u00B7 Abbrevations"
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puts "\t\u00B7 J -> Jack"
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puts "\t\u00b7 Q -> Queen"
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puts "\t\u00b7 K -> King"
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puts "\t\u00b7 A -> Ace"
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puts "\t\u00b7 $ -> Joker"
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puts "\u00B7 Gameplay"
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puts "\t\u00B7 Your goal is to get your opponent to bring the value over 99 by playing 1 of your 3 cards."
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puts "\t\u00B7 A card will usually increase the value by itself, but there are a few exceptions:"
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puts "\t\t\u00B7 Aces are worth 1"
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puts "\t\t\u00B7 1 - 10 are worth themselves, with the exception of 4 and 9"
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puts "\t\t\u00B7 4, 9, and Jacks are worth 0"
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puts "\t\t\u00B7 Queens decrease the value by 10"
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puts "\t\t\u00B7 Kings set the value to 99"
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puts "\t\t\u00B7 Jokers set the value to 0"
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exit
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end
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}
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END { # Thanks for playing
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sleep(1.5)
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puts "\n\tThanks for playing 99!"
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sleep(2.5)
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}
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$value, value1, value2, value3, dealer, user = 0,0,0,0, Hand.new(deck), Hand.new(deck)
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loop do
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puts
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when
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when
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puts
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Programmed by: Zachary Perlmutter
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#!/usr/bin/env ruby
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require '99_game'
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deck = Deck.new
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BEGIN { # Looks at its arguements
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ARGV[0] = "-h" if ARGV[0] == "--help"
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ARGV[0] = "-v" if ARGV[0] == "--version"
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case ARGV[0]
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when "-v"
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puts "2.0.1"
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exit
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when "-h"
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puts "\u00B7 Commands"
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puts "\t\u00b7 -v/--version - display version"
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puts "\t\u00B7 -h/--help - shows this message\n"
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puts "\u00B7 Abbrevations"
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puts "\t\u00B7 J -> Jack"
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puts "\t\u00b7 Q -> Queen"
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puts "\t\u00b7 K -> King"
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puts "\t\u00b7 A -> Ace"
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puts "\t\u00b7 $ -> Joker"
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puts "\u00B7 Gameplay"
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puts "\t\u00B7 Your goal is to get your opponent to bring the value over 99 by playing 1 of your 3 cards."
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puts "\t\u00B7 A card will usually increase the value by itself, but there are a few exceptions:"
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puts "\t\t\u00B7 Aces are worth 1"
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puts "\t\t\u00B7 1 - 10 are worth themselves, with the exception of 4 and 9"
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puts "\t\t\u00B7 4, 9, and Jacks are worth 0"
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puts "\t\t\u00B7 Queens decrease the value by 10"
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puts "\t\t\u00B7 Kings set the value to 99"
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puts "\t\t\u00B7 Jokers set the value to 0"
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exit
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end
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}
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END { # Thanks for playing
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sleep(1.5)
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puts "\n\tThanks for playing 99!"
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sleep(2.5)
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}
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$value, value1, value2, value3, dealer, user = 0,0,0,0, Hand.new(deck), Hand.new(deck)
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loop do
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puts "\n\tIt is the dealer's turn!"
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i = 1
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for card in dealer.hand
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case i
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when 1 then test card, $value, value1
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when 2 then test card, $value, value2
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when 3 then test card, $value, value3
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end
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i += 1
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end
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if value1 >= value2 && value1 >= value3
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$card = dealer.hand[0].num
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dealer.play dealer.hand[0]
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elsif value1 <= value2 && value2 >= value3
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$card = dealer.hand[1].num
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dealer.play dealer.hand[1]
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else
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$card = dealer.hand[2].num
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dealer.play(dealer.hand[2])
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end
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pause(1.5)
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puts "\tThe dealer played a(n) #{$card}"
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pause(0.5)
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puts "\tThe value is now #{$value}"
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puts
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pause(1.5)
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if $value > 99 # Runs when you win and exits loop
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puts "\tYou win!"
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break
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end
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puts "\tIt's your turn!"
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pause 1
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user.view
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pause 0.5
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print "\tPick a card to play by typing in the name of the card => "
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input, turn = gets.chomp, true
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for card in user.hand
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if card.num == converter(input) && turn
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user.play(card)
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turn = false
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end
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end
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pause 1
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puts "\tYou drew a(n) #{user.hand[2].num}"
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pause(0.5)
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puts "\tThe value is now #{$value}"
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pause(1.5)
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if $value > 99 # Runs when dealer wins and exits loop
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puts "\tYou lose"
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break
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end
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end
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__END__
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Programmed by: Zachary Perlmutter
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data/lib/99_game.rb
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# Used by the CPU to determine which card to play. Parameter card needs to be an instance of Card.
