7_half 0.0.0.pre → 0.0.1.pre

Sign up to get free protection for your applications and to get access to all the features.
Files changed (6) hide show
  1. checksums.yaml +13 -5
  2. data/bin/{7_1-2 → 7_half} +42 -42
  3. data/lib/card.rb +15 -15
  4. data/lib/deck.rb +19 -19
  5. data/lib/hand.rb +21 -21
  6. metadata +17 -18
checksums.yaml CHANGED
@@ -1,7 +1,15 @@
1
1
  ---
2
- SHA1:
3
- metadata.gz: 500b4007cc9d29c3bca8fc5747b2bc77acf366af
4
- data.tar.gz: f561605d9f45c810d0194e586e6ce8ae812b2388
2
+ !binary "U0hBMQ==":
3
+ metadata.gz: !binary |-
4
+ NWNmZGRlMDEyYmY1YWVmOWUwNjUzZDgxNmZhNGI2NjY0OTNiZDk2Mw==
5
+ data.tar.gz: !binary |-
6
+ ZTM5ZDZkY2ZkZDFmMTg1MWM4NTZjN2E1YjkyMDU3ODZkNTEzMzIwOQ==
5
7
  SHA512:
6
- metadata.gz: 910576c7f53fcecab57a30b4ac94407f7676bf573770b83bb06b27baa25c5503c58b94b61a1b775d28e4214712e023155bc671daef1d37a9ba4c9afec461d54c
7
- data.tar.gz: 89878dc6abd32ed85d732454e0d6a2360d40e01d7ac62ede1ef22c66913b6296f01addfa8ed95c14d6c968f2386496597b0c2371e5d20c4a1f2d166055ed42a2
8
+ metadata.gz: !binary |-
9
+ ZTQ1NTcxYTc5ZjZjOWU1NGQ2MGYyZGRkYWE2ZTM2NGNmZTY5MTYyNDYxNjVi
10
+ YjE4Y2RmZGViMzc2OTNmZjRkMDM3MzNiMDE5NTFkNjAxNTQ5ZjhmZWQyY2Yx
11
+ ODE2ZjNjMDZkODBjYjU5MTIxOTQ2NWY4Yzk5ZTMwMmQ3YjA5MjU=
12
+ data.tar.gz: !binary |-
13
+ OTg4MDIyMWYyMDY2N2U3N2QxNGM3MjBkNzA0OWY0MzM5ZTRjMmNjMzk3MGQy
14
+ ODNiYWZlNzU0ZDNlNzcxZGIxN2M1NmE1MzYzNmQ3MjAxNjgwNjMzM2UyNDY5
15
+ ZjI4ZDQ4NmI5Y2Y4NmJjNzJjZTJhNzZkNDc3N2FkMDMxYTk5YTA=
@@ -1,42 +1,42 @@
1
- #!/usr/bin/env ruby
2
-
3
- require "hand"
4
- def s_puts(message, time=0.5)
5
- puts "\t" + message
6
- sleep time
7
- end
8
-
9
- player, dealer = Hand.new, Hand.new
10
- s_puts "Your turn!", 1
11
- loop do # Player's turn
12
- s_puts "You have #{player.cards.view}"
13
- break if (player.bust? || player.value == 7.5)
14
- print "\tDo you want to (h)it or (s)tay? "
15
- case gets.chomp.downcase[0]
16
- when 'h' then player.hit
17
- when 's' then break
18
- end
19
- s_puts String.new, 1
20
- end
21
- if player.bust?
22
- s_puts "You bust @ #{player.value}!", 1
23
- s_puts "You lose"
24
- exit
25
- end
26
- until dealer.value > Hand::MDSV
27
- s_puts "The dealer hits"
28
- dealer.hit
29
- end
30
- if dealer.bust?
31
- s_puts "The dealer busts @ #{dealer.value}
32
- s_puts "You win!", 2
33
- elsif dealer.value > player.value || dealer.value == player.value
34
- s_puts "You lose"
35
- elsif dealer.value < player.value
36
- s_puts "You win"
37
- else
38
- raise "Win error"
39
- end
40
-
41
-
42
-
1
+ #!/usr/bin/env ruby
2
+
3
+ require "hand"
4
+ def s_puts(message, time=0.5)
5
+ puts "\t" + message
6
+ sleep time
7
+ end
8
+
9
+ player, dealer = Hand.new, Hand.new
10
+ s_puts "Your turn!", 1
11
+ loop do # Player's turn
12
+ s_puts "You have #{player.cards.view}"
13
+ break if (player.bust? || player.value == 7.5)
14
+ print "\tDo you want to (h)it or (s)tay? "
15
+ case gets.chomp.downcase[0]
16
+ when 'h' then player.hit
17
+ when 's' then break
18
+ end
19
+ s_puts String.new, 1
20
+ end
21
+ if player.bust?
