99_game 1.3.0 → 2.0.0
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- checksums.yaml +4 -4
- data/.rspec +2 -2
- data/README.md +9 -6
- data/bin/99_game +21 -28
- data/lib/99_game.rb +125 -90
- data/spec/{99spec.rb → lib/99_game.rb} +14 -14
- data/spec/spec_helper.rb +2 -3
- metadata +6 -5
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 79c3b36f954a1926f4e319e3584ce62d397af750
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data.tar.gz: 23d12f11a841e502c980cb64750c66ab5790d439
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: d563dec8728ab21af85908c7cea2520375ce326b4b9c410d21133781f0d8552f9b4fedf40177c264994eea75603ef7d49b9c2727d8fabf87e0bb20652a7a0966
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data.tar.gz: d381e887c98a7825e64526ae42578057ea55e06b3b7a5d08ca4854fb73f4c0c7c7cce93b1648f284547f1b1d3085cffb529aa599dfa8f0d6b6e1a1da72313ed4
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data/.rspec
CHANGED
data/README.md
CHANGED
@@ -1,11 +1,14 @@
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# 99_game
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To install: `gem install 99_game`
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For the rules and arguments: `99_game -h`
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## Badges
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1
9
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[![Gem Version](https://badge.fury.io/rb/99_game.png)](http://badge.fury.io/rb/99_game)
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10
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[![Coverage Status](https://img.shields.io/coveralls/Zrp200/99_game.svg)](https://coveralls.io/r/Zrp200/99_game)
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11
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[![Code Climate](https://codeclimate.com/github/Zrp200/99_game.png)](https://codeclimate.com/github/Zrp200/99_game)
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[![Dependency Status](https://gemnasium.com/Zrp200/99_game.svg)](https://gemnasium.com/Zrp200/99_game)
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13
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[![Inline docs](http://inch-ci.org/github/Zrp200/99_game.png?branch=master)](http://inch-ci.org/github/Zrp200/99_game)
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-
99_game
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-
=======
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To install: `gem install 99_game`
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For the rules and arguments: `gem '99_game'`
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[![Test Coverage](https://codeclimate.com/github/Zrp200/99_game/coverage.png)](https://codeclimate.com/github/Zrp200/99_game)
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data/bin/99_game
CHANGED
@@ -1,22 +1,23 @@
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1
1
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#!/usr/bin/env ruby
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2
2
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require '99_game'
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deck = Deck.new
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BEGIN { # Looks at its arguements
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ARGV[0] = "-h" if ARGV[0] == "--help"
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ARGV[0] = "-v" if ARGV[0] == "--version"
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-
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-
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puts "
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case ARGV[0]
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when "-v"
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puts "2.0.0"
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exit
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when "-h"
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puts "\u00B7 Commands"
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puts "\t\u00b7 -v/--version - display version"
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puts "\t\u00B7 -h/--help - shows this message\n"
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puts "\u00B7 Abbrevations"
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puts "\t\u00B7 J -> Jack"
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puts "\t\u00b7 Q -> Queen"
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puts "\t\u00b7 K -> King"
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puts "\t\u00b7 A -> Ace"
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puts "\t\u00b7 $ -> Joker"
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puts "\u00B7 Gameplay"
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puts "\t\u00B7 Your goal is to get your opponent to bring the value over 99 by playing 1 of your 3 cards."
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puts "\t\u00B7 A card will usually increase the value by itself, but there are a few exceptions:"
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@@ -34,35 +35,27 @@ END { # Thanks for playing
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puts "\n\tThanks for playing 99!"
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sleep(3)
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}
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-
$value, value1, value2, value3, dealer, user = 0,0,0,0, Hand.new, Hand.new
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$value, value1, value2, value3, dealer, user = 0,0,0,0, Hand.new(deck), Hand.new(deck)
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loop do
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$deck.shuffle!
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puts
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puts "\tIt is the dealer's turn!"
