99_game 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/.rspec +4 -0
- data/bin/99_game +104 -0
- data/lib/99_game.rb +82 -0
- data/spec/99spec.rb +47 -0
- data/spec/spec_helper.rb +76 -0
- metadata +53 -0
checksums.yaml
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SHA1:
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metadata.gz: 9c5d20b0cbe719d8cf5fd9cae95971c6dca3387e
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data.tar.gz: 49e8a864cfdd018697f99c31088caff00c64428e
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SHA512:
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metadata.gz: 8cc6dc0ca981f7aca288293d6ede7ebe3b22ff6e3e504d579b8a248cff51e4c02bfce91b2c2afc27b2aaff9b05ab95ca363793ac67c67b7dda0fad9deb07f313
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data.tar.gz: 0aa825f60a99830defe20fd030c2fc672287afb9381f5ee333091863cac7c9fcebde401bfa498a68ad32eb12f1611c9745df262442e959523a7172cbcd20da32
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data/.rspec
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data/bin/99_game
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#!/usr/bin/env ruby
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require '99'
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BEGIN { # Rules of the game
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puts "\n\t\t\t\tThe Game Of 99\n\t\t\t\t--------------\n\n"
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sleep(1)
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print "\tWould you like to see the rules? (y/n) => "
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begin
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if gets.chomp.include?("y")
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puts
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puts "\tGoal: Your goal is to get your opponent to bring the value over 99 by\nplaying 1 of your 3 cards."
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sleep(3); puts
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puts "\tCards: A card will usually increase the value by itself, but there are a few exceptions."
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sleep(3); puts
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puts "\t\tValues"
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puts "\t\t------"
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sleep(1)
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puts "\n\t\u00B7 Aces are worth 1"
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sleep(3)
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puts "\t\u00B7 1 - 10 are worth themselves, with the exception of 4 and 9"
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sleep(3)
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puts "\t\u00B7 4, 9, and Jacks are worth 0"
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sleep(3)
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puts "\t\u00B7 Queens decrease the value by 10"
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sleep(3)
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puts "\t\u00B7 Kings set the value to 99"
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sleep(3)
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puts "\t\u00B7 Jokers set the value to 0"
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sleep(3); puts
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print "Press Enter to begin"; gets.chomp
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else; sleep(2)
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end
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rescue Exception; puts "Continuing"
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end
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puts
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puts
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}
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END { # Thanks for playing
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sleep(2)
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puts "\n\tThanks for playing 99!"
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sleep(3)
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}
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def pause(p)
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sleep(p)
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puts
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end
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$value, value1, value2, value3, dealer, user = 0,0,0,0, Hand.new, Hand.new
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loop do
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$deck.shuffle!
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puts
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puts "\tIt is the dealer's turn!"
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def test(card, value) # argument 'card' needs to be an instance of Card
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if card.num == "King"; value = 99
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elsif card.num == "Joker"; value = -1
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else; value = $value + card.value
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end
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value = -100 if value > 99
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end
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i = 1
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for card in dealer.hand
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case i
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when 1 then test(card, value1)
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when 2 then test(card, value2)
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when 3 then test(card, value3)
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end
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i += 1
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end
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if value1 >= value2 and value1 >= value3
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$card = dealer.hand[0].num
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dealer.play(dealer.hand[0])
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elsif value2 >= value3
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$card = dealer.hand[1].num
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dealer.play(dealer.hand[1])
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else
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$card = dealer.hand[2].num
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dealer.play(dealer.hand[2])
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end
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pause(2)
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puts "\tThe dealer played a(n) #{$card}"
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pause(0.5)
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puts "\tThe value is now #{$value}"
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puts
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pause(2)
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if $value > 99 # Runs when you win and exits loop
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puts "\tYou win!"
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break
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end
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puts "\tIt's your turn!"
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pause(1.5)
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user.view
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pause(0.5)
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print "\tPick a card to play by typing in the name of the card => "
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user.play(UserCard.new(gets.chomp))
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pause(1.5)
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puts "\tYou drew a(n) #{user.hand[2].num}"
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pause(0.5)
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puts "\tThe value is now #{$value}"
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pause(2)
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if $value > 99 # Runs when dealer wins and exits loop
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puts "\tYou lose"
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break
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end
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end
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__END__
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Programmed by: Zachary Perlmutter
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data/lib/99_game.rb
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class CardError < Exception; end
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class Card # Represents a card in the deck
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attr_reader :num
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@@value = {"Ace" => 1, 4 => 0, 9 => 0, "Jack" => 0, "Joker" => 0, "King" => 99, "Queen" => -10}
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def value
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@@value.default = @num.to_i
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return @@value[@num]
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end
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def _value
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return case @num
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when "Ace" then 1
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when 2..3 then @num
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when 4 then 0
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when 5..8 then @num
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when 9 then 0
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when 10 then 10
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when "Jack" then 0
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when "Queen" then -10
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when "King" then 99
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when "Joker" then 0
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end
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end
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def initialize(card); @num = card; end
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end
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class UserCard < Card # This class converts user input into a Card-like object
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attr_reader :num
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@@num = {King: "King", K: "King", Ace: "Ace", A: "Ace", Queen: "Queen", Q: "Queen", Jack: "Jack", J: "Jack", Joker: "Joker", "$".to_sym => "Joker"}
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def _num; @@num; end
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def initialize(number=""); @@num.default, @num = number.to_i, @@num[number.capitalize.to_sym]; end
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end
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class Hand # Creates a object that holds and can play cards
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attr_reader :hand
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def initialize; @hand = [$deck.shift, $deck.shift, $deck.shift]; end
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def play(card)
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legal = false
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for cards in @hand; legal = true if cards.num == card.num; end
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raise CardError, "\aCard not allowed\a" unless legal
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if card.num == "King"; $value = 99
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elsif card.num == "Joker"; $value = 0
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else; $value += card.value
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end
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i, done = 0, false
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for index in @hand
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if index.num == card.num and not done
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discard = @hand[i]
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@hand.delete_at(i)
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draw = $deck.shift
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@hand.push(draw)
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$deck.push(discard)
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done = true
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end
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i += 1
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end
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end
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def view
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print "\tThese are your cards: "
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@hand.each {|card| print "\t#{card.num}"}
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end
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end
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def pause(p)
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sleep(p)
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puts
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end
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$deck = Array.new
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4.times do # Add the cards to the deck
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$deck.push(Card.new("Ace"))
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$deck.push(Card.new("King"))
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$deck.push(Card.new("Queen"))
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$deck.push(Card.new("Jack"))
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$deck.push(Card.new(10))
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$deck.push(Card.new(9))
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$deck.push(Card.new(8))
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$deck.push(Card.new(7))
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$deck.push(Card.new(6))
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$deck.push(Card.new(5))
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$deck.push(Card.new(4))
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$deck.push(Card.new(3))
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$deck.push(Card.new(2))
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end
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2.times {$deck.push(Card.new("Joker"))}
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$deck.shuffle!
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__END__
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data/spec/99spec.rb
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require_relative "spec_helper"
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require "99"
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describe "$deck" do
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describe "#length" do
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it "should == 54" do; expect($deck.length + 6).to eq 54; end
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end
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end
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describe "Card" do
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cards = ["Ace", "King", "Queen", "Jack", "Joker"] + (2..10).to_a
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describe "#value" do
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for card in cards
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describe "#{card}" do
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it "should == #{Card.new(card)._value}" do;
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expect(Card.new(card).value).to eq Card.new(card)._value
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end
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end
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end
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end
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end
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describe "UserCard" do
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describe "#num" do
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for key in UserCard.new._num.keys
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describe "#{key}" do
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it "should == #{UserCard.new._num[key]}" do;
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expect(UserCard.new(key.to_s).num).to eq UserCard.new._num[key]
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end
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end
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end
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end
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end
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describe "Hand" do
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hand = Hand.new
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describe "#hand" do
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describe "#length" do
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it "should == 3" do; expect(hand.hand.length).to eq 3; end
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end
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end
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describe "#initialize" do
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describe "$deck" do
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it "should have three less cards after initialization" do
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deck1, hand, deck2 = $deck.length, Hand.new, $deck.length
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expect(deck1).to > deck2
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end
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end
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end
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end
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data/spec/spec_helper.rb
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# This file was generated by the `rspec --init` command. Conventionally, all
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# specs live under a `spec` directory, which RSpec adds to the `$LOAD_PATH`.
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# The generated `.rspec` file contains `--require spec_helper` which will cause this
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# file to always be loaded, without a need to explicitly require it in any files.