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def test(card, actual_value, test_value)
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if card.num == "King"
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test_value = 99
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elsif card.num == "Joker"
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test_value = 0
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else; test_value = actual_value + card.value
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end
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test_value = -100 if test_value > 99
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@hand
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@hand.
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@deck.
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-
|
101
|
-
|
102
|
-
end
|
103
|
-
|
104
|
-
|
105
|
-
|
106
|
-
|
107
|
-
|
108
|
-
|
109
|
-
|
110
|
-
|
111
|
-
|
112
|
-
|
113
|
-
|
114
|
-
|
115
|
-
@cards.push Card.new("
|
116
|
-
@cards.push Card.new("
|
117
|
-
@cards.push Card.new("
|
118
|
-
@cards.push Card.new(
|
119
|
-
@cards.push Card.new(
|
120
|
-
@cards.push Card.new(
|
121
|
-
@cards.push Card.new(
|
122
|
-
@cards.push Card.new(
|
123
|
-
@cards.push Card.new(
|
124
|
-
@cards.push Card.new(
|
125
|
-
@cards.push Card.new(
|
126
|
-
@cards.push Card.new(
|
127
|
-
|
128
|
-
|
129
|
-
|
130
|
-
|
131
|
-
|
132
|
-
|
133
|
-
|
134
|
-
|
135
|
-
end
|
136
|
-
|
1
|
+
# Used by the CPU to determine which card to play. Parameter card needs to be an instance of Card.
|
2
|
+
def test(card, actual_value, test_value)
|
3
|
+
if card.num == "King"
|
4
|
+
test_value = 99
|
5
|
+
elsif card.num == "Joker"
|
6
|
+
test_value = 0
|
7
|
+
else; test_value = actual_value + card.value
|
8
|
+
end
|
9
|
+
test_value = -100 if test_value > 99
|
10
|
+
return test_value
|
11
|
+
end
|
12
|
+
# Tests if obj is not nil.
|
13
|
+
def not_nil?(obj)
|
14
|
+
if obj.nil?
|
15
|
+
return false
|
16
|
+
else
|
17
|
+
return true
|
18
|
+
end
|
19
|
+
end
|
20
|
+
# Converts input to an integer if String#capitalize does something. If parameter input is an abbreviation, _input_ is converted to what it stands for. Otherwise, it simply returns a capitalized version of _input_. If _input_ is nil or an emtpy string, raises a CardError
|
21
|
+
def converter(input)
|
22
|
+
abbrev = {"$" => "Joker", "K" => "King", "J" => "Jack", "Q" => "Queen", "A" => "Ace"}
|
23
|
+
raise(CardError, "Input cannot be blank") if input == String.new
|
24
|
+
if input.to_i == 0
|
25
|
+
case input.capitalize
|
26
|
+
when "$" then "Joker"
|
27
|
+
when "K" then "King"
|
28
|
+
when "J" then "Jack"
|
29
|
+
when "Q" then "Queen"
|
30
|
+
when "A" then "Ace"
|
31
|
+
end
|
32
|
+
else
|
33
|
+
input.to_i
|
34
|
+
end
|
35
|
+
end
|
36
|
+
# Expected errors
|
37
|
+
class CardError < Exception; end
|
38
|
+
class Card # Represents a card in the deck
|
39
|
+
# Gives the number on the card
|
40
|
+
attr_reader :num
|
41
|
+
# Gives the Card's value
|
42
|
+
attr_reader :value
|
43
|
+
# Backup method for Card#value
|
44
|
+
def _value
|
45
|
+
return case @num
|
46
|
+
when "Ace" then 1
|
47
|
+
when 2..3 then @num
|
48
|
+
when 4 then 0
|
49
|
+
when 5..8 then @num
|
50
|
+
when 9 then 0
|
51
|
+
when 10 then 10
|
52
|
+
when "Jack" then 0
|
53
|
+
when "Queen" then -10
|
54
|
+
when "King" then 99
|
55
|
+
when "Joker" then 0
|
56
|
+
end
|
57
|
+
end
|
58
|
+
# Creates a new card with num as the attribute :num
|
59
|
+
def initialize(num)
|
60
|
+
@num, @value = num, case num
|
61
|
+
when "Ace" then 1
|
62
|
+
when 4 then 0
|
63
|
+
when 9 then 0
|
64
|
+
when "Jack" then 0
|
65
|
+
when "Joker" then 0
|
66
|
+
when "King" then 99
|
67
|
+
when "Queen" then -10
|
68
|
+
else
|
69
|
+
num.to_i
|
70
|
+
end
|
71
|
+
end
|
72
|
+
end
|
73
|
+
class Hand # Creates an object that holds and can play cards. Interacts with Deck objects.
|
74
|
+
# The actual hand
|
75
|
+
attr_accessor :hand
|
76
|
+
# Creates a new Hand. The deck argument tells the object which deck to use in Hand#play
|
77
|
+
def initialize(deck_in_use)
|
78
|
+
@hand, @deck = [deck_in_use.draw, deck_in_use.draw, deck_in_use.draw], deck_in_use
|
79
|
+
end
|
80
|
+
# Gameplay method. The parameter 'card' is the card being played.
|
81
|
+
def play(card)
|
82
|
+
if card.num == "King"; $value = 99
|
83
|
+
elsif card.num == "Joker"; $value = 0
|
84
|
+
else; $value += card.value
|
85
|
+
end
|
86
|
+
i, done = 0, false
|
87
|
+
for index in @hand
|
88
|
+
if index.num == card.num and not done
|
89
|
+
discard = @hand[ i ]
|
90
|
+
@hand.delete_at i
|
91
|
+
@hand.push @deck.draw
|
92
|
+
@deck.discard discard
|
93
|
+
done = true
|
94
|
+
end
|
95
|
+
i += 1
|
96
|
+
end
|
97
|
+
end
|
98
|
+
# Allows you to see your cards.
|
99
|
+
def view
|
100
|
+
print "\tThese are your cards: "
|
101
|
+
@hand.each {|card| print "\t#{card.num}"}
|
102
|
+
end
|
103
|
+
end
|
104
|
+
# Combines sleep and a newline. 'p' is the amount of time waited.
|
105
|
+
def pause(p)
|
106
|
+
sleep p
|
107
|
+
puts
|
108
|
+
end
|
109
|
+
class Deck # Cards are stored in these objects
|
110
|
+
# The contents of the deck
|
111
|
+
attr_reader :cards
|
112
|
+
def initialize # Creates a new deck that can now be used for playing the game
|
113
|
+
@cards = Array.new
|
114
|
+
4.times do # Add the cards to the deck
|
115
|
+
@cards.push Card.new("Ace")
|
116
|
+
@cards.push Card.new("King")
|
117
|
+
@cards.push Card.new("Queen")
|
118
|
+
@cards.push Card.new("Jack")
|
119
|
+
@cards.push Card.new(10)
|
120
|
+
@cards.push Card.new(9)
|
121
|
+
@cards.push Card.new(8)
|
122
|
+
@cards.push Card.new(7)
|
123
|
+
@cards.push Card.new(6)
|
124
|
+
@cards.push Card.new(5)
|
125
|
+
@cards.push Card.new(4)
|
126
|
+
@cards.push Card.new(3)
|
127
|
+
@cards.push Card.new(2)
|
128
|
+
end
|
129
|
+
2.times {@cards.push Card.new("Joker")}
|
130
|
+
50.times {@cards.shuffle!}
|
131
|
+
end
|
132
|
+
# Draw from the deck
|
133
|
+
def draw; @cards.shift; end
|
134
|
+
# Adds 'card' to the deck. Used with Hand#play.
|
135
|
+
def discard(card); @cards.push card; end
|
136
|
+
end
|
137
|
+
|
@@ -1,48 +1,48 @@
|
|
1
|
-
deck = Deck.new
|
2
|
-
describe Deck do
|
3
|
-
subject {Deck.new}
|
4
|
-
describe "#length" do
|
5
|
-
it "should == 54" do; expect(subject.cards.length).to eq 54; end
|
6
|
-
end
|
7
|
-
end
|
8
|
-
describe Card do
|
9
|
-
cards = ["Ace", "King", "Queen", "Jack", "Joker"] + (2..10).to_a
|
10
|
-
describe "#value" do
|
11
|
-
for card in cards
|
12
|
-
describe "#{card}" do
|
13
|
-
it "should == #{Card.new(card)._value}" do;
|
14
|
-
expect(Card.new(card).value).to eq Card.new(card)._value
|
15
|
-
end
|
16
|
-
end
|
17
|
-
end
|
18
|
-
end
|
19
|
-
end
|
20
|
-
describe "converter" do
|
21
|
-
context "when a number" do
|
22
|
-
it "should return the input as a number" do
|
23
|
-
expect(converter("5")).to eq 5
|
24
|
-
end
|
25
|
-
end
|
26
|
-
context "when an abbreveation" do
|
27
|
-
it "should expand it" do
|
28
|
-
expect(converter("K")).to eq "King"
|
29
|
-
end
|
30
|
-
end
|
31
|
-
end
|
32
|
-
describe Hand do
|
33
|
-
hand = Hand.new Deck.new
|
34
|
-
describe "#hand" do
|
35
|
-
describe "#length" do
|
36
|
-
subject { hand.hand.length }
|
37
|
-
it "should == 3" do; expect( subject ).to eq 3; end
|
38
|
-
end
|
39
|
-
end
|
40
|
-
describe "#initialize" do
|
41
|
-
describe "Deck#length" do
|
42
|
-
it "should have three less cards after initialization" do
|
43
|
-
deck1, hand, deck2 = deck.cards.length, Hand.new( deck ), deck.cards.length
|
44
|
-
expect( deck1 ).to be > deck2
|
45
|
-
end
|
46
|
-
end
|
47
|
-
end
|
48
|
-
end
|
1
|
+
deck = Deck.new
|
2
|
+
describe Deck do
|
3
|
+
subject {Deck.new}
|
4
|
+
describe "#length" do
|
5
|
+
it "should == 54" do; expect(subject.cards.length).to eq 54; end
|
6
|
+
end
|
7
|
+
end
|
8
|
+
describe Card do
|
9
|
+
cards = ["Ace", "King", "Queen", "Jack", "Joker"] + (2..10).to_a
|
10
|
+
describe "#value" do
|
11
|
+
for card in cards
|
12
|
+
describe "#{card}" do
|
13
|
+
it "should == #{Card.new(card)._value}" do;
|
14
|
+
expect(Card.new(card).value).to eq Card.new(card)._value
|
15
|
+
end
|
16
|
+
end
|
17
|
+
end
|
18
|
+
end
|
19
|
+
end
|
20
|
+
describe "converter" do
|
21
|
+
context "when a number" do
|
22
|
+
it "should return the input as a number" do
|
23
|
+
expect(converter("5")).to eq 5
|
24
|
+
end
|
25
|
+
end
|
26
|
+
context "when an abbreveation" do
|
27
|
+
it "should expand it" do
|
28
|
+
expect(converter("K")).to eq "King"
|
29
|
+
end
|
30
|
+
end
|
31
|
+
end
|
32
|
+
describe Hand do
|
33
|
+
hand = Hand.new Deck.new
|
34
|
+
describe "#hand" do
|
35
|
+
describe "#length" do
|
36
|
+
subject { hand.hand.length }
|
37
|
+
it "should == 3" do; expect( subject ).to eq 3; end
|
38
|
+
end
|
39
|
+
end
|
40
|
+
describe "#initialize" do
|
41
|
+
describe "Deck#length" do
|
42
|
+
it "should have three less cards after initialization" do
|
43
|
+
deck1, hand, deck2 = deck.cards.length, Hand.new( deck ), deck.cards.length
|
44
|
+
expect( deck1 ).to be > deck2
|
45
|
+
end
|
46
|
+
end
|
47
|
+
end
|
48
|
+
end
|
data/spec/spec_helper.rb
CHANGED
@@ -1,77 +1,76 @@
|
|
1
|
-
require "99_game"
|
2
|
-
# This file was generated by the `rspec --init` command. Conventionally, all
|
3
|
-
# specs live under a `spec` directory, which RSpec adds to the `$LOAD_PATH`.
|
4
|
-
# The generated `.rspec` file contains `--require spec_helper` which will cause this
|
5
|
-
# file to always be loaded, without a need to explicitly require it in any files.
|
6
|
-
#
|
7
|
-
# Given that it is always loaded, you are encouraged to keep this file as
|
8
|
-
# light-weight as possible. Requiring heavyweight dependencies from this file
|
9
|
-
# will add to the boot time of your test suite on EVERY test run, even for an
|
10
|
-
# individual file that may not need all of that loaded. Instead, make a
|
11
|
-
# separate helper file that requires this one and then use it only in the specs
|
12
|
-
# that actually need it.
|
13
|
-
#
|
14
|
-
# The `.rspec` file also contains a few flags that are not defaults but that
|
15
|
-
# users commonly want.
|
16
|
-
|
17
|
-
|
18
|
-
|
19
|
-
#
|
20
|
-
#
|
21
|
-
#
|
22
|
-
#
|
23
|
-
#
|
24
|
-
|
25
|
-
config.
|
26
|
-
|
27
|
-
|
28
|
-
#
|
29
|
-
#
|
30
|
-
|
31
|
-
|
32
|
-
#
|
33
|
-
#
|
34
|
-
|
35
|
-
|
36
|
-
|
37
|
-
|
38
|
-
#
|
39
|
-
#
|
40
|
-
|
41
|
-
|
42
|
-
|
43
|
-
#
|
44
|
-
#
|
45
|
-
#
|
46
|
-
|
47
|
-
|
48
|
-
|
49
|
-
#
|
50
|
-
#
|
51
|
-
#
|
52
|
-
|
53
|
-
|
54
|
-
|
55
|
-
#
|
56
|
-
#
|
57
|
-
|
58
|
-
|
59
|
-
#
|
60
|
-
#
|
61
|
-
|
62
|
-
|
63
|
-
|
64
|
-
|
65
|
-
#
|
66
|
-
|
67
|
-
|
68
|
-
#
|
69
|
-
#
|
70
|
-
|
71
|
-
|
72
|
-
|
73
|
-
#
|
74
|
-
|
75
|
-
|
76
|
-
|
77
|
-
end
|
1
|
+
require "99_game"
|
2
|
+
# This file was generated by the `rspec --init` command. Conventionally, all
|
3
|
+
# specs live under a `spec` directory, which RSpec adds to the `$LOAD_PATH`.
|
4
|
+
# The generated `.rspec` file contains `--require spec_helper` which will cause this
|
5
|
+
# file to always be loaded, without a need to explicitly require it in any files.
|
6
|
+
#
|
7
|
+
# Given that it is always loaded, you are encouraged to keep this file as
|
8
|
+
# light-weight as possible. Requiring heavyweight dependencies from this file
|
9
|
+
# will add to the boot time of your test suite on EVERY test run, even for an
|
10
|
+
# individual file that may not need all of that loaded. Instead, make a
|
11
|
+
# separate helper file that requires this one and then use it only in the specs
|
12
|
+
# that actually need it.
|
13
|
+
#
|
14
|
+
# The `.rspec` file also contains a few flags that are not defaults but that
|
15
|
+
# users commonly want.
|
16
|
+
# See http://rubydoc.info/gems/rspec-core/RSpec/Core/Configuration
|
17
|
+
RSpec.configure do |config|
|
18
|
+
# The settings below are suggested to provide a good initial experience
|
19
|
+
# with RSpec, but feel free to customize to your heart's content.
|
20
|
+
# These two settings work together to allow you to limit a spec run
|
21
|
+
# to individual examples or groups you care about by tagging them with
|
22
|
+
# `:focus` metadata. When nothing is tagged with `:focus`, all examples
|
23
|
+
# get run.
|
24
|
+
config.filter_run :focus
|
25
|
+
config.run_all_when_everything_filtered = true
|
26
|
+
|
27
|
+
# Many RSpec users commonly either run the entire suite or an individual
|
28
|
+
# file, and it's useful to allow more verbose output when running an
|
29
|
+
# individual spec file.
|
30
|
+
if config.files_to_run.one?
|
31
|
+
# Use the documentation formatter for detailed output,
|
32
|
+
# unless a formatter has already been configured
|
33
|
+
# (e.g. via a command-line flag).
|
34
|
+
config.default_formatter = 'doc'
|
35
|
+
end
|
36
|
+
|
37
|
+
# Print the 10 slowest examples and example groups at the
|
38
|
+
# end of the spec run, to help surface which specs are running
|
39
|
+
# particularly slow.
|
40
|
+
config.profile_examples = 10
|
41
|
+
|
42
|
+
# Run specs in random order to surface order dependencies. If you find an
|
43
|
+
# order dependency and want to debug it, you can fix the order by providing
|
44
|
+
# the seed, which is printed after each run.
|
45
|
+
# --seed 1234
|
46
|
+
config.order = :random
|
47
|
+
|
48
|
+
# Seed global randomization in this process using the `--seed` CLI option.
|
49
|
+
# Setting this allows you to use `--seed` to deterministically reproduce
|
50
|
+
# test failures related to randomization by passing the same `--seed` value
|
51
|
+
# as the one that triggered the failure.
|
52
|
+
Kernel.srand config.seed
|
53
|
+
|
54
|
+
# rspec-expectations config goes here. You can use an alternate
|
55
|
+
# assertion/expectation library such as wrong or the stdlib/minitest
|
56
|
+
# assertions if you prefer.
|
57
|
+
config.expect_with :rspec do |expectations|
|
58
|
+
# Enable only the newer, non-monkey-patching expect syntax.
|
59
|
+
# For more details, see:
|
60
|
+
# - http://myronmars.to/n/dev-blog/2012/06/rspecs-new-expectation-syntax
|
61
|
+
expectations.syntax = :expect
|
62
|
+
end
|
63
|
+
|
64
|
+
# rspec-mocks config goes here. You can use an alternate test double
|
65
|
+
# library (such as bogus or mocha) by changing the `mock_with` option here.
|
66
|
+
config.mock_with :rspec do |mocks|
|
67
|
+
# Enable only the newer, non-monkey-patching expect syntax.
|
68
|
+
# For more details, see:
|
69
|
+
# - http://teaisaweso.me/blog/2013/05/27/rspecs-new-message-expectation-syntax/
|
70
|
+
mocks.syntax = :expect
|
71
|
+
|
72
|
+
# Prevents you from mocking or stubbing a method that does not exist on
|
73
|
+
# a real object. This is generally recommended.
|
74
|
+
mocks.verify_partial_doubles = true
|
75
|
+
end
|
76
|
+
end
|
metadata
CHANGED
@@ -1,17 +1,20 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: 99_game
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 2.0.
|
4
|
+
version: 2.0.3.pre.68
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Zachary Perlmutter
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2014-
|
11
|
+
date: 2014-10-19 00:00:00.000000000 Z
|
12
12
|
dependencies: []
|
13
|
-
description:
|
14
|
-
|
13
|
+
description: ! 'This is a text-based interpretation of the card game 99. Comes with
|
14
|
+
the gem in the form of an executable. Make sure to read the rules in `99_game -h`
|
15
|
+
before playing.
|
16
|
+
|
17
|
+
'
|
15
18
|
email: zrp200@gmail.com
|
16
19
|
executables:
|
17
20
|
- 99_game
|
@@ -20,12 +23,12 @@ extra_rdoc_files:
|
|
20
23
|
- README.md
|
21
24
|
- LICENSE.txt
|
22
25
|
files:
|
23
|
-
-
|
26
|
+
- .rspec
|
24
27
|
- LICENSE.txt
|
25
28
|
- README.md
|
26
29
|
- bin/99_game
|
27
30
|
- lib/99_game.rb
|
28
|
-
- spec/lib/
|
31
|
+
- spec/lib/99_game_spec.rb
|
29
32
|
- spec/spec_helper.rb
|
30
33
|
homepage: https://rubygems.org/gems/99_game
|
31
34
|
licenses:
|
@@ -37,22 +40,21 @@ require_paths:
|
|
37
40
|
- lib
|
38
41
|
required_ruby_version: !ruby/object:Gem::Requirement
|
39
42
|
requirements:
|
40
|
-
- -
|
43
|
+
- - ! '>='
|
41
44
|
- !ruby/object:Gem::Version
|
42
45
|
version: 1.9.3
|
43
46
|
required_rubygems_version: !ruby/object:Gem::Requirement
|
44
47
|
requirements:
|
45
|
-
- -
|
48
|
+
- - ! '>'
|
46
49
|
- !ruby/object:Gem::Version
|
47
|
-
version:
|
50
|
+
version: 1.3.1
|
48
51
|
requirements: []
|
49
52
|
rubyforge_project:
|
50
|
-
rubygems_version: 2.
|
53
|
+
rubygems_version: 2.4.2
|
51
54
|
signing_key:
|
52
55
|
specification_version: 4
|
53
56
|
summary: The game of 99.
|
54
57
|
test_files:
|
55
|
-
- spec/lib/
|
56
|
-
-
|
58
|
+
- spec/lib/99_game_spec.rb
|
59
|
+
- .rspec
|
57
60
|
- spec/spec_helper.rb
|
58
|
-
has_rdoc:
|