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-
def test(card, value) # argument 'card' needs to be an instance of Card
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if card.num == "King"; value = 99
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elsif card.num == "Joker"; value = -1
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-
else; value = $value + card.value
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-
end
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value = -100 if value > 99
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-
end
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42
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i = 1
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50
43
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for card in dealer.hand
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case i
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when 1 then test
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when 2 then test
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when 3 then test
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when 1 then test card, $value, value1
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when 2 then test card, $value, value2
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when 3 then test card, $value, value3
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end
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i += 1
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end
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if value1 >= value2 and value1 >= value3
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-
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$card = dealer.hand[0].num
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53
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dealer.play(dealer.hand[0])
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elsif value2 >= value3
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62
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-
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$card = dealer.hand[1].num
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56
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dealer.play(dealer.hand[1])
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57
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else
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-
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58
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$card = dealer.hand[2].num
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59
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dealer.play(dealer.hand[2])
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60
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end
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61
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pause(2)
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data/lib/99_game.rb
CHANGED
@@ -1,101 +1,136 @@
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1
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# Used by the CPU to determine which card to play. Parameter card needs to be an instance of Card.
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2
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def test(card, actual_value, test_value)
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3
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if card.num == "King"
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4
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test_value = 99
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elsif card.num == "Joker"
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test_value = 0
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else; test_value = actual_value + card.value
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end
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test_value = -100 if test_value > 99
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end
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11
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# Tests if obj is not nil.
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-
def not_nil?(obj)
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-
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-
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-
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-
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def not_nil?(obj)
|
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if obj.nil?
|
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return false
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else
|
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return true
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end
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18
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end
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-
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-
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# Converts input to an integer if String#capitalize does something. If parameter input is an abbreviation, _input_ is converted to what it stands for. Otherwise, it simply returns a capitalized version of _input_. If _input_ is nil or an emtpy string, raises a CardError
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20
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def converter(input)
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21
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abbrev = {"$" => "Joker", "K" => "King", "J" => "Jack", "Q" => "Queen", "A" => "Ace"}
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raise(CardError, "Input cannot be blank") if input == String.new
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23
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if input.to_i == 0
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24
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case input.capitalize
|
25
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when "$" then "Joker"
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when "K" then "King"
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when "J" then "Jack"
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when "Q" then "Queen"
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when "A" then "Ace"
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30
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+
end
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31
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+
else
|
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input.to_i
|
33
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+
end
|
20
34
|
end
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21
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-
|
22
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-
class CardError < Exception; end
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35
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+
# Expected errors
|
36
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class CardError < Exception; end
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23
37
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class Card # Represents a card in the deck
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24
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-
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25
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-
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# Gives the Card's value
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-
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-
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-
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30
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-
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31
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40
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-
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-
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-
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-
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38
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# Gives the number on the card
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39
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attr_reader :num
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40
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# Gives the Card's value
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attr_reader :value
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# Backup method for Card#value
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43
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def _value
|
44
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return case @num
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when "Ace" then 1
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when 2..3 then @num
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when 4 then 0
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when 5..8 then @num
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when 9 then 0
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when 10 then 10
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when "Jack" then 0
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when "Queen" then -10
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53
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when "King" then 99
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when "Joker" then 0
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+
end
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56
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end
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# Creates a new card with num as the attribute :num
|
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def initialize(num)
|
59
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@num, @value = num, case num
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when "Ace" then 1
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when 4 then 0
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when 9 then 0
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when "Jack" then 0
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when "Joker" then 0
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when "King" then 99
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when "Queen" then -10
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else
|
68
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num.to_i
|
69
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+
end
|
44
70
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end
|
45
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-
end
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46
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-
# Creates a new card
|
47
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-
def initialize(card); @num = card; end
|
48
71
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end
|
49
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-
class Hand # Creates an object that holds and can play cards
|
50
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-
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-
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52
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-
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53
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-
|
54
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-
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if card.num == "King"; $value = 99
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-
elsif card.num == "Joker"; $value = 0
|
57
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-
else; $value += card.value
|
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+
class Hand # Creates an object that holds and can play cards. Interacts with Deck objects.
|
73
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+
# The actual hand
|
74
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+
attr_reader :hand
|
75
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+
# Creates a new Hand. The deck argument tells the object which deck to use in Hand#play
|
76
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+
def initialize(deck_in_use)
|
77
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+
@hand, @deck = [deck_in_use.draw, deck_in_use.draw, deck_in_use.draw], deck_in_use
|
58
78
|
end
|
59
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-
|
60
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-
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61
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-
if
|
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-
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63
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-
|
64
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-
|
65
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-
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66
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-
|
67
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-
|
79
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+
# Gameplay method. The parameter 'card' is the card being played.
|
80
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+
def play(card)
|
81
|
+
if card.num == "King"; $value = 99
|
82
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+
elsif card.num == "Joker"; $value = 0
|
83
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+
else; $value += card.value
|
84
|
+
end
|
85
|
+
i, done = 0, false
|
86
|
+
for index in @hand
|
87
|
+
if index.num == card.num and not done
|
88
|
+
discard = @hand[ i ]
|
89
|
+
@hand.delete_at i
|
90
|
+
@hand.push @deck.draw
|
91
|
+
@deck.discard discard
|
92
|
+
done = true
|
93
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+
end
|
94
|
+
i += 1
|
68
95
|
end
|
69
|
-
i += 1
|
70
96
|
end
|
71
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-
|
72
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-
|
73
|
-
|
74
|
-
|
75
|
-
|
76
|
-
end
|
97
|
+
# Allows you to see your cards.
|
98
|
+
def view
|
99
|
+
print "\tThese are your cards: "
|
100
|
+
@hand.each {|card| print "\t#{card.num}"}
|
101
|
+
end
|
77
102
|
end
|
78
|
-
# Combines sleep and a newline.
|
79
|
-
def pause(p)
|
80
|
-
|
81
|
-
|
82
|
-
end
|
83
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-
|
84
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-
|
85
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-
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86
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-
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87
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-
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88
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89
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90
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91
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92
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-
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93
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-
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94
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-
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95
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-
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96
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-
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97
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-
|
103
|
+
# Combines sleep and a newline. 'p' is the amount of time waited.
|
104
|
+
def pause(p)
|
105
|
+
sleep p
|
106
|
+
puts
|
107
|
+
end
|
108
|
+
class Deck # Cards are stored in these objects
|
109
|
+
# The contents of the deck
|
110
|
+
attr_reader :cards
|
111
|
+
def initialize # Creates a new deck that can now be used for playing the game
|
112
|
+
@cards = Array.new
|
113
|
+
4.times do # Add the cards to the deck
|
114
|
+
@cards.push Card.new("Ace")
|
115
|
+
@cards.push Card.new("King")
|
116
|
+
@cards.push Card.new("Queen")
|
117
|
+
@cards.push Card.new("Jack")
|
118
|
+
@cards.push Card.new(10)
|
119
|
+
@cards.push Card.new(9)
|
120
|
+
@cards.push Card.new(8)
|
121
|
+
@cards.push Card.new(7)
|
122
|
+
@cards.push Card.new(6)
|
123
|
+
@cards.push Card.new(5)
|
124
|
+
@cards.push Card.new(4)
|
125
|
+
@cards.push Card.new(3)
|
126
|
+
@cards.push Card.new(2)
|
127
|
+
end
|
128
|
+
2.times {@cards.push Card.new("Joker")}
|
129
|
+
50.times {@cards.shuffle!}
|
130
|
+
end
|
131
|
+
# Draw from the deck
|
132
|
+
def draw; @cards.shift; end
|
133
|
+
# Adds 'card' to the deck. Used with Hand#play.
|
134
|
+
def discard(card); @cards.push card; end
|
98
135
|
end
|
99
|
-
|
100
|
-
$deck.shuffle!