22
+ s_puts "You bust @ #{player.value}!", 1
23
+ s_puts "You lose"
24
+ exit
25
+ end
26
+ until dealer.value > Hand::MDSV
27
+ s_puts "The dealer hits"
28
+ dealer.hit
29
+ end
30
+ if dealer.bust?
31
+ s_puts "The dealer busts @ #{dealer.value}
32
+ s_puts "You win!", 2
33
+ elsif dealer.value > player.value || dealer.value == player.value
34
+ s_puts "You lose"
35
+ elsif dealer.value < player.value
36
+ s_puts "You win"
37
+ else
38
+ raise "Win error"
39
+ end
40
+
41
+
42
+
data/lib/card.rb CHANGED
@@ -1,15 +1,15 @@
1
- require "card_deck"
2
- class CardDeck::Card # Main object used. Makes this a 'Card' game
3
- def value
4
- case num
5
- when "Ace" then 1
6
- when 2..7 then num
7
- when "King" then 0.5
8
- when "Queen" then 0.5
9
- when "Jack" then 0.5
10
- end
11
- end
12
- end
13
-
14
-
15
-
1
+ require "card_deck"
2
+ class CardDeck::Card # Main object used. Makes this a 'Card' game
3
+ def value
4
+ case num
5
+ when "Ace" then 1
6
+ when 2..7 then num
7
+ when "King" then 0.5
8
+ when "Queen" then 0.5
9
+ when "Jack" then 0.5
10
+ end
11
+ end
12
+ end
13
+
14
+
15
+
data/lib/deck.rb CHANGED
@@ -1,19 +1,19 @@
1
- require_relative "card.rb" # Load modified CardDeck::Card
2
- class Deck # The 40-card deck used in this game
3
- attr_reader :cards # The cards in the deck
4
- def initialize
5
- @cards = Array.new
6
- for suit in CardDeck::Card::SUIT
7
- stock "Ace", suit
8
- stock "King", suit
9
- stock "Queen", suit
10
- stock "Jack", suit
11
- for num in (2..7).to_a; stock num, suit; end
12
- end
13
- @cards.shuffle!
14
- end
15
- def length; @cards.length; end # How many cards are in @cards
16
- def draw; @cards.shift; end # Draw a card from @cards
17
- private
18
- def stock(card, suit); @cards.push CardDeck::Card.new(card, suit); end # Creates a card and puts it into @cards
19
- end
1
+ require_relative "card.rb" # Load modified CardDeck::Card
2
+ class Deck # The 40-card deck used in this game
3
+ attr_reader :cards # The cards in the deck
4
+ def initialize
5
+ @cards = Array.new
6
+ for suit in CardDeck::Card::SUIT
7
+ stock "Ace", suit
8
+ stock "King", suit
9
+ stock "Queen", suit
10
+ stock "Jack", suit
11
+ for num in (2..7).to_a; stock num, suit; end
12
+ end
13
+ @cards.shuffle!
14
+ end
15
+ def length; @cards.length; end # How many cards are in @cards
16
+ def draw; @cards.shift; end # Draw a card from @cards
17
+ private
18
+ def stock(card, suit); @cards.push CardDeck::Card.new(card, suit); end # Creates a card and puts it into @cards
19
+ end
data/lib/hand.rb CHANGED
@@ -1,21 +1,21 @@
1
- require_relative "deck.rb" # Load Deck
2
- class Hand # Acts as the player
3
- attr_accessor :cards # The cards in your hand
4
- DECK = Deck.new # The deck used in the game
5
- MDSV = 7.5 * (17.0/21.0) # Minimum value the dealer can stay at. Uses the same ratio as blackjack1.
6
- def initialize; @cards = [DECK.draw]; end
7
- def hit; @cards.push DECK.draw; end # Adds a card to your hand, increasing your value
8
- def value # The combined value of all the cards in your hand
9
- sum = 0.0
10
- for c in @cards; sum += c.value; end
11
- return sum
12
- end
13
- def bust? # Returns true if #value > 7.5
14
- if value > 7.5 then true
15
- else
16
- false
17
- end
18
- end
19
- end
20
-
21
-
1
+ require_relative "deck.rb" # Load Deck
2
+ class Hand # Acts as the player
3
+ attr_accessor :cards # The cards in your hand
4
+ DECK = Deck.new # The deck used in the game
5
+ MDSV = 7.5 * (17.0/21.0) # Minimum value the dealer can stay at. Uses the same ratio as blackjack1.