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#
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# Given that it is always loaded, you are encouraged to keep this file as
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# light-weight as possible. Requiring heavyweight dependencies from this file
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# will add to the boot time of your test suite on EVERY test run, even for an
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# individual file that may not need all of that loaded. Instead, make a
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# separate helper file that requires this one and then use it only in the specs
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# that actually need it.
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#
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# The `.rspec` file also contains a few flags that are not defaults but that
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# users commonly want.
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# See http://rubydoc.info/gems/rspec-core/RSpec/Core/Configuration
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RSpec.configure do |config|
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# The settings below are suggested to provide a good initial experience
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# with RSpec, but feel free to customize to your heart's content.
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# These two settings work together to allow you to limit a spec run
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# to individual examples or groups you care about by tagging them with
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# `:focus` metadata. When nothing is tagged with `:focus`, all examples
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# get run.
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config.filter_run :focus
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config.run_all_when_everything_filtered = true
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# Many RSpec users commonly either run the entire suite or an individual
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# file, and it's useful to allow more verbose output when running an
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# individual spec file.
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if config.files_to_run.one?
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# Use the documentation formatter for detailed output,
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# unless a formatter has already been configured
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# (e.g. via a command-line flag).
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config.default_formatter = 'doc'
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end
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# Print the 10 slowest examples and example groups at the
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# end of the spec run, to help surface which specs are running
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# particularly slow.
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config.profile_examples = 10
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# Run specs in random order to surface order dependencies. If you find an
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# order dependency and want to debug it, you can fix the order by providing
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# the seed, which is printed after each run.
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# --seed 1234
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config.order = :random
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# Seed global randomization in this process using the `--seed` CLI option.
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# Setting this allows you to use `--seed` to deterministically reproduce
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# test failures related to randomization by passing the same `--seed` value
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# as the one that triggered the failure.
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Kernel.srand config.seed
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# rspec-expectations config goes here. You can use an alternate
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# assertion/expectation library such as wrong or the stdlib/minitest
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# assertions if you prefer.
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config.expect_with :rspec do |expectations|
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# Enable only the newer, non-monkey-patching expect syntax.
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# For more details, see:
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# - http://myronmars.to/n/dev-blog/2012/06/rspecs-new-expectation-syntax
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expectations.syntax = :expect
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end
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# rspec-mocks config goes here. You can use an alternate test double
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# library (such as bogus or mocha) by changing the `mock_with` option here.
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config.mock_with :rspec do |mocks|
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# Enable only the newer, non-monkey-patching expect syntax.
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# For more details, see:
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# - http://teaisaweso.me/blog/2013/05/27/rspecs-new-message-expectation-syntax/
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mocks.syntax = :expect
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# Prevents you from mocking or stubbing a method that does not exist on
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# a real object. This is generally recommended.
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mocks.verify_partial_doubles = true
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end
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end
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metadata
ADDED
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--- !ruby/object:Gem::Specification
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name: 99_game
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version: !ruby/object:Gem::Version
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version: 1.0.0
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platform: ruby
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authors:
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- Zachary Perlmutter
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2014-06-23 00:00:00.000000000 Z
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dependencies: []
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description: |
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This is a text-based interpretation of the card game 99.
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email: zrp200@gmail.com
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executables:
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- 99_game
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extensions: []
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extra_rdoc_files: []
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files:
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- ".rspec"
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- bin/99_game
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- lib/99_game.rb
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- spec/99spec.rb
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- spec/spec_helper.rb
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+
homepage: https://rubygems.org/gems/99_game
|
27
|
+
licenses:
|
28
|
+
- MIT
|
29
|
+
metadata: {}
|
30
|
+
post_install_message:
|
31
|
+
rdoc_options: []
|
32
|
+
require_paths:
|
33
|
+
- lib
|
34
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
35
|
+
requirements:
|
36
|
+
- - ">="
|
37
|
+
- !ruby/object:Gem::Version
|
38
|
+
version: 2.0.0
|
39
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
40
|
+
requirements:
|
41
|
+
- - ">="
|
42
|
+
- !ruby/object:Gem::Version
|
43
|
+
version: '0'
|
44
|
+
requirements: []
|
45
|
+
rubyforge_project:
|
46
|
+
rubygems_version: 2.3.0
|
47
|
+
signing_key:
|
48
|
+
specification_version: 4
|
49
|
+
summary: The game of 99.
|
50
|
+
test_files:
|
51
|
+
- spec/99spec.rb
|
52
|
+
- ".rspec"
|
53
|
+
- spec/spec_helper.rb
|