|
101
|
-
__END__
|
136
|
+
|
@@ -1,11 +1,11 @@
|
|
1
|
-
|
2
|
-
|
3
|
-
|
1
|
+
deck = Deck.new
|
2
|
+
describe Deck do
|
3
|
+
subject {Deck.new}
|
4
4
|
describe "#length" do
|
5
|
-
it "should == 54" do; expect(
|
5
|
+
it "should == 54" do; expect(subject.cards.length).to eq 54; end
|
6
6
|
end
|
7
7
|
end
|
8
|
-
describe
|
8
|
+
describe Card do
|
9
9
|
cards = ["Ace", "King", "Queen", "Jack", "Joker"] + (2..10).to_a
|
10
10
|
describe "#value" do
|
11
11
|
for card in cards
|
@@ -20,29 +20,29 @@ end
|
|
20
20
|
describe "converter" do
|
21
21
|
context "when a number" do
|
22
22
|
it "should return the input as a number" do
|
23
|
-
expect(converter("5")).to eq
|
23
|
+
expect(converter("5")).to eq 5
|
24
24
|
end
|
25
25
|
end
|
26
26
|
context "when an abbreveation" do
|
27
27
|
it "should expand it" do
|
28
|
-
expect(converter("
|
28
|
+
expect(converter("K")).to eq "King"
|
29
29
|
end
|
30
30
|
end
|
31
31
|
end
|
32
|
-
describe
|
33
|
-
hand = Hand.new
|
32
|
+
describe Hand do
|
33
|
+
hand = Hand.new Deck.new
|
34
34
|
describe "#hand" do
|
35
35
|
describe "#length" do
|
36
|
-
|
36
|
+
subject { hand.hand.length }
|
37
|
+
it "should == 3" do; expect( subject ).to eq 3; end
|
37
38
|
end
|
38
39
|
end
|
39
40
|
describe "#initialize" do
|
40
|
-
describe "
|
41
|
+
describe "Deck#length" do
|
41
42
|
it "should have three less cards after initialization" do
|
42
|
-
deck1, hand, deck2 =
|
43
|
-
expect(deck1).to > deck2
|
43
|
+
deck1, hand, deck2 = deck.cards.length, Hand.new( deck ), deck.cards.length
|
44
|
+
expect( deck1 ).to be > deck2
|
44
45
|
end
|
45
46
|
end
|
46
47
|
end
|
47
48
|
end
|
48
|
-
|
data/spec/spec_helper.rb
CHANGED
@@ -1,5 +1,4 @@
|
|
1
|
-
require "
|
2
|
-
CodeClimate::TestReporter.start
|
1
|
+
require "99_game"
|
3
2
|
# This file was generated by the `rspec --init` command. Conventionally, all
|
4
3
|
# specs live under a `spec` directory, which RSpec adds to the `$LOAD_PATH`.
|
5
4
|
# The generated `.rspec` file contains `--require spec_helper` which will cause this
|
@@ -14,7 +13,7 @@ CodeClimate::TestReporter.start
|
|
14
13
|
#
|
15
14
|
# The `.rspec` file also contains a few flags that are not defaults but that
|
16
15
|
# users commonly want.
|
17
|
-
|
16
|
+
require_relative "lib/99_game.rb"
|
18
17
|
# See http://rubydoc.info/gems/rspec-core/RSpec/Core/Configuration
|
19
18
|
RSpec.configure do |config|
|
20
19
|
# The settings below are suggested to provide a good initial experience
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: 99_game
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version:
|
4
|
+
version: 2.0.0
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Zachary Perlmutter
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2014-
|
11
|
+
date: 2014-08-10 00:00:00.000000000 Z
|
12
12
|
dependencies: []
|
13
13
|
description: |
|
14
14
|
This is a text-based interpretation of the card game 99. Comes with the gem in the form of an executable. Make sure to read the rules in `99_game -h` before playing
|
@@ -25,7 +25,7 @@ files:
|
|
25
25
|
- README.md
|
26
26
|
- bin/99_game
|
27
27
|
- lib/99_game.rb
|
28
|
-
- spec/
|
28
|
+
- spec/lib/99_game.rb
|
29
29
|
- spec/spec_helper.rb
|
30
30
|
homepage: https://rubygems.org/gems/99_game
|
31
31
|
licenses:
|
@@ -40,7 +40,7 @@ required_ruby_version: !ruby/object:Gem::Requirement
|
|
40
40
|
requirements:
|
41
41
|
- - ">="
|
42
42
|
- !ruby/object:Gem::Version
|
43
|
-
version:
|
43
|
+
version: '0'
|
44
44
|
required_rubygems_version: !ruby/object:Gem::Requirement
|
45
45
|
requirements:
|
46
46
|
- - ">="
|
@@ -53,6 +53,7 @@ signing_key:
|
|
53
53
|
specification_version: 4
|
54
54
|
summary: The game of 99.
|
55
55
|
test_files:
|
56
|
-
- spec/
|
56
|
+
- spec/lib/99_game.rb
|
57
57
|
- ".rspec"
|
58
58
|
- spec/spec_helper.rb
|
59
|
+
has_rdoc:
|