6
+ def initialize; @cards = [DECK.draw]; end
7
+ def hit; @cards.push DECK.draw; end # Adds a card to your hand, increasing your value
8
+ def value # The combined value of all the cards in your hand
9
+ sum = 0.0
10
+ for c in @cards; sum += c.value; end
11
+ return sum
12
+ end
13
+ def bust? # Returns true if #value > 7.5
14
+ if value > 7.5 then true
15
+ else
16
+ false
17
+ end
18
+ end
19
+ end
20
+
21
+
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: 7_half
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.0.0.pre
4
+ version: 0.0.1.pre
5
5
  platform: ruby
6
6
  authors:
7
7
  - Zachary Perlmutter
@@ -14,59 +14,59 @@ dependencies:
14
14
  name: rspec
15
15
  requirement: !ruby/object:Gem::Requirement
16
16
  requirements:
17
- - - ">="
17
+ - - ! '>='
18
18
  - !ruby/object:Gem::Version
19
19
  version: '0'
20
20
  type: :development
21
21
  prerelease: false
22
22
  version_requirements: !ruby/object:Gem::Requirement
23
23
  requirements:
24
- - - ">="
24
+ - - ! '>='
25
25
  - !ruby/object:Gem::Version
26
26
  version: '0'
27
27
  - !ruby/object:Gem::Dependency
28
28
  name: rspec-its
29
29
  requirement: !ruby/object:Gem::Requirement
30
30
  requirements:
31
- - - ">="
31
+ - - ! '>='
32
32
  - !ruby/object:Gem::Version
33
33
  version: '0'
34
34
  type: :development
35
35
  prerelease: false
36
36
  version_requirements: !ruby/object:Gem::Requirement
37
37
  requirements:
38
- - - ">="
38
+ - - ! '>='
39
39
  - !ruby/object:Gem::Version
40
40
  version: '0'
41
41
  - !ruby/object:Gem::Dependency
42
42
  name: card_deck
43
43
  requirement: !ruby/object:Gem::Requirement
44
44
  requirements:
45
- - - "~>"
45
+ - - ~>
46
46
  - !ruby/object:Gem::Version
47
47
  version: '2.0'
48
48
  type: :runtime
49
49
  prerelease: false
50
50
  version_requirements: !ruby/object:Gem::Requirement
51
51
  requirements:
52
- - - "~>"
52
+ - - ~>
53
53
  - !ruby/object:Gem::Version
54
54
  version: '2.0'
55
- description: "\tThe is a game played in parts of Africa. It is played with a 30 card
56
- deck or a 52 card deck with all the 8s, 9s. and 10s removed. It works like blackjack
57
- except you bust at 7½ and face cards are worth ½. You start with one card and play
58
- against the dealer.\n"
55
+ description: ! "\tThe is a game played in parts of Africa. It is played with a 30
56
+ card deck or a 52 card deck with all the 8s, 9s. and 10s removed. It works like
57
+ blackjack except you bust at 7½ and face cards are worth ½. You start with one card
58
+ and play against the dealer.\n"
59
59
  email: zrp200@gmail.com
60
60
  executables:
61
- - 7_1-2
61
+ - 7_half
62
62
  extensions: []
63
63
  extra_rdoc_files: []
64
64
  files:
65
- - bin/7_1-2
65
+ - bin/7_half
66
66
  - lib/card.rb
67
67
  - lib/deck.rb
68
68
  - lib/hand.rb
69
- homepage: http://github.com/zrp200/7_1-2
69
+ homepage: http://github.com/zrp200/7_half
70
70
  licenses: []
71
71
  metadata: {}
72
72
  post_install_message:
@@ -75,19 +75,18 @@ require_paths:
75
75
  - lib
76
76
  required_ruby_version: !ruby/object:Gem::Requirement
77
77
  requirements:
78
- - - ">="
78
+ - - ! '>='
79
79
  - !ruby/object:Gem::Version
80
80
  version: '0'
81
81
  required_rubygems_version: !ruby/object:Gem::Requirement
82
82
  requirements:
83
- - - ">"
83
+ - - ! '>'
84
84
  - !ruby/object:Gem::Version
85
85
  version: 1.3.1
86
86
  requirements: []
87
87
  rubyforge_project:
88
- rubygems_version: 2.4.1
88
+ rubygems_version: 2.4.2
89
89
  signing_key:
90
90
  specification_version: 4
91
91
  summary: The game of 7½
92
92
  test_files: []
93
- has_rdoc: